SPSTEAMPULSELIVE ANALYTICS
DEATHMARK

DEATHMARK Steam metadata

Wired Creations Studio | Apr 27, 2026 | game

Released

0players observed · 22 September 2026 - 08:44:07 UTC

ActionIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)409
  • Revenue (VGI)$1,633
  • Review score92% positive

DEATHMARK metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)409
  • Revenue (VGI)$1,633
  • Review score92% positive
  • Total reviews38
  • Release dateApr 27, 2026
  • DeveloperWired Creations Studio
  • PublisherWired Creations Studio

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Wired Creations StudioPublisher: Wired Creations Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

DEATHMARK Steam metadata

DEATHMARK metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3618560/metadata
Steam Storehttps://store.steampowered.com/app/3618560/
Steam Communityhttps://steamcommunity.com/app/3618560
PCGamingWiki search
IGDB searchSearch IGDB for DEATHMARK

Reviews, pricing, and metadata

Review summary

Positive

92% positive, 35 positive, 3 negative

Price and discount

$6.99

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Steam Achievements, Stats, Family Sharing

Achievements

38

Platform releases
  • Steam 27 April 2026

Latest Steam announcements

  • The UNDEAD LIES Patch! - 13 July 2026

    GENERAL CHANGESGames with 7+ players that contain a Trickster will now only have 2 Corrupted players, 1 Trickster and 4-5 Untainted to be more balanced and not end too early.BALANCE CHANGES*⬆️ = Buff ⬇️ = Nerf ↕️ = AdjustmentGUARDIAN ⬆️ Protective Barrier ⬆️Drop rate increased by 40%. (15 > 21)Developer comment: "Guardian still needed an extra oomph to be able to protect players from first turn DEATHMARKS, we're hoping this little boost to drop rate will help."TRICKSTER ⬆️Can now use up to 2 Ability Cards per turn.Developer comment: "With how many Ability Cards the Trickster can draw, allowing them to use more than one per turn makes sense to us and we hope it'll make hoarding Ability Cards less of a pain."ITEM CARDS Runic Charm ⬇️Drop rate decreased by 50%. (4 > 2)Developer comment: "Despite a low drop rate, Runic Charm was feeling a bit too powerful according to player feedback and ou…

  • The UNDEAD LIES Update! - 12 July 2026

    GENERAL CHANGESAdded a new Untainted role: NecromancerAdded 2 new Ability Cards; Grave Robber and Soul Tether.Added a new Sigil; Sigil of Necromancy.Added a new Neutral role: TricksterTrickster wins alone by being eliminated by trial. They don't belong on any team.If Trickster is eliminated by any other way, they can attempt to kill a player of their choice the next turn.Trickster has a 50% chance of being in a game with 6+ players.Trickster draws 3 cards per turn, instead of 2.Trickster can draw any Ability Card in the game.Added a new Sigil; Sigil of Trickery.Added 5 new Item Cards; Paranoia, Trust Bond, Focusing Stone, Fake News and Helium Balloon.Added the Glossary to the How To Play section of the Main Menu.The Glossary contains information about every Roles, Sigils, Item Cards and Ability Cards in the game. Use it as a tool to learn how to play, or to theory craft combos to use in…

  • Intel Drop - UNDEAD LIES + DAYS OF RITUALS EVENT! - 7 July 2026

    Hello Cultists!We're gearing up and are preparing to launch the last two planned roles for the Ritual Mode later this week! But before getting into all the details, we have a few small announcements we'd like to make first.DAYS OF RITUALS (Giveaway Event)From July 13th - 16th 10 AM PT, play DEATHMARK and share clips on our discord server's new #clips channel to have the chance to win a copy of the game for a friend who you'd like to introduce the game to! For a submission to be valid, the clip must be about DEATHMARK and must be at least 10 seconds long. Each valid submissions is one entry in the giveaway pool.We'll be drawing between 1 and 3 winners depending on the number of submissions in the channel on July 17th. Good luck and may the root beer luck be with you!SOCIAL DEDUCTION FEST (Sale)Also from July 13th - July 16th 10 AM PT, DEATHMARK will be 50% off and featured on Steam's Soc…

