SPSTEAMPULSELIVE ANALYTICS
House of Nightmares B-Movie Edition

House of Nightmares B-Movie Edition Steam metadata

Morphodox Studios | Apr 22, 2015 | game

Released

0players observed · 22 September 2026 - 04:46:09 UTC

IndieEarly AccessPuzzleHorrorFirst-PersonSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)330
  • Revenue (VGI)$260
  • Review score63% positive

House of Nightmares B-Movie Edition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)330
  • Revenue (VGI)$260
  • Review score63% positive
  • Total reviews8
  • Release dateApr 22, 2015
  • DeveloperMorphodox Studios
  • PublisherMorphodox Studios

Genres: Indie, Early Access

Company pages: Developer: Morphodox StudiosPublisher: Morphodox Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

House of Nightmares B-Movie Edition Steam metadata

House of Nightmares B-Movie Edition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/365290/metadata
Steam Storehttps://store.steampowered.com/app/365290/
Steam Communityhttps://steamcommunity.com/app/365290
PCGamingWiki search
IGDB searchSearch IGDB for House of Nightmares B-Movie Edition

Reviews, pricing, and metadata

Review summary

8 user reviews

63% positive, 5 positive, 3 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Trading Cards, Family Sharing

Achievements

Not available

Platform releases
  • Steam 23 April 2015

Latest Steam announcements

  • Updating some things.. - 22 May 2017

    Our game has sat with updates to be done, and models to be made for a little while now. With the loss of most of the team, it is possible that we may have to discontinue services. We will be trying to get the game to a fully playable state with improved gameplay and grafix; but will be dropping the multiplayer and second story. We may approach the multiplayer again at some point; but for now, we will be removing the multiplayer to focus fully on the main story and gameplay. Thank you for your support.

  • Updating some things.. - 22 May 2017

    Our game has sat with updates to be done, and models to be made for a little while now. With the loss of most of the team, it is possible that we may have to discontinue services. We will be trying to get the game to a fully playable state with improved gameplay and grafix; but will be dropping the multiplayer and second story. We may approach the multiplayer again at some point; but for now, we will be removing the multiplayer to focus fully on the main story and gameplay. Thank you for your support.

  • New update to progress, and other things. - 31 March 2017

    We are at a loss with the loss of our main programmer and have begun to change to the Unreal 4 engine instead if we can. We will do what we can to update you guys. We also have gotten our hands on a nice MoCap system so we can tweek our animations a bit more. The game has been a long and challenging one for us, but we hope to have everything ready for you soon! Stay tuned for more.

  • New update to progress, and other things. - 31 March 2017

    We are at a loss with the loss of our main programmer and have begun to change to the Unreal 4 engine instead if we can. We will do what we can to update you guys. We also have gotten our hands on a nice MoCap system so we can tweek our animations a bit more. The game has been a long and challenging one for us, but we hope to have everything ready for you soon! Stay tuned for more.

  • Crashing concerns, and other updates - 8 March 2017

    We seemed to have resolved most if not all of the crashing concerns for the game. We will be posting a few new updated screen shots and video once able. We also are going to be pushing another update as soon as we can. We would like to say farewell to one of our team as they have pulled out of the work to focus on other projects. With this loss, updates will continue but may not be as big as the last 2 have been (more level and sound updates coming for the next update). We have resovled the spawning concerns on our systems, and are waiting to hear back from testers on if the concerns continue for them. We plan on having all the levels in the game for testers soon, as well as soon after that out to the public!

  • Crashing concerns, and other updates - 8 March 2017

    We seemed to have resolved most if not all of the crashing concerns for the game. We will be posting a few new updated screen shots and video once able. We also are going to be pushing another update as soon as we can. We would like to say farewell to one of our team as they have pulled out of the work to focus on other projects. With this loss, updates will continue but may not be as big as the last 2 have been (more level and sound updates coming for the next update). We have resovled the spawning concerns on our systems, and are waiting to hear back from testers on if the concerns continue for them. We plan on having all the levels in the game for testers soon, as well as soon after that out to the public!

