SPSTEAMPULSELIVE ANALYTICS
Shoot 'Em Up Kit

Shoot 'Em Up Kit Steam metadata

Tall Studios | Jun 5, 2015 | game

Released

1players observed · 22 September 2026 - 09:06:38 UTC

Animation & ModelingDesign & IllustrationEducationUtilitiesEarly AccessSteam Store

  • Latest observed players1 · 22 September 2026 - 09:06:38 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)1,965
  • Revenue (VGI)$61,517
  • Review score59% positive

Shoot 'Em Up Kit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 09:06:38 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)1,965
  • Revenue (VGI)$61,517
  • Review score59% positive
  • Total reviews34
  • Release dateJun 5, 2015
  • DeveloperTall Studios
  • PublisherTall Studios

Genres: Animation & Modeling, Design & Illustration, Education, Utilities, Early Access

Company pages: Developer: Tall StudiosPublisher: Tall Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shoot 'Em Up Kit Steam metadata

Shoot 'Em Up Kit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/369190/metadata
Steam Storehttps://store.steampowered.com/app/369190/
Steam Communityhttps://steamcommunity.com/app/369190
PCGamingWiki search
IGDB searchSearch IGDB for Shoot 'Em Up Kit

Reviews, pricing, and metadata

Review summary

Mixed

59% positive, 20 positive, 14 negative

Price and discount

$39.99

Platforms

Windows

Categories

Partial Controller Support, Includes level editor

Achievements

Not available

Platform releases
  • Steam 5 June 2015

Latest Steam announcements

  • Shoot 'Em Up Kit Build 2.0.24 - 10 April 2023

    Build 2.0.24 is now available. The change list is: - Rebuilt the sample games. - Fixed a collision issue which could occur when replaying a game.

  • Update 2.0.23 - 5 April 2023

    Updates for version 2.0.23 - Improvements to the Model Builder. - Fixed an issue that prevented spline selection on Player Input Definition. - Fixes for in-game player ship selection. This is functional but still work-in-progress. - Fixed a minor sprite animation issue within the Sprite Editor. - Many minor fixes, optimisations and usability tweaks. We will be releasing another patch shortly to update the demo and tutorial games.

  • Minor Update 2.0.22.6 - 3 November 2021

    Change list: Fixed issues with collisions between multiple Entities. Performance improvements when lots of Entities active at once. Minor bug fixes.

  • Minor Update 2.0.22.4 - 8 April 2021

    Change list: The Sprite tab is now shown correctly in the Entity Editor. Changing from a Model to a Sprite updates the tabs correctly. The full list of Effect events is shown in the Entity Editor. Fixed potential crash when dragging sprites while Snap to Object is on. Fixed some sprite alignment issues in the editor dialogs and windows. Fixed an issue with sprites not being exported if the Sprite doesn't have a first frame.

  • Minor Update 2.0.22.4 - Revision 2 - 8 April 2021

    Change list: The Sprite tab is now shown correctly in the Entity Editor. Changing from a Model to a Sprite updates the tabs correctly. The full list of Effect events is shown in the Entity Editor. Fixed potential crash when dragging sprites while Snap to Object is on. Fixed some sprite alignment issues in the editor dialogs and windows. Fixed an issue with sprites not being exported if the Sprite doesn't have a first frame.

  • Minor Update 2.0.22.4 - 8 April 2021

    Change list: The Sprite tab is now shown correctly in the Entity Editor. The full list of Effect events is shown in the Entity Editor. Fixed potential crash when dragging sprites while Snap to Object is on. Fixed some sprite alignment issues in the editor dialog boxes and windows.

  • Minor Update 2.0.22.3 - 2 February 2021

    Changelist - Fixed a potential problem when creating new games as an empty project or from a template. - Added project options for a fixed game speed. - Added UI option for enabling or disabling bilinear filtering.

  • Update Notes for 2.0.22.2 - 30 January 2021

    - Fixed a problem with the Create New option not always working correctly in the Entity Editor. - Added a 'Snap to object' button in the Entity Editor. - Snap to object is no longer the default action when adding a Part. - Improved the use of wireframe when Parts are obscured in the Entity Editor. - Added close icon to Import list window in Entity Editor - Added Part to types list in Entity Editor - Level Editor now only shows Entities of the correct type when placing a Player item, etc.

