SPSTEAMPULSELIVE ANALYTICS
Steel Artery: Train City Builder

Steel Artery: Train City Builder Steam metadata

SoulAge23 | May 2026 | game

Released

0players observed · 23 September 2026 - 08:08:07 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak49
  • Units sold (VGI)4,914
  • Revenue (VGI)$56,000
  • Review scoreNot available

Steel Artery: Train City Builder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak49
  • Units sold (VGI)4,914
  • Revenue (VGI)$56,000
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 2026
  • DeveloperSoulAge23
  • PublisherCrytivo

Genres: Indie, Simulation, Strategy

Company pages: Developer: SoulAge23Publisher: Crytivo

Top Steam chartsTop 100 gamesGame directorySteam Store page

Steel Artery: Train City Builder Steam metadata

Steel Artery: Train City Builder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3602030/metadata
Steam Storehttps://store.steampowered.com/app/3602030/
Steam Communityhttps://steamcommunity.com/app/3602030
PCGamingWiki search
IGDB searchSearch IGDB for Steel Artery: Train City Builder

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Adjustable Text Size, Camera Comfort, Custom Volume Controls, Adjustable Difficulty

Achievements

35

Platform releases
  • Steam 15 May 2026

Latest Steam announcements

  • Dev Update - 26 August 2026

    Hello everyone!I know it has been a long time since the last update, so I want to be clear: Steel Artery has not been abandoned, and work on the game continues.Unfortunately, the game’s launch was weaker than expected, so I cannot afford to work on it full-time. I need to support my family, and I currently work on Steel Artery in my limited spare time.As I mentioned earlier, fixing bugs and continuing to develop the game requires a substantial overhaul of the simulation engine, which starts to break down once colonies reach a certain size. This is a fundamental issue, and until I solve it, I cant release a series of small updates just to reassure players that I’m still aboard and moving forward.I also no longer want to make promises about specific dates or the contents of future updates. My own promises have worked against me several times when plans changed or the work took longer than…

  • What Stations Will Look Like in the Game - 6 June 2026

    Hello everyone!Work on optimization is in full swing. I significantly underestimated the complexity of moving parts of the game to C++, and I'm still working on it. However, I hope to release an optimization patch in June and then move on to other tasks.I'd like to share a station mockup. It's still a work in progress, but it should already give you a good idea of how stations will look in the game.By the way, what new station-related gameplay features would you like to see? (Besides trading) Maybe someone has an interesting idea that could add more depth to the gameplay. Hope everyone is having a great day! ☀️

  • I'm Still Working on Optimization and Logistics - 28 May 2026

    Hello everyone!First of all, sorry — the next patch is taking a little longer than expected.Initially, I wanted to quickly improve performance by moving some calculations to native C++ and release the patch this week, but.. it turns out that doesn't really help, because the bottleneck isn't the calculations themselves — it's the way data is stored and prepared.Because of that, I've decided to resort to some old-school programming techniques (various hacks, such as packing data into extremely dense index structures instead of traditional objects), and that will take some additional time.I also want to apologize for not fixing everything that was supposed to be fixed in the previous patch (although at least some issues were resolved).Right now, my priority is increasing performance enough that even weaker machines can handle 1000+ creatures in real time. That's why I'm focusing on optimiz…

  • Fixed. Changes in 1.0.6 and a few words about what’s next - 23 May 2026

    Wow… seriously, wow. I’m genuinely overwhelmed by the amount of support and warmth in your messages. It became the fuel I needed to continue this difficult journey (instead of coal and dirty water ^_^).I think I’ve fixed everything that was broken — and even improved a few things. I didn’t have enough time to test all of it super thoroughly, so I still assume there may be issues left. The current update should be compatible with old saves, though as always, something may still go wrong — and if it does, I’ll definitely do my best to fix it once you let me know.In the comments, please share your impressions of the current build — does it feel better now?And if you’re too lazy to read the changelog — don’t leave just yet, because at the end I also talk a bit about what’s coming next.Changelog 1.0.6:Fixed logistics and made it smarter — smarter task “bundles” are now used. For example, a c…

