- 1.0.5 - 28 June 2018
In-game changes: - Field Tool bug at Advanced Weapons Testing now fixed - Workbench weapon storage icons updated Settings updates: - Invert X & Y Axis - Minimap rotation toggle on/off We are now working on a larger optimisation update, which involves all outdoor areas. We will need a minimum of 15 days to develop it. This update should enable players with older rigs to get better a better frame rate in the said areas.
- Combat - 20 June 2018
We would like to highlight the combat movement in Avenging Angel. The STRAFING and DODGING were not part of EA, and when we brought those along, we, based on the feedback from the test players, thought that the game was too easy. The strafing and dodging enabled test players to "dance" around the melee enemies, at least in bigger environment, without receiving one single hit. As we listened to feedback, it became pretty obvious, that this wasn't the whole truth. There are clearly those who wish for a more casual experience and then those who really enjoy a more hard-core on-the-edge-of-your-seat experience. The default game mode is now "normal" as before, but it denotes an easier game. "Hard" is now the difficulty level the game was released with and intended to be played.
- v1.0.3 - 20 June 2018
v1.0.3 - The default difficulty level has been now set to “Casual”, and the “Hard” mode must be activated from the main menu. - In the beginning of the game, the cutscene when landing to the platform at the outpost, some players have experienced a frame drop when the save system updates the save file. This is most likely due to antivirus application checking the autosave write process. This is now concealed. - A new weapon can now be crafted in the beginning of the game. The blueprint and ALL the necessary ingredients can be found at the Outpost. - Workbench functions are now updated and weapon crafting bug, that some players experienced, is now fixed. The ESC/B-button will now force the workbench GUI to close, regardless of input scheme. - Statue Forest Turnstile platforming is now made easier. - Player character damage input system and player character damage indicator in Goggle Glass…
- v1.0.2 - 18 June 2018
Avenging Angel v1.0.2 is now available for download. Terrain optimizations Various UI fixes Various bug fixes
- Full Release - 15 June 2018
Avenging Angel has now been fully released. Thank you each and every one of you who have supported us throughout the years. We are painfully aware that this took a lot longer than we anticipated, but we have essentially redone the entire game. That means all graphical assets, animations, foley, and music. Everything. We brought in a lot of new features such as status effects, a lot more varied weapons, new enemies, and new areas. We sincerely hope you enjoy the game.
- 6 - 15 - 18 - 8 June 2018
Release candidate has been in Beta Channel for a few weeks for testing. We are releasing on June 15th 2018 at 9 PM CET. https://youtu.be/u28Y-rnEiO8
- (Finnish) Independence Day Update - 6 December 2015
Today is the Finnish Independence Day, which pretty much means that the entire country is shut down for the festivities. Anyhoo, we have posted some new content on Avenging Angel Facebook today. The biggest thing in that particular in-game content is that certain crafting recipes can be unlocked by "reading" posters and adds. Enemy weak spots can be also scoped from reading "R&D"-documentation. Have a looksie https://www.facebook.com/avengingangelgame/
- (Finnish) Independence Day Update - 6 December 2015
Today is the Finnish Independence Day, which pretty much means that the entire country is shut down for the festivities. Anyhoo, we have posted some new content on Avenging Angel Facebook today. The biggest thing in that particular in-game content is that certain crafting recipes can be unlocked by "reading" posters and adds. Enemy weak spots can be also scoped from reading "R&D"-documentation. Have a looksie https://www.facebook.com/avengingangelgame/
- Lighting Design - 30 November 2015
Last week has been about new and improved lighting design. https://twitter.com/avengingangel02/status/671302874199154689
- Lighting Design - 30 November 2015
Last week has been about new and improved lighting design. https://twitter.com/avengingangel02/status/671302874199154689
- Blog Entry Nov 22/23 - 23 November 2015
Greetings each and all. Latest news can be found this week at Henri's blog: http://landofstrangegods.blogspot.fi/2015/11/winter-is-coming.html
- Blog Entry Nov 22/23 - 23 November 2015
Greetings each and all. Latest news can be found this week at Henri's blog: http://landofstrangegods.blogspot.fi/2015/11/winter-is-coming.html
- Weekly news from the crew 15th Nov - 15 November 2015
The weekly news from the crew and a few screenshots https://www.facebook.com/avengingangelgame/
- Weekly news from the crew 15th Nov - 15 November 2015
The weekly news from the crew and a few screenshots https://www.facebook.com/avengingangelgame/
- Avenging Angel Arena Linux Edition - 8 November 2015
Avenging Angel Arena is now available also for Linux at http://avengingangelgame.com/demo/ We continue our work with Pain & Despair update. We aim to post what we are working on and what our status is every SUNDAY from now on. Expect at least a screenshots and/or a blog post.
