SPSTEAMPULSELIVE ANALYTICS
Granvir: Zero Front

Granvir: Zero Front Steam metadata

Airborne Games | May 12, 2025 | game

Released

3players observed · 23 September 2026 - 10:11:54 UTC

ActionIndieSimulationFree To PlaySteam Store

  • Latest observed players3 · 23 September 2026 - 10:11:54 UTC
  • SteamPulse tracked peak39
  • Units sold (VGI)27,122
  • Revenue (VGI)No data available
  • Review score87% positive

Granvir: Zero Front metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 23 September 2026 - 10:11:54 UTC
  • SteamPulse tracked peak39
  • Units sold (VGI)27,122
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews199
  • Release dateMay 12, 2025
  • DeveloperAirborne Games
  • PublisherGIGATANK 3000

Genres: Action, Indie, Simulation, Free To Play

Company pages: Developer: Airborne GamesPublisher: GIGATANK 3000

Top Steam chartsTop 100 gamesGame directorySteam Store page

Granvir: Zero Front Steam metadata

Granvir: Zero Front metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3668270/metadata
Steam Storehttps://store.steampowered.com/app/3668270/
Steam Communityhttps://steamcommunity.com/app/3668270
PCGamingWiki search
IGDB searchSearch IGDB for Granvir: Zero Front

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 173 positive, 26 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, DualShock Controller Support

Achievements

5

Platform releases
  • Steam 12 May 2025

Latest Steam announcements

  • Update 2.49.0: Shoulder Shields and Long Range Rifle - 19 September 2026

    This week's update introduces a batch of armatures with shoulder mounted shields. These shields are smaller and weaker than handheld shields but can be used on supporting and filled armatures depending on the weapon. Since shoulder shields don't offer much coverage from projectiles, their best use is to deflect melee attacks on builds that otherwise would have no access to a means of parrying. Certain shields can also be used to body slam enemy Granvir when raised, inflicting damage based on total mass.2.49.0Major FeaturesAdded 6 new armatures with shoulder mounted shields. Shoulder shields can be raised while the hand is empty, supporting a two handed weapon and while holding most weapons. Weapons that prevent the shoulder shield from raising when being held include those with wide or awkward grips incompatible with the raise pose like axes, scythes, and launchers. Some shoulder shield…

  • Update 2.48.0: Ammo Feed Variants - 12 September 2026

    This week's update introduces 3 new munitions feed variants. Each variant only slightly expands the munitions feed but gives ranged builds new avenues to become more powerful. The Overloader Feed improves damage per shot at the cost of reload speed and ammo efficiency, ideal for builds that want to hit hard right away. The Turbo Feed allows you to boost your reload speed at the cost of heat generation, ideal for builds with plenty of spare heat and a small amount of weapons they want to keep firing. The Cushion Feeds reduce reload speed but provide a large amount of recoil control, ideal for builds with multiple sets of simultaneously firing weapons. Each new feed has a variant at tier 2 and 3.Stat comparisons have also been added so you can better compare items. You can find them in shops, the inventory and the mech builder. In the mech builder, the stats of the hovered item are compar…

  • Update 2.47.0: Ammo Feed Rework - 5 September 2026

    This week's update overhauls how ammo is provided to weapons on your Granvir. Instead of each weapon having its own ammo container, Granvirs now have a new two slot inventory called the munitions feed that all weapons will pull from when firing. The munitions feed can be expanded with certain torsos, certain tracks, a new series of back modules and a new series of special modules.The primary goal of this rework is to simplify the inventory by removing the ammo slots that would come and go as weapons were added and removed. This should also remove the awkward incentive to carry around weapons you don't plan to use just to stockpile ammo and improve the parity between ranged and melee build's desire for supporting parts.Please be aware that due to the removal of the weapon specific ammo containers, saves may load differently than they were made as the system is unable to find the containe…

