Kinfolk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3651240
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperHearthside Games
- PublisherHearthside Games
- Parent gameNot available
Genres: Indie, Simulation
Company pages: Developer: Hearthside GamesPublisher: Hearthside Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Kinfolk Steam news
Kinfolk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Kinfolk Dev Log #3 - 25 July 2025
Hey Kinfans! No patch notes for this one, so instead we get me rambling about the goings on of development over the last month!The Demo is well Underway!The last month has seen a lot of work being put into quality improvements, both in-game and abroad. There was a large focus at the beginning of the month on polishing up the presentation for Kinfolk. New capsule art was commissioned for the Steam page, which we should see by the end of August, and the messaging for the game has taken on a much more fun-loving and sarcastically whimsical tone and a new an improved gameplay trailer!Back in the game, I've been working on polishing up the game and fixing bugs. So many bugs! Every time I do a test session though, we find less and less, and the big bugs have been all but squashed. The most pressing issues now are related to the main project that I had on the go this month, which was tying kin…
- Kinfolk Dev Log #2 - 24 June 2025
Version 19 is done, which means I'm on the home stretch to releasing the demo!Thank you to everyone who has been helping out this last month with testing and feedback for the game! I'm really excited to see this project grow and keep getting better with each new version! I had a lot of fun working on this update. I even went a little crazy and changed my test characters head to my kittens face for a few days!The biggest change with this version is definitely the addition of animals and their AI. I'm really proud to say that I went all out with this one, which is also why this update took a bit longer than they have in the past. The AI could really do with a deep dive of its own, but I'll do my best to keep it rather brief here!Animals, in brief!Animals in kinfolk, like everything, have a lot of detail beneath the surface, but it's presented fairly simply to the player. Creatures in Kinf…
- Kinfolk Dev Log #1 - 22 May 2025
Hey, Steam! This is the first milestone since I've published the Steam Page! How exciting! It's been a really busy month for me. First and foremost, I had some family come visit from out-of-town, which meant almost 10 days with no dev! This was a first for me since beginning work on Kinfolk last October, and it was nice to take a break. I hit the ground running once I got back though. The Steam page got published (let me know what you think!) and I locked in a composer for the OST, and the pixel artist that does all of the big pieces for the game came in hot with several new tilesets and set pieces for the game, which resulted in a huge facelift for the village. Down in the code dungeon, I was hard at work getting some of the last systems implemented for the demo version. The core of Kinfolk is the cards that are dealt at the beginning of each round. These cards are your objectives for…
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