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Chiklet's Human Products

Chiklet's Human Products Steam news

YK Game Studio | Coming soon | game

Coming Soon

GameSteam Store content

Simulation

  • Steam app typegame
  • Steam App ID3643250
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYK Game Studio

Chiklet's Human Products news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3643250
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperYK Game Studio
  • PublisherRockGame S.A.
  • Parent gameNot available

Genres: Simulation

Company pages: Developer: YK Game StudioPublisher: RockGame S.A.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Chiklet's Human Products Steam news

Chiklet's Human Products news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog #13 - Cola Boss. Mini Map, EXP system - 22 August 2026

    Hello Human Farmers,We’re back with another development update!Things have been moving along nicely, and this month we’ve been focusing on making exploration more intuitive, adding more progression to the game, and, of course, introducing some new humans for you to farm take care of.Let’s get into the latest updates...New Mini Map SystemExploring the world of Chiklet’s Human Products just got a whole lot easier.We’ve added a brand-new mini map system that gives players a better overview of their surroundings while exploring. You’ll now be able to quickly understand where you are, where you’re heading, and what’s around you without constantly opening the full world map.The mini map will also help players keep track of important locations and points of interest while they're busy doing what any responsible farmer would do: finding humans. New Boss - Cola BossRemember the Cola Boss?Well, h…

  • Devlog #12 - It's all about Skill Trees - 16 July 2026

    Hello Human Farmers,We hope everyone has been enjoying the recent updates we've been sharing. Development has been progressing steadily, and this month we've been focusing on making the game's progression systems much more satisfying while also improving exploration.Let's get into the development updates...New Skill TreesOne of our biggest additions is the expansion of the game's progression system. We've been working on multiple skill trees that allow players to specialize their playstyle as they grow their human farming empire.Rather than having a single progression path, players will now unlock powerful upgrades across different categories. We still won't be revealing what every skill does we'd like players to discover those surprises for themselves when they play the game.Here are the latest skill trees we've been working on.TukTuk Skill Tree The TukTuk Skill Tree focuses on improvi…

  • Devlog #11 - India Games Showcase | Summer Games Fest - 7 June 2026

    Hello Human farmers,We are happy to announce that we got selected as part of the India Games Showcase event that will be happening alongside Summer Games Fest. We made a new trailer for the showcase and we are excited to watch it live. Please tune in to the India games showcase at 10:00 AM PT on 8th June 2026. Lets get into the development updates... New Skill TreesThere will be skill trees inside the game. We have the icons for the new skill trees done. Here are the icons for tuktuk skill tree:- We will not be going to details what each skill unlock does in the game as we want to leave that for players to discover. Here are the skill icons for Chiklet skill trees :-Combat TukTukWe have added a new variety of Tuktuk. It's called combat TukTuk. In this you can enslave a human and it will attack on your behalf. You can attack enemies and other humans with this tuktuk.We also have a few an…

  • Devlog #10 - Ninja Humans, Well Humans, Digging Humans and more!!! - 21 April 2026

    Hello Human farmers,It's been one whole month since my last devlog. A lot has been added since then and I cannot wait to show you guys. So let's begin... New TukTuk Variant - Speedy TukTukThere will be a skill tree inside the game dedicated to just the tuktuk vehicle. That skill tree will contain multiple variants of tuktuks and their meta changin updates. Here is one such example of a variant, Speedy TukTuk. Speedy tuktuk does not carry much inventory space but is the fastest way to travel around the map. It's design depicts that instantly.Ninja HumansNinja humans will be a rare breed of humans to catch in the game. They will be pretty hard to catch (You need a crossbow to catch them). They run very fast, throw shurikens at high speed and can teleport arond in the area. However, they provide a rare resource, Ninja Eyes. Their eyes will be required to construct various recipes and tools…

  • Devlog #8 - Digging Mechanics - 22 January 2026

    Hello Human farmers,It's been one whole month since my last devlog. A lot has been added since then and I cannot wait to show you guys. So let's begin... New Farm Structure - FurnaceWe have added a human shaped furnace into the game. This will help you bake bread and other bread related recipes. We are not revealing what those recipes are in order to not spoil the content. You will be able to build this structure from the building menu. It requires wood to craft any kind of recipe.New Icons of Crafting Materials...and plenty more.Digging MechanicsWe have added shovel digging mechanics into the game. You can craft shovel on the wood workbench. Once the shovel is crafted, you can dig anywhere in the map and acquire various materials like Wheat, clay and quest related treasures as well. Muscular HumanWe are making cool animations for muscular humans in the game. Muscular human category wil…

  • Devlog #7 - Playtest feedback - 24 December 2025

    Hello Human farmers,This was the first time where we made a build of the game live to the public. We learnt a lot of things during this playtest. In this devlog we will discuss about the feedback we have received during the playtest and new content that is being added to the game :)First I want to thank all the players that have participated in the playtests and gave feedback. Seriously thank you guys for taking your time out and trying out what we have to offer. Giving a build of your game in the hands of public is truly nerve wrecking and it humbles you down to the core. This was our first time launching a public playtest as a studio so there were a lot of things we did not know about a public launch. We took public launch lightly and that backfired on us. We have received a total of 120 forms submissions and players really want to see this game succeed. But the overall feedback was t…

