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Luxman Moonlit Market

Luxman Moonlit Market Steam news

Inner Sight Games | Mar 3, 2026 | game

Released

0players observed · 25 September 2026 - 18:06:52 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Luxman Moonlit Market news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews23
  • Release dateMar 3, 2026
  • DeveloperInner Sight Games
  • PublisherGoblinz Publishing

Genres: Strategy

Company pages: Developer: Inner Sight GamesPublisher: Goblinz Publishing

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Luxman Moonlit Market Steam news

Luxman Moonlit Market news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Luxman Moonlit Market v1.0.16 - 2 July 2026

    === Patch Notes Luxman Moonlit Market v1.0.16 === Fixed issue on Trendsetter, Brainwash, Trauma, Deformed, Messy, Rotten, Boring, and Boo where using the voucher before building an attraction will cause some visitors not getting scored and looping on recursive scoring state if fast scoring setting is disabled Removed "Must Have Room" description from Rocket Truck Added visual indicator as Rocket Truck effect is triggered

  • Luxman Moonlit Market - 1.0.15 - 15 May 2026

    BUG FIXES Fixed an issue where scores exceeding NaN/Infinity limits (9.8e18) could turn into negative values when Ticket and Happiness values were balanced by Yin Yang Charm Fixed an issue where scores exceeding NaN/Infinity limits (9.8e18) that turned into negatives value by Charm Effect doesn't triggers NaNeInf Achievement Fixed a bug where NaN/Infinity best scores were displayed as negative values without exponential formatting in the Continue Details panel at the Warehouse Revamped Rocket Truck effect: Rocket Truck now grants +1 Charm Slot when destroying a Blueprint containing 4 combinations of Amusement (-type) Fixed a Twin Wolf fulfillment bug where a single Twin Wolf type could fulfill two demand types simultaneously, causing incorrect fulfillment indicators that also carried over to the Results panel

  • Luxman Moonlit Market - 1.0.14 - 5 May 2026

    BUG FIXES Fixed an issue where Lux from Last Night Chronospace did not carry over into Endless mode Fixed Endless progression with coin other than Silver Coin not being recorded in stats (scores, nights, etc.) Fixed Endless incorrectly resetting streaks Fixed duplicate Blueprint bug (previously occurring with Citrus Moon and “Blueprint stays in hand” vouchers) Fixed an issue where crowds influenced by Chronospace boss effects caused its demands to scores incorrectly Fixed Folder Charm issue where putting the Folder Charm back and forth into Reserve slot did not grant +1 voucher slot, but selling reduced slots (resulting in incorrect slot count) Fixed Bottle Charm not updating Blueprint slots correctly when being put back and forth from the reserve box Fixed Opening Jackpot Bundles and got jackpot (evolve all vouchers in slot machine) + Bear Claw interaction leading into Bear Claw granti…

  • Luxman Moonlit Market - 1.0.13 - 20 April 2026

    BUG FIXES Fixed narratives that went missing upon revisiting the region after the first encounter Fixed bug visitor description bonus shows " " on certain languages Fixed bug trend chart gets accumulated and changes the most trending type on continuing run Fixed bug trend chart gets duplicated on continuing run as a new night chart Fixed visual bug on unlocked charm's chain Fixed duplicate and overlapping narrative expressions when skipping conversations Fixed an issue where Pendulum Charm did not grant bonus Action Points in the Shop Fixed miscalculations with Fortune Ball Charm when combined with retrigger-effect charms (Revolver, Domino, Scarab, Crown), as well as ticket/happiness bonus effects when scoring visitors (Akik Madu, Akik Tanzania, Akik Cempaka, Akik Lebong, Akik Dareh, Akik Delima, Snap!, Jester) Fixed an extra tooltip appearing on locked items Fixed Silver Coins not alwa…

  • Luxman Moonlit Market - 1.0.11 - 8 April 2026

    BUG FIXES: - Fixed applying "Borderless Fullscreen" mode issue where the window size reduces - Added safeguards on window mode and resolution changes to solve freeze issue on resolution changes - Fixed visual issue on picking voucher at Ultra Lucky Bundle where the voucher remains displayed - Fixed visual issue where Destroy BluPrint workshop button text changes into "Craft" after used - Fixed crashes and freezes when switching window modes and resolutions - Fixed visual issues with unwrapped Boss Night text on the HUD for certain Boss Nights in German language - Fixed an issue where the scoring phase could loop infinitely when a thug demands were fulfilled more than 3–4 times. UPDATES & ADJUSTMENTS - Increased ethershard idle time after completing the Ethereal Gate region from 0.5s → 2.0s. - Added descriptions to the ethershard collection and info tab, clarifying that collecting all et…