  • Update 2.45.0: Hip Holsters - 22 August 2026

    This week's update introduces small holsters through 9 variants of existing legs now equipped with hip mounted holsters. Small weapons like pistols, axes and short swords can be stored in hip holsters. Holsters are also now capable of performing cross-body swaps so a back right holster can now exchange weapons with a left side armature. Cross body swapping is available through a new control option on holsters.2.45.0Major FeaturesAdded 9 new variants of existing legs with small holsters on the hips. The new variants can be upgraded to from their base parts using the Modify Parts rest area feature.Added the ability for holsters to swap cross-body. Swapping cross-body uses an alternate keybinding.Adjusted the holster size of some small melee weapons like axes and short swords to small.Minor FeaturesAdded the WF01 Crenelation torso, a tier 3 armored torso that boosts recoil control.Added a…

  • Update 2.44.0: Terrain Deformation, Fog of War Removal and Accuracy Rework - 14 August 2026

    This week's update brings terrain deformation to all campaigns and a handful of adjustments to fully support it. Most importantly, the default setting for Fog of War has been changed to off. Thanks to the hills created by terrain deformation, fog of war is no longer required to limit sight lines and engagement sizes. Weapons accuracy has also been changed to be mostly dependent on Granvir-wide aim wobble built up by firing weapons so the shorter range weapons can modulate their firerate to fight at the longer ranges enabled by disabled fog of war and higher elevations.The accuracy changes are also intended to add some extra depth to ranged combat. Compared to melee, ranged has always lagged behind in complexity lacking emphasis on positioning or heat management. The addition of bloom caused by dashing should create a tradeoff between defense and offense where previously ranged weapon da…

  • Update 2.43.0: Terrain Deformation Preview - 8 August 2026

    This week's update introduces terrain deformation to the Zero Front campaign through new custom difficulty settings. Terrain deformation generates a random height map for each mission. A complementary map size setting has also been added so the deformation has more space to generate fun features to play around. The next few updates will focus on adding terrain deformation support to all campaigns. Once all campaigns fully support terrain deformation, it will become the default setting along with disabled fog of war. The core purpose of the fog of war was to limit player sight lines and create a plausible reason for enemies on the map to not immediately see the player but now terrain deformation achieves the same goal far more elegantly. Fog of war will remain in the game as a custom difficulty setting for those who prefer to play with it enabled.The removal of fog of war will also come…

  • Update 2.42.0: New Boost Weapons - 31 July 2026

    This week's update introduces a big batch of handheld equipment with integrated boosters to all tiers. The new equipment has a high heat cost to utilize but provides much of what a melee build needs in one accessible package. 2.42.0Major FeaturesAdded the RG Lone Strike greatsword series to all tiers. The Lone Strike is a heavy two-handed weapon with an integrated booster it can activate to perform a continuous dash and deal heavy damage. Three additional variants with a faster boost speed but higher swing heat and a laser edge have also been added.Added the BS Umbrella and ZP Manta shields across all tiers. These shields carry a massive booster that provides a continuous boost.Added the GW Broomstick scythes to tier 2, and 3. The Broomstick is a massive two handed scythe with an integrated booster it can activate to perform a continuous dash and deal heavy damage.Minor FeaturesAdded a…

  • Update 2.41.0: New Back Modules - 24 July 2026

    This week's update adds a batch of 12 back modules across all 4 tiers aiming to round out back part options beyond weaponry. The Meteor Boosters provide high speed forward mobility, the Cooling Fins provide a simple cooling boost and the Guardians provide a full coverage defensive barrier. The boosters should be a helpful tool in completing a melee focused build using ports that previously couldn't provide the required mobility.A big batch of campaign adjustments are also included in this update. The new brokers provide a way to invest further in your strategy with better access to ammunition and more. Resistance support and caches have also been adjusted to contain both ammunition and field sinterers. The additional field sinterers should help builds that don't rely on ammunition to stay in the fight.2.41.0Major FeaturesAdded the SJ Meteor Boosters, a full tier series of twin back moun…

  • Update 2.40.0: Reactor Rework - 17 July 2026

    This week's update makes a major overhaul to the functionality of reactors and cooling costs. The goal of the rework is to give some extra survivability to melee focused and simple ranged builds through a small cooling boost while reduce the survivability of heavily equipped ranged builds through a small cooling penalty. A new reactor load stat has been added to most ranged weapons that reduces cooling rate. The baseline cooling of all reactors has been increased so simple builds come out ahead. The cooling impact of reactor load is multiplied by a reactor's load impact stat so low cooling reactors lose less cooling with increased reactor load and high cooling reactors lose more.2.40.0Major FeaturesReworked reactors to have more variable stats, provide more cooling to simple builds and less to complex builds with tools to compensate.Added the reactor load stat replacing cooling penaltie…

