- Go Home is dead ? - 18 May 2016
Nope ;) Since we readed much reviews and had some discussions with some of our players we decided to make a complete remake of the game what means: - New design - More levels - Story - More traps - Not just mazes, real levels - Continous higher difficulty - Not "ripped off" from a YouTuber (We were in contat with him so chill :D ) - InGame-Level Editor (You can create your own levels and upload them to the workshop) -- We are creating every level with the InGame-Level Editor so you can see whats possible with it, while playing - More achievements - Maybe cards / badges - And much more....
- Go Home is dead ? - 18 May 2016
Nope ;) Since we readed much reviews and had some discussions with some of our players we decided to make a complete remake of the game what means: - New design - More levels - Story - More traps - Not just mazes, real levels - Continous higher difficulty - Not "ripped off" from a YouTuber (We were in contat with him so chill :D ) - InGame-Level Editor (You can create your own levels and upload them to the workshop) -- We are creating every level with the InGame-Level Editor so you can see whats possible with it, while playing - More achievements - Maybe cards / badges - And much more....
- New Design, New Levels, New Traps, New New New... - 5 November 2015
Since we had much hate about the game and the tutorial stuff... Again: It was made by our student... but yeah We are going to recreate it from scratch, the system behind it "Getting home withouth getting killed" still remains the same BUT we are going to change the models, colors, traps, levels (counting difficulty and not just more random mazes) and so on... The release date for this big remake of the game will be announced soon. We are thinking also about adding it as seperate launchable option to hold the old style for the players which like it, how it is (Just the style, the levels and traps will get changed) What do you do think about that ? Sincerely, ~ Synter Games
- New Design, New Levels, New Traps, New New New... - 5 November 2015
Since we had much hate about the game and the tutorial stuff... Again: It was made by our student... but yeah We are going to recreate it from scratch, the system behind it "Getting home withouth getting killed" still remains the same BUT we are going to change the models, colors, traps, levels (counting difficulty and not just more random mazes) and so on... The release date for this big remake of the game will be announced soon. We are thinking also about adding it as seperate launchable option to hold the old style for the players which like it, how it is (Just the style, the levels and traps will get changed) What do you do think about that ? Sincerely, ~ Synter Games
- IndieGala Store - 22 September 2015
Go Home - Rage Incoming is now aviable at the IndieGala Store and that 60% off, for a limited amount of time! -> http://bit.ly/GoHome-IndieGalaStore We have it also on our own store at: -> http://syntergames.com
- IndieGala Store - 22 September 2015
Go Home - Rage Incoming is now aviable at the IndieGala Store and that 60% off, for a limited amount of time! -> http://bit.ly/GoHome-IndieGalaStore We have it also on our own store at: -> http://syntergames.com
- Update 19092015-1945 - 19 September 2015
We finnally added a full controller support, including a new keybinding system which will be found under the Options. We also changed the look of the timer, since the timer gets the most hate at the mails which we receive. It has now his own background and a flashy effect if the time runs out. We also finished the co-op mode and are testing now with our beta testers, after finishing these tests, it will get released to the public. Sincerely, ~ Synter Games
- Update 19092015-1945 - 19 September 2015
We finnally added a full controller support, including a new keybinding system which will be found under the Options. We also changed the look of the timer, since the timer gets the most hate at the mails which we receive. It has now his own background and a flashy effect if the time runs out. We also finished the co-op mode and are testing now with our beta testers, after finishing these tests, it will get released to the public. Sincerely, ~ Synter Games
- Controller Support - 16 September 2015
Since many peoples wrote us, they would like to see a controller support, we added it :D We are going to add a key rebinding system soon, we are also working on a PS3 and PS4 release of this Game. We also added many new levels which will get released with the next update, including the new co-op mode finally If you want this game, and dont want to pay the 9.90 from steam heres a secret hint: Head over to http://syntergames.com and check out our shop !
- Controller Support - 16 September 2015
Since many peoples wrote us, they would like to see a controller support, we added it :D We are going to add a key rebinding system soon, we are also working on a PS3 and PS4 release of this Game. We also added many new levels which will get released with the next update, including the new co-op mode finally If you want this game, and dont want to pay the 9.90 from steam heres a secret hint: Head over to http://syntergames.com and check out our shop !
- Critical Update - 31 August 2015
We just got informed that there was a bug with the level selecting stuff. We fixed it and made an update, if your game did not update yet, please restart steam to get a working game flow.
- Critical Update - 31 August 2015
We just got informed that there was a bug with the level selecting stuff. We fixed it and made an update, if your game did not update yet, please restart steam to get a working game flow.
- Credits, general update & Facebook - 28 August 2015
Hello, since some peoples asked me why we don't give some credits to AwfulMedia since its based on his contept. Well we forgot the credits screen / button which got added now and yes hes in it... We also changed some movement code to get a smoother movement and we decided to translate our facebook page (http://facebook.com/syntergames to englisch too, since we all are from switzerland we are sorry for some small mistakes which will appear maybe. We got in contact with AwfulMedia and he would like to play our game, what makes us very happy and we sponsored him 25 game keys which he will give away to his subscribers so be sure to check it out -> http://youtube.com/awfulmedia
- Credits, general update & Facebook - 28 August 2015
Hello, since some peoples asked me why we don't give some credits to AwfulMedia since its based on his contept. Well we forgot the credits screen / button which got added now and yes hes in it... We also changed some movement code to get a smoother movement and we decided to translate our facebook page (http://facebook.com/syntergames to englisch too, since we all are from switzerland we are sorry for some small mistakes which will appear maybe. We got in contact with AwfulMedia and he would like to play our game, what makes us very happy and we sponsored him 25 game keys which he will give away to his subscribers so be sure to check it out -> http://youtube.com/awfulmedia
- More control! - 7 August 2015
We got some mails about the controls and the peoples had some wishes, well we build it in :D Changelog Added Removed Fixed -- 07.08.2015 New changelog Enemy killing bug Press "R" to restart Press "Space" to load the next level (If completed) Warning screen
- More control! - 7 August 2015
We got some mails about the controls and the peoples had some wishes, well we build it in :D Changelog Added Removed Fixed -- 07.08.2015 New changelog Enemy killing bug Press "R" to restart Press "Space" to load the next level (If completed) Warning screen
- Small Fix & Spell Checking - 4 August 2015
Since some peoples asked me why i wrote much wrong on the Store Page thats because we are from Switzerland so i am sorry for it... But it got checked from a friend now and so we say here thanks again :D We got much mails about the bugged level selection whats really bad, we are sorry for this small issue too and it should be fixed now. If someone has positive input for more Features or ideas to get the players even more enrage just write us a mail: [email protected]
- Small Fix & Spell Checking - 4 August 2015
Since some peoples asked me why i wrote much wrong on the Store Page thats because we are from Switzerland so i am sorry for it... But it got checked from a friend now and so we say here thanks again :D We got much mails about the bugged level selection whats really bad, we are sorry for this small issue too and it should be fixed now. If someone has positive input for more Features or ideas to get the players even more enrage just write us a mail: [email protected]