  • Train crashed into the wall - 18 May 2026

    Hello everyone! Well… this hurt a lot. The game launched with good reviews, and within just a couple of days dropped to 62% positive. Honestly, over these last few days I went through every stage possible — from arguing with players (“my game is good, you just didn’t understand it”) to fully agreeing with the feedback. If a product fails to justify itself on its own, then that’s reality.I read everything players wrote — every review and every discussion thread. I replied wherever I felt it was appropriate. Sometimes I argued, sometimes I acknowledged problems, sometimes I gave advice and promised fixes. My tone changed over time because, as I kept reading more and more feedback, I gradually came back to my senses and started recognizing where the criticism was fair. So I apologize for the moments where I was too harsh.Right now, I’m fully focused and ready to continue working on the gam…

  • Steampunk colony sim Steel Artery is here, and it's "emergent chaos" aboard a giant train - 16 May 2026

    Steelpolis is more than just a train - it's the last hope of a crumbling empire, and you're in charge. I've been waiting for Steel Artery ever since it first popped onto my radar back in 2025, and it's finally pulled into the station. The self-branded 'train city builder' bears closest resemblance to the likes of colony sims in the vein of Rimworld and Oxygen Not Included. The big difference is that you're on a moving train. Boasting gorgeous pixel artwork and the need to exert careful influence on an autonomous, self-satisfying population, it's a rich simulation that will look different with every playthrough. Read the full story on PCGamesN: Steampunk colony sim Steel Artery is here, and it's "emergent chaos" aboard a giant train

  • Steel Artery: Train City Builder Has Arrived - 15 May 2026

    Hello everyone,This is the message I’ve been waiting a long time to write.Steel Artery: Train City Builder is now available on Steam.What started as an idea for a moving city builder eventually became Steelpolis: a living train-city filled with autonomous citizens, production chains, logistical headaches, social tension, and the kind of emergent chaos that only happens when thousands of independent agents are all trying to live their own lives at once.For those of you who have followed development, shared feedback, wishlisted the game, or simply kept an eye on this strange train project over the years, thank you. Reaching launch is something I couldn’t have done without that support.And for those just discovering Steel Artery today, welcome aboard.If you’ve been waiting to jump in, now’s the time.And one important request:If you play Steel Artery and enjoy your time with it, please cons…

  • Final Boarding Call: Steel Artery: Train City Builder Launches in 2 Days - 13 May 2026

    Hello everyone,We’re almost there.In just 2 days, Steel Artery: Train City Builder officially launches.After spending so long building this world, it’s strange and exciting to be this close to release. Soon, Steelpolis will no longer just be something I’ve been working on behind the scenes. It’ll be in your hands.Thousands of autonomous citizens. A moving city you design wagon by wagon. Economic chaos, logistics puzzles, social tension, expansion, survival.Very soon, your stories begin.Boarding ScheduleNorth America 🕗 8:00 AM PST 🕙 10:00 AM CST 🕚 11:00 AM ESTEurope 🕔 17:00 CEST📅 May 15, 2026If you’ve been waiting to jump in, now’s the time to set your reminder.The train leaves in 48 hours.See you aboard, SoulAge23

  • A Living City on Rails Awaits – Steel Artery Launches May 15 - 1 May 2026

    Hello everyone!I’m really excited to finally say this - Steel Artery is launching on May 15, 2026. ⏰ Global Launch Times:8:00 AM PST10:00 AM CST11:00 AM EST17:00 CESTPrice: $14.99 with 10% discount during the initial release sale. This has been a passion project for quite some time, and seeing it reach this point honestly feels surreal. I appreciate everyone who’s followed along, shared feedback, or just shown interest in the game along the way.If you’d like to support the launch, adding it to your wishlist makes a huge difference. I can’t wait for you to experience it.Thank you again for all the support.

  • Patch 0.95.2 - 21 February 2026

    Increased quest completion time.Added a timer with active missions in the top-left corner of the screen.Fixed a crash related to accepting a quest in the Japanese localization.

