SPSTEAMPULSELIVE ANALYTICS
Kabonk!

Kabonk! Steam metadata

Spark of Chaos | Oct 10, 2025 | game

Released

0players observed · 22 September 2026 - 13:05:50 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Kabonk! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews16
  • Release dateOct 10, 2025
  • DeveloperSpark of Chaos
  • PublisherSpark of Chaos

Genres: Casual, Indie

Company pages: Developer: Spark of ChaosPublisher: Spark of Chaos

Top Steam chartsTop 100 gamesGame directorySteam Store page

Kabonk! Steam metadata

Kabonk! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3628790/metadata
Steam Storehttps://store.steampowered.com/app/3628790/
Steam Communityhttps://steamcommunity.com/app/3628790
PCGamingWiki search
IGDB searchSearch IGDB for Kabonk!

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 16 positive, 0 negative

Price and discount

$8.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Color Alternatives, Custom Volume Controls, Adjustable Difficulty

Achievements

29

Platform releases
  • Steam 10 October 2025

Latest Steam announcements

  • Update 024 - stats - 16 January 2026

    We've added a very small update to display the total number of bricks destroyed! You can find it under the Global Leaderboards!Please enjoy this trivial but awesome stat :). How much did you break?As always, until the next time!

  • Update 023 - Hey, ho ho! - 12 December 2025

    Hey, ho, ho! Did you know... we had some snow? No? Well, we had at least a hand fulll, "yo!".And with one snowball at the time we filled 5 rooms with snow! That's right, please enjoy this free holiday update with new bricks, 5 new levels, a better flow for (new) players, lasers, stacked presents and tons of small updates and improvements to keep you busy... At least a little while!We have added 5 extra levelsIncluded new theme songs for these levelsAdded extra bricksCreated some unique levels and level set piecesAdded lasers and exploding Christmas ballsMore snow!Improved performance and visualsAs always, until the next time!

  • Update 022 - Extra sparks! - 26 October 2025

    Our second update with tons of new improvements, content and a lot of more sparks!We are still very excited about our initial released this month and today we released version 1.2.0 for the public, bringing improved player flows, extra upgrades and 5 extra bonus levels! There are much sparks included so let's go!We had some (positive) reviews with feedback that it wasn't too obvious what way to go for new players. We improved that.We have added 5 new bonus levels! These are available after finishing the main campaign.We improved the relax mode slightly.We increased some drop chance of some of the powerups in world 2.As always, thanks and until the next time.

  • Update 021 - Take it easy! - 13 October 2025

    Hello Kabonk-ers! We are happy to announce our first major patch since we went public and we are quite excited with everything so far!First or all, a thank you... Most of our initial players are our friends and they have been really supportive!Check out this awesome gift we got at our 'release party'!But now that other good stuff!We added a new brick - meet, toggle!A brick that is only temporary disabled. This can work both in your favor as against you. Use it wisely!Make it fun if possible - We increased the flow of bonus level 4.We have to admit something... We never were able to beat this level. Maybe we are not good enough but may it was either too hard or too boring. Or both. We fixed that.We fixed a soft lock while entering the lobby - Thanks MWe added a relax mode! - take it easyOriginal we had the idea of adding a Stoner Simple mode in the game. A more relaxing experience. What…

  • Update 020 - Kabonk! is available! - 10 October 2025

    It has been a very exciting and amazing ride and we are really happy to tell you that Kabonk! is available to play! Please head over to the store and get yourself a copy!It has been a life long dream to release a full game and today that day is finally here. We are super proud and happy with the result and we hope you all enjoy the game as much we had in creating it.This is not the end, it is the beginning. We are way to invested in the game, the creation of our company and the absolute joy we get from designing and making games that this is just a start of a much larger journey. We will be working tirelessly to fix any bugs that may surface and working on hopefully many more updates and improvements as well new and exciting games.For now, please enjoy the game and as always, until the next one!Download now!

  • Update 019 - v1.0.2 - 6 October 2025

    We have added a few small changes to the game:Improved the flow of level 37;Fixes issues where some people crashed after resetting a level;Added drops for Bonus levels 3-5;Thanks F.We also have a review from Higher Plain Games! Pretty awesome! And working on a improved website!Thanks for reading, and as always: until the next one!

  • Update 018 - v1.0.1 - 29 September 2025

    We have made two fixes that happend to some users:Fix bug where camera got stuck after resetting level;Fixed crash when a big ball left a portal for the second time;We have also updated the demo with all improvements and updates from the live version.Thanks for those reporting those issues! - We learn and improve.As always, until next time!

