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Operation Sour Power

Operation Sour Power Steam news

Neon Raven | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventure

  • Steam app typegame
  • Steam App ID3668470
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNeon Raven

Operation Sour Power news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3668470
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNeon Raven
  • PublisherCould Be You!
  • Parent gameNot available

Genres: Action, Adventure

Company pages: Developer: Neon RavenPublisher: Could Be You!

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Operation Sour Power Steam news

Operation Sour Power news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Character Controller Polished Up - 7 November 2025

    I spent a decent amount of time polishing up the character controller and it feels really really good now. Check out the video of some gameplay. There's a few things I have been doing in the background, and more to come soon >:)https://youtube.com/shorts/2VrM2tfBxoY

  • Side Scroller Pathfinding - 2 November 2025

    Made enemy pathfinding for side scrolling games, in a sweet character controllerWon't let me embed it, so here it is:

  • Procedural Generation Anyone? Art Redirect? - 22 October 2025

    RamblesI am trying to make something that people would actually want to play here. I am going to commit to showing more of the process, experiment, and maybe change up entirely. I want to find what works and what direction to take. I think the art direction is still up in the air, because mostly self-doubt, others' words, and isolation convinced me it's not good enough. +1 if you can relate This is the Proc Gen systemcapable of building baseline rooms around 2 hours of gameplay in ~80ms and all of the inner workings to fill them :). We got plenty performance to alter what's here, add events, enemies, and all that good stuff: The Goal To make the game more replayable, scale up to expectations, and made a procedural generation system that, in my opinion, is just awesome! I dedicated it to what players enjoyed the most about the previous build's game design. I felt I may have lost in the l…

  • 🚨Jetpack Just Got Juicier - unofficial controller support 🚨 - 28 May 2025

    Support with commissions or chaos fuel 💜: https://ko-fi.com/neonraven3 Stripz now has unofficial controller support (because you deserve to blast off in comfort). Also added: new jetpack recharge particles — more juice, more vibe, more feel. This is raw, uncut indie dev under pressure. No meds, no sleep, just pure defiance and game feel. 🎮 Try the chaos

  • 🛰️ New Enemy in the Skies: ICU666 Now Live! - 21 May 2025

    A new threat patrols the night — and it sees everything. Meet the ICU666, a high-speed aerial scout bot sent to keep tabs on your every move. But now? You can fight back. 🧠 New flying enemy: ICU666 ✂️ Slice through it mid-air for an explosive finish 💥 Death FX, divebombs, and smoke trails ⚠️ Watch for the fall zone — if you’re too close when it hits the ground, it might just take you with it… We’ve been tweaking a ton under the hood and there’s more on the way — but we couldn’t sit on this bot any longer. You wanted more to kill. We delivered. 💀 Update now and let it burn.

  • 🕶️ New Friend in the Cypher Den 🕶️ - 13 May 2025

    🔥 If you like what you see and want to help keep the lights on Been busy tuning the vibes, and something extra neon slipped through the cracks. Meet the new pole-dancing bot, serving style, attitude, and a touch of “out of order” desperation to the Cypher Den. 💸💃 She’s not just a background dancer… she’s part of the ecosystem now. Along with her arrival, polished up sprites, adjusted lighting, and squashed some visual bugs to keep the experience smooth. Thanks for all the patience and support, every build makes the world a little more electric.

  • 🚨 DEMO UPDATE DEPLOYED: NITELIFE EXPANSION 🚨 - 12 May 2025

    You said it was too short. You were right. So over the weekend, I built a new zone: NITELIFE A city that lives, breathes, and pulses with grime and neon. Stripz breaks through it. And the city? It’s got secrets. 💥 New buildings 💥 New systems 💥 New polish 💥 Clean hierarchy (don’t sleep on it) 💥 Better flow, more gameplay This isn’t a patch. This is proof: I’m not done. I built all of it alone. Art, code, animation. and I’m not slowing down. Updates will drop daily. New content. New story beats. New motion. I broke Adobe Animate getting here. I need Toon Boom now just to keep going. If you want to support this fight: 🛠️ https://www.paypal.com/ncp/payment/FQQW9QNHBDBZL I don’t want pity. I want power. Let’s glitch the system. This isn’t just about fun. It’s about building something real. Something that moves. Something that means something. I don’t just take feedback. I weaponize (an…

  • NEW BUILD WENT LIVE 🛠️ - 10 May 2025

    The updated demo has been launched. What used to be a 10-minute chaos ride, then a 5-minute storm, is now a 1-minute vertical slice—tight, polished, and packed with everything I’ve got. I crammed as much soul and satire as I could into 60 seconds because I thought that’s what I had to do to be seen. But it turns out... people felt it. And now, it’s time to give it more. I’ll be planning an expansion of the vertical slice—building more of the world, deepening the journey, and letting Stripz show even more of what’s beneath the surface. I’m not making this game for trends. I’m making it to survive. And if it resonates with you— I’m glad you’re here. Stay tuned. This rebellion’s just getting started.

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