- Athens Update - 13 August 2026
New Map: Athens, GreeceThis update adds Athens, Greece, inspired by the container terminals of the Port of Piraeus. Athens offers a fresh challenge that puts your planning and traffic management skills to the test.GameShip expiration warnings now take the ship's route into account and can trigger up to twice before a ship expires.Route drawing should feel smoother, especially on longer routes, when dragging quickly and at lower framerates.Bug FixesFixed ships sometimes not being unloaded when three or more ships were in the same docking area.Fixed high scores caching an outdated value when the connection to Steam was lost or the game was played offline. This blocked map unlocks until the game was restarted.Includes around 15 smaller fixes for crashes that could occur under very specific circumstances.I hope you enjoy the new map! Thanks for playing Port Authority and for all the feedbac…
- Patch 1.1.17133 - 5 July 2026
GameShips now begin decelerating earlier when approaching the end of their route in a docking zone.Increased the bias toward the forward direction when drawing a route, reducing accidental left or right turns when a straight route was intended.Ships following behind other ships are now less likely to collide with them.Bug FixesRestarting a game in endless mode now correctly resets to the default game mode. Restarting in relaxed mode keeps the game in relaxed mode.
- Istanbul & Color Customization - 24 June 2026
New Map: Istanbul, TurkeyAdded Ambarlı, the big container port on Istanbul's Marmara coast. It's a row of long piers running out into the harbor, each one packed with docks.There's plenty of docking space, but the lanes between the piers are narrow, so getting big ships in and out without a jam takes some planning.Color CustomizationContainer colors are now fully customizable in the settings menu. Every container color can be set to whatever color you want, and the harbor structures (walls and inner area) can be recolored too.
- Update 20 - 8 June 2026
GameDocks now play a short animation when becoming active.The "Harbor Harmony" upgrade now cycles through all available colors.In "Relaxed Mode", upgrades are applied at a slightly lower rate.User InterfaceThe Upgrade Shop now has a section that displays stats like "Ships Lost".The settings menu is now divided into multiple tabs: "Game", "Graphics", and "Keybindings".The new "Graphics" settings allow, among other things, disabling all visual effects and shadows.The resolution setting now offers a greater variety of resolutions, up to the maximum screen resolution.Bug FixesFurther improved ship routing in Seattle to prevent spawns in unreachable areas.Fixed a bug that caused ships to accept exit routes requiring travel through the game area for much longer than intended.
- Update 19 - 3 June 2026
GameA new game mode selection screen has been added. Choose between Standard and Relaxed mode at the start of each new game. Relaxed mode removes all timers and constraints, disables the upgrade shop, and offers a more laid-back experience. In Relaxed mode, upgrades are applied automatically based on the game's progress, and most Achievements cannot be earned.Harbor exit markers now have an outline, making them easier to spot at a glance.User InterfaceUpgrade bar items now display a colored outline indicating whether they apply to ships or docks.Double-clicking an upgrade applies it to a random suitable target. Holding CTRL while double-clicking applies all upgrades of that type, spreading them across suitable targets.The low-time warning on ships now gradually turns red, making it more noticeable.
- Update 18 - 25 May 2026
GameThe game can now be continued in Endless Mode after losing. This mode disables all timers on ships and lets you play indefinitely. Achievements and high scores cannot be earned.For ships entering the harbor that are not yet visible on screen, it is no longer possible to delete the last visible route point while editing their route.User InterfaceIt is now possible to display the available balance for the shop in the HUD by pressing 'D' to toggle between the high score and the current balance.The HUD can now be hidden by pressing 'K' and restored by pressing 'K' again or by interacting with the game, for example by right-clicking on a ship. Pausing the game does not restore the HUD.The upgrade bar at the bottom of the screen now stacks 5 entries wide instead of 3, and the icons are slightly smaller.CameraUnbinding "Zoom Modifier" now allows free zooming without needing to hold an addi…
- Patch 1.0.17049 - 17 May 2026
ColorsThe color brown for outgoing cargo is now much darker and more distinct from the colors orange and olive.Maroon has been removed from the game and replaced with a light cream color.Bug FixesWhen the upgrade "Prismatic Containers" has been applied, ships will now correctly stop for routes going directly through the docking area. Ships will also stop when a route goes through the docking area of an incorrect color and then "Prismatic Containers" is applied.Ships on a route with a backwards heading through the docking area will also automatically stop now.Potentially fixed a bug that caused ships to not stop at all on a route through the docking area in games loaded from a save.
