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Lumini

Lumini Steam news

Speelbaars | Sep 3, 2015 | game

Released

0players observed · 6 October 2026 - 08:39:46 UTC

AdventureIndieRelaxingSimulationGreat SoundtrackSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Lumini news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews177
  • Release dateSep 3, 2015
  • DeveloperSpeelbaars
  • Publisher2Awesome Studio

Genres: Adventure, Indie

Company pages: Developer: SpeelbaarsPublisher: 2Awesome Studio

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Lumini Steam news

Lumini news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.2.0 - Patch Notes - 20 February 2017

    Hi everyone, If you noticed that a new version of Lumini went live recently, then congrats - this post is for you! v1.2.0 of the game updates a few things based on player feedback for both the x32 and x64 version of the game, so we hope it enhances your Lumini experience: • Some additions were made to the background environments of the game to enhance the narrative experience. • Fog effect added to enhance the atmosphere. • Several animation glitches in the ending cinematic are fixed. • Fixed several errors leading to crashes. • Changed faulty resolution display in the options menu. • Fixed cursor hiding during gameplay. As always, please ensure your local content is up to date to benefit from the changes. Enjoy! The RSG Team

  • v1.2.0 - Patch Notes - 20 February 2017

    Hi everyone, If you noticed that a new version of Lumini went live recently, then congrats - this post is for you! v1.2.0 of the game updates a few things based on player feedback for both the x32 and x64 version of the game, so we hope it enhances your Lumini experience: • Some additions were made to the background environments of the game to enhance the narrative experience. • Fog effect added to enhance the atmosphere. • Several animation glitches in the ending cinematic are fixed. • Fixed several errors leading to crashes. • Changed faulty resolution display in the options menu. • Fixed cursor hiding during gameplay. As always, please ensure your local content is up to date to benefit from the changes. Enjoy! The RSG Team

  • FAQ – What is Lumini? - 16 September 2015

    • What kind of game is Lumini? Lumini is best described as a flow adventure game. Most players perceive Lumini more as an experience, rather than a challenge (even though there are still creatures and other hazards out to get your Lumini!). There are no cut-scenes, dialogue or load times – it's one continuous journey and the story is told through the environment around you. • How long is the game? The game can be completed in around two hours on a single play through if you don't explore everywhere. However, there are a number of collectables to discover and a more challenging difficulty that unlocks when you complete the game for the first time. • How can I get the different types of Lumini? The kind of Lumini you summon are based on your actions in the game: Stunning/attacking enemies gives you red Lumini Evading enemies gives you blue Lumini Collecting the yellow orbs gives you yello…

  • FAQ – What is Lumini? - 16 September 2015

    • What kind of game is Lumini? Lumini is best described as a flow adventure game. Most players perceive Lumini more as an experience, rather than a challenge (even though there are still creatures and other hazards out to get your Lumini!). There are no cut-scenes, dialogue or load times – it's one continuous journey and the story is told through the environment around you. • How long is the game? The game can be completed in around two hours on a single play through if you don't explore everywhere. However, there are a number of collectables to discover and a more challenging difficulty that unlocks when you complete the game for the first time. • How can I get the different types of Lumini? The kind of Lumini you summon are based on your actions in the game: Stunning/attacking enemies gives you red Lumini Evading enemies gives you blue Lumini Collecting the yellow orbs gives you yello…

  • Lumini is here! - 4 September 2015

    Hi everyone, So, the day that we've been working hard towards is finally here – Lumini is out! Speelbaars are hugely proud of what they've managed to create (and rightly so!), so we hope you all enjoy the relaxing adventure that is Lumini. Please, leave a review and let everyone else know how great it is! One order of business for Linux users: we're aware that there's a small issue with the trophies unlocking on the Linux version of the game, and Speelbaars are working hard to fix it. A patch will be delivered as soon as it's sorted, so please don't worry. We're on the case! In the meantime, we hope you enjoy Lumini!

  • Lumini is here! - 4 September 2015

    Hi everyone, So, the day that we've been working hard towards is finally here – Lumini is out! Speelbaars are hugely proud of what they've managed to create (and rightly so!), so we hope you all enjoy the relaxing adventure that is Lumini. Please, leave a review and let everyone else know how great it is! One order of business for Linux users: we're aware that there's a small issue with the trophies unlocking on the Linux version of the game, and Speelbaars are working hard to fix it. A patch will be delivered as soon as it's sorted, so please don't worry. We're on the case! In the meantime, we hope you enjoy Lumini!

Patch notes and updates

S.noRelease datePatch nameGID number
120 February 2017v1.2.0 - Patch Notes75836429555522436
220 February 2017v1.2.0 - Patch Notes4249665521682823019

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