- Patch Notes #4 - Movement, Combat & Stability - 22 September 2026
Hello everyone! We have another patch ready for you. This time we have made changes to in-game messaging involving Family Share and the end of Act One, including driving changes, bug fixes, and more. We also very recently made updates to melee combat and other big quality-of-life fixes. Find the full patch notes for the previous update here: As always, big thanks to everyone for their reviews, feedback, and bug reports. Every bit helps get these patches out as fast as possible. Join our community on Discord to try out the latest fixes early, stay up to date, share feedback, or connect directly with the team. Join our Discord here: (Join) AddedAdded a new information screen when attempting to start the game through Family Sharing instead of closing the game without an explanation.Added a Thank You for Playing screen after the Act 1 ending cutscene.UpdatedUpdated diving and landing to sli…
- Patch Notes: Melee & More - 20 September 2026
Hey everyone, we're happy to announce we've shipped a new patch focused heavily on player feedback.This patch updates the melee system, improves mission accessibility, and adds the Supporter Edition to existing saves for those who purchased it after starting their playthrough. Additionally, we've looked at improving how satisfying gameplay feels for players. We are eager to hear what players think. Beyond these updates, we've made several improvements and fixes to key issues.Thank you again for your support. We'll continue monitoring player feedback closely and keep issuing more patches.UpdatedUpdated light attacks to be cancelable into a parry when an enemy is attacking. Heavy attacks cannot be canceled into a parry.Reduced the amount of slow motion during melee attacks.Updated Mission 4 Silas's attack range, both with and without the pipe, to more accurately match his animations.Remov…
- Quality of Life Patch - 19 September 2026
We are happy to say another patch is out the door. Thanks to your quick reporting, we were able to roll this out right after our day 1 patch. This patch addresses many quality-of-life reports, better auto-saves, FOV sliders, more setting options, bug fixes, and more. Full patch notes below. AdditionsAdded an auto-save system. You are no longer required to sleep to save your progress.Added Auto-save toggle in gameplay settings.Added a toggle for Snappy Combat Movement in Gameplay Settings. This is enabled by default and uses the current movement system. When disabled, combat movement will use root motion.Added separate FOV sliders for normal and aiming FOV in Gameplay Settings.Added a fire mode UI element during gameplay.Added a Return Home button to the pause menu during missions that allows returning home without completing the mission.Added UI displaying money owed and the due date at…
- BLACKWOOD’s Day 1 Patch - 17 September 2026
Huge thank you to everyone who has jumped into our world of BLACKWOOD so far, it’s been a whirlwind the last 24 hours. We have been reading your feedback and bug reports and tracking them. Those reports mean the world to us and enable our small team to get fixes out as quickly as we can. This patch is just the start to address the most common and biggest issues. More updates are already in the works and on the way. Keep those reports coming, either here or join our community on Discord to stay up to date, share feedback, or connect directly with the team. Join our Discord here: (Join)Our Frequently Asked Questions have also been updated here: BLACKWOOD FAQ. Check out the patch notes below, and thanks again!AdditionsAdded melee target cycling using the same button as shoulder switch to cycle between enemies.Added outfit switching from the basement.Added fire mode switching. Press B by de…
- BLACKWOOD Act 1 Has Arrived! - 16 September 2026
Step into the action-packed double life of Anton Blackwood today on Steam! BLACKWOOD Act One Is Out Now!We are excited and proud to finally share the story of BLACKWOOD with you. This has been an incredibly ambitious project for our small team, and we couldn't have done it without the wonderful support of our community. From everyone at AttritoM7 Productions, THANK YOU for all your support of BLACKWOOD. We wouldn't be here without it. ❤️Please enjoy your double life in our cinematic third-person action thriller. What's Included in Act OneAct 1 is the first full, feature-complete arc of the larger story and world that BLACKWOOD is set in. When you purchase BLACKWOOD, you are purchasing Act 1 and all future acts. All future acts will be provided as free updates to existing owners. Act 1 Includes: 4 Main Story MissionsMultiple Side Missions w/ settings for challenges DVD Store Management F…
- BLACKWOOD Supporter Edition - 15 September 2026
BLACKWOOD Supporter Edition Available September 16th!Step into Anton’s world with the Supporter Edition and get an exclusive outfit, starter money boost and a handgun fit for action stars. 🌟Supporter Edition ContentsFor $29.99, you’ll start the game with the following perks:Neon Divide Film OutfitSpecter Vanguard Handgun$500 Clean Cash$5,000 Dirty CashThe Supporter Edition will also continuously receive new content as Acts 2 and 3 are released.BLACKWOOD Has Reached Over 230,000 Wishlists! Two years in the making, and we can’t believe there’s only one day left until BLACKWOOD Act One is here! We’d like to take this time to give a huge thank you to everyone who supported and wishlisted! 🖤We feel so lucky for this community and cannot wait to share the story of BLACKWOOD with you all very, very soon.Wishlist BLACKWOOD Today! 🖤
- Gamescom Recap! - 2 September 2026
