- Update Notes for 8 August 2026 - 18 August 2026
Localization was disabled. It is now enabled ːsteamhappyː 3 languages are missing for now. I will add them soon.
- THE CITY, REDRAWN - 17 August 2026
THE CITY, REDRAWN The biggest update Noir Lords has had. Good news first: you do not have to relearn anything. Same crew, same cases, same brutal rule that one loss ends the run. No new mode to figure out, no systems bolted on. What I did instead was go back through the whole game, fix the stuff that was actually bothering you, and change the look of literally every screen. It looks and moves like a different game New combat animations. Every kind of swing has its own now, so you can read a fight as it happens instead of watching numbers quietly change. A better card design. New frames, new layout, the numbers that actually matter where you can find them. Better screens and pages across the board. Menu, shop, hub, collection. Smoother transitions. Real moves between screens instead of hard cuts. The game explains itself now Cards and pages tell you what they actually do, in plain words,…
- Update June 5th 2026 - 5 June 2026
Noir Lords - Patch NotesBug FixesFixed an issue where Poison effects could cause problems when only one card remained and the match ended.Fixed an issue affecting Franklin's Dread III upgrade progression.Fixed an issue affecting Victor's Dread III upgrade progression where the correct skills were not being applied.Gameplay ChangesAI opponents now make smarter decisions in important encounters and play more strategically.Shadow Path has been temporarily disabled and will be evaluated for future use.Defeat progression has been adjusted:Players no longer return to Sector 1 after losing a run.Instead, players will now fall back by only one sector, making progression less punishing.UI ImprovementsImproved button placement across multiple screens for better usability.Reduced text clutter in various menus and interfaces to improve readability.General UI polish and visual cleanup.Thank you for…
- Noir Lords is part of Deckbuilders Fest 2026! - 5 May 2026
Noir Lords is part of Deckbuilders Fest 2026!To celebrate, the game is available at a special discount for the duration of the event.You can also play the free demo and experience the game before jumping in. What to expect: • Fast-paced, strategic card battles • A noir-inspired world filled with danger and mystery • Unique cards with abilities like attacks, healing, poison, and revival • Open packs and acquire powerful, legendary agents • Upgrade your agents and shape the flow of each run • Play side game modes to boost your survival chances • Quick matches designed for a smooth, satisfying flowBuild your deck, outplay your enemies, and take your shot at the Big Boss.Don’t miss your chance to grab Noir Lords at a discount during the event.
- Update Notes for May 4 - 4 May 2026
Fixed localization issues in German, Japanese, and French that caused overly long text and unnecessary spacing.
- Patch Notes – Latest Update - 2 May 2026
Patch Notes – Latest UpdateThis update brings full story localization, UI improvements, and several important gameplay fixes.🌍 Localization UpdatesThe full story is now available in all supported languages: English, Portuguese, German, Italian, French, Spanish, Chinese, Korean, Japanese, Vietnamese, Turkish, RussianAll conversation/text bubbles are now fully localized across these languages📝 ImprovementsImproved reliability of conversation bubbles (no more lagging or missing pop-ups)⚖️ Balance ChangesStage 1 enemy has been slightly nerfed for a smoother early-game experience🛠 FixesFixed a bug where a healer card restored less health than statedFixed an issue where damage numbers appeared on revived cardsFixed a bug where some enemy cards incorrectly granted TP to the playerThanks for playing Noir Lords! More updates and polish are on the way!
- Patch Notes – Latest Update - 17 April 2026
This update focuses on expanding localization support, improving story flow, and fixing several gameplay issues.🌍 New Localizations AddedPortugueseJapaneseGermanItalianMore players can now enjoy Noir Lords in their native language, with additional improvements to existing translations.📝 Story UpdatesPre-game story conversations have been shortened for better pacingFixed an issue where conversation images did not appear in some levelsThe story is currently available only in EnglishStory translations will be added in upcoming patches🛠 Fixes & ImprovementsFixed an overshielding bug that could grant unintended extra protectionFixed an issue where poison was not properly cleansed in certain situationsThanks for all the feedback. More improvements and localizations are on the way!
