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No Profit Here

No Profit Here Steam news

Kevin Mora | Jul 12, 2026 | game

Released

0players observed · 25 September 2026 - 00:25:59 UTC

ActionAdventureIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

No Profit Here news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateJul 12, 2026
  • DeveloperKevin Mora
  • PublisherEvermit.com

Genres: Action, Adventure, Indie, Simulation, Early Access

Company pages: Developer: Kevin MoraPublisher: Evermit.com

Top Steam chartsTop 100 gamesGame directorySteam Store page

No Profit Here Steam news

No Profit Here news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Quick fix! - 31 July 2026

    Sorry! online it now possible

  • Development Update — July 23-30 - 31 July 2026

    Multiplayer: new waiting room Multiplayer now starts in a pre-game lobby. Invite friends straight from Steam, watch them join with their avatar and name, mark yourself ready, and let the host hit Start once everyone is in. Latecomers can still join a run that is already underway. Difficulty selector Three settings: Easy, Normal and Hard. Difficulty controls how many objects vanish from the house. On Hard, every lever also steals back three objects you had already returned. The host picks it from the waiting room and can change it while friends are still arriving. Enemies now grow suspicious before they chase We rebuilt detection from scratch. It is no longer a "spotted you / didn't" switch: each enemy builds up suspicion, stops to look, walks to the last place it heard you, and sweeps the area before giving up. Your stealth depends on what you do — crouching, walking, running and carryi…

  • La Alpha esta aqui! - 15 July 2026

    Well! After two years of promises and delays, here I am! A lot has happened—wow, we’re already halfway through the year and it’s been quite the challenge. But without further setbacks, this announcement is to let you know that the game will finally have an ending, a proper tutorial, a restructured gameplay, and more!I want to thank everyone who has supported me by purchasing the game. Honestly, I didn’t imagine copies would sell so quickly. Thank you for trusting me, for believing in the work I’m doing, and I’d love to hear your feedback—whether good or bad—as long as it’s detailed enough for me to understand what’s wrong, it will be welcome.The idea behind No Profit Here is for you to have fun with your friends. It’s meant to be simple enough to play with people who aren’t used to video games, or as a way to introduce them to gaming. Please be patient—I’m working alone and it’s been a…

  • Pre-Alpha - 4 February 2026

    Hello!!!!Many things were added in this update. This is the first update for continuous gameplay flow (there is now an end of match).Effects were added to consumable items.Minor visual bugs were fixed. The effects system for remote players was repaired. Resurrection functionality was added.Shield damage was fixed: it absorbs 1/2 of the damage you should receive. It is displayed above the life orb.

Patch notes and updates

S.noRelease datePatch nameGID number
131 July 2026Quick fix!1839676055889580
231 July 2026Development Update — July 23-301839676055889291

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