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Shimmershoal: A Cozy Island Adventure

Shimmershoal: A Cozy Island Adventure Steam news

Ian Caisley | To be announced | game

Coming Soon

GameSteam Store content

AdventureIndieRPG

  • Steam app typegame
  • Steam App ID3637900
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperIan Caisley

Shimmershoal: A Cozy Island Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3637900
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperIan Caisley
  • PublisherIan Caisley
  • Parent gameNot available

Genres: Adventure, Indie, RPG

Company pages: Developer: Ian CaisleyPublisher: Ian Caisley

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Shimmershoal: A Cozy Island Adventure Steam news

Shimmershoal: A Cozy Island Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A long overdue status update - 5 February 2026

    You'd be forgiven if you thought progress had stopped completely on Shimmershoal. I haven't posted anything publicly for quite a long time now. The reasons for this are mainly personal, but it has to do with work, real life hurdles, and general burnout; common problems for the solo spare time indie dev!Things have actually been quietly progressing in stealth mode, though, and while there's still a lot more to build to finish the project the overall scope and vision is solidified. In other words, most of the planning, prototyping, and systems-building is completed. Content time, baby!Another major milestone is that day 1 of the game is fully complete and playable end to end. For context, the final game will be 3 days, so this represents approximately 1/3 of the game playable and fully polished. With day 1 in the bag, I have a framework and target for the level of quality I want for the e…

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