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404Sight

404Sight Steam news

Retro Yeti Games | Apr 16, 2015 | game

Released

0players observed · 24 September 2026 - 11:01:37 UTC

ActionIndieParkourFree to PlayFemale ProtagonistSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

404Sight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews1,765
  • Release dateApr 16, 2015
  • DeveloperRetro Yeti Games
  • PublisherRetro Yeti Games

Genres: Action, Indie

Company pages: Developer: Retro Yeti GamesPublisher: Retro Yeti Games

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404Sight Steam news

404Sight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Are you ready for patch 1.1.0? - 4 May 2015

    It's CHRISTMAS! Just kidding. But we do have a few presents for you in this latest patch. Ask and ye shall receive: Opened up additional controls to DefaultUserInput.ini so players can input workarounds for controls. This is the best we can do for remappable controls right now. Added windowed mode! (You can now swap between that and full-screen, but it'll require a reboot) Added resolution options, now you can pick a screen size so things are less likely to cut off. NOTE: 4:3 resolutions are still not scaling properly (it's a UMG thing) and we're still looking into it. Level fixes. Went in and cleaned up the decals in a lot of levels. Menu fixes. Game is now less likely to do weird menu stuff. Fixed timer. It now shows your actual level time. Added music/ sound fx volume and FOV controls. Added proper loading screens, where needed (like at the beginning of the game, for those of you hav…

  • Are you ready for patch 1.1.0? - 4 May 2015

    It's CHRISTMAS! Just kidding. But we do have a few presents for you in this latest patch. Ask and ye shall receive: Opened up additional controls to DefaultUserInput.ini so players can input workarounds for controls. This is the best we can do for remappable controls right now. Added windowed mode! (You can now swap between that and full-screen, but it'll require a reboot) Added resolution options, now you can pick a screen size so things are less likely to cut off. NOTE: 4:3 resolutions are still not scaling properly (it's a UMG thing) and we're still looking into it. Level fixes. Went in and cleaned up the decals in a lot of levels. Menu fixes. Game is now less likely to do weird menu stuff. Fixed timer. It now shows your actual level time. Added music/ sound fx volume and FOV controls. Added proper loading screens, where needed (like at the beginning of the game, for those of you hav…

  • Build 1.0.1! - 22 April 2015

    Hey! Hi! Hello! We're excited to bring you our first patch. Here's what we've got: Final achievement (Internet Saved) is now fixed! Fixed minor achievement description errors Issue with Power User achievement being awarded at the wrong time is fixed Start button bug - fix in place, but we've been unable to reproduce the bug for testing. If you've had issues with this, please test it out and let us know if it works. Level loading (falling off the world at the end of the hallway) - Fix in place, but unable to reproduce for testing. Again, please let us know if this works or not. First person camera bug - Head would twist in weird way after landing jump which was incredibly disorienting - fixed Bugs and requests we're still working on: Customizable resolution (or at least a fix to prevent screen cut-off) Optimization - this is a big one. We've identified a few fixes to try, but they'll tak…

  • Build 1.0.1! - 22 April 2015

    Hey! Hi! Hello! We're excited to bring you our first patch. Here's what we've got: Final achievement (Internet Saved) is now fixed! Fixed minor achievement description errors Issue with Power User achievement being awarded at the wrong time is fixed Start button bug - fix in place, but we've been unable to reproduce the bug for testing. If you've had issues with this, please test it out and let us know if it works. Level loading (falling off the world at the end of the hallway) - Fix in place, but unable to reproduce for testing. Again, please let us know if this works or not. First person camera bug - Head would twist in weird way after landing jump which was incredibly disorienting - fixed Bugs and requests we're still working on: Customizable resolution (or at least a fix to prevent screen cut-off) Optimization - this is a big one. We've identified a few fixes to try, but they'll tak…

  • Run Through The Internet: Free Platformer 404Sight Out - 20 April 2015

    “Auntie Alice! Auntie Alice!” the younglings cry, tugging at my skirts of badger pelts and kingfisher feathers. “Tell us again about before The Crash! Tell us again about being an Internaut.” Ah, little ones… pure white landscapes stretched out before me, angular shapes floating in datafog, datapaths branching and merging, and I sprint down these, jumping, rolling, choosing the quickest path to deliver my precious packets while dodging and smashing The Man’s obstacles. Well, describing free run-o-platformer 404Sight excites the younglings more than the sorry truth could. I don’t have the heart to spoil their dreams. …

  • Launch day notes! - 17 April 2015

    Hello everyone! We wanted to pop in and just acknowledge some of your launch day bug reports. Thanks for taking the time to tell us about them! The final (non-secret) achievement "Internet Saved" is bugged, we know what the problem is, and it should be fixed in the next few days. If you find yourself running off the edge of a level at the end of a hallway, that's an issue with the loading system and we're looking into that. Overall lag, graphics problems, and general performance issues...we're always looking for ways to optimize the performance, but for now that's where things are. If the lowest of the low settings don't work for you, could you email us your benchmarks? (contact at retro yeti dot com) It'll help give us a better picture of where things start to go wrong. The camera will lock to your screen once you click. So if you see a cursor, just click once and you should be fine. S…

  • Launch day notes! - 17 April 2015

    Hello everyone! We wanted to pop in and just acknowledge some of your launch day bug reports. Thanks for taking the time to tell us about them! The final (non-secret) achievement "Internet Saved" is bugged, we know what the problem is, and it should be fixed in the next few days. If you find yourself running off the edge of a level at the end of a hallway, that's an issue with the loading system and we're looking into that. Overall lag, graphics problems, and general performance issues...we're always looking for ways to optimize the performance, but for now that's where things are. If the lowest of the low settings don't work for you, could you email us your benchmarks? (contact at retro yeti dot com) It'll help give us a better picture of where things start to go wrong. The camera will lock to your screen once you click. So if you see a cursor, just click once and you should be fine. S…

Patch notes and updates

S.noRelease datePatch nameGID number
14 May 2015Are you ready for patch 1.1.0?4249665521682829139
222 April 2015Build 1.0.1!4249665521682829247

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