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Donuts for Deer Teeth

Donuts for Deer Teeth Steam news

posmnaut, Hefty Totem, BirdLovely, MizuBlackRiver, Prahno Audio | May 3, 2025 | game

Released

2players observed · 25 September 2026 - 16:15:05 UTC

ActionAdventureIndieSteam Store

  • Latest observed players2 · 25 September 2026 - 16:15:05 UTC
  • SteamPulse tracked peak32
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive

Donuts for Deer Teeth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 25 September 2026 - 16:15:05 UTC
  • SteamPulse tracked peak32
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive
  • Total reviews194
  • Release dateMay 3, 2025
  • Developerposmnaut, Hefty Totem, BirdLovely, MizuBlackRiver, Prahno Audio
  • PublisherHyperSoft

Genres: Action, Adventure, Indie

Company pages: Developer: posmnaut, Hefty Totem, BirdLovely, MizuBlackRiver, Prahno AudioPublisher: HyperSoft

Top Steam chartsTop 100 gamesGame directorySteam Store page

Donuts for Deer Teeth Steam news

Donuts for Deer Teeth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Endless Mode BETA & New ETA - 27 February 2026

    Endless Mode \ will be released Monday, March 2nd! But why \ ? I realized that while Endless Mode is fully functional, it's rather content light & unpolished. You're only getting:1 new game mode 5 new levels 6 new weapons 4 new enemies6 new music tracks 1 new playable characterFor this reason, I'm choosing to release it as a \. This means that people who want to play the game NOW can go ahead and dive in, while those who would rather wait until the game is feature complete can opt out & avoid spoiling it for themselves. Please submit any questions or concerns you may have below, thank you!

  • Endless Mode ETA Update 2 - 2 February 2026

    ETA is late Feb to early March; I'm aiming for the 28th but you never know if something dumb happens.Progress will continue after the initial update through March and possibly through April; there's a lot of smaller additions that aren't quite finished and need a little more time before they're complete. If you have any additional questions, reach out to me and I will inform you to the best of my abilities, and once again, thank you so much for your support!

  • Endless Mode ETA Update 1 - 5 January 2026

    Still working on Endless Mode! NEW ETA is late February w/ a playable version available to Patreon / Substar supporters in late January I apologize for the continued delay, but this update has become a lot bigger than I thought it would be. I am not only overhauling a lot of old systems but also including a ton of bugfixes, additions, and new content. I would also like this update to be as complete as I can possibly get it, with no bugs and NOT missing things I'll need to add in later. I'd like to keep things spoilered for now, but if y'all want a list of upcoming additions and features, I can post one in a follow up. If you have any additional questions, reach out to me and I will inform you to the best of my abilities, and once again, thank you so much for your support!

  • Endless Mode Progress & New ETA - 4 November 2025

    Apologies for being semi-radio silent; I have been regularly updating my other news outlets (Patreon, Bsky, Discord) with info about new projects and other various updates. To sum things up: New Endless Mode ETA: January 2026 New Game Released: fertility_tracker.exe New Game Released: Lights On New Project in the works: Grail Engine While I have been working on Endless mode & various bugfixes, I had to step away for a bit in order to put out some additional works to keep making rent. Is Endless mode still coming out? Yes! And I have the time to polish up too, which means tons of new features on top of the aforementioned roguelike system. Endless Mode will be my main focus from now until it's release, and I will post additional updates in case anything changes in the coming months. If you have any additional questions, reach out to me and I will inform you to the best of my abilities, an…

  • What are Next? - 3 June 2025

    What are next? Huge thanks to everyone who helped bring DFDT to life! This project is doing MUCH better than I thought it would, which means I'll be adding to it to make it even better! Here's what I have planned: MAIN PLAN: - I will be swapping up my work hours so that I can focus on clearing out my commission queue! - I not only have a some unfinished commissions, but also I have had a lot of requests for additional slots. - DFDT will still be worked on, just not full time. DFDT Additions & Fixes: - Achievements! Because it's on Steam, it needs achievements! - Missing cameos! A few cameos got in their forms extremely late, so these will be added post-release. - Dialogue handler overhaul! This is mostly a "me" thing but the dialogue handler needs a serious overhaul. - Ending cutscene polish! I'm not much of an animator so these def. need a third pass. - Controls rebinding! It's there,…

  • Controller Support & Achivements - 9 May 2025

    Controller support is installed & functional! Achievements too! Control remapping & sprite updates next :V Other additions & changes: the game should now auto-detect which device has recently sent an input and swap to it while using a controller, items are detected exclusively via proximity & ignore cursor position entirely the player should face an input direction while moving even if not aiming fixed some cameo dialogue typos moved audio & light colliders to the player to prevent "missed" detections properly locked out secondary functions when speaking with / trying to speak with NPCs properly locked out secondary functions when in cutscenes added a missing cameo moved the 7th pinup from Sunday to another location added in an exit timer as a way for players to confirm they're done w/ a level before being forced to exit fixed hint PC not cycling through all dialogue properly fixed a di…

Patch notes and updates

S.noRelease datePatch nameGID number
19 May 2025Controller Support & Achivements1799088287872099

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