- Ultimate ARTs Are Finally Here! - 20 August 2026
Development is entering its final stages, and we're excited to finally reveal one of KARATE ROGUE's most powerful features: Ultimate ARTs.As you progress through each stage, more ARTs become available to learn. And upon reaching the deepest levels of the dungeon, our hero finally awakens to the secrets of the Ultimate Arts.These devastating techniques can completely reshape the course of battle, giving you powerful new trump cards against the increasingly dangerous monsters that await below.● Mach FistTransforms Seiken Strike into a devastating single-target attack that is guaranteed to hit—and guaranteed to critically strike.● Mach BurstA fist moving beyond the speed of sound unleashes a shockwave that shatters the Armor of every enemy.● MubyoshiHaving mastered the mysterious body mechanics of martial arts, your movement takes effect before the enemy's attack can reach you, reducing th…
- What's New Since the Demo: Evasion Display Has Changed - 25 July 2026
KARATE ROGUE has continued to evolve through extensive playtesting and events such as BitSummit.One of the biggest changes since the demo is how evasion is displayed during battle.●BeforeThe demo displayed your character's evasion rate.●Release Ver.displays the enemy's hit rate instead.This change reflects the fact that different enemies have different accuracy modifiers, and that enemies encountered deeper in the dungeon become increasingly accurate.It also makes the effects of equipment, stances, and other bonuses much easier to understand at a glance.●"...Wait, that's the only thing you changed?"Suppose the game tells you:70% chance to evade30% chance to get hitMathematically, these describe exactly the same situation.But once you actually start playing, they feel completely different.To put it simply...The game suddenly feels much harder.Even as the developer, I found myself failing…
- KARATE ROGUE Is Being Polished for Its Release Later This Year! - 8 July 2026
Hello everyone!Development on KARATE ROGUE is moving forward steadily toward our planned release later this year.Some of you may already know from social media that KARATE ROGUE was selected as an Official Selection title at BitSummit this year. Thanks to our fantastic booth location right next to the main stage, we had the opportunity to welcome a huge number of players and receive an incredible amount of feedback.Your encouragement and suggestions have been a tremendous source of motivation for development. Thank you so much!A Major Visual OverhaulTake a look at how the game has evolved.Originally, I never intended to spend too much time polishing the game's visuals.Like classic roguelikes such as Rogue and NetHack, which have always been major inspirations. So, rather than elying on beautiful graphics alone, I wanted players to experience the invisible elements of martial arts: dista…
- Patch note: Bug fix for Demo Ver.0.8 - 1 March 2026
We’ve implemented the following bug fixes:Fixed the default damage reduction for “Defensive” stance from 75% to 50% (the formula was incorrect).Fixed an issue where your HP would not fully restore to max when obtaining the Awakening skill “Indomitable” after clearing a stage.Updated the card image for “Heartbreaker Palm”. Note: Since Heartbreaker Palm was changed to an front-hand skill in Ver. 0.8, the card image has been updated to reflect that.
- Ver.0.8 — The “Final Demo” Is Out Now! - 23 February 2026
Today, we’ve released Ver.0.8, the “final demo” version of KARATE ROGUE.●KARATE ROGUE DemoNew FeaturesHigh-difficulty mode: Arcade ModeA challenge mode with:No mid-run saves or revivesNo townNo cat companionMinimal storyAfter your run, a leaderboard will appear so you can compete for the high score.Master ARTS addedWhen these ARTS reach Lv.5, they gain additional effects:Front KickRising Side KickLow KickKizami Jab(We made the skills people said were “strong” even stronger!)New SkillsAwakening Skill: “Iron Man” While in Deffensive, 25% chance to nullify damage.Awakening Skill: “Rhythm of Battle” Every 3 turns: +1 ACTPassive Skill: “Tekki” While in Deffensive, increase Accuracy and ATK.Other Balance ChangesAdjusted effects for some skills (e.g., Front Kick, Back Thrust Kick, Meoto-dei, etc.)Buffed weapons overall — for example, swords can now inflict Bleed, expanding viable choicesRemove…
- Crowdfunding Announcement - 2 February 2026
We’re launching a crowdfunding campaign to support further content development and promotion for KARATE ROGUE.Campaign Period: February 12, 2026 – March 31, 2026Crowdfunding Page: https://camp-fire.jp/projects/916042/viewAs rewards for supporters, we’re offering:Limited-edition goods such as MMA gloves and the soundtrackCreator-focused rewards such as in-game assets and the full project file packageThe chance to appear in-game as a “Dungeon Sentence” prisoner, plus opportunities like naming items or writing flavor textWe’d be grateful for your support—thank you very much!