  • SPECTRAL SHADOWS Hotfix! - 17 June 2026

    BUG FIXESAddressed an issue where all Sigils were obtained faster than intended.Addressed an issue where the Sigil of Death would play at the start of a turn, instead of at the end of a turn.Addressed an issue where a player could get in a stuck UI state while attempting to use Letter or Deadly Guess.Addressed an issue where the The Ritual Must Go On achievement was granted despite specific conditions not being met.Reworked how target redirection works on the backend. The only noticeable change should be improvements. Let us know if you notice any new bugs using the Steam forum, or on our discord server.Addressed an issue where Mesmerize could play the Reflective Barrier camera animation.Addressed an issue where Sacrifice could cause the game to soft-lock if used on the first turn.Addressed various stability issues.If you have any feedback, or find any bugs you'd like to report, feel fr…

  • The SPECTRAL SHADOWS Update - 2 June 2026

    PRICING UPDATEDEATHMARK will be increasing in price from $4.99 to $6.99 (USD) starting June 8th. As we keep updating the game, we will be slowly increasing the price of the game as we work through our promised roadmap and beyond. We're also happy to announce with this update, we've completed all of our roadmap bullet points for May! We are also hard at work for everything in the June and July+ sections. We expect that the max price of the game once it is out of Early Access and everything is said and done to be $9.99. This won't likely happen until much later in 2026. By the time we reach the $9.99 price point, the game will feature more cards, more roles, Murder Mode, cosmetics, a progression system, new maps for BOTH modes, and last but not least, the ability to play in VR. We don't expect the next price increase to be until we release Murder Mode sometime in July or August, when the…

  • Intel Drop - SPECTRAL SHADOWS! - 29 May 2026

    Hello Cultists!Before we jump into the details regarding our new role and cards, we have a small announcement we'd like to make.PRICING UPDATEDEATHMARK will be increasing in price from $4.99 to $6.99 (USD) starting June 8th. As we keep updating the game, we will be slowly increasing the price as we work through our promised roadmap and beyond. To give a good opportunity to get the game before the price increase, the game will be going on sale from June 1st to June 7th! It'll be the perfect time to jump into DEATHMARK, or letting your friends know to snag a copy sooner rather than later so they can join us in the In-Between. We're also happy to announce with this upcoming update (currently planned for June 1st), we've completed all of our roadmap bullet points for May! We are also hard at work for everything in the June and July+ sections. See below:We expect that the max price of the ga…

  • DEATHMARK - FATE & WHIMSY Hotfix! - 28 May 2026

    BUG FIXESTake two... Fixed an issue where the Pacifist Route achievement was granted when requirements were not met. (FOR REAL THIS TIME)Fixed players not being removed correctly from the Players tab in the Pause Menu after they would leave the game.Fixed an issue with Mesmerize causing the game to break if used in tandem with cards that require multiple targets.Fixed an issue with large lobbies not getting a Killer in their game. That one's on us, sorry folks.If you have any feedback, or find any bugs you'd like to report, feel free to use the Steam Discussion forum, or join our discord server and use our forum channels on there, we're reading both every day!Thanks for playing DEATHMARK!

  • DEATHMARK Patch - Individual Player Volume! - 22 May 2026

    GENERAL CHANGESAdded a Cultists Online counter in the Main Menu.Added volume sliders in the Players tab found in the Pause Menu. You Can now individually modify a player's volume!Moved the CaRd Types Currently SelEcted UI.Moved the Role Tooltip to be out of the wAy of the Journal and your own cursor.Added various global sTats for internal tracking, such as wIn rates, cards used, roOt beers coNsumed, etc.Irxhxz oyn Vpdxz Ubfj jok i argkmnz. Es agvh th boym rfonb Ctwrxhh...BALANCE CHANGES*⬆️ = Buff ⬇️ = Nerf ↕️ = AdjustmentMAKER ↕️ Ebb and Flow ↕️Is no longer hidden by default during Chaos Phase.Developer comment: "Ebb and Flow got reworked in one of our first balance patches and now allows you to now target anyone instead of only yourself. This change was meant to be added in the Fate & Whimsy update."BUG FIXESThe Marked for Death status is no longer stackable.The Kick Player icon no lon…