  • Update 2.39.0: Kick Rework - 11 July 2026

    This week's update overhauls the kick functionality built into most legs. Kicks still aren't a melee weapon to stand on their own but they deal much more damage and will knock back both the user and the target. Kicks still benefit from other melee weapon boosts so the right legs and the right support like grapples can elevate kicks into a strong damage dealing options.Jumping has also been adjusted in a small way. After the sliding update, jumps were adjusted to require a brief period of uninterrupted groundedness before being usable. Now jumps fire with a short delay and only require being grounded at the start and end of this delay. The delay helps prevent the jumps from looking awkward when used quickly after landing and creations a window for a brief lowering animation for better visual feedback.2.39.0Major FeaturesAdjusted kicks to be easier to use, provide more utility and deal mo…

  • Update 2.38.0: Sliding Movement - 29 June 2026

    This week's update is coming a little early to accommodate my schedule and it majorly overhauls how legs move. All legs are now capable of sliding when they exceed their top speed. While sliding, control is greatly diminished until your Granvir slows down below its top speed. You can extend the slide by moving into it or cut it much shorter by countering the slide direction.Sliding happens most often after a dash and effectively extends the range of dashes. Hopefully the longer dashes can help early melee builds close the gap more easily. Sliding is a big boost to mobility as a whole but I think the lack of control while sliding keeps things under control on top of just looking cooler that the abrupt slow down. Please check in and let me know how you feel about the sliding after trying it out. Its is a big deviation from how things where before so I'm interested in hearing everyone's th…

  • Update 2.37.0: Low Tier Hover Legs & Tank Torsos - 26 June 2026

    This week's update introduces a wave of low tier hovers and new tank torsos to the loot pool as well as new fixes to the new hover platforms as well as additions to custom difficulty settings in the form of loot level boost adjustments. 2.37.0Major FeaturesAdded the HV/HT01 and HV/HT02 Barnacle, a tier 1 and tier 2 hover mobility platform with a small durability boost. Added the HV/HT03 Starfish, a tier 3 hover mobility platform with a small durability boost and increased agility over its lower tier variants.Added the TS/PZ01/G and TS/PZ02/G Daneweller, a tier 2 and tier 3 torso with a heavy cannon, no side ports and an auxiliary ammo efficient coaxial cannon.Minor FeaturesImproved the orbiting enemy's ability to eventually get out from behind larger sight obstructions.Added the custom difficulty setting Full Loot. This causes the loot table to function the same as it does in New Campai…

  • Granvir 25% off for Steam Summer Sale & Too Many Games Steam Event! - 26 June 2026

    Hey everyone,Just wanted to make a little note that we're part of the Too Many Games Festival going on right now and in addition we're 25% off for the Steam Summer Sale until July 9th at 11AM PT! We're working hard at pushing new updates and you can expect one later today. Pick up the game for yourself or a bunch of friends (up to 10) to spread the multiplayer mech co-op goodness! Check out all the wonderful games at Too Many Games here: https://store.steampowered.com/curator/44973690/sale/TooManyGamesIndieGameShowcase Until Next Time!

  • Update 2.36.0: More Hover Legs - 20 June 2026

    This week's update continues to fill out hovering mobility options. Two new transforming hovers and one new dedicated hover have been added. The Fortress is a heavy quadruped hover hybrid similar in function to other hovering options but with the ability to slowly ascend. The Daumenfittich is also a quadruped hover hybrid but transforms into a high performance, high cost bipedal hover. The Haunt is the first hover-only mobility platform and features high performance all around with the ability to ascend and boost performance for additional heat build up.2.36.0Major FeaturesAdded the MP/ETX01 Daumenfittich, a tier 4 quadruped leg that can transform into a high performance bipedal hover with the ability to ascend slowly.Added the MP/GGG01 Fortress, a tier 3 quadruped leg that can hunker down to boost reload speed.Added the HL05/G Loaded Lance, a tier 4 lance that can also fire projectiles…