  • Playtest Announcement!!!! - 3 December 2025

    We are excited to announce that we are launching the playtests for Chiklet's Human Products for the very first time. Here are some pre-requisites before participating in the playtest:- 1. Playtest contains only the cooking and crafting gameplay loops from the game. The exploration loop, NPCs quests and open world activities are missing right now. So do not think of it as a representation of the final game. 2. There will be 6 total objectives in the playtest. These objectives will include hunting humans, gathering resources, cooking, crafting and some combat. 3. Other than objectives, you will also have 15 Requests to fulfill. You can find the requests in the map menu. 4. You can also ride 3 kinds of TukTuks in the game. One is for storage, one for wood chopping and one for stone mining. 5. You can press Escape to pause the game. From Pause Menu you can find button to Save the game and a…

  • Devlog #6 - IGDC - 18 November 2025

    Hello Human farmers,After a long time we get to showcase our game live in front of players. The response we got was nothing short of amazing. Let's get into details step by step...First I want to talk about the event itself. IGDC is short for India Game Developer Conference, which is held in India once every year. It's the biggest game showcase event in India and we were fortunate enough to get a chance to showcase our game at the event. Players who play a variety of genres get to try out our game and their feedback was really valuable. If we get to see players playing our game live in front of us, that information is completely priceless. We realized which mechanic is really attracting the crowd. They really enjoyed driving the TukTuk cart around the map. We also got to see which part of the game is confusing the player. Overall it was an amazing experience. Now let's talk about the pl…

  • Devlog #5 - Partnership Announcement :) - 15 October 2025

    Hello Human farmers,Sorry for the delay in this devlog, but it was for a good reason. We were hard at work making our announcement trailer and the playtest build. So without wasting anymore time, let's dive straight into it...First I want to talk about our partnership with the publisher, Rockgame. We got in touch with them back in april this year. They were really excited about the idea of cute animals farming human and they started pitching their own vision on how this can be turned into a full fledged game. That enthusiasm in our game ended up both us signing a deal within a month. Since then, the game has turned into something we couldn't even imagine was possible. Let me share you 2 screenshots of our game, this will explain things instantly :- This is how our game used to look before. And this is how it looks now :- This major leap in art style and fidelity was only possible becaus…

  • Devlog #4 - New ways to catch and harvest human products - 26 August 2025

    Hello Human farmers,It's been one whole month since my last devlog. A lot has been added since then and I cannot wait to show you guys. So let's begin... Farm structures common platformAs we are moving closer and closer to our first playtest, we need to make the vibe and look of the game more cohesive. Currently our farm structures like butcher table, human cage, skin harvester etc all have a different vibe to them and when all of them are placed on the farm, it creates a chaos in terms of art style. So in order to control that style, we are creating a common foundation/platform on which all of the farm structure objects will be placed. We have a model sheet for that platform. Here is how it looks like :-Well Dive - Fishing mechanicsWhen players go around in the wild to catch humans, they will get scared and sometimes run away to hide inside the well. In order to get them out, you need…

  • Devlog #3 - Chiklet TukTuk - 23 July 2025

    Hello Human farmers,It's been one whole month since my last devlog. A lot has been added since then and I cannot wait to show you guys. So let's begin... TukTukFirst lets start with the star of the month, the TukTuk. TukTuk is basically a cart in the game that will be required to carry multiple humans at a time from wild area to your farm. You can normally carry only 1 human in the basket, but TukTuk will allow you to carry upto 3, vastly increasing your efficiency.Here is how it looks like :-Here is a rough video of it working in the game, without the animations for character :- This is a raw video and the speed of the cart is not finalized yet. But we are really happy that now there is a fully functioning cart in the game :) Character PortraitsSo we have dialogues options and choices in the game story. The game is not going to be narrative heavy game but we still have a quest system w…

  • Devlog #2 - June Update - 25 June 2025

    Hello Human farmers,It's been one whole month since my last devlog. A lot has been added since then and I cannot wait to show you guys. So let's begin... Characters1. RatlettRatlett is a mouse character which operates the human skewer strcuture in the game. On Human skewer players can craft recipes like, Roasted Thigh, Jelly Human Ribs etc. Currently the animations of the structure are being made so i can only show the character portrait. Later on in the game, players will find Ratlett operating other structures as well like Human Dynamo wheel. 2. CrocletCroclet the crocodile works on the skinning structure in the game. Skinning structure is used to harvest human skin in the game. Human skin is then used to craft various luxury clothing and other utility items. Croclet is an expert in skin harvesting. 3. HacklettHacklett is a useless, wasted horse citizen of the town who indulges in alc…

  • First Ever Devlog :) - 23 May 2025

    Hello Human farmers, I am Yash, a solo indie game developer from Delhi, India. I've been making games since 2013. Last year in 2024, I quit my job and decided to finally start my long time dream of becoming an independent developer. I read George Orwell’s Animal Farm in school which is a satirical beast fable about farm animals overthrowing their human oppressors, which sparked the idea of flipping the script: what if animals ran farms and humans were the livestock? Later, playing Palworld showed me exactly how to structure engaging gameplay loops. Here I started working on my first serious project; Chiklet's Human Products, A farming game where animals farm human products. I started posting on reddit and people were really excited about the idea. On a couple of subreddits the idea went viral and people’s comments were absolutely bonkers XD Let me share a few links with you:- 1. Unity3D…

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