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Project DINOZ

Project DINOZ Steam news

Kroksy Media | Dec 1, 2025 | game

Released

0players observed · 25 September 2026 - 18:30:45 UTC

IndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

Project DINOZ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews5
  • Release dateDec 1, 2025
  • DeveloperKroksy Media
  • PublisherKroksy Media

Genres: Indie, Early Access

Company pages: Developer: Kroksy MediaPublisher: Kroksy Media

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Project DINOZ Steam news

Project DINOZ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Dispatch: Project DINOZ – January Milestone - 2 February 2026

    Hello everyone! We are thrilled to announce that the January update for Project DINOZ is officially live. First off, we want to offer a sincere apology for the slight delay. Transitioning our workflow deeper into C++ proved to be a bit more "prehistoric" in scale than we initially anticipated, but the results are worth the wait. What’s New in This Build?The core architecture of the game has undergone a massive evolution. We’ve transitioned from a Blueprint-only project to a Hybrid System primarily powered by C++. This change provides better performance and a much more stable foundation for future features.New Environment: The Allosaurus Level is now open for exploration.Refinement: We’ve made balance and layout adjustments to the Raptor Level based on initial testing.The Roadmap: What’s Next?We are shifting our focus toward long-term stability. Because of this, there will be no update i…

  • Project DINOZ: Update Announcement - 28 January 2026

    Final Update AnnouncementFirst and foremost, we want to offer a huge apology for the significant delay in getting this update to you. We know you’ve been waiting, and we appreciate your patience while we navigate some major behind-the-scenes changes. Launch CountdownThe update is officially locked in for this Saturday. Here is when you can dive in:City / RegionLocal Time (Saturday)Bucharest (EET)20:00London (GMT)18:00New York (EST)13:00Los Angeles (PST)10:00Tokyo (JST)03:00 (Sunday)Technical Workflow & PolishWe are currently in the trenches squashing some stubborn bugs. These arose from our transition from Blueprints to C++. While this move makes the game much more stable and performant in the long run, we’re still mastering the new workflow and want to ensure a smooth experience.What’s New & Improved:Visual Identity: We have finally locked in a consistent, cohesive style for our level…

  • Where is the update? - 26 January 2026

    Hey everyone,We were all set to hit the "deploy" button, but we’ve run into a few last-minute technical hiccups with the latest update.We want to make sure your experience with Project DINOZ is as smooth as possible, so we’ve decided to hold the release for just a tiny bit longer to squash these final bugs. When to expect it:The update is currently in its final round of polishing. You can expect it to go live within the next 24 to 48 hours. Thank you for your patience and for sticking with us while we get this right!— The Project DINOZ Team

  • Hang tight! The update is almost here. - 25 January 2026

    Just a quick heads-up that the update is still cooking. We’re putting the finishing touches on things to make sure everything is smooth for launch. It should be out in the next few hours, so stay tuned!

  • Project DINOZ: 2026 Roadmap - 1 January 2026

    Happy New Year, Survivors!As we step into 2026, we are thrilled to share the future of Project DINOZ. Our goal for this year is to increase the frequency of content while deepening the survival horror mechanics that keep you on the edge of your seat.The Monthly Incident ScheduleStarting this month, we are committing to a new content cadence. You can expect a new Incident Log on the 25th of every month, starting January 25th. Each log will expand the lore and introduce new prehistoric threats.Next Up: Incident LogOn January 25th, the forest becomes a death trap. This Incident Log features a deadly encounter with a pack of Allosaurus. These predators hunt with terrifying coordination—you aren't just being tracked; you're being herded.To survive the pack, you’ll need to master our new stealth features:The Peek Mechanic: You can now lean and peek around corners or cover. This allows you to…

  • Update: Incident Logs, Development Roadmap & 2026 Vision - 20 December 2025

    Hello, Survivors!Today we are pivoting the development of Project Dinoz to provide you with a more consistent, high-quality horror experience. We want to be transparent about how we are building this world and what you can expect over the next 12 months. New Game Mode: The Incident LogsWe are introducing Incident Logs—a series of intense, narrative-driven experiences that put you in the shoes of the facility's staff during the initial outbreak. Each log is designed as a standalone "found-footage" style survival mission. Now Available: — Power Drain: Step into the boots of a security officer, navigate a dark sub-level and try to send a distress signal while being hunted by a pack of lethal Velociraptors.Coming Soon: We are committed to a Monthly Release Schedule. Each new Log will feature a new dinosaur, a new character, and unique survival mechanics. Survivor Mode & Story Mode: The 2026…

  • Project DINOZ – Update Delay Notice - 20 December 2025

    The scheduled update will be a few minutes late and is now expected to go live around 21:00 UTC. Thank you for your patience, and see you shortly.

  • Project DINOZ – Upcoming Update (December 20th, 2025) - 20 December 2025

    An update for Project DINOZ will be published on December 20th, 2025, at:8:00 PM – UTC3:00 PM – US East (EST)12:00 PM – US West (PST)What’s included in this update:Survival Mode disabled (temporarily) Survival Mode will be taken offline until it is stable and contains enough meaningful content to support it properly.Incident Logs – Series launch The update introduces the Incident Logs, a series of short stories and found-footage–style content documenting the experiences of Project DINOZ facility staff during the containment failure. The first log will be available with this update.This update focuses on improving overall stability while beginning to expand the narrative foundation of Project DINOZ.Thank you for your continued support — Kroksy Media Team

  • Patch 1.5 – Update Notes - 7 December 2025

    Gameplay Lowered the spawn rate to make things feel more balanced. Settings Fixed issues where game settings weren’t saving properly. Quality of Life Added checkpoints at the start of each objective, so you won’t lose as much progress. Brightened up the nighttime map to make it easier to see.

  • Patch 1.4 - Small bug fixes - 5 December 2025

    Small bug fixes Lowered the difficulty / spawn rates of velociraptors

  • Update Report - 5 December 2025

    Hello everyone! We’ve pushed a new update addressing several community requests and gameplay concerns. Here’s what’s new: Gameplay Improvements Reduced map size to improve pacing and reduce long stretches of walking based on player feedback. Waypoints now appear instantly as missions update, making navigation smoother and more intuitive. Increased raptor encounter intensity to enhance tension and overall gameplay. Removed the old aim-weapon system in favor of an always-equipped weapon setup, improving responsiveness and flow. Known Issue We’ve discovered a bug that resets the player’s settings on load. We’re already working on a fix and will patch it as soon as possible. Thank you for your patience! Developer Notes – December 20th Update We're preparing a larger update planned for December 20th, 2025. Here’s what’s coming: Survival Mode may be temporarily disabled while we rebuild and p…

  • Patch Notes – Update v1.3 - 2 December 2025

    Patch Notes Updated flashlight intensity and distance for better visibility. Removed Mission 2: Survive the Night. Fixed step-sounds. Fixed character gliding. Implemented various minor bug fixes. Developer Note Upcoming December 20th, 2025 Update Plans: Improved world building. Added allosaurus to the sandbox. Improved combat systems. Improved item system. Bug Fixes.

Patch notes and updates

S.noRelease datePatch nameGID number
17 December 2025Patch 1.5 – Update Notes1818118366179917
25 December 2025Patch 1.4 - Small bug fixes1818118366177744
35 December 2025Update Report1818118366175097
42 December 2025Patch Notes – Update v1.31817483467047997

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