  • Update 017 - Accepted! - 22 September 2025

    We've submitted our game for review, and after a round of feedback, Kabonk! has been approved! We're ready to smash that big ol' release button!But hold your bricks: we're not launching just yet. The official release is still set for October 10th, giving us time to play-test relentlessly. Each iteration brings us a better version (or at least fewer bugs).What is new in this iteration?Improved translations for smoother global brick-breaking.Generated a shiny new font for our 3D in-game text*.Revamped pause menu layout to better support localization*.Increased the mass of physics bricks for more satisfying collisions.Enhanced sticky-effect to work across multiple shapes.Reduced tiling in Jungle levels for a cleaner look.Improved collision detection in the default level layout.Fixed issue where splitting bricks were splitting twice (oops).Fixed ball respawn bug, no-one likes to out of ball…

  • Update 016 - Profiling - 14 September 2025

    We’ve packed Kabonk! with a ton of fun and exciting improvements! And did some profiling. Thanks Ari!Originally, we planned to release the game in September/October, and technically, that could’ve worked. But as we’ve said time and time again: a game is never truly finished. Sure, there are plenty of "finished" games out there, and Kabonk! is, in a sense, complete. But like any development project, there’s always room to make it better: tweaking gameplay, refining code, boosting FPS, adjusting particles, enhancing VFX, and so much more.Over the past few months, with the extra time we’ve had, we’ve polished not only the visuals and game flow but also the fun* factor. Oh, and we’ve significantly boosted performance: we’ve even doubled the FPS on some machines! Why? Because why not? Why wouldn’t we aim to make this gameplay-heavy game run as smoothly as possible?Dusting OffWe pulled some o…

  • Update 015 - Small details, big impact - 6 September 2025

    A little than a month away for the release. We are nervous and excited! But that doesn't mean we are sitting still. Quite the opposite.Hall of Fame:We've added the Debut-, and our initial demo launch leaderboards in the hall of fame. These top scores are now forever.Added a new achievement!Level optimalizations:Fixed issue where exploded bricks were not correctly aligned.Removed slow powerups in level 23Fixed issue where not all bricks had to be destroyed on level 24Endless mode is now correctly unlocked on level 15Fixed issue where you could move your paddle into the wallsImproved overall performance (light & memory improvements)We finished all levels!Visuals & Effects:'Boss brick' now has a dead animation and soundTuned all sounds to normal volumesAdded more visual clues for the jungle theme portalsWe have added more sound tracks to different parts of the gameDid a little rework on th…

  • Update 014 - A release, the release - 1 September 2025

    We've continued to improved the game, make it more accessible, more enjoyable* and more polished. And the biggest addition is probably the Endless mode! But more on that later.The finally final art of the Steam assetsAka, the famous Steam capsule. I know that most developers would yell at us for being waaaay to late for this and I can do nothing but agree. But. Better late than never**. So, if you are looking for Kabonk! here is how it should look now! Thanks to our amazing friend Djanilla for making such a beautiful artstyle. Check her out.**Just don't tell Chris.The release trailer!No words, just enjoy the 6,842,880,000 pixels.Demo resetNow that the Debut Festival is over we have reset the demo leaderboards. We have been adding all updates (except for the full game content) in the latest demo. I hope you will enjoy all the life improvements!Thanks and congratulations to the winners!An…

  • Update 013 - Release date - 23 August 2025

    Tuuuut, tuut tuut, tuuuut. Our game is... Playable from start to finish. Achievements in place, leaderboards ready for entries. The bricks ready to be Kabonk!'t. Ball polished to be smashed... That means we are confident to announce our release date: October 10th, 2025!Until that time we will test, improve, polish, and play(test) the shizzle out of it, to hopefully give you the best experience we can offer for our first game release. Whoah. What a trip this is... What a trip it is... Maybe I'll write about it some day. Demo will reset 31 AugustNext up, the demo. While the Steam Debut Festival was over two weeks ago we extended the in game festival until end of this month. That will mean the following: 1. The top 10 in the Debut Leaderboard will get a permanent spot in the final game. 2. We will reset the current demo for everyone on 31th of august. 3. We will update the demo with all im…