  • Shoot 'Em Up Kit Update - 22 January 2021

    We’re pleased to announce the release of version 2.0.22 of the Shoot ‘Em Up Kit. The changelist is as follows: Meshes can be combined to create new Entities. Added an Event Condition Definition, which can be used to create groups of event conditions (such as 'Control Left' and 'Control Up') which must all be met before an Action is triggered. Actions support Event Conditions, allowing actions based on multiple event criteria. Added select button to Front-End and HUD editors (lists items in the main page or currently editing popup) Selecting overlapping items will cycle through them in the Front-End and HUD editors. Updated the EULA to allow use of the graphics and audio assets within any games (commercial or non-commercial) created with the Shoot 'Em Up Kit. Added more tooltip help around the Editors. Fixed an issue that could prevent some Action properties from being saved. The ‘Back’…

  • Shoot 'Em Up Kit Update - 1 October 2020

    Hey everyone, we hope you are all keeping safe and well. We wanted to update you on the progress of the Shoot 'Em Up Kit as we shared some new features with you in August and have not yet released a new build. The new features have been held up by a major upgrade to the low-level engine, which the Kit uses for drawing sprites, models, audio, video, etc, that we've been working on for some time. We'd hoped and expected to have this finished in August but, despite the Kit working well with the new engine, there are still a lot of tasks which need completing. We're very aware people are waiting for some of the new features we've been sharing and so we are going to move those over to the existing engine. We can then work on finishing the new engine without holding up the new features. We'll get these features moved across as soon as we can and look forward to sharing the new build with you…

  • Shoot 'Em Up Kit - August Update - 1 August 2020

    Welcome to the August news update of the Shoot 'Em Up Kit. It has been a while since our last update and we apologise for this. We've been hard at work on a new graphics engine to use more modern visual effects and gain huge performance benefits in 3D games. This has been going very well and we are in the last stages of this feature at the moment. We also welcome Matt to the team. Matt has been replacing the rotation systems to fix some bugs and allow full Six degrees of freedom rotation for cockpit based flight. We're also upgrading the version of PhysX used within the Shoot 'Em Up Kit to improve collisions and physics simulations. We've updated the Tall Studios and Shoot 'Em Up Kit websites. The Shoot 'Em Up Kit website is now home for the Wiki and tutorials. We have also been quietly releasing updates to the Shoot 'Em Up Kit which contain bug fixes and optimisations, and we will cont…

  • Shoot 'Em Up Kit - April Update - 4 April 2020

    Hello and thank you for checking out our April update for the Shoot ‘Em Up Kit. Shoot ‘Em Up Kit version 2.0.20 We’re pleased to announce that version 2.0.20 of the Shoot ‘Em Up Kit has been released. This is mostly a bug fix update but also contains some useful performance improvements and improved collision detection. The changelist is as follows: Version 2.0.20 Improved project load times. Improved game logging in debug mode. Fixed an issue with the score not working correctly if testing level 2 or greater. Fixed a problem with billboard sprites not facing the camera. Lights can be attached to tags. Fixed some problems with formating on the Action tab. Items can bounce off shields. The particle collision group now saves correctly. HUD can now show properties for all players. The movement definition can be reset. Fixed some problems with assets appearing in the wrong level. NPC Genera…

  • Shoot 'Em Up Kit - January Update - 21 January 2020

    Welcome to the January update for the Shoot ‘Em Up Kit. We hope you had a great festive holiday and we wish you all a very happy new year. Version 2.0.19 We’re pleased to announce that the Shoot ‘Em Up Kit version 2.0.19 has been released. This includes many fixes and features including template games, which you can use as a starting point for your own projects; and orthographic cameras to use 3D models without perspective – which is perfect for retro-style games. Version 2.0.19 Release Notes - New projects can be created from a template. - Created template projects for side-scroller; vertical-scroller; twin-stick shooter; asteroids; top-down; and invaders style games. - Tutorials have been created for all template games describing how they were built. - Added an orthographic option to Camerashots. The orthographic view is only active in-game. - Added a zoom value to orthographic camera…