  • Quick patch - 24 January 2017

    We have done a quick patch fixing some launching, though this has now caused our launch Icon to change. Some other issues have been fixed in regards to some sounds and spawning. Known issues -4th level doors do not all function (Should be resolved within the next day) -Some texturing is not placing properly -Some sounds are not firing correct que (working on fix) -Player sounds no longer functioning (being fixed as we post) -AI may be looped in a pattern (may revert to primitve AI until fixed) -Cutscenes not triggering (Will re-render cutscenes to fix concern) -Pause menu not working (May revert to old Pause until fixed) -Save and Load not working (still working on this) If you continue to have crashing or launching concerns, please contact us at [email protected] to advise us what point the crash happens and the error code provided. If the concern presists we will go back to find a…

  • Quick patch - 24 January 2017

    We have done a quick patch fixing some launching, though this has now caused our launch Icon to change. Some other issues have been fixed in regards to some sounds and spawning. Known issues -4th level doors do not all function (Should be resolved within the next day) -Some texturing is not placing properly -Some sounds are not firing correct que (working on fix) -Player sounds no longer functioning (being fixed as we post) -AI may be looped in a pattern (may revert to primitve AI until fixed) -Cutscenes not triggering (Will re-render cutscenes to fix concern) -Pause menu not working (May revert to old Pause until fixed) -Save and Load not working (still working on this) If you continue to have crashing or launching concerns, please contact us at [email protected] to advise us what point the crash happens and the error code provided. If the concern presists we will go back to find a…

  • Holiday patch! - 26 December 2016

    With this patch, we put in multiple new levels and sounds! A new menu! Improved textures! More voice acting! more patches to come in a week with more work! Known issues -Some crashing concerns -AI doesn't always spawn -Some levels load incorrectly -Some events dont trigger -Some sounds not working properly -pause menu may cause game freeze -Second campaing will not launch -load game not working -Options menu not functioning. We will release another patch asap with some more fixes!.

  • Holiday patch! - 26 December 2016

    With this patch, we put in multiple new levels and sounds! A new menu! Improved textures! More voice acting! more patches to come in a week with more work! Known issues -Some crashing concerns -AI doesn't always spawn -Some levels load incorrectly -Some events dont trigger -Some sounds not working properly -pause menu may cause game freeze -Second campaing will not launch -load game not working -Options menu not functioning. We will release another patch asap with some more fixes!.

  • A long silence to be broken! - 7 February 2016

    The game work has been dragging on with every update to our beta systems. New levels filled with new and remade models, new animations, new voice acting, new animations, new menus, and the second story line all making a splash in the beta. Continual errors and changes drag the release of the game further and further, while the ones working on the game have their own lives taking time away from the develeopment. We promise no time of the release of our long awated big update, but be asured it is coming and we are working as hard as we can on making sure it is finished. We will in the near future have videos and ther things showing the changes of the game. Be warned, even after testing as we have, the update may be rough (bugs and glitches). Once the update is released, we WILL be pushing to smooth out the bugs and get to final release!

  • A long silence to be broken! - 7 February 2016

    The game work has been dragging on with every update to our beta systems. New levels filled with new and remade models, new animations, new voice acting, new animations, new menus, and the second story line all making a splash in the beta. Continual errors and changes drag the release of the game further and further, while the ones working on the game have their own lives taking time away from the develeopment. We promise no time of the release of our long awated big update, but be asured it is coming and we are working as hard as we can on making sure it is finished. We will in the near future have videos and ther things showing the changes of the game. Be warned, even after testing as we have, the update may be rough (bugs and glitches). Once the update is released, we WILL be pushing to smooth out the bugs and get to final release!

  • Slightly Longer process than imagined... - 13 October 2015

    We have continued to update everything as much as possible, a few errors have come up. We will put the update out as planned, though it may not be as fullfilled as we had hoped it to be. It will have the Levels and creatures in it, a few of the cutscenes, and a few of the new sounds and voice acting (but not all of them). The menus are almost finished up, though we have been mostly focusing on the newest version of the maps. The update is slated for 2 weeks, and we plan on posting a few things before that update to show a few things. For those who want to play micro versions before the release, simply ask about joining the patch testing. With everything on this update, we are going to cram as much into it as possible, though we cannot garantee all bugs will be worked out or levels being fully completed (filled with objects). Thank you all - William

  • Slightly Longer process than imagined... - 13 October 2015

    We have continued to update everything as much as possible, a few errors have come up. We will put the update out as planned, though it may not be as fullfilled as we had hoped it to be. It will have the Levels and creatures in it, a few of the cutscenes, and a few of the new sounds and voice acting (but not all of them). The menus are almost finished up, though we have been mostly focusing on the newest version of the maps. The update is slated for 2 weeks, and we plan on posting a few things before that update to show a few things. For those who want to play micro versions before the release, simply ask about joining the patch testing. With everything on this update, we are going to cram as much into it as possible, though we cannot garantee all bugs will be worked out or levels being fully completed (filled with objects). Thank you all - William

  • New Video and pics to come! - 19 August 2015

    We have been working hard on remaking the monsters to be better, looks and all. We have remade EVERY LAST ONE and even added a few new ones in. We will make a sample video showing the progression of a couple of the known creatures, as well as showing off some changes that have further been made to the maps! We are pushing as hard as we can to get this service out to you, as more is done we see the gleam of the end in sight! It will be a short trip into getting the game from the new version into the finished version from there!

