- Plans for the game - 21 March 2026
Hey.I´m currently working on an update with a few new intricate sidequests, adding new art to the museum etc. You will be able to solve the architectonic mystery of the museum bathrooms, and get the bunker computer repaired with brob, although it´s pretty much useless right now. Also adding new items and meat to the beginning area, so the demo has some meat in it.General Nejedlý´s death needs avenging!SJP
- Small patch - final boss - 26 December 2025
A small patch - you now can not cheese the final boss by killing him before he finishes his dialogue - attacking him while he talks aggroes him instantly.
- small patch - 21 November 2025
You now don´t have to shit every time you open the game window. Also worked on the Maťka spawn algorythm a bit further - mostly in favor of you, you personally.
- Animal fest update - 10 November 2025
The Animal fest build. Murder mystery quest, 2 new endings etc
- Gigantic Update for the Animal Fest - 10 November 2025
Hello everyone,here to announce a really big update coming out just in time for our participation in the steam Animal Fest! Here´s the things I´ve added.Two completely new endings. One kind of branching out from the main quest from a certain point and a second, secret one for all of you to figure out and get!The promised murder mystery quest. This is available somewhere in the world from the start of the game. As I worked on it, the quest got almost as complex as the main one, and I was thinking about making a whole new ending for just finishing it, but later I came up with a weapon that lets you shoot overpowered fascism beams instead. It´s also a good way to lose fascism, which is used as ammo.Two completely new allies you can go to battle withSexberg is now playable to completion, altough I think I´m going to rework the Communism Dragon fight later.New useful items and gadgets, new N…
- Update progress info - 21 October 2025
Hey, just letting everyone know I am in fact working on the game almost every day. I have decided not to split the update after all, which might have been a bad decision statistics-wise, but it also means I can go for a soft relaunch upon the new update, which is practically finished now, apart from one NPC. The update will contain, all that was promised, which I already have all done, as well as tons of other stuff I sort of came up with during development. As is tradition, all of it is way more complex than I wanted it to originally, that´s why it took so long lol. The murder mystery got so spawling and interconnected with everything that at one point I wanted to make a separate ending for completing it, but I later decided for a more meaningful reward, so that you are motivated to complete it along with the main quest. Here are some screenshots:Also expect new areas, NPCs, items and…
- Coming features - 16 September 2025
Hey, I know I´ve gone for a bit of a radio silence for a while, but I´m still working on the game every day. I´m just currently working on features that just need a bit of time in the oven. The next update will most likely drop a day or two before 11/1, just in time for the animal fest, altough I´m thinking about splitting it into two smaller updates, as it´s practically two separate areas of the game. Features to come then include:1) Adding two more videogames to the arcades, making the cabinets all fully interactible. Apart from the really simple rebound game which is already playable right now, you will be able to play "Omniwar", an on-rails shooter, and "Kabuto garden", a samurai-themed action platformer. Playing these games will contribute to levelling up your DEX stat.2) Beefing up the casino. Instead of one, there´s three rows now, and the prizes account for your streak, bonuses,…
- Newly fixed bugs - 30 August 2025
Hey, the new update fixed a few arbitrary and boring bugs. You might also notice a few things having changed around, this is in preparation for a larger content update."Ponder" before beginning a new game would softlock you and you would have to delete a non-existing character in order to play the game. This is now fixed, and a warning of the ponder menu not contributing to your progress when you have not created a character has been added.Dialog with dr Cedrovnik will not be triggered outside of the clinic now.You are now able to buy Pink Fratre´s wares, an option I forgot to put in for that character.Maťka is now less likely to ruin your game and can not spawn if you have less than 88 money. This was not a bug, but the game is more playable like this.Christopher Landslide can now massage you outside of the asylum.The Foram Fortress boss can now not spawn twice.Thank you for being with…
- Armed Animals RPG - RELEASE! - 24 August 2025
Hey, so I´ve finally released my game, a project I have spent the majority of my free time for the last two years. As much as this is an even to me, this does not mean I will stop working on the game, far from it, I´m going to polish cosmetic stuff, fix bugs, and add new features and content. So... What can you expect from the game as is right now? Well, there´s a lot. •The game has a main quest with five completely different achievable endings, and a few more secret endings are yet to come. •The game boasts a full arsenal of weapons, from dimpy antique revolvers, through heavy aircraft machineguns to weird sci-fi inventions of the animal civilisation. •The game is fully voice acted, you can talk to civillians and unique NPCs alike (and sometimes to enemies too!)•Lots of side-quests and side activities, you can work out in the famous Ostružina´s gym, play videogames in the librar- ehm I…
- Major Content added - 22 July 2025
Hey! Added some major content to the game, as it nears release. Worked on the "Ponder" menua lot, adding three ponder points total as well as patching the two first tutorials and the mistakespresent there-in. So now, apart from explaining and teaching the game, the Ponder menu also tells the game´s backstory by letting you play through it´s main events through the eyes of major P.P.Also, a whole bunch of quest log notes have been added, including some clues to more intricateside-quests and major P.P.´s commentary on some of the things he´s told by NPCs. Also enjoy one of my drafts of major P.P. for the cutscenes below:Until later,Strejda Jenda productions.
- Patch + ponder point update - 4 July 2025
Patched the bug that made the wrong NPC talk upon talking to an NPC. This would also cause multiple NPCs to talk over each other, because I´m an idiot and I did not understando how the code o my own game works, which I have learned since.Also added a cutscene of general Nejedlý in the "Ponder" menu. It´s still WIP, especially regarding captain Flosscat´s voice acting and audio balancing. Watching it will allow for stuff in future updates that´s not there yet.