  • DEATHMARK - FATE & WHIMSY Hotfix! - 20 May 2026

    GENERAL CHANGESAdded a tooltip to show when cards cannot be selected.Added text to inform you how many cards of each type you have selected and can select.BALANCE CHANGES*⬆️ = Buff ⬇️ = Nerf ↕️ = AdjustmentVIGILANTE ↕️ Stay Alert ↕️Changed description to no longer include Improvised Kill. Improvised Kill ↕️Increased turns it takes before it can be drawn. (1 > 2)Increased turn cooldown. (0 > 1)Removed requirement for Stay Alert to be used on a player.Developer comment: "After trying to fix Stay Alert and Improvised Kill behavior for over a month, we decided to give up for now and look into it later. For now, we're allowing Improvised Kill to be used at any time, but remember: Killing one of your teammates will kill you as well. We're also increasing and adding some cooldowns to avoid seeing the Vigilante spamming this card too much. We will be reworking the synergy of Stay Alert and Impr…

  • DEATHMARK - The FATE & WHIMSY Update - 19 May 2026

    GENERAL CHANGES31 Steam Achievements have been added with more on the way with each new role and mode.Added a new Corrupted role: PsychicAdded 2 new Ability Cards; Mesmerize and Sigil Drain.Added a new Sigil; Sigil of Fate.Added 3 new Item Cards; Root Beer, Self-Centered and Time Bomb.Trials can now be started on the first turn of a match.Added a tooltip on the HUD role name to see information about your role.Added a "Players" tab in the pause menu.You can now mute players from this tab.If you are the host, you can now kick players from this tab.BALANCE CHANGES*⬆️ = Buff ⬇️ = Nerf ↕️ = AdjustmentPSYCHIC 🆕 Mesmerize 🆕Randomizes your target’s targets.Is limited to a max of 1 per hand. Sigil Drain 🆕Pick 2 targets. Drain 20% Sigil Charge from your first target and give it to your second target.Is limited to a max of 1 per hand. Sigil of Fate 🆕All players receive 2 random ability cards f…

  • Introducing the FATE & WHIMSY Update! - 14 May 2026

    Hello Cultists!You may have spotted some teasers we've been dropping on our social media throughout this week.May 18th will be our first content update for DEATHMARK. And with that, this blog is here to help you prepare for the arrival of the new content ahead of time.New Role: PsychicJoining the ranks of the Corrupted is the Psychic, our first new post-launch role! The Psychic's kit revolves around creating chaos while supporting their team. Their kit consists of 2 displacing Ability Cards and a fast-charging Sigil.Mesmerize(Ability Card, Randomized)When coming up with what the Psychic's kit should involve, a main theme that kept coming up was "Sabotage and Convert". Mesmerize is the sabotage part. When used, your target will have their targets randomized. This card runs before any other cards in the game, even Binds of Oguatho.Sigil Drain(Ability Card, Converter)If the theme of the Ps…

  • DEATHMARK Patch - More Fixes & More Balance! - 5 May 2026

    General ChangesAdded a text in the Role Reveal that shows how many Corrupted players are in the game.Added some extra information about the team you are on during the Role Reveal.Extended the duration of the Role Reveal by 5 seconds.Added a text in the bottom left of the HUD showing the team you are on.The "New Turn" journal entry no longer shows up as an unread entry notification.Added an intermission period of 10 seconds after a trial, allowing players to counter-trial (at the cost of their own Trial charge, obviously).The Journal no longer says the role of a player that died, it only says the team they were on now.Added a VFX for when a player survives a kill from a protection aura.We changed the way cards work to now allow different versions of the same cards for different lobby sizes.Lobbies with 4-5 players are considered a Small Lobby.Lobbies with 6+ players are considered a Larg…

  • Day 1 Patch - Hotfix #1 - 29 April 2026

    Day 1 Patch HotfixFixed nullref causing an assortment of issues and incorrect game behaviorGame now correctly ends as explained in the patch notes of the last updateFixed softlock when someone leaves during the end of any phase.When someone leaves the lobby, it now sends a notification in the JournalFixed broken camera when someone leaves during Trial phaseKnown Issues we'll be fixing soonCards that should have a limit of (x) per hand currently allow you to get more. Will be fixed. This affects DEATHMARK (1 per hand), Plot Armor (1 per hand), and Double Dip (2 per hand).Your lobby color icon might incorrectly change when someone leaves. This is only local and only in the lobby, your color should be correct in-game. Will also be fixed.Sigil charge might show it's ready at 90 - 99% because it's failing to incorrectly set to 100% on the UI.Crystal Ball card not outputting the right sigil c…