- Port Authority - Out Now! - 14 May 2026
What's in the game?Port Authority launches with 20 real-world inspired harbor maps and 75 achievements. Guide ships of all sizes through increasingly busy waters, upgrade your harbor, and see how you stack up against players worldwide on the global leaderboards.Port Authority is available in 13 languages.The maps:Tokyo • Hong Kong • Panama City • Valencia • Dubai • Dublin • Le Havre • Busan • Hamburg • Veracruz • Bruges • Honolulu • Colombo • Sydney • Singapore • Durban • Seattle • Manila • Rotterdam • MalmöWhat's coming next?I'm working on a Zen Mode for those who just want to kick back and enjoy the harbors without any stress. New maps are also on the way, so keep an eye out!Thank youA huge thank you to everyone who jumped into the demo. Whether you left feedback, reported a bug, or just played and enjoyed it, thank you. It truly helped make Port Authority a better game.
- Update 17 - 13 May 2026
GameWhen using the color swap upgrade on a ship multiple times, it is no longer possible to get the same color twice before cycling through all possible colors.Added a new key binding to toggle the upgrade bar (default: "R").Improved the ship spawn and color selection logic so that ship flow feels natural and colors no longer get starved.Clicking on the end of a route will no longer change the speed of the associated ship.Bug FixesWhen the game ends, all info widgets will now be hidden.Drawing straight lines has been improved and no longer creates a small wobble in the route when the cursor is not perfectly aligned with the ship's center when starting to draw.Fixed a bug that caused one of the selections in the upgrade shop to disappear when clicking very rapidly on multiple entries.Fixed a bug that caused routes to be visible behind ships.Fixed a bug that could cause a ship to collide…
- Update 16 - 4 May 2026
GameThe upgrades "Prismatic Containers" and "Heavy Lifter" now have a visual representation.The visual for the "Ghost Ship" upgrade has been readjusted for better visibility.The purchased amount of upgrades shown in the HUD has been increased from 9 to 999.Bug FixesFixed a bug that sometimes caused ships to get stuck outside the game area on ultra-widescreen displays.The tutorial window can no longer be moved off screen by resizing the game window.Reduced the size of the game by about 300 MB.
- Update 15 - 20 April 2026
GameInteractive Tutorial: Replaced video tutorials with a task-based system. All tutorial steps are now skippable, and the full sequence can be reset at any time via the Settings menu.Enhanced Camera Controls: Added zoom functionality. When drawing routes while zoomed in, the camera now dynamically tracks the route’s endpoint.Bug FixesFixed a bug that caused a lag spike when editing a long route.
- Update 14 - 26 March 2026
GameplayShips will now automatically stop and unload when their route passes through a harbor area, allowing routes for arriving ships to be plotted from start to finish without interruption.The direction a ship has selected to follow a route (forward, left, right, backward) will now always be shown while drawing the route.Routes can now be edited after drawing at any location along the route by simply clicking and dragging.The blue color has been changed to be more easily visible on the ocean background.Exit markers are now always active and visible. They can be toggled at any time using a new keybinding (Default: "S").Some upgrades had their maximum prices increased.Added more keybindings.Bug FixesFixed a bug that prevented ships from showing the expiration warning again after applying the upgrade to extend the ship's docking duration.Fixed docking cables moving when the harbor size u…
- Update 13 - 9 March 2026
GameplayDocks now have a larger selection area, making upgrades easier to apply.The colors magenta and pink have been adjusted to be easier to distinguish.Collision warnings are now triggered up to 15 seconds in advance.Exit markers now appear for significantly longer.UIThe scroll direction of the ticker on the main menu has been reversed.All info text displayed for ships and docks now has a subtle black outline, improving readability against bright backgrounds.The info text for docks now shows how many ships are docked and how many ships can be unloaded at the same time.New keybindings (Default: Q,W,E) have been added to toggle information about ships, docks, or both. Eliminating the need to click on each ship or dock individually to check which upgrades have been applied.A new keybindings section has been added to the settings menu, allowing all important keys to be rebound.Bug FixesF…
- Demo Update 12 - 19 February 2026
