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Abyss Veil

Abyss Veil Steam news

Zorrio | Nov 12, 2025 | game

Released

0players observed · 22 September 2026 - 04:28:05 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

Abyss Veil news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews64
  • Release dateNov 12, 2025
  • DeveloperZorrio
  • PublisherZorrio

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: ZorrioPublisher: Zorrio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Abyss Veil Steam news

Abyss Veil news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Abyss Veil 1.9 - Godot shart itself edition - - 8 September 2026

    Yesterday night I pushed a build of the same version fixing a bug, I exported the game and put it up and went out to take a leak. Game hasn't been openable since, why? The export was corrupted, and no matter how many times I re-exported it remained corrupted... So after some trials and some errors, I got to the bottom of it and fixed it, learned a new thing today. (Game works now btw lol)Thing I learned today for Godot indie devs or curious minds alike:If your project.binary's header corrupted, even without changing your engine's version, my way of fixing it was first, finding out about it through GDRE Tools by opening the Abyss Veil.pck file. Then I deleted the .Import file in the game's project so Godot would re-import it all. Then I uninstalled and re-installed Godot's Export Templates. Closed and re-opened the project, exported it.. Compared the 2 .pck files with GDRE Tools, launche…

  • Abyss Veil 1.9 - 28 August 2026

    im drunk as hell haha what the hellllok 1.9 wooooooohh game's on sale too wooooooooo buy it to someone you hate.. or love hmmmm secret lover hahaok ok umm hahanew gun modeled by cher, the BUZZCUT, replaces the knife during whitehounds ivy erasome worldbuilding bullshi hahauhhh i dont rememberu can rebind keys to your mouse if ur a freak (you might also need to rebind them all since new keybinds were added)OHH YEAH ALSOU CAN RESET YOUR SAVE (level select in the menu, interact with the evil red cube on the bus)edit 28-08: the m16 is now reloadable for balance, also having a reload animation adds some personality to Ivy, I like it. You can reload using the ''R'' key by default.prolly som bugs fixed idk i dont remember hahaohh i also updated some models like the sm90 and the rocket launcher to make em more different from the UNE's and John Dogs weapons lets gooooooooooooooooooo haha

  • Abyss Veil 1.8b - 25 July 2026

    small game breaking bug patched where talking to dad at the end of the game would crash the heck out... sorry if anyone got thru that oopsie

  • Abyss Veil 1.8 - 24 July 2026

    Hi, fresh back outta godotcon boston, that shit was fun. Here's 1.8Invert Y Axis support You can now click anywhere on screen to skip/continue the VN segmentsSave room added before dad tank bossSensitivity is divided by half when aiming with gunsEntering a new location/level, with the Whitehounds, will tell you where you're at during the loadingSome audio fixesSome small rewrites and new dialogues/worldbuilding bits added to make the story slightly less confusing by the end (more to come). There's gonna be some more rewrites as we move toward Part 2 of Abyss Veil. One addition/rewrite example would be after reaching Mirny's Pit, I gave Ivy more dialogues during the tank-control part etc.I read and watch everything y'all say! I don't want to trim anything out of the game, but I also want it to be enjoyable through and through, I can always make this first part a little better for the nex…

  • 1.7 patching spree - 6 July 2026

    tiny small update - buffed the Leopard - buffed some enemies - allies do more damage - optimized a lil more the later levels - fixed some levels where music wouldnt play (jungle when the DRM kidnaps u) - some bullshit

  • Bugfixes Post 1.7 - 6 June 2026

    Fixed keybinds not saving on re-launch. You will have to re-set the keys manually so that your savefile picks up on it.Fixed a bug that would make the game crash if a new playthrough was started with the Leopard unlocked.Fixed a wall with no collision that people somehow found and fell off the map in Motherland's BorderOptimized a little the snowy levels by reducing the view distance (optimization 101)Fixed a bug where a music track would occasionally not start in Motherland's Border.Updated the credits at the end of the game. Pro tip: Keep your save, more will be added post credits when PT. 2 rolls around there's also a bundle with Automaton Heart!! great game, been enjoying it this past week with friends, check it out.