  • Update 2.35.0: Hybrid Hover Legs - 13 June 2026

    This week's update introduces a new mobility type with hybrid hover legs. Hover legs can swap between regular movement and hover movement allowing them to reach higher speeds at the loss of control. Hover movement is generally more mobile but has far less control over momentum. Taking hits and firing weapons will push your Granvir while hovering, hampering a gap close or allowing for a rapid advance to the rear. The new legs have little airborne control and no ability to descend but they can slow their descent and slowly maneuver while airborne.Let me know what you like (and dislike) about the new hover movement. I'll be looking to add more hybrid, hover-only, airborne and ground type hover mobility options in future updates.2.35.0Major FeaturesAdded the MP/SB02 Dandelion, a T4 heavily armored leg option with toggleable high speed ground hover capabilities.Added the MP/BB04 Butterfly, a…

  • Update 2.34.0: High Firerate Weapon Adjustments - 6 June 2026

    This week's update focuses on a major rework of how the game handles high firerate weapons. The old system had slight variation based on framerate and caused the balancing tools that calculated the expected firerate to over-estimate and suggest lower DPS value the high the firerate was. The new system allows many weapons to reach their intended firerate and should amount to an up to 30% DPS boost for the fastest firing weapons like the MN01 Perforater. Since all weapons were affected to some degree, a small DPS counter adjustment has been applied.Due to the sweeping nature of the firerate rework, almost every weapon required adjustment and verification. If you notice any weapon behaving strangely, let me know so I can get it fixed up.2.34.0Major FeaturesReworked the firerate management system of ballistic weapons to more accurately hit their target firerate used for balancing. This appl…

  • Update 2.33.0: 2 New Enemies - 1 June 2026

    This week's update introduces 2 new enemy types to add some extra enemy variety. Each new enemies has variants to appear across all escalation levels. Commanders will improve the targeting speed of their nearby allies. Marksmen will fire with far more accuracy and continue to track their target while firing. A big wave of adjustments have also been made to address recent new player feedback. The mech builder has been further improved to make it easier to use. The gap between tier 1 and tier 2 weapons has also reduced to match the gap between other tiers to ease the early game difficulty curve and increase the window to reach tier 2.If you have been experiencing crashes recently please let me know if they continue. This update also moved to a newer engine version which should have some stability fixes.2.33.0Major FeaturesAdded the Marksman Granvir enemy archetype. Marksmen are fast rifle…

  • Update 2.32.0: Throwing Spears - 22 May 2026

    This week's update rounds out the thrown weapon options with a new set of throwing spears. The new spears work similarly to throwing axes but have a no-heat standard attack and can be thrown further with slightly reduced damage.2.32.0Major FeaturesAdded 3 new throwing spears across the tiers. Throwing spears are a no heat melee weapon with a weaker but faster and longer ranged throw than a handaxe.Minor FeaturesAdded a handful of important ship stats to the mech builder interface.Replaced all biped and quadruped footstep audio with new clips.Removed the ambient chainsaw weapon audio so it only plays when landing attacks.Disabled the crosshair rings and pips by default.FixesFixed a cause of desync that could occur if players in the same session have different CPU architectures.

  • Update 2.31.0 - Millennium Eclipse Campaign Preview Unveiled in Granvir - 17 May 2026

    Hey everyone, This week's update adds a small fix for Zero Front as we unveil the Millennium Eclipse campaign preview for the full game of Granvir. As part of our mission to continue to update Zero Front as our long term demo. Future updates will include additional content for Zero Front as applicable but we hope you decide to upgrade to the full game. So what's Millennium Eclipse? In the Millennium Eclipse preview campaign, you can play the first 10 missions of the new campaign. Millennium Eclipse focuses on a new wave defense mission type and introduces new turret building mechanics. Increasing numbers of enemy Granvir will assault your position. The more you stay to defeat the greater rewards you will receive.Development of the new campaign will continue as part of regular updates. The major development goals to fully release the campaign are a finale mission, 4 special missions, 2 n…

  • Update 2.30.0: New Torso and Polish Pass - 9 May 2026

    Update 2.30.0: New Beam WeaponsRegular UpdateThis week's update slips in a handful of polish and a new torso. The torso simply fills a gap in tier 2 of a melee resistant torso with back slots.You can look forward to a weirder update next week.We're hard at work on campaign 4, I will be looking to release a preview version of the campaign featuring its core mechanics that you can check out in the full game. 2.30.0Minor FeaturesAdded the CS01 Jacket torso, a tier 2 torso with melee damage reduction and a double back port variant.Removed campaign save deletion when starting a campaign. Saves will only be deleted when winning, losing or creating another save.FixesFixed the BB02 and BB03 Brawler torsos providing mounted cannon reload speed instead of melee damage reduction.

