- Major Balance Patch - 13 September 2026
PATCH NOTES We're seeing some overall meta stagnation, and believe a number of powerful key cards have been allowed to run wild for a bit too long. We are making the following careful adjustments to support the long term health of the game. ECONOMYThe Starter Bundle has been changed to 5 legendary packs with less currency. CARDSDragon Crystal Shard: Mordanoth will no longer appear in the random selection.Mordanoth: Stats reduced 8/7 -> 7/7.Archdruid Leanna: Stats reduced 3/3 -> 2/2.Darwin: Counters required increased 3 -> 4.Rakanoth: Cost increased 7 -> 8.Chamber Guardian: Stats reduced 3/4 -> 2/3.Triceratops: Stats reduced 2/3 -> 2/2.Savage Warlord: Stats reduced 3/5 -> 3/4.Berserker: Stats reduced 2/1 -> 1/1. Attack threshold reduced 4 -> 3.Gorgon: Stats reduced 2/2 -> 2/1.Polar Bear: Stats reduced 3/4 -> 3/3.Snowy Owl: Stats reduced 1/2 -> 1/1.Haunted Pumpkin: Stats reduced 2/1 -> 1/…
- Tomb of the Mummies - 2 September 2026
The Adventurer's Guild has discovered an ancient tomb in the deep desert, filled with treasures and monsters! Discover powerful new artifact cards, adventurer cards, the new INTIMIDATE and OBLITERATE mechanics, and more!TOMB OF THE MUMMIES features over 80 new cards with wild and powerful new game mechanics and synergies. Mummies, artifacts, adventurers, powerful area spells, dragons and more awaits you in the Tombs!
- Tomb of the Mummies - 7 August 2026
Enter... the Tomb of the Mummies!Our next major expansion is arriving on Sept. 1st with over 80 new cards! Delve into haunted tombs, collect powerful Artifact cards and fun adventuring characters! The new INTIMIDATE keyword terrifies enemy units into fleeing, opening up key positions on the battlefield.Expansion preorders are now available at a substantial discount!
- Minor Improvements - 20 July 2026
Minor improvements to battle UI. Improved new user tutorial.
- Darwin's Return! - 18 July 2026
It seems that Professor Charles Darwin was also lost in time, and has arrived very late! But what's this? Something is wrong... what's happened to the professor? Log in now to collect your expansion pre-release card!
- Minor Hotfix - 9 July 2026
- Minor shop updates. - Slight rework on the card "Bakery" for added clarity: it now grants units +1 Attack during your turn, and heals them for 1 at the end of the turn. This is designed to alleviate confusion around the repeated application of a health buff effectively healing a character.
- Minor Update - 7 July 2026
- Added a new Event mode to the rotation. - Minor bug fixes and improvements.
- July Season Balance Patch - 1 July 2026
PATCH NOTES Added a new generic wild card type, which can be used to craft cards from any set. All sources of wildcards now drop generic wild cards. Effectiveness of the bonus wildcard meter from pack opening has been reduced due to this change. The battle pass has been reformulated for 1 month intervals instead of 2 month intervals, and the rewards and price have been proportionally reduced. Rewards now have a much greater emphasis on Ingots and latest expansion packs and cards. Lobby draft and sealed deck modes now have a free play feature, allowing players to organize their own challenges in place of the pre-determined format. Ranked system progress has been adjusted in various aspects. GAMEPLAY Response simplification: Responses have been renamed to TRAPS. A set trap is now visible to the opponent, but its identity and gold spent remain hidden. Traps now count as a play card event i…
- Minor Update - 11 June 2026
- The shop has received a major visual overhaul, with many new items and bundles available! - Misc bug fixes and improvements.
- Minor Features Update - 28 May 2026
Introducing shiny cards! All cards in the game now have a rare, visually upgraded form. Find shiny cards in packs or craft them with 4 wild cards each. Cards with the “recently changed” tag can now be exchanged for a wild card. Wild cards can now be sold for a small amount of ingots. This option is only useful for players who have collected an entire set and have excess wild cards. Shattered Future: Cost increased 1g -> 2g. Exhaustion: Cost increased 5g -> 6g. Time Anomaly: Cost increased 2g -> 3g. Payment requirement reduced from 3g -> 2g. Fixed a bug causing Time Anomaly to affect the turn timer.