  • Luxman Moonlit Market - 1.0.9 - 27 March 2026

    BUG FIXES:Fixed applying "Borderless Fullscreen" mode issue where the window size reducesFixed visual issue on picking voucher at Ultra Lucky Bundle where the voucher remains displayedFixed visual issue where Destroy BluPrint workshop button text changes into "Craft" after used

  • Luxman Moonlit Market - v1.0.8 - 25 March 2026

    Hello everyone! Thank you for your patience, we had many bugs to fix and had to test multiple versions before releasing this one but here we are with v1.0.8 which contains a lot of bugfixes and improvements! We really hope this will solve the issues you reported to us lately. BUG FIXES Fixed an issue where Coin Difficulties weren't unlocked after completing the Chronospace Region on 3rd night. Fixed issues with older save files that could corrupt the game when attempting to continue a run after selecting a locked truck in the New Run selection screen. This issue could also prevent the game from launching properly on restart. Fixed an issue where duplicate save profiles could be unintentionally created. Fixed incorrect arrow range behavior affecting certain Crowds in the Chronospace Region. Fixed a bug where some Crowds in the Chronospace Region would not score. Fixed Moon Eye Boss Night…

  • Luxman Moonlit Market - v1.0.4 - 13 March 2026

    BUG FIXES Fixed an issue where the Sun and Moon Boss Night destroyed Charms every night instead of only after winning the region. Fixed Adrenaline Charm not triggering even when its requirements were met. Fixed a bug that prevented players from continuing a run after selecting a locked truck. Fixed an issue where selecting other trucks before continuing a run caused Blueprints to lose their stats or change their combinations. Fixed a bug where completing a region would change the Boss Night. Fixed a bug where completing a region would reroll all shop types unexpectedly. Fixed an issue causing the camera to become immovable when entering Endless Mode. Fixed mismatched "currently counts" descriptions on Charms when opening a Mystery Bundle. Fixed an issue where the salary panel sound effect continued playing when continuing the game from the Reward state after winning a region. Fixed scor…

  • Luxman Moonlit Market - v1.0.3 - 11 March 2026

    Bug Fixing :Fixed a bug where completing Chronospace did not unlock the next coin difficulty.Investigated a bug with Jackpot Charm (unable to reproduce).Fixed a bug where Midas Charm unlocked after only 1 bankruptcy; it now correctly unlocks after 5 bankruptcies.Fixed a bug where Lux in the shop did not update after completing a night in a region. General Update : Rare Charm rewards after completing a region now appear only if the target exceeds 1.1× and the player reaches Night 3.Updated Charm rarity pull rates:Rare: 3% → 2%Uncommon: 20% → 21%Full Moon and Double Moon boss nights are now locked until Chronospace has been completed.Update profile panel UI

  • Hotfix v1.0.2 - 7 March 2026

    Fixes Fixed an issue where the Ethereal Gate would not open under certain conditions. Fixed an infinite money exploit that could occur after taking money and reloading the game. Fixed a bug where reaching the target did not complete the Region. Fixed Ether Shards display issues. Fixed incorrect sounds and music when receiving Region completion rewards after reloading. Fixed an issue where music remained filtered when returning to the main menu from the World Map. Fixed a bug where score was not properly reset between regions. Fixed an issue caused by clicking the "Continue" button multiple times. Fixed empty Charm and Voucher tabs in the Statistics menu. Fixed another case of the infinite money glitch. Fixed issues with Quit & Continue in North Port and other regions. Fixed Quit & Continue issues in Endless mode.

