SPSTEAMPULSELIVE ANALYTICS
Last Throne

Last Throne Steam news

LKHGames | Aug 20, 2025 | game

Released

0players observed · 24 September 2026 - 13:21:04 UTC

IndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Last Throne news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateAug 20, 2025
  • DeveloperLKHGames
  • PublisherLKHGames

Genres: Indie, Strategy, Early Access

Company pages: Developer: LKHGamesPublisher: LKHGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Last Throne Steam news

Last Throne news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Latest News - 2026-08-09 - 9 November 2025

    Dear All,Current situation - The game need a remaster:Thank you all who has been supporting and playing the game.I'm currently facing some serious technical issue due to lack of planning before I start creating this game. This makes it so difficult for adding new feature gameplay. By simply adding new units, buildings and enemies will only makes "Last Throne" another boring TD game with no special gameplay - which is not what I want it to be.Future plan:"Last Throne" is my first game released on steam, I'm giving it up. The code of the game now is really spaghetti. So I'm planning to rebuild the whole project. Current Status:"Last Throne" will be fully remaster, is going to become rogue like tower defend. With minor resource management, and majorly rogue like battle gameplay.2026-03-17Map remaster - instead of hexagon, now square mapVisual upgradeUI redesign - Im bad at this, style has…

  • Patch 2025-11-09 v0.4.2 - 9 November 2025

    New unit - SlingerNew looks for all unit, much easier to identify themUpdate day status UI againAdjusted enemy spawn frequency

  • Patch 2025-10-15 v0.4.1 - 15 October 2025

    Fixed Queen doesn’t need to sleepCastle now generate 1 food, 1 stone , 1 wood, instead of 3 foodUpdated day status systemBefore, add 30 sec to night time every x dayNow, add x sec to night time every day, depends on difficultyAlso so updated it’s UIAdded description to difficulty selection menuAdjusted difficulty levelDifficulty now affect map generation - how rich/poor the biome isAdjusted starting time of the dayAdjusted starting resourcesFixed enemy biome evolve bugIncreased multiple bosses’ armorIncreased ballista armor penetration

  • Patch 2025-10-02 v0.4.0 (Major Update) - 2 October 2025

    This is a major update mainly reworking how enemy was spawn. On update v0.3.10, potential level was added for unit. Combining this 2 update, a difficulty selection is added in this update.ArcherBase damage 2 → 3Base attack speed 0.9 → 1Reworked how enemy spawnBefore enemy spawn randomly under mist tileNow difference enemy spawn on their own corrupted biomedEach of them has difference spawn frequency according to the time e.g. (day and night)Each biome also spawn bosses at its own intervalFixed every enemy was given moon buff at nightAdded difficulty selection - easy, med & hardYou'll face more enemy from more direction in harder difficultyRemoved map size selection

  • Patch 2025-09-23 v0.3.11 - 23 September 2025

    Added Level 2 & 3 for houseAdded Level 2 for repairing houseAdded pop up icon when changing timeFixed repairing house having 999 health

  • Patch 2025-09-15 v0.3.10 - 15 September 2025

    Added Potential level for unit - higher potential unit grow stronger when levelingFixed UI bug on enemy statusRemaster turret accuracy and enemy dodge systemRemaster how mist affect enemy

  • Patch 2025-09-09 v0.3.9 - 9 September 2025

    Fixed wall’s health bar not showing correctlyAdded repairing houseAdjusted monster spawn speed at night from every 0.5sec -> 1secImproved performance

  • Patch 2025-09-07 v0.3.8 - 7 September 2025

    Fixed game not stopping after losing

  • Patch 2025-09-05 v0.3.7 - 5 September 2025

    Minor bug fixedimproved performance

  • Patch 2025-09-02 v0.3.6 - 3 September 2025

    Completely re-coded the base of wall building systemThe wall building button now moved next to other building button, more user friendlyTemporarily removed the restriction of wall must be build next to wall, but all building is still required to build next to another buildingNow:Note: Since I was facing some technical issue while adding more types of buildings, I decided to re-write the code of the building system. You might not see any changes in game, but hundreds lines of code are modified. So I would like to spend 2-3 days testing it, making sure it is stable and friendly for adding new content in the future before I release new gameplay related content.

  • Patch 2025-09-01 v0.3.5 - 1 September 2025

    Performance updateMinor bug fixStarting bed from 3 → 2

  • Patch 2025-08-29 v0.3.4 - 29 August 2025

    Added speed control button and shortcut (spacebar, 1, 2, 3)Mist Thickness in the beginning from 50 → Random between (1 - 100)

  • Patch notes 2025-08-27 (minor update) - 27 August 2025

    Added corrupted biome - once a biome is corrupted you cannot build there any moreCrossbow Archer’s price from 10 food, 0 stone, 10 wood → 10 food, 0 stone, 20 woodBetter shooting sound

  • Patch v0.2.2.3 - 23 August 2025

    -Adjusted enemy spawn frequency-added exp bar to show units' leveling progression-Fixed super long decimals on units' description

  • Balance update v0.2.1.2 - 22 August 2025

    Adjusted prices of buildings.

  • Early Access Now!! - 21 August 2025

    We’re excited to announce that Last Thone is now available in Early Access on Steam!Early Access marks the beginning of a journey we’ll take together with our players. In this phase, you’ll experience the foundation of the game: intense combat, survival mechanics, and a world filled with danger and mystery. While not yet feature-complete, this build offers a challenging and immersive experience that will continue to grow with your feedback.By joining Early Access, you’ll get:Immediate access to the core gameplay loop.Regular updates with new content, balancing, and features.A chance to shape the game’s future through feedback and community discussions.Your input is critical as we refine mechanics, expand the world, and build towards the full release.Thank you for supporting Last Thone. This is just the beginning—together we’ll forge the world that lies ahead.

Patch notes and updates

S.noRelease datePatch nameGID number
19 November 2025Patch 2025-11-09 v0.4.21815580768349937
215 October 2025Patch 2025-10-15 v0.4.11813674388907091
323 September 2025Patch 2025-09-23 v0.3.111811138915554182
415 September 2025Patch 2025-09-15 v0.3.101810503566546847
57 September 2025Patch 2025-09-07 v0.3.81809869180135789
65 September 2025Patch 2025-09-05 v0.3.71809869180067643
73 September 2025Patch 2025-09-02 v0.3.61809869179989698
81 September 2025Patch 2025-09-01 v0.3.51809235871729076
929 August 2025Patch 2025-08-29 v0.3.41809235871621767
1027 August 2025Patch notes 2025-08-27 (minor update)1809235871556864
1123 August 2025Patch v0.2.2.31808601382504422
1222 August 2025Balance update v0.2.1.21808601382477247

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