- Minor Buffs Patch - 20 May 2026
Balance patch time! One nerf and a bunch of BUFFS. Weak cards aren't fun, and we want FUN here, so we will make the weak cards STRONG. Enjoy your STRENGTH and FUNNESS.PATCH NOTESSorcerous Inquisitor: Ability cost increased from 2g -> 3g.Mayor: Cost reduced 6g -> 5g.Deep Sea Submarine: Sea Monster requirement reduced from 3 -> 1.Zheng Yi Sao: Stats increased 3/3 -> 4/3.Cambrian Explosion: Cost reduced 8g -> 7g.Daradun Digger: Stats increased 1/2 -> 1/3.Cannoneer: Stats increased 1/2 -> 1/3.Fisherman: Cost reduced from 3g -> 1g. Stats reduced from 3/3 -> 2/1.Dwarven Mecha Golem: Cost reduced 5g -> 4g.Dark Moon Tsunami: Cost reduced 5g -> 4g.Time Chicken: Cost reduced 3g -> 2g. Stats reduced 2/3 -> 2/2.Aviary: Cost reduced 2g -> 1g.Kaiju Crab: Stats increased 6/4 -> 6/5.Daradun Prophet: Cost reduced 4g -> 3g. Stats reduced 3/5 -> 3/3.Dar’Khan: Stats increased 2/4 -> 3/4.Chef: Damage increa…
- Minor Bug Fix Patch - 17 May 2026
Fixed a bug causing some non-targeting traps to attach to a unit. Drawing and activating a curse now counts as a “card played” event for standard procs. Fixed a bug with time loop and curses. Fixed a bug with northwood seer and game removal effect stats.
- Minor Bug Fixes - 10 May 2026
Pressing the end turn button now enforces a minimum lockout of 2 seconds, preventing players from accidentally skipping their bonus turn when they have one. Fixed a bug causing the end turn prompt to ignore some valid cards. Fixed a bug causing the green outline around playable cards to not appear sometimes. Green outlines no longer disappear when the application is unfocused. Added an option for turn Auto-Pass.
- Journey Through Time Expansion Set! - 1 May 2026
Prepare for a JOURNEY THROUGH TIME! Cards and Castles Ultimate has just released its first expansion set, AVAILABLE NOW! Collect over 80 new cards featuring new places both past and future, historical figures, new game mechanics and more! Sign on now for free card packs!
- JTT Expansion Balance Updates - 1 May 2026
Hurricane: Banned. (dev note: we made a mistake printing a board clear for druids, and have no viable path for this card to see continued play) Norabon: Stat reduction ability cost increased 7 health -> 10 health. Health gain per round increased 1 -> 2. Avalanche: Cost increased 3 -> 4. Winds of the North: Surge cost increased 3 -> 5. Living Vines: Cost increased 4 -> 5. Vileroth: Stats reduced 7/8 -> 6/6. Bandit: Ability cost increased 1 -> 2. Black Market: Cost reduction reduced 3 -> 2. Tranquility: Cost increased 2 -> 3.
- Minor Bug Fixes - 19 April 2026
- Fixed a bug with Killer Monkey and Freya. - Removing a character from the game now clears all external auras.
- Minor Balance Patch - 14 April 2026
- Fixed a bug allowing double strike to hit the same target twice after it is externally applied. - Misc minor bugs fixes. Balance Fixes - Judgment Day: Cost increased 4 -> 5. - Lionel: Cost increased 5 -> 6. - Rite of Fire: Cost increased 1 -> 2. - Shakespeare: Cost increased 5 -> 6. - Dread Pirate Robins: Stats reduced 2/2 -> 2/1. - Daradun Stonemason: Stats reduced 2/2 -> 1/2. - Shield Maiden: Cost increased 1 -> 2, 1/1 -> 1/2.
- Minor Bug Fix Patch - 11 April 2026
- You can now view card tooltips in the pack opener by clicking a revealed card. To facilitate this interface, bulk open display now uses the standard 5 card layout instead of the 8 card grid. - Fixed a bug causing copy effects to sometimes copy stats incorrectly for units with variable stat bonuses. - Return to hand events that affect multiple targets now buffer all subsequent events until all units have been returned, which should prevent Kabuki Assasins from “hitting” units that no longer exist. - Fixed a bug causing the effects from equipment to remain on the target when the equipment is returned to hand by a “remove from game” effect (e.g. Courthouse). - Fixed a bug causing double application of aura modification spells to not target correctly.
- Minor QOL Patch - 5 April 2026
- Shakespeare has gotten lost in time and arrived early from the next expansion! Find him in your mailbox! - Newly earned cards now have a “NEW” indicator in the deck builder and pack opening.
- Minor QoL Update - 1 April 2026
- Added a save and resume system for single player missions. Your game state will automatically save itself while playing Practice or Campaign missions. Selecting the mission again will give the option to resume from where you left off. This means you can play single player content while in the matchmaking queue if you want. (Note: does not apply to the very first tutorial mission) - Player ranks are no longer displayed in the in-game HUD. - Updated text and timing for additional clarity on Northwood Bear (actual game mechanic is unchanged). - Fixed interaction between Meditation and Amplify. - Misc minor bug fixes.