- The story behind the shadows begins to unfold… - 2 April 2026
I’ve just released a brand new Narration Trailer for Noir Lords, a short glimpse into the world, the tension, and the forces you’re about to face.And this time… the story is told by an unexpected voice: a cat watching it all from the shadows.Step into the darkness, listen closely, and discover what awaits.This is only the beginning.Watch it now… if you’re ready. It is the second video! WATCH NOW!
- Patch Notes – Small Update / Fixes - 29 March 2026
Hey everyone, This is a small update focused on improvements and fixes for Noir Lords. Adjusted card opacity for better clarity and readability Improved some UI elements for a smoother experience Re-added the “Skip Tutorial” option Nothing major this time—just polishing things up and fixing a few issues. More updates are on the way. Thanks for sticking with the game and for all your feedback.
- 🌍 Localization Update – Chinese, Russian, Korean & Vietnamese - 26 March 2026
Hey everyone,Another localization update is here!This time, I’ve focused on improving Chinese, Russian, Korean, and Vietnamese translations. Some of these had issues with clarity, consistency, and formatting, especially after recent updates.These have now been reviewed and improved to provide a smoother experience.✅ Improved translation quality ✅ Fixed formatting and text display issues ✅ More consistent terminology across the gameI’m continuing to work through all supported languages step by step to make sure everything feels polished and accurate.🌐 More localization updates are on the way.If you notice anything that feels off or could be improved, please share your feedback on Steam discussions or Discord, it helps a lot.Thanks again for your support and patience 🙌
- 🌍 Localization Update - 22 March 2026
Hey everyone,I’ve just rolled out a new update focused on improving the game’s localization.Some of you may have noticed there were issues with translations in the past, especially in Spanish, French, and Turkish. These caused inconsistencies, formatting problems, and in some cases unclear descriptions.I’m happy to say that these have now been significantly improved and cleaned up.✅ Improved translation quality ✅ Fixed formatting and text display issues ✅ More consistent terminology across the gameAs a solo developer, handling multiple languages can be challenging, but this is an important step toward making the experience smoother for everyone.🌐 More languages are coming soon. I’ll continue working on additional localization updates in the coming weeks. I know some of them are still very weak.If you notice anything off, feel free to share your feedback on Steam discussions or Discord.…
- Noir Lords – Early Access Window Announced - 7 March 2026
Detectives,Steam recently introduced a Predicted Release Date feature for Early Access games, and I’ve added it to the Noir Lords store page so you can see when the game is expected to fully launch.Current Target: July 2026Development has been progressing steadily, and Noir Lords is getting closer to its release. While I’m not locking in an exact day just yet, July is the window I’m aiming for.Early Access allowed me to expand the game further with new cards, mechanics, and story elements, while also improving the experience based on your feedback.If you haven’t tried it yet, the demo is still available, and it’s a great chance to experiment with different cards, strategies, and builds while getting a feel for the game.Thank you to everyone who has supported the project so far. Your feedback and encouragement mean a lot and help shape the future of Noir Lords.Happy gaming!Speed Trail Ga…
- Update Notes For 17 Feb. 2026 - 17 February 2026
UI fixes and tweaks. Better procedural enemy squad logic. New interaction buttons added.
- 🔧 Small Fix Update – Procedural Mode Improvements - 5 February 2026
Hey everyone! I’ve pushed a small update to improve the Procedural Version of Noir Lords. ✅ Fixes Fixed an issue where Procedural runs could sometimes generate more cards than intended Fixed rare cases where the game would fail to generate any cards at all Overall Procedural gameplay should now feel more consistent and reliable Thanks again for playing and reporting bugs every fix helps make the game better!
