D.P.S: Weapons Testing Facility 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews5
- Release dateOct 22, 2025
- DeveloperCool Smithy Games
- PublisherCool Smithy Games
Genres: Strategy
Company pages: Developer: Cool Smithy GamesPublisher: Cool Smithy Games
D.P.S: Weapons Testing Facility 2 Steam news
D.P.S: Weapons Testing Facility 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.3.1 - 17 December 2025
Fixed collider size on the ornament projectile
- Patch 1.3 Holiday Update - 16 December 2025
Dr. Professor Scientist has found some excess ornaments in their warehouse and repurposed them to be fired out of a cannon.Snow Effect added, can be disabled in settingsNew component Ornament: Spawns Cluster Bombs when destroyed.
- Hotfix 1.2.4 - 19 November 2025
Game breaking bug which made the game unable to be played has been fixed.
- Patch 1.2.3 - 18 November 2025
Fixed a bug where multibullet mutations did not work correctlyFixed a bug where critical damage was not applied to orbiters correctlyAdded Lights to Lava CircleDamage numbers now have outlines and they move faster to improve visibility
- 1.2.2 Day and Night - 12 November 2025
Day and night modes added.Shield Current recharge wave modifier added, now up to five charges can of the shield current can be had at once.Teleport tier 1 now has wall teleport instead of damage per teleportOrbiters are now affected by crit damage and crit chanceMutations added:Orbiter:Multi OrbiterOrbiter Explosion
- Patch 1.2.1 - 8 November 2025
Fixed a bug where rapidfire slot speedup was not reset between rounds.Adjusted damage numbers so the digits are closer to eachother
- Patch 1.2 Spacetime - 7 November 2025
GameplayNew more performant Damage numbers.New Discipline SpacetimeSpacetimeOrbiter: Spawns a satellite orbiting the projectile dealing x% Projectile Damage on hit.Gravity Barrel: Deals x damage, Gravity Wave: When the projectile is destroyed a gravitational wave dealing damage on a large area dealing x% projectile damage.Rapidfire: The #Mod0 slots after this one are 50% faster.Time Vortex: On the first hit on an monster, spawns a time vortex slowing down monsters and projectiles to x% speed. The vortex has a radius of y and lasts z seconds.Lava Circle: Spawns a lava circle when projectile is destroyed that deals x damage every second, with a radius of y and duration of z. Additional lava circles damages are added to the largest lava circle and duration lenghtened by z seconds.Added MutationsModifiers:Critical Hit Chance: 5%Critical Hit Damage: 10%Shock on Hit: .2 seconds 50% speedOrbit…
- Patch 1.1 More Mutations - 30 October 2025
BalanceAdjusted component drop ratesTwo new Wave Select rewards added for wave 50+Two 4 star componentsThree 3 star componentsRemoved 5 start component Reward for wave 50+ Added Mutations:Weird:Start Teleport: 1Metalball: Damage Per Speed: 10%Fire Bolt:Burn Damage increase: 5Burn Duration Increase: 1 secondMetal Barrel, Explosion:Extra Explosion Damage: 10%Extra Explosion Radius: 0.25Modifiers:Multibullet: 0.25 only as a 5 start mutationPhantom: 2, phantom 2 means projectile goes through 2 enemies without dealing base damage.Bug FixesFixed a bug where electric boogaloo was destroyed after leaving the wall after being stickied to it.MiscUpdated Growth on Bounce Icon
- Patch 1.0.6 - 24 October 2025
BalanceShrapnel Shooter 5 star:shrapnel count 20->16shrapnel damage 12->15Lowered multiply on bounce chances across the board2 Star 7.5% chance3 Star 10% chance4 star 15% chance5 star 25% chanceGameplayProjectiles now have maximum physical size, but extra damage from increased size still applies like before.slightly Improved projectile performanceBug FixesMultiply on bounce chance calculations where the wrong way around causing low chances to spawn too many additional projectilesOptimizations in 1.0.5 mistakenly made wall teleport not workWall teleport now works correctly with increased sizes, without triggering a bounce
- Patch 1.0.5 - 23 October 2025
Projectiles spawned by Multiply on bounce now always spawn with forward momentum.While using the Line multibullet formation, if there are too many projectiles they are spawned in the double line formation.Fixed a bug where sometimes projectiles spawned by multiply on bounce chance didn't get destroyed when the wave ends.Mutation rewards are now consistent when restarting game.Improved shrapnel performance
- Patch 1.0.4 - 22 October 2025
Fixed a bug where components could be taken from the wave select box itself.
- Patch 1.0.3 - 22 October 2025
Added hotkey info box into pause menuFixed a bug where mutations sometimes did not work
- Patch 1.0.2 - 22 October 2025
ChangesLarge numbers formatted to be easier to readMade hitbox for slugs slightly smallerNew and improved lightning effectBug fixesDamage per size did not work correctly with size per bounce componentLightning bounces bounced too many times
- Patch 1.0.1 - 21 October 2025
Bug FixesFixed Metal Barrel descriptionFixed Sawblade descriptionChanged stat name from enemies hit -> monsters hit for consistencyFixed an issue where mutations sometimes didn't workMiscTriples can be instantly ugpraded with both left Control and right Control and a mouse click now.Game now always runs at 1x speed when a wave is not ongoing.
- Patch 1.0 - 21 October 2025
AdditionsUpdated descriptions of discipline wave selectsUpdated tooltip description for all components to be more consistent.Updated tooltip descriptions for all mutationsYou can now hover over other items while selecting mutationsMutation screen can be movedAdded a feature to show which projectile a modifier affects in the main weaponTooltip Descriptions can now be extended to show all information about a componentAdded AchievementsAdded Screen in the bottom right of the game that shows stats from last wave.BalanceThe damage add mutation for the electric bogaloo damage has been changed from 5 -> 2Enemy health scaling has been adjusted.Multiply on bounce chances were lowered across the boardTeleport enemy now has diminishing returns and if an enemy is hit many times with teleport enemy the teleport distance will become smaller. With some time without getting hit the enemies will be affe…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 December 2025 | Patch 1.3.1 | 1819386365085931 |
| 2 | 19 November 2025 | Hotfix 1.2.4 | 1816849002008633 |
| 3 | 18 November 2025 | Patch 1.2.3 | 1816307528973556 |
| 4 | 8 November 2025 | Patch 1.2.1 | 1815580768335898 |
| 5 | 24 October 2025 | Patch 1.0.6 | 1814309641479230 |
| 6 | 23 October 2025 | Patch 1.0.5 | 1814309641452548 |
| 7 | 22 October 2025 | Patch 1.0.4 | 1814309641417915 |
| 8 | 22 October 2025 | Patch 1.0.3 | 1814309641409086 |
| 9 | 22 October 2025 | Patch 1.0.2 | 1814309641395921 |
| 10 | 21 October 2025 | Patch 1.0.1 | 1813674389112249 |
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