  • Update - November 2019 - 2 November 2019

    Hello and thank you for checking out our November update for the Shoot ‘Em Up Kit. It has been a few months since the version 2.0.18 build was released and so we’d like to share our progress as we move towards the next release. Template Games We've been using the Shoot 'Em Up Kit to create some template games and new demos. These cover some of the common styles of shoot ‘em up: the side-scroller; vertical shooter; twin-stick; invaders; asteroids; and free roaming. We’re retiring the Wizard feature as this was complex to use and didn’t give the helpful starting point that the templates provide. Orthographic Cameras We’re pleased to say that orthographic cameras are now working and so you can create games without the perspective warping at the edges of the screen. The sprite-only project configuration is still available as this is a useful way of building games using screen pixel co-ordin…

  • Shoot 'Em Up Kit Update - 13 June 2019

    We're pleased to announce that version 2.0.18 of the Shoot 'Em Up Kit is now available. This is the biggest update we have released and includes a re-written level editor; support for orthographic 2D games; and a more modular approach to game creation which expands the features and possibilities. We have created an Upgrade Wiki page which explains about the changes introduced in version 2.0.18. We recommend that you back up your projects before updating as existing projects will be automatically converted to the new format. In some cases it may be necessary to make a few changes to your project but the Wiki page explains the steps that may be required. If you need any help updating your project to version 2.0.18 then please let us know and we will be happy to assist you. The Wiki has been revised for the new version and is replacing the pdf user guide. The release notes are as follows:…

  • Shoot 'Em Up Kit 2.0.17 - 20 June 2018

    We're please to announce that the latest version of the Shoot 'Em Up Kit is now available. The change list is as follows: Added an option to load from the last autosave if the SEUK is not closed properly and the autosave folder has a newer version of the project. Prevented a potential crash if project files cannot be found. Added a button to open an explorer window for the project's directory. Added a Save As button. Shields can be enabled and disabled using Upgrades. Player Definition upgrades now consider every button and controller axis separately so that individual controls can be upgraded. Increased the number of custom collision groups to 20. Added Max Active parameter to the NPC Generator. This can regulate the flow of NPCs from an NPC Generator and control the number of active enemy. Fixed a problem that prevented the position of some front-end items from being specified to 2 de…

  • Shoot 'Em Up Kit 2.0.16 - 26 April 2018

    We're pleased to announce that version 2.0.16 is now available. This build contains a lot of fixes and upgrades to ensure the Shoot 'Em Up Kit features work as they should. It also includes features to animate items on the front-end pages (movement, scale and colour) Version 2.0.16 Change list: Added support for Front-End entrance effects. Items can fade in or move onto the screen. Delay times can also be used to stagger the order in which items appear. Front-End items can use the colour, scale or offset position from a particle system. These can be used to create interesting effects when an item is displayed, selected or highlighted. Detaching an object will leave it at the location in which is was released. Removed range limitations on definition values. Fixed lighting issues on multi-level games. The Sprite Editor selection list is now filled correctly and the preview pane shows the…

  • Shoot 'Em Up Kit 2.0.15 - 3 March 2018

    We're pleased to announce that the latest version (2.0.15) of the Shoot 'Em Up Kit is now available. Here is the changelist for 2.0.15: New User Interface. Particle Editor supports multiple layers of effects. Added support for AI States. Added Teleport options for AI Behaviours. Level Editor supports layers to easily add items at different depths. Select the layer in the Tools pane or use the PageUp/PageDown shortcuts. Sprites can be set for different directions. These will be used when the sprite is rotated in that direction. Added support for minimum shield duration and shield cooldown. Added 'Step' movement type. This causes Entities to jump along their path in steps. This is useful for retro gaming effects. Rotation can be set for each NPC Generator node. Weapon properties 'Reload Time Remaining' and 'Unlimited Ammo' are now accessible to the HUD and Behaviour Editor. The Player Shi…

  • Shoot 'Em Up Kit 2.0.15 - 3 March 2018

    We're pleased to announce that the latest version (2.0.15) of the Shoot 'Em Up Kit is now available. Here is the changelist for 2.0.15: New User Interface. Particle Editor supports multiple layers of effects. Added support for AI States. Added Teleport options for AI Behaviours. Level Editor supports layers to easily add items at different depths. Select the layer in the Tools pane or use the PageUp/PageDown shortcuts. Sprites can be set for different directions. These will be used when the sprite is rotated in that direction. Added support for minimum shield duration and shield cooldown. Added 'Step' movement type. This causes Entities to jump along their path in steps. This is useful for retro gaming effects. Rotation can be set for each NPC Generator node. Weapon properties 'Reload Time Remaining' and 'Unlimited Ammo' are now accessible to the HUD and Behaviour Editor. The Player Shi…

  • Shoot 'Em Up Kit 2.0.14 Patch - 22 December 2017

    We're releasing a small patch to 2.0.14 to fix a few issues that have been found. Version 2.0.14 - Build 25 Breaking a link to an Entity Instance doesn't reset the data for the item. Improved stability with memory allocation changes. Fixed an issue with Triggers not working correctly after a reload. Fixed a potential crash when using Entity Link and then modifying the Entity data. Fixed a problem with the background colour indicator not showing any colour. Fixed a problem where clicking the background colour indicator wouldn't use the selected colour. Rotation and Scale are shown on the General pane for instance or clone items. Rotation Gizmos now work correctly when using the Game Window. We hope you find the new updates helpful and please let us know if you have any questions or problems. We’d also like to take this opportunity to wish you a great holiday season and a very happy New Y…

Patch notes and updates

S.noRelease datePatch nameGID number
110 April 2023Shoot 'Em Up Kit Build 2.0.245121196841302841799
25 April 2023Update 2.0.235121196841285804501
33 November 2021Minor Update 2.0.22.64186652991105717512
48 April 2021Minor Update 2.0.22.44117954073000000843
58 April 2021Minor Update 2.0.22.4 - Revision 24117954072999942358
68 April 2021Minor Update 2.0.22.44117954072999005592
72 February 2021Minor Update 2.0.22.34050393736357712026
830 January 2021Update Notes for 2.0.22.24050393736345308336
922 December 2017Shoot 'Em Up Kit 2.0.14 Patch4249665521682906513
1025 March 2017Shoot 'Em Up Kit 2.0.124249665521682906971
119 October 2016Shoot 'Em Up Kit 2.0.114249665521682907088
1230 January 2016Shoot 'Em Up Kit Version 2.0.104249665521682907310
137 September 2015Shoot 'Em Up Kit 2.0.94249665521682907424
1419 August 2015Shoot 'Em Up Kit 2.0.54249665521682907555
154 August 2015Shoot 'Em Up Kit 2.0.4 and Tutorial Videos4249665521682907671
1613 July 2015Shoot 'Em Up Kit Version 2.0.3 Now Available4249665521682907784
1729 June 2015Shoot 'Em Up Kit Version 2.0.2 Now Available4249665521682907879

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID369190
Live current players1
SteamPulse tracked peak1
Live count (today's peak floor)1
Price$39.99
Free to playNo
Discount0%
Original price USD$39.99
Current price USD$39.99
Release dateJun 5, 2015
DeveloperTall Studios
PublisherTall Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent59%
Positive reviews20
Negative reviews14
Total reviews34
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/369190/

Short description

Create your own professional quality videogames without any programming or scripting. Create games using a simple yet powerful drag-and-drop interface and fine-tune items to customise your game. The Shoot 'Em Up Kit provides a wide range of features to create the game you always imagined.

About this game

Create your own professional quality videogames without any programming or scripting using a simple yet powerful drag-and-drop interface. With the Shoot Em Up Kit a simple game can be created in just a few seconds while lighting, camera views, behaviours, physics settings, shaders, particle effects and AI can be created and modified to fine-tune a complex game. Royalty-free stand-alone executables can be can be created for you to sell or share with the community. Features Create your own videogame without programming Create your own 2D or 3D shoot ‘em up using a powerful graphics and audio engine. A few seconds and you have a game - creating a game can be as simple as choosing and placing a player model, choosing and placing an enemy model and clicking ‘Play’. Designed and created by games industry professionals who have worked on titles such as Rainbow Six Vegas, Hydrophobia, Assassins Creed and Far Cry 2. Use professional graphics tools ... or a pen and paper Create graphics and sound any way you want, including: 3D Modelling tools such as XSI or Milkshape Shader Editors to create in-place or post-processing shaders Pen, paper and a scanner Modelling clay and a camera Your favourite painting software The models and images included Design your own levels Build levels using your own models or drawings, or use the ones provided Set up lighting and camera views and behaviours Control the Physics settings and watch nVidia’s PhysX simulate your world Use shaders to create powerful visual effects Use default settings to create a game quickly or tweak hundreds of settings to make the game exactly as you want it Choose from many different types of AI, or blend several types together, to bring characters to life Group enemy into waves and add bonuses. Add upgrades such as new weapons or multipliers. Tools Create eye-catching particle effects Add music and sound effects to your games Customise behaviours using an easy-to-use tool which allows you to control events Build your own Front-End (Menu) screens or HUD (Head’s-Up–Display) to display the score, etc. Tutorials Tutorial Games introduce different features Videos show you step-by-step how to use the tools and fea…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
18Partial Controller Support
17Includes level editor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $39.99
  • Highest observed: $39.99

