- Steam Demo Update: Bugfixes & QOL changes - 21 September 2026
Ahoy Captains!PAX West was a smashing success. Thank you to all who came by our booth! This patch corrects some gameplay issues and UI issues found in the previous update. BugfixesMap UI masking was fixed. Maps now function correctlyAttention Needed mission now has correctly displaying quest markerShip equipment no longer displays incorrect healing stat unless it is meant for the medbayColorized NPCs re-enabled. Updated momentum tray sound effect.Added selection icon and sound to officers. Wreck of the Anguilla questmarker arrow now points at the right location in the overworld. Fixed stalling conversation with Dread Pirate Keelalot missionFire spawning mechanics adjusted so fireballs don't spawn too far away from the burning room. Flooding breach spawning mechanics adjusted so breaches don't spawn too far away from the flooding roomOpen/Close of central aiming window fixes to make clos…
- Seas of Raesenia PAX West update! - 1 September 2026
Ahoy Captains!It's the end of summer, which means we're in the final stretches of development for the game. In this update, we'll cover the latest major demo patch, our plans going forward, and PAX West.Firing Up Combat, and Amping Up DangerThe final touches to combat are now in place, and fighting ships is more perilous than ever. The firefighting mechanic has been expanded to make damage control more dangerous and exciting, and officers now take damage from explosions happening in the rooms they occupy.Fires now have a chance to start whenever you or an enemy takes damage. The base chance is 5% per hit, with dedicated fire weapons (Hellfire Cannon, Flame Lance) carrying a higher chance to ignite.All weapons now deal a small fraction of their room damage to any officers inside the affected room, whether it's yours or an enemy's. Repairing a room under fire will eventually injure your o…
- MAJOR DEMO UPDATE: Content expansion, gameplay improvements, closed beta soon! - 18 May 2026
Ahoy Captains!Welcome to Oceanfest! We're thrilled to announce a major update to the demo! This one's been a long time coming, and we've packed a lot into it. Content expansion, combat rebalances, more crafting recipes, and expanded upgrade paths. Whether you've already played the demo or have been waiting for the right moment to jump in, now is a great time to try it.Combat RebalanceWe've taken a hard look at combat across the demo and made sweeping adjustments to improve pacing, player control, and gameplay feel. Expect yourself to be a lot more involved in combat, especially as you utilize the new Momentum system to respond to an ever changing battlefield. New System: Momentum. Build up momentum over the course of a battle, and unleash it to finish off an enemy. Use True Strike to hit an evasive enemy, or Devastate to finish the battle quickly. If you're hurting, Fortify will let you…
- Playtest Build 4557: Demo update release candidate, announcing closed beta - 24 April 2026
Ahoy Captains!Build 4557 is up on playtest. This patch covers several major stability and save file issues found since the last playtest update, and begins a separation between the public playtest and the upcoming closed beta playtest. More on that below. BugfixesFix: Overworld questmarkers for several quests have been adjusted and are pointing to the right place now.Fix: Talis Recruitment crafting requirements now correctly deduct the necessary resources.Fix: Crash issue when opening up certain UIs during menu loads.Fix: Several small graphical and UI lockups in tutorials.Fix: Weather systems performance improved.Fix: Time of Day loading issues fixed when loading a save file after the software is closed.Fix: Minor fixes to animations during several cutscenes. Fix: Spelling corrections and adjustments to several pieces of equipment.Known IssuesWorld Map and Quest Tracker features have b…
- Playtest Build 4133: Second bugfix patch, weather improvements, lookaheads! - 5 March 2026
Ahoy Captains!Build 4133 is now up on Playtest. As always, players who join the playtest will have access to content in testing as well as previews of the latest content. BugfixesFix: Overworld fish doodads no longer push around the player.Fix: Talis questline medbay quest flags fixed.Fix: Enemies that have negative evasion due to destroyed engines or masts will now display them in the top right evasion box.Fix: Several small display errors in shops.Fix: Furniture graphical offsets for aux engine, aux shield, aux reactor, and aux targeting adjusted to right positionFix: Mini Rockets T1 component costs re-addedFix: Church destroyer shield graphics were misaligned with actual colliderFix: Tutorial overlay for deploying officers is now offset correctlyFix: Text size for dialog option now properly displays saved preference between session loadsFix: Weapon and equipment crafting recipes now…
- Playtest Build 4065 Hotfix - 27 February 2026
Hotfix patchFixed softlock with Talis Recruitment quest that happens at the medbay phaseFixed colliders for fish doodads in overworldFixed forced weather from opening cutscene persisting beyond the cutsceneFixed issue when copying around save files. New games will forcibly delete old save files before initializing game load.Fixes to some questmarkers appearing in wrong locations.
- Playtest Build 4065: Major bugfix patch, weather systems expansion, and more! - 26 February 2026
Ahoy Captains!Build 4065 is now up on Playtest. As always, players who join the playtest will have access to content in testing as well as previews of the latest content. Weather system updatesWeather system has been improved. Weather events such as heavy rains, windstorms, and veilstorms can happen. Weather events lasts for a while, and affects your ability to fight in battles.Rainstorm/Fog: Lower accuracy for all weaponsWindstorm: Lower accuracy for all weaponsVeil Storms: Prevents shields from functioningThe cloudy day weather event is harmless and does not affect combat. Weather events now changes the look of the game, and spawns in new effects. Stability Fixes, BugfixesCeres' questmarker now properly disappears after Return to Home.Ceres quest Mother Needs Medicine now properly triggers after completing Return to Home quest.Supplies and Lira counts now automatically show up in shop…
- Playtest Build 3989: Stability fixes, tutorial updates, bugfixes - 16 February 2026
Ahoy Captains!Build 3916 is now up on Playtest. As always, players who join the playtest will have access to content in testing as well as previews of the latest content. Content updatesTutorial has been improved with more hints to guide player attention.Artwork for several NPCs have been cleaned and updated.New NPCs are now under construction for Ignacia Region.Improvements to Dante quest dialogues.Momentum power now flashes on screen to tell you that you can use the power.Stability Fixes, BugfixesFixed collider holes in Marasport, Ellisrill.Fixed several issues with UI scaling on non-16:9 monitors.Fixed fast travel UI not lining up with actual locations in Marasport.Pirates in the tutorial are now not allowed to infinitely spawn when the game is paused.Equipment description boxes in Combat UI enlarged to allow longer descriptions to be rendered.Fixed tutorial overlay for selecting sys…
- Playtest Build 3916: Crafting, Equipment, Upgrading and More! - 3 February 2026
Ahoy Captains!Build 3916 is now up on Playtest. As always, players who join the playtest will have access to content in testing as well as previews of the latest content. Crafting, Equipment, and Upgrades!This build introduces crafting based progression to the game. All rooms come pre-equipped with equipment (Ancient Ammo Feeder, Ancient Tolancha Oil Engine, etc.), which will allow you to use the rooms straightaway. But if you want to grow stronger, you'll have to find equipment blueprints and craft new equipment. Crafting recipes are dropped from a new set of missions involving a mysterious Navy commander seen in the opening cutscene. Once you finish the Medbay restoration mission, a new fight is available near Colmeda Chain. Completing this series of missions will reward you equipment crafting recipes for the Colmeda Region. Weapon CraftingSidequests now can drop weapon crafting recip…
- Playtest Build 3871 Update: Game Stability, Campaign fixes, QOL fixes - 26 January 2026
Ahoy Captains!We've just pushed a major update to the Seas of Raesenia Playtest to address campaign progression issues and general gameplay stability issues. We've also adjusted some gameplay parameters regarding several main weapons. Campaign improvementsFixed bug causing ship to veer off course in overworld movement tutorial.Fixed room repairs causing an out of sequence error.Fixed several typos in Navy engagements.Re-enabled first section of Dante's storyline.Stability improvementsCombat UI logical errors have been addressed regarding momentum calculations and momentum buff display.Several fixes to island movement have been implemented to improve movement feel.Gameplay adjustmentsRocket launchers have had their overall accuracy improved. Flak cannon secondary, mini rocket secondary, are now implemented but unobtainable outside of devmode. Stats for these weapons are preliminary and w…
- Build 3828 Public Testing: Momentum system, tutorial expansion, QOL improvements - 13 January 2026
Ahoy Captains!We've just pushed a major update to the Seas of Raesenia Playtest featuring an expanded Momentum system, rebalanced equipment, and numerous bug fixes.Momentum System OverhaulThe Momentum system has received significant UI improvements and is now much more intuitive to use. When your momentum bar fills, you'll see a prompt to press Spacebar (or select any weapon) to access your Momentum Powers menu.Momentum Powers can turn the tide of any battle. Starting powers include:Precision Strike - Guarantee hits for a limited timeEmergency Repairs - Rapidly restore armor and shieldsOverdrive - Double main gun damage and drastically reduce global reload timesThese abilities add strategic depth to combat, giving you more tools to overcome challenging enemies and special event encounters.Quality of life updatesSeveral pieces of the combat UI have been updated for better visibility in b…
- Public Testing Now Available On Steam! - 19 December 2025
Hi all! I just released the open playtest signups for Seas of Raesenia. Playtesters will get early access to try out new systems and updates to the Colmeda Region before they make it into demo updates or the full version. The latest playtest version contains an extensive expansion of the combat system: Combat Momentum. As you fight your enemies, you can build Combat Momentum, and when momentum reaches full, you can unleash a variety of abilities to turn the tide of battle. Choose from Alpha strikes to guarantee hits, Fortify to raise your defenses when they hit critical levels, or Devastate to swiftly end battles already going in your favor. These new systems should spice up the flow of battle, and give you some options when dealing with more evasive or harder to crack enemies. As always, leave your feedback and bug reports on the Discord!
- 12/15/25 Hotfix - 15 December 2025
Hi Captains! We're releasing a hotfix today to address two issues:Save file migration error when updating the game.Dialogues appearing in battle if you're talking to a quest NPC in overworld ocean navigation and an enemy without a conversation activates an encounter. Thank you for playing the demo. If you encounter any more bugs please report them in our discord!Holo
- Seas of Raesenia Public Demo Update 1 - 12 December 2025
Hello Captains!We have updated the demo following the wonderful feedback we've gotten so far. In summary, this new update contains:Bugfixes and softlock fixes for a smoother gameplay experience.Adding the last phase of The Three Hotshots, including the final cutscene of Region 1.QOL changes to the shop and crafting experience.Sidequests now drop crafting recipes for weapons (you don't have to buy all available weapons from the store now!)In addition, we will be announcing a way for you to get closed beta access. For interested captains, this will let you beta test the rest of the game as we develop it. Join our discord for more information!See you on the high seas!Holo