- Update Notes for Version 1.2.0.1 - 26 January 2026
Added tools usage VFXs (can be disabled in the setting menu)Late levels now are shorter, removing the boring start.Some upgrades balancing.Misc improvements.
- Broadcast. - 26 December 2025
Broadcast.
- Major game difficulty change - 15 December 2025
Hello everyone,I hope you are having a great day!I need to talk about this update. I've received many, many feedback about the game difficulty. And unfortunately, I failed at marketing my game correctly. Many players told me, "I thought the game was relaxing, but it turns out it was super stressful."My original design was to have a very difficult game, but my marketing failed to convey this. There was a conflict between super cute visuals, and the pain and misery while playing, haha :). Since changing it now will take so much time, I've decided instead to make the game much easier.Gameplay-wise, nothing will change, but the upgrade will give a massive advantage, around +30%-50% more than previously. This way, I may respect both hardcore and casual players.Changes:Damage Increase Upgrades:Level 1: 7% -> 15%Level 2: 13% -> 30%Level 3: 20% -> 55%Level 4: 30% -> 85%Health Increase Upgrades:…
- Cozy Quest Steam! - 15 November 2025
Stream for The Cozy Quest event!
- Update Notes for Version 1.1.4.0 - 8 November 2025
Removed "End of Tutorial" tutorial.Added descriptive tutorials for the Joker, the Trader and the Detonator.
- Update Notes for Version 1.1.3.0 - 4 October 2025
Minor bug fix
- Keytamine Gameplay - 3 October 2025
This is a playthrough stream for the game Keytamine, amazingly done by Olexa.
- Update Notes For Version 1.1.2.1 - 27 September 2025
Most of the player's upgrades are now more effective, max upgrades went from +%24 to +%30. This includes: Coin drop rate, damage, defense, health, and experience gain. The coin drop base rate is now one coin every 45 seconds; previously, it was one per 55 seconds. Updated the drop rate in the multiplier of each chaos level to balance the new tweaks, but overall, the drop rate is much higher.
- Custom Mode Major Update is Live! - 11 September 2025
Hello everyone, I'm excited to annouce that a major update for the game is now live!This update includes:Custom mode is now polished and available in the base game. When reaching the end of the wave, all basic keys can be destroyed with one click.Cleaning up and polishing.Custom mode gives you the freedom to modify your runs to your taste. It gives you a granular level of settings and options.Whether you need to explore specific key mechanics or create a new run, the custom mode will give you that!Here are some screenshots for the editor:The basic setting of the run:The event setting of the run:A curve-based logic, to have fine control for spawn settings:You can go crazy with it, like: orHope you enjoy it! -Ali.
- Custom mode beta build is now live - 30 August 2025
Hello everyone,I hope you are having a lovely day! The beta build of the custom mode is now live. How to Join?Anyone can join and test the custom mode. You can join it by following these steps: Open your Steam Client appGo to Library tabGo to the game KeytamineRight click -> PropertiesThen go to BetasFinally, select from the Beta Participation drop-down: beta_custom Beta build for testing the new custom mode. I will go through the level editor in much detail in the next update, but now I will provide some insights. The custom mode will allow you to modify many settings, like:Waves count and wave duration. What things are spawned and control their spawns.Regular and Elite keys settings (Damage, health, speed, move rate)These settings are flexible, and they can allow to have somewhat crazy, unbalanced settings. This is intentional, so it gives the player some fun time. The beta version sh…
- Update Notes for Version 1.0.8.0 - 18 August 2025
Added a new treasure loot box, which gives an upgrade point or coins when destroyed. It spawns rarely or under certain conditions.Game balancing.
- Level Editor Is Coming! - 16 August 2025
Hello everyone, I hope you are having a great day! Currently, I'm working on a level editor. The progress is relatively slow since I'm working on my new project. But hopefully by mid-September will be fully implemented. I will annouce an open beta so you can try it around 2 weeks or so if you would like early access, and will post all details regarding it. This is an example of what you can do using it: Happy gaming! -Ali.
- Update Notes for Version 1.0.7.0 - 10 August 2025
Fixed a bug where the achievement Outbreak! doesn't work if you destroy a previously infected key.
- Update Notes for Version 1.0.6.0 - 6 August 2025
Made the Outbreak! achievement required only 6 infected keys instead of 10. Making it easier to achieve.
- Update Notes for Version 1.0.5.0 - 3 August 2025
Made level 4 slightly easier. Added 3 more cursor customizations. Some minor bug fixes.
- Update Notes for Version 1.0.4.2 - 2 August 2025
Warden can be destroyed slightly faster. Basic keys can be destroyed slightly faster in early levels. Fixed some visual issues. Level 0: Increased spawn rate and health for basic keys in level 0, and now you start with 5 extra upgrade points.
- Update Notes for Version 1.0.4.0 - 1 August 2025
Fixed language doesn't save after quitting the game, thanks to weedhonk for reporting this issue.
- Update Notes for Version 1.0.3.2 - 31 July 2025
Fixed some sounds still playing while the master volume is set to 0 Fixed audio slider isn't updating correctly when opening the menu for the first time More small gameplay balancing. Thanks to 夕凪メロン for pointing out the audio issues. More info: https://steamcommunity.com/app/3614980/discussions/0/603036969475447320/
- Upadte Notes for Version 1.0.3.0 - 31 July 2025
Added key info box, now the players can either explore by themselves, or return to the main menu and understand the key's mechanic better. This will help in case of forgetting or skipping the tutorial by mistake. Reduced the last special key (on level 10) health by 5%.Some QoL improvements.
- Keytamine Gameplay - 30 July 2025
This is a playthrough stream for the game Keytamine, amazingly done by Olexa. If you liked it and wanted to support the creator, please subscribe for their channel: