- Call to Glory patch notes for 02/10/2026 - 2 October 2026
v0.3.0.30964 Changes Misc Chat colors have been updated Soulwell bonuses affecting other players are now hidden Spark Cube - Summons' damage now also charges the spark cube Heroic Difficulty Dev note - We'll continue to refine the Heroic Difficulty step by step, and with your feedback. We'll ensure the Heroic Difficulty stays challenging while being enjoyable. Ratsar Add’s Health has been reduced Gatsbee Heart of the Swarm’s radius of safety has been increased. The boss should cast tornados less often Tornados are a bit slower Crabgantua Duration of bubble slow reduced Bugfixes Achievements Fixed "bubble trouble" achievement (done by clearing Crabgantua with no giant active bubble left) Rift Fixed Shaarlize Terror dying when one of her illusion was killed Known Issues Network We are currently investigating issues with the Asia server. If you are having trouble connecting beyond the char…
- Call to Glory Patch Notes for 01/10/2026 - 1 October 2026
v0.3.30903 Performance Following yesterday updates, a large number of stutters has been reported. We've found the main source of the issue (shader compilations) and have fixed what caused the issue. The improvements done yesterdays still applies and can now be enjoyed by all! What has been added today Improved shader cache access (reduce stutter at launch and in instances) What was done yesterday Improved Performance overall Added DLSS 3 Greatly reduced CPU load Reduced Stuttering Added Triple Buffering Improved Shader CompilationOptimisation is an ongoing process, we'll make sure to continue working on that front alongside future updates! If that's your first time launching the game since the update, you may still expect some stutter, but those will be less severe and will pass after a few minutes. BugFix Fixed moving a depleted (0-charge) item no longer duplicates it. To delete duplic…
- Call to Glory Major Update #2 - OUT NOW - 30 September 2026
All the content featured in the Call to Glory Major Update has now been added. You can already fight on Heroic difficulty and gain Epic Gear to infuse! You can currently face six of our bosses, with the others coming each week throughout October! New Heroic Difficulty and its rewards The Heroic Difficulty combines the maximum level of Veteran Difficulty (previously Hard Mode), as well as introducing new mechanics and patterns that you will need to learn and master. Attacks may behave differently, new dangers appear during the fight and certain bosses have additional phases, completely changing the encounter and how you need to approach it! Fight in Heroic and gain new Epic Gear that you can infuse to get even stronger! To learn more about this, check this blog → Heroic Difficulty and its rewards Social Features & QoL A friend list, an ignore list, emotes, and a better tool to mark a spo…
- Call to Glory Devlog - Quality of Life and Social Features - 25 September 2026
Today, we will present some of the latest additions to your experience as players and as a group in Siagarta! We'll start with the brand new friend list and introduce you to the new team mechanics of the Heroic Difficulty.The main focus of this update is the Heroic Difficulty, so everything related to teamwork has been added to the game! Let's take a closer look. Player interaction - Friend & Ignore List Once you have found a player you would like to play with, you can whisper to them directly before inviting them to your party. Once they're your friend, you can invite them even if they're not online, far away, or even in another layer! If there are people you'd like to ignore for whatever reason, you can ignore them directly in chat or when you're near their character. You can configure the ignore list however you like, but you won't see the player's messages any longer, no matter what…
- Public test Patch Notes for 25/09 - 25 September 2026
v0.2.4.30546 Keep in mind this update is for the Public Test Branch. Nothing of this will reach the live version of the game before being tested. Heroic mode and other additions will be available live on September 30! Additions Added heroic Achievements You can get those achievements by completing an heroic dungeons following specific guidelines Added Heroic Difficulty to new instances: The Ruins of Gorgon's Hollow (and Golcano) The Abyss of new Atlaan (and Sponge Blob) Added the Heroic Merchants You can already buy some equipment and others items to him using medals of Glory Added missing Infusions Crimson Rams Nightlings (minus one) Added Emotes You can see emotes in your collection You can activate the emote wheel by pressing on "U"Modifications Rogue Rogue Talent tree has been reworked See YOU in the Public test Farseekers! https://store.steampowered.com/app/3672400/Farever/
- Public Test Patch Notes for 21/09 - 21 September 2026
v0.2.4.30224 Keep in mind this update is for the Public Test Branch. Nothing of this will reach the live version of the game before being tested. Heroic mode and other additions will be available live on September 30! Bug fixesInfusion Bomblet damage now applies to all classes.Fixed various issues related to Infusions.Fixed an issue where enemies could glitch when attempting to turn too quickly, particularly at low frame rates.Fixed a server issue that caused players to be kicked out of instances.
- Public Test Patch Notes for 17/09 - 17 September 2026
v0.2.4.30150 Keep in mind this update is for the Public Test Branch. Nothing of this will reach the live version of the game before being tested. Heroic mode and other additions will be available live on September 30! Additions Added Heroic Difficulty to new instances: The Trunk of the Hivetree (and the great Gatsbee) Lady Bee’s Palace Added Infusion System Infusion can be added to your heroic gear. you'll get stronger by having a complete infused set! You can loot Infusion recipes at the end of Heroic Instances To infuse your gear, you have Infusion crucible in the social hubs Navelin Tyrna Ramburg's Entrance Read more about Infusions and their role in Heroic Difficulty in this blog Modifications Balancing (Boss) Nepsilon Tweaked totem link knockback to feel less clunky Added more bubbles in the fight Bubbles are slowing instead of stunning Getting hit by Nepsilon's skill add one more…
- Call to Glory Devlog- Heroic Mode and its rewards - 17 September 2026
The Heroic Mode combines the maximum level of Veteran Mode (previously Hard Mode), as well as introducing new mechanics and patterns that you will need to learn and master. Attacks may behave differently, new dangers appear during the fight and certain bosses have additional phases, completely changing the encounter and how you need to approach it! You can try to triumph unprepared. However, it is advised to get prepared with consumables, good gear, and a brand new item, the Spark Cube. All of this can be crucial in a high-intensity fight on the new difficulty. We designed Heroic Mode not only as a more difficult challenge in the dungeon, but also in response to the strategies you need to adopt to defeat the bosses in their original forms. See it as them learning from your previous run of those past months! Let’s take Crabgantua, the second boss of our game, as an exemple. He has a fair…
- Public Test Hotfix for 11/09 - 11 September 2026
Thank you all for playing the Public Test branch and sending your feedback! We are now doing a quick hotfix to answer some demand you had as well as doing a quick hotfix v0.2.4.29918-public test Public test features Imported characters from the live version of the game Made Heroic Dungeons available by default (only for the public test)Balancing (Heroic) Lost City of Mayda Nepsilon Bubbles now bounces instead of going through him Nepsilon Bubbles now inflict a debuff increasing damage takenBugfixes Fixed special units in Heroic dungeons having a third of their health Feel free to play over the weekend and let us know what you think of the new update! We'd be interested to hear about your experience of fighting the bosses in Heroic Mode and the build you used. Please send all this information via the dedicated feedback channels on Steam or Discord (it's better to screenshot your gear). T…
- Call to Glory Major Update #2 - Available September 30th - 10 September 2026
Answer the call and claim victory in our next Major Update to be released on September 30th. The Call to Glory Update introduce the Heroic Mode, a new difficulty level that will be available for all dungeons. Triumph over these dungeons to obtain new epic gear and reach a new level of power to show off to your friends! Heroic mode is a new difficulty level for dungeons and bosses that is above the current Normal and Veteran modes. Face off against bosses with new attack patterns, increased health and unexpected twists. Defeat them to gain unique Epic Gear and reach new heights. Fight in Heroic Dungeons to earn Medals of Glory, which you can use to get exclusive rewards! This update includes many long-awaited features, including emotes, a friend list, the ability to revive teammates in fights and improved group rewards. Public Test available You can already try out Heroic Mode and all th…
- Introducing Farever Creator Program✨ - 21 August 2026
Hello everyone! We’re excited to introduce the Farever Creator Program, a space dedicated to supporting creators who make content around Farever Whether you stream, create videos, share short-form content, or make fan art, the program is designed to give you more tools, visibility, and opportunities to collaborate with us. What's included? As a member of the Farever Creator Program, you'll get access to: Creator asset packs to help improve your overlays, thumbnails, and other content (With screenshots, font, and key art) Tips and insights directly from the development team A dedicated Content Creator role on the official Farever Discord Opportunities to have your work featured in: Our Monthly Community Blog Farever’s official social media channels Direct access to creator-specific resources and discussions Potential opportunities to collaborate directly with the development team around…
- Community Highlight #3 - 7 August 2026
Let's share some of the new things that the fans have made for the game, as well as the latest update: The Nightling Invasion!Fanart 1.mifflue 2.eliavray Content Creators Let's highlight some content creators who shared their battle in rifts or their epic fights in Ramsburg! https://youtu.be/5VattOvvxeg?si=2sdESgbRg0k0f6UY A special guide on Rift by regular player LIamH!https://youtu.be/7ElrDTst8xI?si=e4fJAfLMbXwmxOcp A new build where rogue prefer to use 4 daggers instead of 2!https://youtu.be/-A9lwmGL1yY?si=Zoxsvwu3ujzkOKRC A fight in 1v1 against King Ratsar itself!There are still a lot more to watch, so if you're one of them, please add your channel in the comments below or post your video directly on our Discord server! Onto the next update! We hope you enjoy this summer to level up your characters and prepare your build for the rest of the game while we are working on the next upda…
- Patch Notes for 29/07/2026 - 29 July 2026
v0.2.3.28751NewNew UI feedback when reaching level 20 to choose a weapon skill in the ArsenalAdded an oxygen spot at the entrance of the Abyss of New Atlaan and after defeating Sponge BlobNew UI when using a Training Manual BugfixesMob - Fixed the Gorgon’s Hollow Golem not jumping to follow the player in the Ruins of Gorgon’s Hollow dungeonGamepad - Fixed navigation for enemies in the CodexAchievements - Fixed some achievements not unlockingSteam deck - Fixed not being able to send a message in the chatCodex Fixed missing mobsFixed the required kill amount for some mobsFixed the Nightling Patrolfly 3D model not displaying correctlyFixed the image not changing when selecting a regionItem Fixed crafted gems not having a price Fixed the descriptions for Purified Heart and Finger of Sukuna'Maatata trinketsUI Fixed skills displayed twice in the Class Skills menuFixed the boss health bar bein…
- Community Satisfaction Survey - 17 July 2026
Hello, Farseekers! We're always eager to hear your thoughts on the game, whether it is the in-game feedback or in our forums! Going forward, we'd like to regularly collect standard information to help us understand how you feel about the game, and ensuring that we continue moving in the right direction together! If you have a few minutes, be sure to fill this short survey, as it is one of the many others that will come after each major update! Link to the form Thank you for being a part of the journey✨https://store.steampowered.com/app/3672400/Farever/
- Patch Notes for 17/07/2026 - 17 July 2026
v0.2.2.28417 Bugfixes System Added a security measure to close Rift access once they have begun Fixed a bug allowing uncommon weapons to drop after defeating a boss in dungeons and rifts : base rarity should always be rare. This also fixed a bug causing players to not receive at least one weapon + one gear from a dungeon. Fixed footstep SFX playing while in the flower cannon Demon Huntresses Zoey now sells Spark Dusts against Demonic Souls. BalancingCombat Nightling Ray of Chaos’ damage has been reduced by 50%. Nightling Ray of Chaos’ repulsion effect has been reduced. Robin Hoof Hounds’ charge no longer stuns. High Inquisitor Chakram Developper’s Note : We have tuned the difficulty on High Inquisitor Chakram, as the encounter proved more difficult than intended on both current difficulty levels. Our goal is for Heroic mode later this year to provide a distinct step up in challenge. Gat…