GameplayShips now have a slightly larger selection area, making them easier to click.Route drawing is now smoother and more responsive on low-end hardware and at low frame rates.The minimum unloading time (that can be reached in late game) for ships has been reduced from three minutes to two minutes 30 seconds.UIThe main menu now features a live scrolling banner showcasing global player statistics. Stats like how many containers have been delivered worldwide or how many ships have been lost at sea. Your own stats are shown alongside each figure so you can see your contribution.Bug FixesUpgrade sound effects for docks and ships can no longer overlap when triggered in quick succession.Fixed a bug where using the Harbor Harmony upgrade to change a dock's color. When it was the last dock of that color, could cause that color to incorrectly appear for newly placed docks.Fixed several bugs in…
- Demo Update 11 - 9 February 2026
GameplayThe second and third docks now show up 50% faster at the beginning of a game.Changed the way unloaded containers are distributed on the harbor. Preventing containers to appear on distant or disconnected parts of the harbor.Some docks on the Hong Kong harbor have had their expansion direction changed, making it slightly easier to dock early in the game.UIThe global score distribution now shows how your score compares against all other players (Top Percentage). For example top 1% means that the player has a higher score than 99% of players.New sounds for all interactions related to upgrades (buy, apply, valid, invalid).Bug FixesFixed a bug that would cause a dock not to load all of its saved upgrades correctly when continuing a game.
- Demo Update 10 - 30 January 2026
GameplayRecreated the Valencia harbor.When using the Prismatic Containers upgrade, the unloaded color is now based on the ship’s container color instead of the harbor’s color.Ships now stop closer to the end of their route without overshooting.Prices for dock upgrades have been reduced further.BugsFixed a bug that caused the audio volume to be reduced between map loads.
- Demo Update 9 - 20 January 2026
GameplayUpgrades are now much cheaper at the start of the game, but become increasingly expensive as more are purchased. This change makes upgrades more affordable and accessible early on, while reducing the amount of time spent in the upgrade screen during the later stages of the game.Most upgrade prices are capped at a maximum value, which varies by upgrade.Manual route direction selection has been removed from the game.Exit markers now stop appearing after a certain time when the camera is zoomed out, as the harbor exit becomes easy to discern without them.Ships should now stop closer to the end of a route when the route does not end inside a harbor zone.
- Demo Update 8 - 14 January 2026
GameplayLarger ships will now only appear once a dock’s size has been upgraded. This allows for more deliberate decisions early in a round about which docks receive larger ships first.Rebalanced upgrade costs: increasing a dock’s size is now cheaper, while changing a dock’s color is significantly more expensive.Exit markers are now only shown during the first ten minutes of the game. After that, the harbor layout should make exit locations clear.Added a new ship type with a capacity of four containers.Bug FixesFixed a bug that incorrectly affected a ship’s rotation rate when its speed was reduced.Loading from a save now consistently restores all shipping routes correctly.The upgrade shop indicator now appears every time a free upgrade is available, instead of only the first time.
- Demo Update 7 - 21 December 2025
This update focuses on quality-of-life improvements, better visual feedback for shipping routes, and fine-tuning ship controls and upgrade costs.GameplayShip Rotation: All ships now rotate faster. This effect is more pronounced on smaller vessels and less noticeable on larger ones.Upgrade Costs Reduced: The prices for most ship upgrades have been reduced, ranging from 10% to 50%, making progression smoother and upgrades more accessible.Route Drawing: Drawing straight lines by holding the Shift key has been improved for greater accuracy.VisualsIncoming Routes: Shipping routes for newly introduced ships are now drawn into the game progressively instead of abruptly appearing.Route Length: Routes are now slightly shorter when a new ship is added to the game area.Route Extension Arrow: The arrow used when extending existing routes has been improved. It now maintains the same size as the rout…
- Demo Update 6 - 13 December 2025
GameplayAll ships now have stern and bow thrusters and can now move sideways.Removed the demand mechanic and the associated upgrade.Removed some upgrades that did not see much or any use. Extended the tutorial. It now explains how to change a ship’s speed and how to buy and apply upgrades.VisualsFurther improved the underwater structure on the Hong Kong map.Bug FixesFixed a bug that allowed ships to sometimes leave the game area backwards.Fixed ships sometimes rotating in the wrong direction.