- Update 0.20 Split - 11 July 2026
Hello Jammers! The next major update, Version 0.20, has been split into two due to its large size and to try and release the update in October. Update 0.20 will come with the Editor (in beta), one new level, a few new achievements, and more. Please stand by for future updates and the full changelog coming in August.
- Hotfix 0.18.2 - 7 June 2026
Important bugfix update for Version 0.18 (Windows-only) It fixes one major bug: File handling of music has been rewritten to prevent result screen and end-of-song issues in gameplay. This fixes an important issue where levels can not end. Other changes: - Hidden mod has been disabled
- Hotfix 0.18.1 - 6 June 2026
Small gameplay changes and mods have been updated
- Version 0.18 - 30 May 2026
Version 0.18 is now here! This is the last update before the major 0.20 Update.- Background Dim option- Final UI changes- Gameplay UI changes- Gameplay improvements- Local leaderboards- Music and Effect volume- Custom cursor
- Version 0.17 - 24 May 2026
Version 0.17 has now been released for Windows.- 2 new achievements- Bug fixes- Minimal main menu changes- Cursor no longer lerps Y levels (to prevent desync in hard levels)
- Version 0.16 - 23 May 2026
The Alpha Version is going well! Thank you for your continued support! Here's a list of changes in Version 0.16 - Alpha - Improved gameplay experience - New option: Menu Music! Change the menu song to a song used by a downloaded level. - Game logo now reacts to music. (First change in the menu overhaul) - Play screen changes - Game now runs in the background
- Version 0.15 - First Alpha - 4 May 2026
Jammer Dash's NEW edition is here, and is entering its first testing phase! - Main Menu (beta) - Gameplay testing (beta) - Legacy support (beta) - (NEW!) Full JDL file support (alpha) - Expected community requests to help future development - (NEW!) Local levels (beta) - (NEW!) Multiple difficulties per level (soon) - (NEW!) Intro Skipping
- Jammer Dash - Pre-release purchases and Legacy/Rework support - 9 April 2026
Hello there, Jammers! We have made Jammer Dash's latest legacy build public until we release Jammer Dash v1.0 to the public.Sadly, due to the store page and the legacy build not being 100% consistent with each other, we ask for your forgiveness at not providing the latest rework builds publicly. The game is still in DEVELOPMENT TESTING ONE phase, and we plan to give a public beta test (without the Editor) in around a few months. Then, we'll provide closed beta tests WITH the editor and (private) leaderboards for people to find out how level systems will work. During the 1st closed beta, players will be able to rank and unrank levels (basically host their own private server), and play around with how Jammer Dash will work in the future.Sincerely,The Jammer Dash Team
- Development Testing now live! - 4 April 2026
Hello Jammers! Starting April 4, 2026, Jammer Dash is starting its closed development testing phase! These are very private selected tests for the future v0.70 - Closed Beta 1 test! Check out more info at our Discord! Also, take a look at our upcoming gameplay feature! I wonder what it is...
- Jammer Dash v0.7 will be released soon! - 29 March 2026
Hello there, Jammer Dash! Nearly a year ago, I temporarily retired Jammer Dash publicly. This was due to my mental health being low thanks to immense development and many community issues that arose during that time.However, starting March 2026, I have started a project reviving Jammer Dash, and rewriting it from scratch! The Store Page is yet to be updated, but if you are interested in following the development of Jammer Dash, feel free to join us on Discord: https://discord.gg/YGc8cZWDCb Here's a small teaser of the brand new Jammer Dash logo and the main background in the menu!Jammer Dash will also be developed under a new name - Æther Studios! Here's the new changes for the Revival: - Gameplay stays mostly the same, with huge visual changes. You no longer control a character, but a "cursor" (not your mouse cursor) - Immense UI changes - Removal of old useless things - Editor overhau…
- Temporary retirement of Jammer Dash - 8 May 2025
Hey there, we'll retire Jammer Dash for a few months to take a well-deserved break, and also start re-writing the game once the development restarts. Thank you for staying with Jammer Dash! Why? We want to focus on a re-write of Jammer Dash, and also a brand new experience with this game. We noticed we weren't ready for an early access release, so we have now retired the game until we feel the game is ready, with MUCH BETTER visuals and improved code. We will also come with Mac and Linux support!
- Jammer Dash development update - 7 May 2025
Hi there Jammers! Jammer Dash's development continuation date is now as follows: Development restart: August 20, 2025 New changes: - Game won't be free anymore. - Major visual changes - Major code changes - Entire new editor - We will abolish Jammer Dash accounts, and move onto Steam accounts, and fully utilize the Workshop, as well as remove all mods from the game. The gameplay textures will also be different, and sound effects will be fully reworked. Just like a brand new game. The Steam page will be moved from blank and empty sometime later, hopefully by September when we get some basic gameplay screenshots. Also, expect around 50 new levels on release, and a removal of many older features that you've seen earlier. We expect to see you in 2027, still! - Pricklety
- Update revert. - 4 May 2025
Update 0.0 has been reverted.
- Update 0.0 - 4 May 2025
Removed all files from Jammer Dash to make the game unaccessible. See you in 2027
- Unrelease of Jammer Dash. - 4 May 2025
Jammer Dash's achievements have been removed due to an insane amount of exploiters in the game, and also the download page will possibly be removed (this is up to Steam). This community disappointed me. See you in 2027, Pricklety
- Jammer Dash's Full Release has been delayed - 3 May 2025
Hey there! Due to Jammer Dash's extremely unstable code, I have come to a decision to rewrite the entire game's code to hand out better optimization, more stability and more scripts and better sorting to code, to hopefully even attempt making a proper API System for the client-side of Jammer Dash. This will take weeks, if not months. And due to me taking a break once 0.6.2 releases for around 2 months, my best bet for v1.0 is to release it in early 2027. This will also mean bringing back some older options, and even improving the overall main menu, just to make everything easier for me too, and to make it simpler to make Jammer Dash on my low-end laptop. Even the changelog will change to improve even more things that are already in the game, rather than only add new things. The 2026 release window may still be possible for Jammer Dash's 3rd anniversary, that being December 6, 2026.
- Update 0.6.1 - 2 May 2025
- Improved character selection - Character variants - Lane marking (Default: off) - Shows all lanes - Escape on finish menu now goes to the menu - Player spawning reworked. 1 player object with all supported skins - 23 new achievements
- Bugfix 0.6.0.2 - 1 May 2025
- Fixed difficulty calculation. - (Can't interact): Lane markings.
- Bugfix 0.6.0.1 - 30 April 2025
- Fixed an issue with Nightcore playing on normal speed.
- Update 0.6 - 29 April 2025
Update Highlights • Clicking "i" under a level description now shows detailed info, including section difficulty. (Re-export required for pre-0.5.8 levels) • Delete option for editor levels moved to right-click with a small dropdown menu • Texture Pack Improvements: • Template download + info helper added • General UI/visual polish • Steam Workshop uploading is now available! • New tutorial background and gameplay improvements • Total Score is now displayed on player profiles • Mod Rework: Improved support and structure • UR Bar Improvements: • Now bigger and fully filled • Pausing before a song starts now pauses normally instead of sending you to the menu • SFX Volume is now tied to Master Volume • 2 new official levels added! • Difficulty 1.4 Update: • Reworked damps • Health nerfed • Serbian language fixes • Basic optimization improvements • Time between tips and funny texts increase…