- Avenging Angel Arena Linux Edition - 8 November 2015
Avenging Angel Arena is now available also for Linux at http://avengingangelgame.com/demo/ We continue our work with Pain & Despair update. We aim to post what we are working on and what our status is every SUNDAY from now on. Expect at least a screenshots and/or a blog post.
- Breaking the silence - 1 November 2015
Greetings ladies and gentlemen. We have been on a hiatus for some time now due to health related issues. Two (that's two out of three) of the team members have been gravely ill (no, not the flu kind, but life threatening and incapacitating kind). Honestly, we were not sure whether we could continue the development until everyone was in full health. We are sorry for the delay and silence, but please believe, we had little choice. All that being said, we are gearing up now. Avenging Angel Arena Stand Alone Single Player edition is available for download at http://www.avengingangelgame.com/demo/ It also portrays new graphics and controller support (struggled hard with that one, Xbox 360 Controller and DS4 are now fully supported as plug & play) and all the new weapons, which will be available in Pain & Despair update. We have also brought new enemies from the update to the Arena as well. W…
- Breaking the silence - 1 November 2015
Greetings ladies and gentlemen. We have been on a hiatus for some time now due to health related issues. Two (that's two out of three) of the team members have been gravely ill (no, not the flu kind, but life threatening and incapacitating kind). Honestly, we were not sure whether we could continue the development until everyone was in full health. We are sorry for the delay and silence, but please believe, we had little choice. All that being said, we are gearing up now. Avenging Angel Arena Stand Alone Single Player edition is available for download at http://www.avengingangelgame.com/demo/ It also portrays new graphics and controller support (struggled hard with that one, Xbox 360 Controller and DS4 are now fully supported as plug & play) and all the new weapons, which will be available in Pain & Despair update. We have also brought new enemies from the update to the Arena as well. W…
- Big Update coming - 1 August 2015
Greetings, each and all! Avenging Angel will receive a big update on the last week of August 2015. - a ton of bug fixes - controller support completely redone - better performance - graphics update (the entire statue forest scene, which has caused performance issues and fps drops, will be completely redone) - new save system - new enemies - new areas - new NPCs - new collectables (alchemy ingredients and power-ups) - new weapons, both ranged and melee (rapid fire flintlocks, shotgun, katana & GunBlade among others) - fast travel system between certain areas - new music and background ambient system AND - introducing the Avenging Angel ARENA Keep your eye on https://www.facebook.com/avengingangelgame and https://twitter.com/avengingangel02 for screenshots and videos in the coming weeks
- Big Update coming - 1 August 2015
Greetings, each and all! Avenging Angel will receive a big update on the last week of August 2015. - a ton of bug fixes - controller support completely redone - better performance - graphics update (the entire statue forest scene, which has caused performance issues and fps drops, will be completely redone) - new save system - new enemies - new areas - new NPCs - new collectables (alchemy ingredients and power-ups) - new weapons, both ranged and melee (rapid fire flintlocks, shotgun, katana & GunBlade among others) - fast travel system between certain areas - new music and background ambient system AND - introducing the Avenging Angel ARENA Keep your eye on https://www.facebook.com/avengingangelgame and https://twitter.com/avengingangel02 for screenshots and videos in the coming weeks