Shoot 'Em Up Kit's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $39.99, the highest is $39.99, and the first visible tracked price is $39.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shoot 'Em Up Kit's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $39.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $39.99. The latest run records $39.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $39.99
  • Current list price: $39.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shoot 'Em Up Kit at $39.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$39.99$39.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $39.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$39.99$39.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $39.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$39.99$39.99No discountSteam Store

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Krita1,24322 September 2026 - 00:15:57 UTC1,7627,752Krita Team, Krita Community Contributors
Live Wallpaper82822 September 2026 - 01:12:19 UTC5,699739Fionnshare
Stream Avatars67522 September 2026 - 09:29:15 UTC1,3882,426Travis Miller
RPG Maker MV57922 September 2026 - 06:26:44 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Wallpaper Animator54722 September 2026 - 01:18:00 UTC76523Kinett
VRoid Studio4213 September 2026 - 17:18:09 UTC6714,648pixiv Inc.

Education

GameLatest observed playersTracked peakReviewsDeveloper
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
RPG Maker MZ1,25722 September 2026 - 07:08:10 UTC1,4872,226Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
HudSight - crosshair overlay1,11822 September 2026 - 00:26:49 UTC4,2255,733Eduard Kozadaev
RPG Maker MV57922 September 2026 - 06:26:44 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
GameMaker24922 September 2026 - 08:40:59 UTC5832,926YoYo Games Ltd.
Action! - Gameplay Recording and Streaming20622 September 2026 - 00:13:40 UTC5487,465Mirillis
RPG Maker XP14822 September 2026 - 06:26:44 UTC1,4161,966Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
RPG Maker VX Ace13022 September 2026 - 08:12:25 UTC1,0065,135Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Clickteam Fusion 2.57222 September 2026 - 06:52:22 UTC1892,009Clickteam
Home Planner - Design Room 3D - Pro5422 September 2026 - 07:09:04 UTC136329Room Planner Ltd
SRPG Studio3222 September 2026 - 06:51:17 UTC76139SapphireSoft
Pixel Game Maker MV3122 September 2026 - 06:52:56 UTC62597Gotcha Gotcha Games, KADOKAWA

Utilities

GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Crosshair X22,02122 September 2026 - 06:26:54 UTC87,92844,617CenterPoint Gaming
OBS Studio14,63322 September 2026 - 02:11:16 UTC32,36056,066OBS Project
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
Soundpad7,94122 September 2026 - 03:27:19 UTC39,857103,014Leppsoft
DSX4,89211 September 2026 - 23:52:33 UTC9,1047,880Paliverse
OVR Advanced Settings4,29822 September 2026 - 04:01:57 UTC6,0835,044OVRAS Team
Desktop Mate3,79622 September 2026 - 08:43:21 UTC18,3198,762infiniteloop
Lossless Scaling3,48022 September 2026 - 01:24:51 UTC20,89935,976THS
Crosshair V23,44422 September 2026 - 08:58:10 UTC11,00210,735CenterPoint Gaming
OVR Toolkit - Desktop Overlay2,19122 September 2026 - 05:18:41 UTC3,8123,323Curtis English
ShareX2,13822 September 2026 - 00:19:05 UTC3,7468,265ShareX Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid29,92022 September 2026 - 09:29:58 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,50522 September 2026 - 09:08:37 UTC27,916111,695Afterthought LLC
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,03322 September 2026 - 07:24:39 UTC39,10324,686Jagex Ltd
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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