  • Abyss Veil 1.7 - 2 June 2026

    Hi, been a while, I'm busy working on chapter 2 (some screenshots below)Anyway, my beautiful brazilian brother from another mother CHER made a cool new model for a brand new GUN in Abyss Veil Pt. 1. THE LEOPARDIt's essentially Abyss Veil's sniper, equiped with a thermal scope.Shares the same ammo type as the M16, except you've got 10 shots, and it's pretty damn powerful.You'll be able to find this big boy in the Jungle (Motherland's Border) right after escaping the snuff ring tunnels.The other things are not as interesting, some minor tweaks in the game, such as the school's skybox, the weird popups in Mel's final fights in Motherland are gone, some bugs fixed, some remain ''features''.Now, Chapter 2 lowkey entirely written, or outlined at least. It's turning into a Max Payne/RE 4 type gameplay in Pt. 2, because I think making that same FPS will just get dull when you already played thr…

  • Abyss Veil 1.6 - 21 March 2026

    hi, i'll prob finish this update later but um.. new voicelines for the DRM and Greg's Gang by Julien Bienvenuenew voicelines for the UNE by meextended cutscene in Mirny's Complexsome touchups in some levelssome small bugs fixed on the way, but I'll admit I've been lazy with the more notorious ones...what needs to be done for 1.6 overall:voice lines for the Producerssome annoying bugsa new playable log that shows the DRM's process of brainwashingthe game is currently 30% off, you can buy it with vitvitDRIVER 3D, a game made by a good friend of mine.. and umm.. have a nice ass week end alright? much love

  • Abyss Veil 1.5 - 3 March 2026

    Hey, been a while.. Here's an update of something I just got done with, and thought why not releasing it now.So what do we have here for 1.5? (Screenshots below if you ain't reading allat)UI Sounds (about time tbh)Upgrade system where you can max out your primary rifle and your health using.. MONEY $$$There are 2 ways to earn money in Abyss Veil:Killing enemies for a couple scraps!Finding dog tags that you can now sell on CrimeOS black market across Lily Archipelago!Better lighting/atmosphere and more resources, especially in the later levels! This is something I've realized when replaying earlier last month, you guys were right. The game is way too hard past the eslum5 & visual novel investigation part. This is also why the upgrade system was put into place too, as a way to give a sense of progression and make the late game... less of a PAIN. I plan to expand on the upgrade system and…

  • tiny small menu update and bugs wiped the heck out - 7 February 2026

    Changed some icons, added a level select screen for those who finished the game and want to replay, or play the new logs.Optimized a bit one of the later levels in Mirny, and added some more props here and there.Some dumb dumb bugs exterminated

  • that day, the sky remembered itself as blue - 30 January 2026

    Hi! Happy new year, hope y'all are doing well.I've added 2 new logs that Pinto can go through. The first log is something I wanted to keep for chapter 2, but felt like it made more sense to introduce where the ''dream'' that Everett talks about near the end of Chapter 1 comes from. It's a pretty long VN style log, with a new track to accompany it and 10+ hand drawn cgs.The second log is just a short U.N.E. video about what happened to certain characters in Motherland.I also fixed a couple misc bugs, not very important because I don't think anyone ever stumbled upon them, I just knew of their existence lol.Anyway, I've been writing Chapter 2/3/4, started to do a couple tracks and visuals for it. I'm kind of trying to figure out how to keep the gameplay fun so I've been experimenting with random things. I have no clue what it'll play like, but expect something wack.As always, thanks for t…

  • Game breaking bug fix - 29 December 2025

    The level with the Knight (mecha dad tank) where you play as Billy to save Ivy had a game breaking bug, thanks to @KORN'a it should be fixed. Sorry I'm very stupid and bad and AHHHRGHHH.. Update ASAPP!!! Thanks, have a good night.