  • New Video and pics to come! - 19 August 2015

    We have been working hard on remaking the monsters to be better, looks and all. We have remade EVERY LAST ONE and even added a few new ones in. We will make a sample video showing the progression of a couple of the known creatures, as well as showing off some changes that have further been made to the maps! We are pushing as hard as we can to get this service out to you, as more is done we see the gleam of the end in sight! It will be a short trip into getting the game from the new version into the finished version from there!

  • New cinematic and previews of beta build coming. - 3 July 2015

    We have been working dilegantly on fixing up the game and adjusting things that have been found wrong with it by players. We hope to have a full revamp of the game out in a matter of weeks (a remade version of the original story and more of the secondary story finished). At the moment we have been forced to retract the last patch as it was to unstable and people were unable to play the game at all. We have fixed that portion of the patch on our end, and will be releasing that patch with extra content added into the game as soon as we can. We would also like to welcome our new programmer into the project who will be adjusting the ai coding as well as some other coding to improve gameplay. We will attempt to keep everyone posted with news on a weekly basis from here on out until the game is in a fully playable state once more and the patch is released. If there is anything that players ha…

  • New cinematic and previews of beta build coming. - 3 July 2015

    We have been working dilegantly on fixing up the game and adjusting things that have been found wrong with it by players. We hope to have a full revamp of the game out in a matter of weeks (a remade version of the original story and more of the secondary story finished). At the moment we have been forced to retract the last patch as it was to unstable and people were unable to play the game at all. We have fixed that portion of the patch on our end, and will be releasing that patch with extra content added into the game as soon as we can. We would also like to welcome our new programmer into the project who will be adjusting the ai coding as well as some other coding to improve gameplay. We will attempt to keep everyone posted with news on a weekly basis from here on out until the game is in a fully playable state once more and the patch is released. If there is anything that players ha…

  • Patch 6/2/2015 - 2 June 2015

    New content----- -New level -New sounds -Adjusted visuals -Improved model detail -Improved controls -New/Improved cutscenes Known Bugs----- -Game crashes -Some doors not functioning properly -Some AI not spawning -Player perspective sudden changes -Collision mismatch Next Patch will be to fix crashing, collision, doors, ai, and adding in additional content to the new map. Patches will come more frequently in the future. All known bugs will be announced, and any new bugs discovered will be addressed.

  • Patch 6/2/2015 - 2 June 2015

    New content----- -New level -New sounds -Adjusted visuals -Improved model detail -Improved controls -New/Improved cutscenes Known Bugs----- -Game crashes -Some doors not functioning properly -Some AI not spawning -Player perspective sudden changes -Collision mismatch Next Patch will be to fix crashing, collision, doors, ai, and adding in additional content to the new map. Patches will come more frequently in the future. All known bugs will be announced, and any new bugs discovered will be addressed.

Patch notes and updates

S.noRelease datePatch nameGID number
124 January 2017Quick patch4249665521682862211
226 December 2016Holiday patch!4249665521682862320
32 June 2015Patch 6/2/20154249665521682862893

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID365290
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateApr 22, 2015
DeveloperMorphodox Studios
PublisherMorphodox Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type8 user reviews
Positive review percent63%
Positive reviews5
Negative reviews3
Total reviews8
Steam recommendationsNot available
AchievementsNot available
Average playtime forever54 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/365290/

Short description

A B-Movie inspired game with visuals and game play style reflected from the creators childhood

About this game

What if you woke-up from a nightmare, only to find yourself in another? A nightmare filled with rooms of your worst fears, images of your worst thoughts, long forgotten memories? House of Nightmares does just that! Each floor depicts a different nightmare, a different fear, filled with puzzles and creatures all placed there by the same figure who brought you to this place. A B-Movie inspired game, based off of the Developers own nightmares and memories, delve into a house filled with monsters, puzzles, scares, and turmoil. Can you handle the house, or will the house handle you? Several floors- each unique in layout, puzzles, scares, monsters, sounds, paintings, memories, and secrets. -Over 50 unique paints, no 2 being the same -simple controls for maximum playability -A maze-like level design to add puzzles to the puzzles

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrb17Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

House of Nightmares B-Movie Edition's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

House of Nightmares B-Movie Edition's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records House of Nightmares B-Movie Edition at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.99$0.99No discountSteam Store

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