Patch notes and updates

S.noRelease datePatch nameGID number
120 August 2025Minor Update 1.6.21808601382396435
213 August 2025Hotfix 1.6.01807966710803975
323 July 2025Hotfix 1.5.71806064758562876
420 July 2025Hotfix 1.5.61805431065442967
519 July 2025Hotfix 1.5.41805431065408885
63 June 2025Hotfix 1.4.2: Screen Freeze Fix1800991756457470
71 June 2025Hotfix 1.4.1: Multiplayer Desync and More1800991756395990
826 May 2025Hotfix 1.3.71800357164517875
924 May 2025Hotfix 1.3.1: Boss Balance and Bug Fixes1800357164468667
1018 May 2025Minor Update 1.2.11799817379573004
1117 May 2025Update 1.2.0: Carry Over Part Saving1799817379523351
1215 May 2025Hotfix 1.1.11799817379466457
1315 May 2025Update 1.1.0: Scavenger Pilot Class1799817379458612
1413 May 2025Hotfix 1.0.71799088287976497

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3668270
Live current players3
SteamPulse tracked peak39
Live count (today's peak floor)3
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMay 12, 2025
DeveloperAirborne Games
PublisherGIGATANK 3000
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent87%
Positive reviews173
Negative reviews26
Total reviews199
Steam recommendationsNot available
Achievements5
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3668270/

Short description

Granvir: Zero Front is a 3rd person action roguelite mech-builder with co-op multiplayer. Experience the prelude to Granvir as the resistance response to the Millennium Company invasion. Pilot your Granvir, manage your campaign between battles to find the best equipment, and stay in the fight.

About this game

Experience The Full Game Out Now! About the Game Granvir: Zero Front is a third person shooter action roguelite featuring mech building. Experience the prelude to the Millennium Horizon campaign in Granvir as the first resistance response to the Millenium Company invasion. Players battle through a route of their choice reaching extraction and completing side objectives at the cost of valuable resources. Between battles, players can swap out parts for upgrades found on the battlefield and manage their campaign by taking on loans to afford ammunition, aiding the locals for support in battle and more. Equip devastating melee weapons such as swords, rocket spears and pile bunkers. Wield powerful long range guns like cannons, machine guns, flamethrowers and rocket pods. Mix and match armaments to suit your play style. Mix torsos, legs, armatures and special modules to customize your Granvir. Defeating enemy ace pilots unlocks their unique parts. Complete any campaign in single-player or multiplayer co-op with up to 10 Granvir pilots at a time. Share parts and resources utilizing the squad depot in rest areas as you plan your next moves. No campaign is the same as you manage time, resources and your route to each objective. Each zone impacts what services and resources are available. Use down time between missions to refit and upgrade your Granvir to prevail.

Supported languages

English, Japanese, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Granvir: Zero Front's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Granvir: Zero Front's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Granvir: Zero Front at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,013,97223 September 2026 - 11:55:11 UTC1,818,3689,826,471Valve
Dota 2596,46923 September 2026 - 11:56:00 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS457,56423 September 2026 - 11:56:00 UTC3,236,0272,744,193PUBG Corporation
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth40,70523 September 2026 - 08:59:40 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria27,00023 September 2026 - 11:15:23 UTC486,9181,521,492Re-Logic

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
Don't Starve Together23,75023 September 2026 - 11:05:03 UTC122,662531,182Klei Entertainment
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,013,97223 September 2026 - 11:55:11 UTC1,818,3689,826,471Valve
Dota 2596,46923 September 2026 - 11:56:00 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS457,56423 September 2026 - 11:56:00 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Warframe38,96523 September 2026 - 08:59:40 UTC181,509676,031Digital Extremes
Overwatch®34,20723 September 2026 - 08:59:40 UTC164,636420,984Blizzard Entertainment, Inc.

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