  • Steel Artery: Train City Builder – Demo Available Now - 20 February 2026

    Hello everyone!I am excited to share that the Steel Artery demo is now live and ready to play. The game is participating in the Steam Demo Festival, but I decided to start things a little earlier so you can jump in right away and not wait until the official launch, which will take place on February 23rd. We have also prepared a brand-new trailer to celebrate the demo launch, so make sure to check it out:This demo gives you your first opportunity to step into the role of mayor of Steelpolis and build your very first moving city on rails.What’s Included in the DemoAround 2 hours of gameplay covering the tutorial and the first region2 playable races: Humans and Orcs, each with their own needs and cultureOver 20 unique buildings to construct and manageCore mechanics including wagon-based expansion, economy management, logistics planning, and citizen autonomyBig Map to exploreResearch treeAt…

  • Steel Artery Open Playtest Ending Soon! - 6 January 2026

    Steel Artery Open Playtest Ending Soon!As the Steel Artery Open Playtest approaches its final stop, I want to start by saying a sincere thank you to everyone who has already played, is currently playing, and has taken the time to share feedback. This playtest was originally planned to run for two weeks, but with the holidays keeping many of you busy and a lot of requests for more time, it was extended it so more players could jump in and experience the current build.The playtest will officially come to an end this Friday at 10:00 AM CST. Until then, players can continue building and expanding sections of the train, managing production, resources, and population growth, and experimenting with early systems, progression, and the foundations of the game’s world and mechanics. The feedback gathered during this playtest has been incredibly valuable. From balance notes and bug reports to broa…

  • Steel Artery Open Playtest Is Live Now! - 15 December 2025

    Hello everyone!The Steel Artery Open Playtest is now live, and I’d like to invite everyone to jump in, play the game, and share their feedback.This is the first time Steel Artery is available to the public, and I’m really excited to finally let players experience it. I hope you’ll enjoy exploring the systems, experimenting with the train-city, and seeing what the game is becoming.How to Join the PlaytestGetting access is very easy:Go to the Steel Artery Steam pagePress the “Request Access” buttonYou should receive access immediatelyOnce access is granted, you can start downloading the game and playing right away.⏳ The playtest will last for two weeks, so make sure to join while it’s available.Feedback Is Extremely ImportantSince this is an open playtest, your feedback means a lot to me. I want to hear what you enjoy, what feels unclear, and what you think could be improved. Your input w…

  • Steel Artery Open Playtest Begins December 15 ! - 12 December 2025

    Hello everyone!I’m excited to share some big news - Steel Artery’s first Open Playtest will take place on Monday, December 15 at 10 AM CST! Here are the times for other regions:8 AM PST11 AM EST17:00 (5 PM) CESTThis will be the very first opportunity for everyone to jump into Steel Artery, explore its systems, and experience the newest updates. I’m thrilled to finally open the gates, so be sure to mark your calendars!How to Join the PlaytestJoining is quick and easy:Visit the Steel Artery Steam page and click “Request Access.”If you do this before December 15, you’ll be added to the playtest list and receive a notification the moment the Playtest becomes available.If you click Request Access on Monday, you should receive access immediately once the playtest goes live.The playtest is planned to run for two weeks, giving everyone plenty of time to explore and share feedback.Your Feedback…

  • Build a living city on rails in Steel Artery: Train City Builder - 13 October 2025

    Set in a steampunk fantasy world with many different races, Steel Artery: Train City Builder is an interesting looking take on a city-builder. Read the full article here: https://www.gamingonlinux.com/2025/10/build-a-living-city-on-rails-in-steel-artery-train-city-builder/

  • Steel Artery is a Rimworld-style colony sim aboard a giant, steampunk train - 5 October 2025

    There's not much we love more than trains here at PCGamesN, but the best city builders might just take the cake. It's no surprise, then, that I've been immediately captivated by Steel Artery , which combines the two in stunning pixel-art fashion. A colony sim on rails in the truest sense of the phrase, it brings together the settlement management and construction of Rimworld and Oxygen Not Included, and the glorious chug of wheels clanking over the tracks. Travel across the land, keep your inhabitants happy, and grow your mobile behemoth into a thriving hub of commerce and production. Read the rest of the story... RELATED LINKS: Dark fantasy ARPG with Souls-style invasions has a new playtest you can join now Time-twisting medieval shooter Kingmakers has been delayed, days before launch Smash-hit slots roguelike Cloverpit just added its most highly requested feature

