Esenthel Engine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score57% positive
- Total reviews61
- Release dateApr 27, 2015
- DeveloperEsenthel
- PublisherNot available
Genres: Animation & Modeling, Design & Illustration, Education, Software Training, Utilities
Company pages: Developer: Esenthel
Esenthel Engine Steam news
Esenthel Engine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Dragon Fury is LIVE - 21 October 2022
Dragon Fury - Early Access is Live Now and ready to play, hope you will enjoy it :) If you have any feedback, please let me know. This is Early Access, so things will improve along the way. What's next - I'll be working on adding a few more Stages. Let me know in the discussions what you'd like to see next. Thanks! https://store.steampowered.com/app/2020590/Dragon_Fury/
- Dragon Fury Kickstarter - 1 August 2022
Just launched Kickstarter for my latest game Dragon Fury https://www.kickstarter.com/projects/esenthel/dragon-fury Please support/share if you can, thanks :) Also made a new video
- Dragon Fury - Fighting Game in Development - 5 June 2022
Check out my next game in development, Dragon Fury. Let's Fight! (Wishlist+Follow). https://store.steampowered.com/app/2020590/Dragon_Fury/
- Vast performance improvements, WebGL 2 + OpenGL ES 3 support - 19 November 2017
For a full list of changes please visit: http://www.esenthel.com/forum/forumdisplay.php?fid=8 See a live WebGL demo here: http://www.esenthel.com/?id=live_demo Important: if having linker errors on Windows, you may have to update to Visual Studio 2017 Preview 15.5 (which is needed because regular VS 2017 has a compiler bug which causes crashes) https://www.visualstudio.com/vs/preview/
- Vast performance improvements, WebGL 2 + OpenGL ES 3 support - 19 November 2017
For a full list of changes please visit: http://www.esenthel.com/forum/forumdisplay.php?fid=8 See a live WebGL demo here: http://www.esenthel.com/?id=live_demo Important: if having linker errors on Windows, you may have to update to Visual Studio 2017 Preview 15.5 (which is needed because regular VS 2017 has a compiler bug which causes crashes) https://www.visualstudio.com/vs/preview/
- Big Update Now Available - 22 May 2017
New Per-Pixel Material Blending, Improvements to Relief Mapping, Vtx AO Baking, and a lot more.. for a full list of changes please visit - http://www.esenthel.com/forum/forumdisplay.php?fid=8
- Big Update Now Available - 22 May 2017
New Per-Pixel Material Blending, Improvements to Relief Mapping, Vtx AO Baking, and a lot more.. for a full list of changes please visit - http://www.esenthel.com/forum/forumdisplay.php?fid=8
- Universal Windows Platform supported - 16 March 2016
Universal Windows Platform is now fully supported (including Windows Phone), for x86, x64 and ARM CPU's. According to Microsoft, Xbox is soon going to support UWP apps, thanks to which you will be able to create games for Xbox using Esenthel Engine.
- Universal Windows Platform supported - 16 March 2016
Universal Windows Platform is now fully supported (including Windows Phone), for x86, x64 and ARM CPU's. According to Microsoft, Xbox is soon going to support UWP apps, thanks to which you will be able to create games for Xbox using Esenthel Engine.
- Esenthel Turbo - 14 October 2015
Esenthel Turbo now available ;) Latest update brings so many new improvements that it's difficult to list them all here, some of them are: Hardware Instancing, Multi-Threaded PAK creation, VS 2015 support, iOS 9 support, FLAC/OPUS audio codecs with real-time audio de/compression allowing support for voice chat system, added microphone recording for more platforms, performance improvements to various parts of the engine (nearly entire engine source code has been revisited looking for improvements and checking for potential issues), updated 3rd party libraries, and many more.. Read the official announcement here: http://www.esenthel.com/forum/showthread.php?tid=8712 Enjoy :)
- Esenthel Turbo - 14 October 2015
Esenthel Turbo now available ;) Latest update brings so many new improvements that it's difficult to list them all here, some of them are: Hardware Instancing, Multi-Threaded PAK creation, VS 2015 support, iOS 9 support, FLAC/OPUS audio codecs with real-time audio de/compression allowing support for voice chat system, added microphone recording for more platforms, performance improvements to various parts of the engine (nearly entire engine source code has been revisited looking for improvements and checking for potential issues), updated 3rd party libraries, and many more.. Read the official announcement here: http://www.esenthel.com/forum/showthread.php?tid=8712 Enjoy :)
- Windows Mac and Linux now available - 9 May 2015
Mac and Linux versions of the engine have just been uploaded, making the engine now available for Windows, Mac, Linux and able to compile additionally for Android, iOS and Web. Thanks for your support, we hope you enjoy working with Esenthel!
- Windows Mac and Linux now available - 9 May 2015
Mac and Linux versions of the engine have just been uploaded, making the engine now available for Windows, Mac, Linux and able to compile additionally for Android, iOS and Web. Thanks for your support, we hope you enjoy working with Esenthel!
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