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Gumball in Trick-or-Treat Land

Gumball in Trick-or-Treat Land Steam news

Exquisite Laundry Pet LLC | Feb 19, 2026 | game

Released

0players observed · 25 September 2026 - 14:29:12 UTC

AdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Gumball in Trick-or-Treat Land news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateFeb 19, 2026
  • DeveloperExquisite Laundry Pet LLC
  • PublisherMega Cat Studios

Genres: Adventure, Indie, RPG

Company pages: Developer: Exquisite Laundry Pet LLCPublisher: Mega Cat Studios

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Gumball in Trick-or-Treat Land Steam news

Gumball in Trick-or-Treat Land news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Gumball in Trick-or-Treat Land is OUT NOW! 🍬 - 19 February 2026

    Hi, everyone! Gumball in Trick-or-Treat Land is OUT NOW! 🍬The wait is over! Grab your pail and get ready to roll. Today, Mega Cat Studios and developer Adam Lewis Graf (Exquisite Laundry Pet) officially launched the sugary-sweet RPG on Steam and Game Boy Color!Rolling out of a vending machine and into the mysterious Trick-or-Treat Land, Gumball needs YOUR help to find his way home.Why you’ll love it:🕹️ True Retro DNA: A 1:1 "period piece" designed for the Game Boy Color.⚔️ Sweet Combat: A non-violent, strategic "Trick-or-Treat" battle system.📺 Nostalgia Trip: Inspired by classics like Earthbound, Undertale, and Pokémon.🗺️ A Real Journey: 8+ hours of puzzles, potion-brewing, and whimsical characters.“It's been a labor of love and was extremely fun to make. The Game Boy Color era is really special to me, and I'm thrilled that we can keep the torch burning on that particular flavor of…

  • Launch is imminent! You guys rule. - 19 February 2026

    Hey everyone. Today is launch day for Gumball in Trick-or-Treat Land. As a kid, I never considered it to be a real possibility that I could make and publish a video game. I thought that stuff was meant for some other special class of people who had a magical ability to understand computers. In college, you could have convinced me that I would get to work on a video game in some capacity, but I wouldn’t have dreamed it would be something I could do solo. Four years ago, I knew next to nothing about making video games. Three years ago, I’d still never heard the term “homebrew” before. I just knew I liked Game Boy Color games and I wanted to do something similar. The last two years have been transformative for me. I’ve gone rapidly from someone with a weird casual hobby to someone who actually feels committed to a craft. I’m still learning and developing constantly. But I have the bug now…

  • A sweet and spooky new devlog on the making of Gumball’s final act! - 28 January 2026

    Hey guys, Adam here!~We’ve reached the end of the road! The final devlog for Gumball in Trick-or-Treat Land is live. Watch it from the link below:For the grand finale, I’m breaking down how Act 3 came together, specifically the Seven Hallowed Patches. I wanted this last leg of the journey to feel more open-ended, so I packed it with weird boss fights and a few secrets that I’m hoping will catch you off guard. I also reflect on the last stretch of development, including balancing spooky and silly tones, refining the game through playtesting, and adding postgame content for our completionists out there. ;) It’s a look back at how this project grew from early experiments into a complete Game Boy Color-style RPG. Thank you so much for following along. I can’t wait for you to see how everything finally came together. ❤️

  • A dangerous new devlog on the making of an area called Mean Street - 21 November 2025

    Mean Street is a part-dungeon-part-overworld labyrinth of alleys, sewers, apartment buildings, and underground shopping malls. It was a ton of fun to design, but I painted myself into a corner several times while experimenting with the overall formula in this area. Take a sneak peek behind the curtain with me to learn about what the process was like!

  • A fang-tastic new devlog! - 28 October 2025

    Vampire's Landing awaits as one of the final areas of Gumball in Trick-or-Treat Land! Check out the latest devlog for a peek behind the curtain.

  • NEW DEMO OUT NOW with exclusive content for Steam Next Fest! - 1 October 2025

    Just in time for spooky season, we have an all new demo for Gumball in Trick-or-Treat Land available NOW! Surprise! The first part of the demo campaign contains the story prologue which introduces the characters, the gameplay, and the overall vibe of the game. In this version, there's also an optional side quest that will allow you to explore new areas, explore travelling with partners, and it has an all new dungeon and boss fight, exclusive to the Steam demo!

  • The first Devlog! Video-style! - 16 September 2025

    Well hello there.This is the first in a series of planned dev blog videos, and it goes over the (very) early history of the project and how it grew from a sloppy experiment into a more fully-grown 90s style RPG. You'll see some exclusive behind-the-scenes type stuff here from early builds and a few sneak peaks of the final product. Let me know what you'd like to hear about in the next one!

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