  • New Trailer & Big News for Steel Artery! - 2 October 2025

    Hi everyone,I’m excited to share the very first official trailer for Steel Artery: Train City Builder! 🎉And even bigger news! I’ve officially partnered with Crytivo. With their support, I’ll be working toward bringing Steel Artery to release and making this vision of a living train-city as ambitious as it can be.Steel Artery is a unique steampunk fantasy builder where every wagon becomes part of your moving city. Thousands of autonomous citizens live their own lives aboard your train as you balance logistics, manage resources, and explore new lands to keep the Empire alive.This is just the beginning, and I’ll be sharing more updates as development continues. For now, I’d love for you to check out the trailer and share your thoughts!⭐ Don’t forget to wishlist Steel Artery—it really helps a solo developer like me a lot!Join DiscordAll aboard,SoulAge23

  • Playtest ending soon! September 29th is the final day. - 26 September 2025

    Hey everyone!A huge thank you to all of you who jumped into the Steel Artery: Train City Builder playtest! The playtest will be closed on September 29th at 05:00 UTC.Thanks for helping me build the best railroad city possible! SoulAge23

  • A small UI update - 25 March 2025

    Hi everyone! I often get comments that the "technical" interface significantly spoils the impression of the game. I agree, so here’s a small change. This is still not the final version, but rather an intermediate one, since the white color has already started to annoy me a bit ;)

Patch notes and updates

S.noRelease datePatch nameGID number
121 February 2026Patch 0.95.21825093633189986
225 March 2025A small UI update1794830911035854

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3602030
Live current players0
SteamPulse tracked peak49
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 2026
DeveloperSoulAge23
PublisherCrytivo
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations306
Achievements35
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3602030/

Short description

Build a living city on rails in this steampunk fantasy train-city builder. Manage multiracial colonies with thousands of autonomous citizens, balance their needs, manage the economy, and create logistics as you explore distant regions to ensure the prosperity of your Empire.

About this game

Steel Artery is a train-city building simulator set in a steampunk fantasy world. Your task is to create a thriving city on wheels, where every wagon is a new piece of infrastructure and every decision shapes the lives of thousands of inhabitants. Once upon a time, the Empire built the legendary Steelpolis , a colossal train that showcased technological power, economic dominance, and authority. It traveled across vast provinces, enforcing order, collecting tribute, and dazzling the masses. But now, the Empire’s treasury is empty, its lands fractured, and its infrastructure on the brink of collapse. To save it, the Emperor revives the abandoned project—and you are appointed as the mayor of this reborn city on rails. A living world on wheels Unlike traditional city-builders, you do not give direct commands. Citizens are autonomous, driven by their own needs and choices. They work, eat, rest, and spend money based on their own choices and circumstances. A worker may refuse a faraway job, quit after earning enough gold, or pick a new profession entirely. You provide opportunities—they shape their lives. Multiracial colonies Humans, elves, orcs, and other races bring unique needs and values to your train. They form relationships, carry their own histories, and interact in ways that can foster cooperation or create cultural tension. Managing these diverse communities is as vital as expanding your economy. Economy and logistics Every building generates or consumes resources. Workers need salaries, inns charge for rest, and diners demand payment for meals. To keep your city thriving, you must stop in resource-rich regions, extract what you need, and plan your wagon layouts carefully. Space is limited, logistics are complex, and efficiency is the key to survival. Your city, your story Will you design a compact, fast-moving train for a tight human colony, or create a sprawling leviathan filled with thousands of inhabitants? Each path offers unique challenges and emergent stories. Key Features Unique city-on-train building with wagon-based expansion Colonies of autonomous citizens with economy-driven behavior Multiracial populations with distinct needs and culture…

Supported languages

English, Russian, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Portugal, Japanese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
15Stats
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Atos criminosos Violência
steam germany12Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Steel Artery: Train City Builder's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Steel Artery: Train City Builder's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Steel Artery: Train City Builder at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
RimWorld22,99423 September 2026 - 09:40:27 UTC95,851239,107Ludeon Studios
Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Don't Starve Together21,29823 September 2026 - 10:00:33 UTC122,662531,182Klei Entertainment
Escape from Tarkov17,60323 September 2026 - 08:24:45 UTC46,24962,122Battlestate Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2479,45323 September 2026 - 09:58:59 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
Baldur's Gate 325,53523 September 2026 - 08:59:42 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld22,99423 September 2026 - 09:40:27 UTC95,851239,107Ludeon Studios
Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Don't Starve Together21,29823 September 2026 - 10:00:33 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite19,57023 September 2026 - 09:53:21 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
7 Days to Die16,83223 September 2026 - 08:59:40 UTC124,449398,822The Fun Pimps

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