- Patch Notes for 16/07/2026 - 16 July 2026
v0.2.1.28382 Hi Farseekers,Following the release of our latest Major Update, we wanted to quickly address several bugs reported by the community and bring the experience closer to what we intended.Below, you’ll find a list of fixes now available in Farever. BugfixSystemFixed bumpers throwing players too far, preventing access to certain parts of the world.Fixed Chaotic Portal sometimes being allowed to move.Fixed NPCs looting gear and weapons unexpectedly.Fixed a bug when joining a Dungeon or a Rift as a group that launched the instance automatically without waiting for everyone to tag themselves in.Fixed parts of Crimson Dip showing “Not accessible yet.”Fixed oxygen VFX sometimes spawning at player's feet.AchievementsFixed Skover Island’s Summoned unlocked without killing each demon.RiftsDevelopper’s note : Below the maximum level (currently level 25), the difficulty of the Rift dynami…
- Major Update #1 | The Nightling invasion - 15 July 2026
Take on the Nightlings and the Crimson Rams in the first major content update for Farever. The game is also currently available at 20% off its original price ! This update features new world events, the Rifts, and a new region. This update allows you to level up to 25 and discover new weapons to try out! New Events - The Rifts Face the Nightlings in their own realms by taking part in the first of many world events: the Rifts! Every hour, a nightling rift open in Skover or the Valley of the Eternal Autumn. It's up to you to enter the rifts and kicks the nightling before the reach Siagarta. In the rift, a group of a dozen players (you included) can fight against nighlings and nightlords coming from multiple gates. You win by beating those foes and closing said gates until their boss comes in. The more gates you close, the better the reward will be! Depending on how well you did in closing…
- The Nightling Invasion | Out on July 15th - 7 July 2026
Get ready farseekers, The Nighling Invasion launches live next week on July 15th! Thank you all for your feedback in the Playable Preview and see you for the release✨https://store.steampowered.com/app/3672400/Farever/
- Public Test Patch Notes for 07/07/2026 - 7 July 2026
v0.1.9.27826-public-test Rift Changes Waiting time Rifts open now opens every hours (previously 2 hours) You are warned 15 minutes in advance, nightling begin appearing Once the rift opens, you have 2 minutes to join the rift If your rift is full, it will start early Gameplay Instead of being based on nightling kills, the experience is now a timed challenge. Once the rift starts, you will have 2 minutes to look for and close as many gates as possible. There will be 3 gates open at all times. Once you close one, another will appear somewhere else. Once the 2 minutes have passed and the last gates have been closed, the boss will spawn. The number of enemies and waves per gate has been reduced. Closing gates helps you progress through thresholds, and each threshold unlocks additional rewards such as chest bonuses and unique items Rewards Killing Nightlings and clearing rifts will get you a…
- Community Highlight #2 - 3 July 2026
This month, the community has shown its strength again, with brand new creations, but also by participating in the Playable Preview and providing helpful feedback before the release live!Fanart The fan art being drawn continues to amaze us, whether it is your own characters or even NPCs, like Beerutus here! 1/3/5 - Loopyslop | 2 - Funion | 4 - Rich.ard Content Creators We want to highlight some streamers and YouTubers who dedicated their time to enjoy Farever and share it with the rest of the community! https://youtu.be/dhopkIFnTWQ?si=a88Fovoph-nWBi4Y An unusual build for your mage character. Love to see it!https://youtu.be/pxdOYo-sx4U?si=uj0BqwgXqc19-Vyo Shamelesse plug for our QnA with SinizerTVhttps://youtu.be/Cw2jib3VVJU?si=5cu_Vhyls1E-ts1K If you ever struggle with a quest, you can find some guidance here, no big word, just the solution The list is (obviously) non-exhaustive, we'll…