- KARATE ROGUE Demo Survey is live! - 20 January 2026
It’s anonymous, so feel free to complain — we’d love to hear your honest feedback!https://docs.google.com/forms/d/e/1FAIpQLSdvVE1CDMSKDYZj6wBx1qdoS1rzdJOI87Vx_d4wOq9bd2KdyA/viewform?usp=header
- Demo v0.5 Patch 251204: Fixed Area Loop Bug & Other Issues - 3 December 2025
Fixed a bug in the “初段 (1st Rank)” dungeon where an area would loop and you could never reach the boss room.Fixed a bug where random treasure chests would keep appearing continuously after the first spawn.Fixed a bug where ACT Points were being reset when counterattacking via the Awakening skill “Hair Trigger”.
- Demo v0.5 Patch: Data Setup Bug Fixes - 2 December 2025
Fixed an issue where equipping the accessories “Prayer Amulet” or “Box of Flame” caused the game to crash on the sub-skill list screen because their cards were not displayed correctly.Fixed an issue where Fist-type skills were not being sealed when using a two-handed weapon.Corrected several incorrect parameter values and icon assignments.Fixed several translation errors in the English version.
- Demo v0.5 Patch — Fixed a bug that could prevent progress - 30 November 2025
KARATE ROGUE Demo Ver.0.5.251130Fixed a progression-blocking bug that could occur Save from bonfire in town after ARTs training. This bug only occur train "Lunge Punch" to Lv Up.Open Steam Store Page will go to Demo Store page, from original store page.(This change make you easily write Review!)
- "About 2-3 hours of content" Demo Ver. Available!! - 29 November 2025
We’ve released the free “Ver.0.5” demo of KARATE ROGUE—experience the world now!Playable from game start through the Intro Dungeon + 1st Dungeon(Including Town)Approx. 2-3 hours of playtimeEnjoy crafting your own strategies with a wide range of techniques and itemsPlease give it a try!We’re also planning to release Demo Ver.1 in November, adding more stages plus a town and ally/party systems.●KARATE ROGUE Store Page
- Live Demo v0 — Turn-based combo-builder roguelite - 24 September 2025
We’re streaming a live demo (15–45 min to a miniboss).※Playing by English Ver. and voice in Japanese.• Today: Sep 24, 14:00 UTC (07:00 PT / 10:00 ET / 16:00 CEST) Japan time: 23:00 (UTC+9)• Loop stream starts: Sep 25, 01:00 UTC (Prev day 18:00 PT / 21:00 ET / 03:00 CEST) Japan time: 10:00 (UTC+9)Demo v1 planned in November.Wishlist now on Steam:
- Demo Ver.0 Patch — Fixed a bug that could prevent progress - 24 September 2025
KARATE ROGUE Demo Ver.0.250928Fixed a progression-blocking bug that could occur immediately after New Game on certain environments. We’re sorry for the trouble.Fixed an issue where the Awakening Skill “Gale Onslaught” increased ACT but still ended the turn.Optimized several English skill and weapon descriptions.Adjusted the motion for the ART “Spinning Back Kick.”Tweaked early-game flow and some lines right after New Game.
- Demo Ver.0 Released! (20–60 min / up to the Intro Boss) - 24 September 2025
We’ve released the free “Ver.0” demo of KARATE ROGUE—experience the world now!Playable from game start through the Intro Dungeon boss + an extra battleApprox. 20–60 minutes of playtimeEnjoy crafting your own strategies with a wide range of techniques and itemsPlease give it a try!We’re also planning to release Demo Ver.1 in November, adding more stages plus a town and ally/party systems.●KARATE ROGUE Store Page