- Important News - 25 January 2026
A Personal Note from the DeveloperHello everyone,I want to share something very personal with you.After a long and difficult battle with infections and illness, my father passed away. We fought together for a long time. There were moments of hope, moments of exhaustion, moments where we laughed, and moments where we simply held on. His final days were spent in the ICU, and he was able to say goodbye to us. That was our last journey with him.I’ll need to take a short break to recover and to be with my family. Not a long one (1week) just enough to breathe, to process, and to stand back up properly.There’s something I want you to know about Noir Lords.The cat narrator, the voice that guides you through the city, encourages you when things look bleak, and helps you get back on your feet just before the end, was inspired by my father. In many ways, he is my father in this world. Calm, observ…
- 🃏 Noir Lords Demo Is Now Live! - 21 January 2026
Detectives, it’s time to step into the shadows.The Noir Lords Demo is officially live on Steam and you can play it right now for free.This demo is a first taste of Noir Lords: a fast-paced, noir-themed card battle game where every decision matters and every match is over before you blink.🔍 What’s in the Demo?Fast & intense card battles Procedural or Story-based encountersUnique cards & abilities (attackers, healers, blockers, poison, revives, and more.)A dark noir atmosphere (crime, corruption, and cards on the table)Whether you’re here to experiment, break the game, or just vibe with the noir theme, your feedback means a lot. This demo will directly shape the future of Noir Lords.🖤 Your Move▶️ Play the Demo⭐ Wishlist the game💬 Leave feedback. Every comment helps (yes, even the brutal ones).Thanks for supporting a solo developer and stepping into the Noir city with me. The cards are…
- 🔧 Hotfix Update - Purrrow Dread Level Fix - 10 January 2026
A small but important hotfix is live! Fixed an issue where Purrrow displayed an incorrect Dread level. The card now properly reflects its intended Dread level. Thanks to everyone who reported this. As always, I appreciate you helping make Noir Lords smoother with every update. 🐾🖤
- New Cards, Procedural Levels & UI Fixes - 9 January 2026
🃏New Cards, Procedural Levels & UI FixesThis update brings long-awaited gameplay options, new companions, and some quality-of-life improvements.✨ What’s New🔄 Procedural Levels Are Live You can now choose between Story Levels (static enemy decks) and Procedural Levels (dynamic, ever-changing encounters). Switch modes anytime from the Main Hub, even mid-run.🆕 3 New Cards AddedMercy – A powerful healer and reviver, keeping your agents alive when it matters most.Purrrow – The narrator cat joins the fight. Yes, he talks and bites.Marambhe – A mysterious mythical creature with unpredictable power.💥 Damage Indicator Added Damage numbers now appear directly on hit, making combat feedback clearer and more satisfying.🛠️ Fixes & ImprovementsFixed a UI transition bug where the mouse could get stuck during scene changes.As always, thank you for playing Noir Lords and for all the feedback—it gen…
- 🎉 Happy New Year from Noir Lords - 1 January 2026
A new year means fresh starts, and a smoother first step into Noir City.This update focuses on making the game more welcoming and easier to read without breaking the fast, punchy flow that defines Noir Lords.🧭 Tutorial ImprovementsThe tutorial has been reworked and simplified to better explain core mechanics, card flow, and decision-making. Especially for first-time agents stepping into the city.No walls of text. No hand-holding. Just clarity.🕵️♂️ New In-Match Micro GuideA small, subtle guide now appears during matches to gently remind players of key actions and mechanics when needed.MinimalContext-awareDesigned to help, not interruptPerfect for learning the ropes without slowing the game down.Thanks for sticking around, sharing feedback, and helping shape Noir Lords along the way. Here’s to more sharp plays, darker alleys, and smarter moves in the year ahead.Happy New Year see you i…
- Mini Update - 22 December 2025
Fixed an issue that caused problems when exiting the Sabotage 90 menu. Inventory now clearly indicates whether you’re in Sell mode or Upgrade mode. Happy Gaming!