  • Update 012 - A Final Countdown - 20 August 2025

    Tuut, tut tut tuuut, tut tut tuuuuut! You get the vibe. Here is one of the many final countdowns updates. Because as mentioned before, we are never done, but we are (super) close to playable. And the release date is getting real close. Exciting!We have updated and improved a lot, so let's get started.Player Experience EnhancementsAdded clearer visual cues for unlocked levels and worlds.Portals at the end of each world now seamlessly lead to the next.Reduced maximum lives from 5 to 3 for a tighter challenge.Removed world reset after losing a level.Added a reset level option after losing all lives.Displayed current level and its leaderboard at each level's entrance.Updated the game over screen to feature the paddle instead of the ball.So much reds and greens.Demo Feedback ImprovementsThanks to insights from the Debut Festival demo, we’ve polished the game further:Enhanced levels 7 and 13…

  • Update 011 - On Stage - 11 August 2025

    Hello Brick Breakers!First of all. Thanks! Thanks for anyone playing so far in this newly updated demo! We are very happy with the results so far. And talking about results. Let's check the standings of our Debut Festival Leaderboard...This looking good, Jassie.Anyway. Let's get back to Brick Breaking. And some of you have been breaking (some bugs) badly. Here are our improvements, fixes and other updates.First. We improved some of the 'grinding' levels. Looking at you, Level 6, Level 10 and Level 20. They are smoother and more polished now.Second. We have added achievements! Pling Pleng!Then, we fixed some collisions with the paddle, or lack thereoff.Also, some of the pickups were not visible or barely visible. Not sure why it differed from the development build the other, better developer, fixed it. Thanks!Fixed issue where random paddle shapes could not shoot. Bang bang!We had some f…

  • Debut Festival Leaderboard month! - 8 August 2025

    Join the fun at Kabonk!'s Debut Festival this August! Our brick-breaker game is kicking off its first event, and you can shine on the leaderboards!Compete on special leaderboards for each game theme all month long. Aim for the Top 3 to make your mark!Download the demo, blast through the first 20 levels, and secure your spot in the Kabonk! Hall of Fame in the final game, that looks like this. How cool is that?

  • Update 010 - eye candy - 2 August 2025

    Hello Brick Breakers fans. The longer we are in this classic zone to more related games we find and all are special in their own way, so I made a little shout-out to some of them below. But for now, not the biggest update but perhaps the most visual update since a while. Here is some eye-candy!We are finalising the game menu, or more specifically, the level select. Still with our stubborn approach :). Welcome to Kabonk!When you first enter the 'level select' you will see three major themes stand out. Without to much words, just enjoy some motion.We have achievements!No longer a secret, no longer a work in progress*. Here is the first look of an achievement!And more...Next to these major overhauling we have added or changed the following:Improved overal lighting;Added more contrast between game elements and environment;Changed the colors of the 3, 2 and 1 hit bricks to red, yellow and gr…

  • Update 009 - Curves, a DeepDive - 15 July 2025

    In this post, we'd like to delve a bit deeper into how we used interest curves to enhance the game without adding a ton of new features. This deep dive will contain spoilers, so please skip it if you want to keep the surprises for when you play the game.Interest curvesAn interest curve is a method to keep players engaged and invested in your game by creating various ups and downs with moments of excitement. We highly recommend reading "The Art of Game Design" by Jesse Schell. In short, it's all about pacing the game around a curve that looks something like this:Curves for the gameWe're planning to have different 'worlds,' each with 5 levels. If we overlay that onto an interest curve, a peak could be on worlds 1, 3, 5, 7 and so on, with each peak slightly higher than the previous one. If we were to rank them based on a score from 1-10, it might look something like this:WorldScoreWorld 16…

  • Update 008 - gears - 5 July 2025

    A little grind here, some refactor there, something new everywhere! A little late update, but a huge one for sure.While games are awesome to play, see and even to design, there are a lot of gears turning to make it all work. One extra gear added and the whole machine slows down or even comes to a halt. It is the way development is and sometimes you have to grind your way to make it all work (again).Luckily for us, our machine runs smooth and it is not the most complex system out there. Not to say things aren't breaking or need a rework, quite the opposite: fun is only there if you can play it. And sometimes we aren't making fun things, so we changing gears and make it fun.So, this is some of the fun we've added:Power upsWe have revamped the drop chance for power ups. Now power ups are spawned based on the level and world so we can more gradually introduce them. The reason is that some o…