  • DEATHMARK Patch - Day 1 Fixes & Balance Changes - 29 April 2026

    To recap a bit, we had a bad merge as our launch day build and it caused a lot of issues. We've gotten a bulk of issues fixed and are looking into more fixes after a short break!General ChangesAdded Chat Logs when a player joins or leaves a lobby.The Lobby Browser now supports displaying full lobbies and in-progress lobbies. However, you still cannot join an in-progress game... Yet.You can now open the Pause Menu while in the pre-game lobby using Esc.The pre-game lobby now shows an indicator when a player is talking.The Sigil tooltip now says "View Sigil Info" to be less confusing.Changed how the Corrupted team wins a game:With 4 or 5 players, Corrupted players need 1 Untainted left alive to win.With 6 to 8 players, Corrupted players need to be the majority of living players (i.e. 3 Corrupted and 2 Untainted = Corrupted Win)However, if there is one Corrupted player left alive, they need…

  • DEATHMARK is out NOW! + Details on hotfixes & our ROADMAP! - 29 April 2026

    We shipped a video game. Check out our launch trailer here: DEATHMARK released earlier today, April 28th. To anyone who we've been sharing fun games with and collecting feedback from, thank you. Your support has been invaluable. As some of you may now, the game launched with a lot of issues that impacted gameplay and stability. The reason for these issues was due to a bad last minute merge at the final hours before launch, and ultimately that is the build that ended up shipping. This brought back a lot of bugs we had already fixed. We've since became aware of how this happened and are working to make sure future updates don't suffer from similar issues. Already out now is a preliminary patch which seeks to improve stability and revert a lot of issues caused by the aforementioned build issue, and we'll have another sizeable patch go out either later today (April 28th) or tomorrow (April…

  • Gameplay Intel: Item Cards, Roles & Sigils - 21 April 2026

    Happy launch week!This week, we're going to share a bunch of gameplay info to you all. And we're starting by introducing you to every item cards, roles and sigils available at the Early Access launch of the game!Each card in the game has a rarity, which represents its drop rate. The graphics below shows all item cards available on Day 1.In the game itself, you can select up to one Ability card and 2 Item cards per turn, so you can try various combinations and get different results!Epic-Rarity Item CardsBinds of Oguatho (Epic, Disabler)Enjoy hearing your friends complain as you force them to skip their turn. However, the cards they use do not get discarded from their hand...Crystal Shard (Epic, Information)A good card to try and pinpoint a player's potential role or intentions during a turn.Double Dip (Epic, Randomized)Straight-forward, you get to draw a new card in the middle of the Cha…

  • DEATHMARK Launches on Steam April 28th! - 20 April 2026

    We'll keep this short and sweet. DEATHMARK is our first game as Wired Creations Studio Ltd, comprised of former Rec Room developers and UGC creators. We're taking the success we've had in the murder mystery and social deception genre within UGC platforms and are making a standalone game. While this initial version of the game won't have everything we have envisioned, rest assured that we'll keep updating the game and being a feedback-first team. Please see the gameplay teaser above for a preview of what DEATHMARK has to offer when it launches in Steam Early Access on April 28th, 2026, and leave us a wishlist if you haven't already! Thank you so much for the support we've already gotten thus far! Especially to the folks in our Discord server. Alright, if I keep writing then this would stop being short and sweet. See you April 28th! (or in tomorrow's post!)

  • Gameplay Intel: Ability Cards - 7 March 2026

    It's about time we shared more about gameplay mechanics and cards for DEATHMARK.And we're happy to introduce you to some of the Ability Cards you'll be able to get your hands on at launch!At the launch of DEATHMARK later this month, expect 8 roles (3 on the Corrupted team and 5 on the Untainted team) to be available.Each player is guaranteed to get a role and a team when the game starts. And each role has 2 Ability Cards only they can exclusively draw (with some exceptions... more on that another day!)While we're not revealing the name of all 8 roles yet, expect another post between now and the early access launch of the game that covers the roles and their sigils in detail.We look forward to sharing more information about the gameplay on the road to release. That's all for now, see you again soon!