  • Luxman Moonlit Market Launches March 3rd! - 10 February 2026

    Hey everyone,We're pretty excited to finally announce the release date for Luxman Moonlit Market!Get ready to dazzle the crowds starting March 3rd! Check out the release date announcement trailer:Here’s what you can expect for the full release:122 Charms, each gives unique passive ability.114 Vouchers to manipulate space and crowds to your advantage.15 Trucks with distinct traits to shape your journey.6 Attraction Types to craft and discover 56 unique Attraction combinations.Tons of fun awaits! 🎡Thank you so much for all the feedback and bug reports you’ve shared with us—they’ve helped make Luxman Moonlit Market the most polished experience possible.Also, don't forget to wishlist the game to be notified at launch!

  • Luxman Moonlit Market Demo v0.4.x Out Now! - 23 January 2026

    Hey Carnival Managers! We’ve just released an update v0.4.x for the Luxman Moonlit Market Demo!Demo v0.4.x Updates:Performance & StabilityGeneral performance optimizations.Fixed glitch.Bug FixesBetter visitor’s fulfillment feedback.Better Charm balancing.Fixed several Charm and Voucher effects.Fixed UI inconsistencies and tooltip errors.Fixed multiple bugs and crashes.LocalizationImproved localization implementation and consistency across supported languages.Fixed several missing and incorrect strings.Thank you so much for all the feedback and bug reports you’ve shared with us. If you'd like to give more feedback and chat with other community members, you’re welcome to join the Luxman Moonlit Market Discord!

  • Luxman Moonlit Market brings 'Balatro-inspired power-up management' to strategic tile-placement roguelikes - 22 December 2025

    Luxman Moonlit Market is a strategic tile-placement roguelike with Balatro-inspired power-up management according to the developer, and it looks quite fun! Read the full article here: https://www.gamingonlinux.com/2025/12/luxman-moonlit-market-brings-balatro-inspired-power-up-management-to-strategic-tile-placement-roguelikes/

  • Luxman Moonlit Market Demo v0.3.5 Out Now! - 20 December 2025

    Hey Carnival Managers! We’ve just released an update v0.3.5 for the Luxman Moonlit Market Demo!Demo v0.3.5 Updates:Performance & StabilityGeneral performance optimizations.Reduced unexpected slowdowns.Various internal fixes related to refactoring and optimization.Fixed glitch in loading screen.Bug FixesBetter Thug feedback.Better Region Target and Charm balancing.Fixed several Charm and Voucher effects not triggering correctly in specific conditions.Fixed issues with Crowds behavior.Fixed UI inconsistencies and tooltip errors.Fixed multiple bugs and crashes.LocalizationImproved localization implementation and consistency across supported languages.Fixed several missing and incorrect strings.Thank you so much for all the feedback and bug reports you’ve shared with us. If you'd like to give more feedback and chat with other community members, you’re welcome to join the Luxman Moonlit Mark…

  • Demo Out Now! - 13 October 2025

    The first ever demo of Luxman Moonlit Market is out now!Please note that, as of now, the demo is available in English only — but other languages will be added sooner than you think! 👀 🪄 About the gameEach night, you must earn enough coins to pay rent to the region’s landlord or risk bankruptcy. With ever-changing market trends and unique regional conditions, adapt your strategies on each journey, chain powerful synergies, and optimize your night market to perfection to help Luxman build the world’s most famous night market!🎢 Features:Spatial set-collection strategy – Master market composition by strategically placing 6 types of attractions.Manage powerful items – Push your luck with exotic Charms and manipulate spaces & crowds with evolving Voucher powers.No combat, no enemies, only demanding landlords to satisfy – Discover 5 unique landlords and uncover their intriguing stories. 🎡…

Patch notes and updates

S.noRelease datePatch nameGID number
12 July 2026Luxman Moonlit Market v1.0.161836506165566831
215 May 2026Luxman Moonlit Market - 1.0.151832700592791361
35 May 2026Luxman Moonlit Market - 1.0.141832065502807598
420 April 2026Luxman Moonlit Market - 1.0.131830163047266320
58 April 2026Luxman Moonlit Market - 1.0.111829528821303687
627 March 2026Luxman Moonlit Market - 1.0.91828441623103971
725 March 2026Luxman Moonlit Market - v1.0.81827626365768396
813 March 2026Luxman Moonlit Market - v1.0.41826992588595135
911 March 2026Luxman Moonlit Market - v1.0.31826992588590306
107 March 2026Hotfix v1.0.21826362059926620

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