  • Update 007 - And, go! - 13 June 2025

    Our initial 'release' on Steam was the demo we launched a few weeks ago. Perfectly timed for Steam Next Fest, but with enough leeway to keep the stress at bay.But let's be honest, it was a bit nerve-wracking. All those new experiences and firsts can make us a bit on edige. For what it's worth: it has given us even more respect for our fellow game developers. It is a lot of work.Since talking about Steam Next Fest: We've added a few games on the bottom that caught our attention.But first things first... Here's an update.LeaderboardsWe've added Leaderboards for each level (currently, 50 in total!). It's pretty awesome to see your name set in stone for others to see.Sticky effectWhat's a brick-breaker without the 'sticky' upgrade? Exactly, not a brick-breaker! Here's an early concept.Pushing some limits.ShieldAnother small but essential upgrade is increasing the paddle size (or decreasing…

  • Demo v0.2 - 21 May 2025

    Hello! Just a small update with some visible changes! First of all, thanks for playing the demo! It is soo cool to see and know people actually playing a game you have been working on so long. Even if it is 'just' a demo. Luckely we have no big issues as of yet but there are some small chances: Leaderboards are now visible in game (top 3) Improved Ping Pong effect on higher-end systems Removed jittering on larger resolutions If we missed anything.... let us know! Until next time.

Patch notes and updates

S.noRelease datePatch nameGID number
116 January 2026Update 024 - stats1821922921816887
26 October 2025Update 019 - v1.0.21811772772616155
329 September 2025Update 018 - v1.0.11811772772383228
421 May 2025Demo v0.21800357164381688

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3628790
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$8.99
Free to playNo
Discount0%
Original price USD$8.99
Current price USD$8.99
Release dateOct 10, 2025
DeveloperSpark of Chaos
PublisherSpark of Chaos
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews16
Negative reviews0
Total reviews16
Steam recommendationsNot available
Achievements29
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3628790/

Short description

Step into neon-lit arcades and break, blast, and push your way through bricks and obstacles in this nostalgic brick-breaking classic. Use physics, trick-shots, and power-ups in your advance to beat challenging levels and rack up high scores.

About this game

Kabonk! is a nostalgic brick-breaker with multilevel puzzles, physic based controls and a sweet set of power ups set in neon-lit arcades. Enter the arcade and experience a classic with sparks, bounces and bonks. In Kabonk! you control a physics based paddle and navigate through multiple arcade levels by breaking bricks with different types of spheres, each with unique physics-based properties. Try smashing difficult bricks with more force or add spin-effects to reach difficult objects. Some bricks are unbreakable but some just needs some force or extra love. Manipulate your way through each level and try to beat each puzzle. 5+ different worlds 25+ unique levels Physics based manipulation 10+ power-ups Steam leaderboards Neon-lit Switches, buttons and pressure plates

Supported languages

English, Japanese, Traditional Chinese, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Afrikaans, Albanian, Amharic, Armenian, Assamese, Azerbaijani, Bangla, Basque, Belarusian, Bosnian, Catalan, Cherokee, Croatian, Dari, Estonian, Filipino, Galician, Georgian, Gujarati, Hausa, Hebrew, Hindi, Icelandic, Igbo, Irish, K'iche', Kannada, Kazakh, Khmer, Kinyarwanda, Konkani, Kyrgyz, Latvian, Lithuanian, Luxembourgish, Macedonian, Malay, Malayalam, Maltese, Maori, Marathi, Mongolian, Nepali, Odia, Persian, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Quechua, Scots, Serbian, Sindhi, Sinhala, Slovak, Slovenian, Sorani, Sotho, Swahili, Tajik, Tamil, Tatar, Telugu, Tigrinya, Tswana, Turkmen, Urdu, Uyghur, Uzbek, Valencian, Welsh, Wolof, Xhosa, Yoruba, Zulu

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
69Stereo Sound
77Touch Only Option
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $8.99
  • Highest observed: $8.99

Kabonk!'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.99, the highest is $8.99, and the first visible tracked price is $8.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Kabonk!'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.99. The latest run records $8.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.99
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Kabonk! at $8.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.99$8.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.99$8.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$8.99$8.99No discountSteam Store

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MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat164,49222 September 2026 - 13:05:08 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine96,02022 September 2026 - 13:05:15 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust82,98722 September 2026 - 13:05:09 UTC259,6461,359,516Facepunch Studios
Slay the Spire 280,52322 September 2026 - 13:05:15 UTC574,638199,438Mega Crit
Palworld67,38622 September 2026 - 13:05:16 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid44,83422 September 2026 - 13:05:08 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

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