Patch notes and updates

S.noRelease datePatch nameGID number
113 July 2026The UNDEAD LIES Patch!1837955055362656
217 June 2026SPECTRAL SHADOWS Hotfix!1835871199299538
328 May 2026DEATHMARK - FATE & WHIMSY Hotfix!1833968530886838
422 May 2026DEATHMARK Patch - Individual Player Volume!1833334318570474
520 May 2026DEATHMARK - FATE & WHIMSY Hotfix!1833334318565455
619 May 2026DEATHMARK - The FATE & WHIMSY Update1832700592800032
75 May 2026DEATHMARK Patch - More Fixes & More Balance!1831432155579243
829 April 2026Day 1 Patch - Hotfix #11831432155564737
929 April 2026DEATHMARK Patch - Day 1 Fixes & Balance Changes1831432155564315

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3618560
Live current players0
SteamPulse tracked peak10
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateApr 27, 2026
DeveloperWired Creations Studio
PublisherWired Creations Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent92%
Positive reviews35
Negative reviews3
Total reviews38
Steam recommendationsNot available
Achievements38
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3618560/

Short description

An occult social‑deduction card game for 4 to 8 players. Play your cards in secret, find and eliminate the opposing team and avoid the DEATHMARK!

About this game

DEATHMARK is an occult, table‑top social deduction game where up to 8 players sit around a table, submit their cards or other actions secretly, and watch the chaos ensue. Bluff, redirect, protect, put on trial and betray your so-called friends. Can you survive the DEATHMARK ? A group of silly cultists are attempting to complete a card-based ritual in the In-Between. As the name suggests, it's a realm between the physical plane and the astral plane. The twist? Some cultists among the group are corrupted by an entity and will try to backstab the others to be the only ones to ascend... Untainted : Uncover the Corrupted and eliminate them before you are eliminated using cards or by trialing out suspicious cultists. Corrupted : Eliminate the Untainted and avoid being discovered at all costs. If we were to describe the way this game works in one word, it'd be "chaotic". But we mean it in a good way! Selection Phase : Everyone selects cards or actions and, if required, targets. Then submits them to the entity using their stamp. Chaos Phase : The entity processes all cards simultaneously, will you gain information this turn? Perhaps your friend will steal one of your cards. Or maybe you'll receive the DEATHMARK ? Chaos awaits... Discussion Phase : Discuss with the entire table about the events of the current turn. Did your suspicions fall on someone else? Will you perhaps start a trial against a player you suspect is against you? Be careful, you only get one of those per game... Repeat : The game keeps going until a team is declared the winner (or the host of your lobby loses power all of a sudden). The winning team gets to ascend to the astral plane, hooray! Every role brings at least two unique Ability cards and a chargeable Sigil —a physical totem on the table that charges as you play and can be activated as a powerful game-changing action when ready. Items are available to all roles and introduce a variety of ways to gather intel and play the game, turning a single turn into a mind‑game. Create a private lobby code , fill a table, and get ready for a fun game night. Can you figure out who to trust? 4 to 8‑player online social deduction with simultaneous ca…

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
22Steam Achievements
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

DEATHMARK's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DEATHMARK's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DEATHMARK at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.99$6.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2654,37122 September 2026 - 10:20:10 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Once Human15,55322 September 2026 - 10:05:23 UTC231,343
4Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
5Dota 2506,67622 September 2026 - 10:22:30 UTC1,291,328
6Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
7Realm of Ink15022 September 2026 - 00:31:09 UTC6,799
8月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
9Hero's Land76822 September 2026 - 07:42:56 UTC28,133

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2654,37122 September 2026 - 10:22:34 UTC1,818,3689,826,471Valve
Dota 2506,67622 September 2026 - 10:22:30 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS309,75622 September 2026 - 10:22:35 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,67722 September 2026 - 10:13:11 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2506,67622 September 2026 - 10:22:30 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat31,48422 September 2026 - 10:08:31 UTC74,217261,953VRChat Inc.
Project Zomboid30,67722 September 2026 - 10:13:11 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,43422 September 2026 - 09:52:47 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds10,74222 September 2026 - 09:44:43 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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