  • Bugfixes / Slight alterations patch, update asapppp - 27 December 2025

    Added helicopter/ship enemy (3 in total) in the jungle/motherland border levels, some are replacing what used to be annoying ahh human piloted dronesAdded Rocket Launcher near the end of the jungle/motherland border levelsAdded more health/ammo in some places whenever I had the level opened in front of meAdded posters in Hotel Madrid to give more lore to Rowan, the cannibal serial killer dudeFixed a bug where grenades would spawn way off/out of the mapFixed a bug where some enemies would stand still upon deathOptimized the powergrid level, added dynamic lights and some props

  • Abyss Veil 1.2 (50% off xmas special) - 21 December 2025

    Hi, new stuffffffffff since the game's 50% off and people are getting into it.. I thought why not polish this mess a little with some extra chaos. UPDATE THE GAME!!!111!!!The Motherland Border / Jungle opened ended maps got some lights here and there to help navigation and set a less boring tone.Some new animations added (1 new death, 3 new attacks, 1 hurt reaction when enemies aren't attacking) - UNE & DRM soldiers can combo all the animationsDRM Soldiers with Assault Rifles don't run as fast anymore but they can throw grenadesDRM Soldiers, Greg's gang members got a very slight health increaseGreg's gang members now run around with big silenced mac 10sFixed a bug where 2 tracks would overlap in the jungleFixed a bug where people could jump out the bus inside Mirny's Complex/Underground CityI wanted to have an extra christmas themed log for the current steam sales, but I got lazy and bu…

  • Abyss Veil 1.1B - 1 December 2025

    Part 2. of v1.1 I didn't have time to do:On the mf menu we've got:Updated UI (Menu and Settings menu) to fit more the grungy punky edgy tone of the gameUNE Soldiers can now throw GRENADES (EVIL UPDATE)The last part in Motherland has a new UNE Soldier type, pretty much the same as the standard troops except they're tanky and thicc.Things missing I wanted to do that might just come with the Snowbunny update this month HOPEFULLY CUZ IM.. IM EMPLOYED NOW SORRY :new sounds for the grenades duhknife soundsnew weaponsniper enemy type i scrapped months ago, I kinda wanna put them back in...the rest of whatever I yapped in the previous update.

  • Abyss Veil 1.1 - 25 November 2025

    Hi! Little update I highly recommend doing asap if you're still playing or about to start it up for the first time!! ALSO VOTE THIS MESS FOR GAME OF THE YEAR. BECAUSE IT IS. RIGHT? YEAH!What the heck did I do this time bruh:In-game UI overlapping over the pause screen, if you'd open the pause menu while interacting with a character or a computer/keypad; game would essentially freeze the hell up in your face and you'd be forced to restart the entire thing. It shouldn't happen now lol.Added more swag to the earlier prologue levels. (examples below)Added a save room early on to teach people that they gotta use the computer to saveBalanced the mech sections a tiny bit because I felt like they were still a little unfair early on.Fixed some bullsh** in the later levels where you could clip off the map or freeze for no reasons.Now what's next (I suck at promises but uh.. lolz)Complete pause/se…

  • 3D Cutscene bug fix - 20 November 2025

    The 3d cutscenes have been bugged out since yesterday because my dumb ass activated something I used to test stuff in the game. That's why you may have experienced stuff that looked broken and totally out of place. Sorry I'm fucking stupid aaaaaaaaaaahhh. Please update the game womp womp

  • Yooooo - 17 November 2025

    Hi, thanks for the lil support this game has garnered, especially since I didn't really market it at all, it means a lot!!!!EDIT 2025-11-17 12:52 EAST TIME : FIxed a game breaking bug I created at 2am last night.. I went full on Mr Robot to patch it fast SORRY!!! First the update:fixed a hole you could fall into that'd softlock your ass in the prologueupdated a small section in the sewers where you run away from Greg's gang and the UNEupdated the Motherland Coastal town levelheadshots deal more damagesRoach's Shotgun Goons in Motherland's Border run faster and got a slight design changeSome sounds / little things were added here and thereGibs now disappear after a couple seconds, to save some performancesNow what's in the plan for this mess? Right now I need to find some time to sit down and fix some game breaking bugs like:Opening the menu while interacting with a Computer breaks the g…

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2026Abyss Veil 1.9 - Godot shart itself edition -1842846814456595
225 July 2026Abyss Veil 1.8b1839041357032871
36 July 20261.7 patching spree1836506165575070
46 June 2026Bugfixes Post 1.71834602721193138
57 February 2026tiny small menu update and bugs wiped the heck out1823825466501213
629 December 2025Game breaking bug fix1819386365112356
727 December 2025Bugfixes / Slight alterations patch, update asapppp1819386365110065
81 December 2025Abyss Veil 1.1B1817483467046794
920 November 20253D Cutscene bug fix1816849002009425
1017 November 2025Yooooo1816307528969448

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