This year has been a very big year for our small studio. Between working on getting BLACKWOOD ready for release, we also had the pleasure of showcasing it at Gamescom! Until now, we have shared gameplay and cinematics all through video or private playtests, so it was about time we put it in the hands of the public. BLACKWOOD at the booth before the chaos of Gamescom. To start, BLACKWOOD dropped its biggest news to date during Gamescom's Future Games Show. In case you missed it, we were ecstatic to announce BLACKWOOD ACT 1 is arriving on Steam September 16th! Check out the release Deep Dive here: BLACKWOOD - Release Date Announcement In partnership with Infernozilla and our publisher IZilla Games, we prepared BLACKWOOD's first-ever demo build to be showcased at the Infernozilla Booth. The demo featured Anton's apartment, the DVD shop, and a full mission, giving players a slice of what BL…
- BLACKWOOD - Release Date Announcement - 26 August 2026
BLACKWOOD Act 1 Releases September 16, 2026 We’re excited to finally share that the release date for BLACKWOOD: Act 1 is September 16, 2026! This is a major milestone for our team. BLACKWOOD has been an ambitious passion project from the beginning, and we’re incredibly proud to be at the point where we can have the players experience what we have built. Alongside this announcement, we’ve also released the latest BLACKWOOD release-date trailer. We hope you’ll watch it and get a closer look at what’s waiting for you in Act 1. There are a few important things we want to explain before launch, particularly how BLACKWOOD’s episodic structure works, what you’ll receive with your purchase, and what you can expect from the game as it continues to release. One Purchase, Three ActsAct 1 will launch at $24.99. When you purchase BLACKWOOD, you are purchasing the full game, not just Act 1. All futur…
- BLACKWOOD Is Coming To Gamescom 2026! - 17 August 2026
Begin your double life as a DVD shop owner by day and assassin by night over at the Infernozilla booth during Gamescom with the BLACKWOOD demo! Find BLACKWOOD at Gamescom: 🗺️ August 26-30, 2026📌In the Indie Section: Hall 10.2 | Stand F044g - E061g Not at Gamescom? Don't stress, BLACKWOOD will be part of the next Future Game Show Live From showcase at Gamescom, and we have something special for you!Tune in to the Future Game Show Live From showcase for an exclusive reveal on Wednesday, August 26.🕒11.30am PDT | 2.30pm EDT | 7.30pm BST | 8.30pm CEST | 2.30am CST In other awesome news, BLACKWOOD has passed 100k Wishlists (much more since this was posted!). From the bottom of our hearts, and everyone here at Attroito M7... 🖤 THANK YOU FOR YOUR SUPPORT! 🖤 We couldn't even think about doing events like Gamescom without our incredible community. Thank you all again and we'll see you soon a…
- BLACKWOOD - Gameplay Deep Dive - 22 July 2026
From Tactical Realism to Immersive RoleplayingMany players know our team from Zero Hour, where we focused heavily on tactical gameplay and realistic combat. While Blackwood still carries the tactical aspect, we're taking things in a different direction by combining it with immersive roleplaying.Our goal is to create an experience that doesn't begin and end with a mission. In Blackwood, there is a life outside of contracts. Managing your equipment, earning money, customizing your spaces, and preparing for future jobs are all part of the experience. We want players to feel like they're living the life of a professional contract killer, not just completing missions one after another. Your Apartment Is More Than a SafehouseIn Blackwood, the apartment serves as your home base. Rather than functioning as a simple menu, it's a physical space where you can manage equipment, prepare for future c…
- Everything You Need to Know About BLACKWOOD - 25 January 2026
Thank you for all the continued support. Today, we want to share more details about BLACKWOOD's core gameplay loop, along with what you can expect from the game.The Core LoopAt its heart, BLACKWOOD is built around a repeating daily rhythm that integrates routine, choice, and consequence: Wake up → Get ready → Manage the store → Enter a main mission or side mission → Return and close the store → Upgrade and plan → Rest or sleep Each day begins at home, where you get ready before opening your store. Managing the shop is an important part of progression, from handling inventory to deciding how much time you spend behind the counter. When you’re ready, you can step away to take on either story-driven main missions or optional side missions. After returning, the day winds down with upgrades and decisions: upgrading your loadout, ordering new weapons, unlocking skills, buying outfits, and inv…
- Inside BLACKWOOD: Character Art, Mocap, Gameplay - 7 December 2025
Welcome to BLACKWOODBLACKWOOD is a third-person action thriller that blends smooth, responsive combat with a grounded, story-driven experience. Set in Brooklyn, 2012, you play as Anton Blackwood, a quiet DVD store owner by day, and a contract killer drawn into the city’s criminal underworld by night. At its core, BLACKWOOD features a dynamic contextual takedown system, allowing players to finish enemies in multiple ways depending on the surroundings. The combat is fast-paced and tactical, giving players the ability to dive, roll, and use the environment to their advantage in cinematic yet challenging encounters. The story of BLACKWOOD is told through a grounded lens, focusing on flawed characters living in a detailed recreation of New York City. Every poster, ad, and tattoo adds meaning to the world, while each mission takes you deeper into Anton’s story and the people tied to his doubl…