SPSTEAMPULSELIVE ANALYTICS
Megatect

Megatect Steam metadata

Jaunty Antics | Nov 4, 2015 | game

Released

0players observed · 22 September 2026 - 07:55:26 UTC

ActionCasualIndieSimulationSportsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,085
  • Revenue (VGI)$11,323
  • Review score73% positive

Megatect metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,085
  • Revenue (VGI)$11,323
  • Review score73% positive
  • Total reviews37
  • Release dateNov 4, 2015
  • DeveloperJaunty Antics
  • PublisherJaunty Antics

Genres: Action, Casual, Indie, Simulation, Sports

Company pages: Developer: Jaunty AnticsPublisher: Jaunty Antics

Top Steam chartsTop 100 gamesGame directorySteam Store page

Megatect Steam metadata

Megatect metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/369270/metadata
Steam Storehttps://store.steampowered.com/app/369270/
Steam Communityhttps://steamcommunity.com/app/369270
PCGamingWiki search
IGDB searchSearch IGDB for Megatect

Reviews, pricing, and metadata

Review summary

Mostly Positive

73% positive, 27 positive, 10 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Multi-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 November 2015

Latest Steam announcements

  • v 0.26 Update - 29 September 2016

    Sorry for the lack of updates recently, I've been looking for a legit job to pay the bills. but here's one now! - new SSAO - Added Wifi Wires - Moved Public grids to main menu - Fixed some bugs - Fixed Sun Rays - added refresh button to match list - added auto-aim toggle in options (controls tab) - reduced multiplayer lag for players as always any problems let me know!

  • v 0.26 Update - 29 September 2016

    Sorry for the lack of updates recently, I've been looking for a legit job to pay the bills. but here's one now! - new SSAO - Added Wifi Wires - Moved Public grids to main menu - Fixed some bugs - Fixed Sun Rays - added refresh button to match list - added auto-aim toggle in options (controls tab) - reduced multiplayer lag for players as always any problems let me know!

  • v0.25 Update! - 18 June 2016

    Hey guys! Megatect v0.25 is up! - Reduced FPS gun jitter - much more reliable multiplayer (See Below) - new player skins - new gun: Stinger - 3 new double wide blocks (more to come!) - UI scale Option - New Player customization window - more vibrant colors - new SSAO options - less annoying menu song KNOWN MULTIPLAYER ISSUE! if you host a game, you must re-start Megatect before you can join or re-host another match. I'm working on it and you'll have the fix as soon as I do!

  • v0.25 Update! - 18 June 2016

    Hey guys! Megatect v0.25 is up! - Reduced FPS gun jitter - much more reliable multiplayer (See Below) - new player skins - new gun: Stinger - 3 new double wide blocks (more to come!) - UI scale Option - New Player customization window - more vibrant colors - new SSAO options - less annoying menu song KNOWN MULTIPLAYER ISSUE! if you host a game, you must re-start Megatect before you can join or re-host another match. I'm working on it and you'll have the fix as soon as I do!

  • 0.23.2 Update / taking a break - 11 April 2016

    Hey everyone! Here's an update with some fixes and new stuff! updated uPNP Added Stone blocks Added Grass Blocks Added Statue Fixed player offset glitch Added Brightness slider to options Added more Cube types Added two new starting bases - Grass Field - Desert Chasm So I had a couple of big project issues I've been fighting for the last couple of weeks and it's really left me drained. Because of this I'm going to be taking a bit of a break from working on Megatect full time and start up a side project to help keep my sanity! I AM NOT QUITTING OR GIVING UP ON MEGATECT! I will still be putting out updates with content such as more blocks, character skins and such but I want to avoid any major tasks for a little while. For the side project I've recently figured out something I've been trying to do for 11 years and I want to try to flesh out a prototype. If anybody is interested in it (or…

  • 0.23.2 Update / taking a break - 11 April 2016

    Hey everyone! Here's an update with some fixes and new stuff! updated uPNP Added Stone blocks Added Grass Blocks Added Statue Fixed player offset glitch Added Brightness slider to options Added more Cube types Added two new starting bases - Grass Field - Desert Chasm So I had a couple of big project issues I've been fighting for the last couple of weeks and it's really left me drained. Because of this I'm going to be taking a bit of a break from working on Megatect full time and start up a side project to help keep my sanity! I AM NOT QUITTING OR GIVING UP ON MEGATECT! I will still be putting out updates with content such as more blocks, character skins and such but I want to avoid any major tasks for a little while. For the side project I've recently figured out something I've been trying to do for 11 years and I want to try to flesh out a prototype. If anybody is interested in it (or…

  • v0.23.1 - No More Launcher - 25 March 2016

    Hey everyone, Just a quick update to let you know the latest patch has dropped the launcher. It was more trouble than it was worth! Also there's lava and acid spouts!

  • v0.23.1 - No More Launcher - 25 March 2016

    Hey everyone, Just a quick update to let you know the latest patch has dropped the launcher. It was more trouble than it was worth! Also there's lava and acid spouts!

  • MAJOR Update v0.2! - 12 March 2016

    Hey Everyone! Update 0.2 is available now, its a pretty big one and I think you should take a look! Multiplayer: Thanks to an awesome plugin being created by Karsten Megatect now runs with a uPNP punch through system, which on initial tests worked! This means public multiplayer should now FINALLY be working! This system is still in Beta itself so if you encounter any problems connecting to hosts or having people join your matches please let me know! Hosting a match is now done differently as well. Instead of loading a map first, you instead go to multiplayer -> host match, which will bring u pa Lobby window. From here you can load up any map regularly or create a new map, and when you want to play a different one you can go back to the main menu without everyone having to disconnect! This also ensures everyone will always load the full and proper map. Along with multiplayer now having a…

  • MAJOR Update v0.2! - 12 March 2016

    Hey Everyone! Update 0.2 is available now, its a pretty big one and I think you should take a look! Multiplayer: Thanks to an awesome plugin being created by Karsten Megatect now runs with a uPNP punch through system, which on initial tests worked! This means public multiplayer should now FINALLY be working! This system is still in Beta itself so if you encounter any problems connecting to hosts or having people join your matches please let me know! Hosting a match is now done differently as well. Instead of loading a map first, you instead go to multiplayer -> host match, which will bring u pa Lobby window. From here you can load up any map regularly or create a new map, and when you want to play a different one you can go back to the main menu without everyone having to disconnect! This also ensures everyone will always load the full and proper map. Along with multiplayer now having a…

  • The Multiplayer Situation - 15 February 2016

    Hi everyone, I want to explain whats going on with multiplayer currently. In build 0.15.1 public match hosting is broken, the port forwarding solution I tried just flat out doesn't work. I'm scouring the internet trying to find a solution, and I'll be overhauling the whole system but its gonna take some time. sorry about that :( For right now if you'd like to host a game with friends here's how to do it. To host: 1. the host must port forward their computer 2. Load up a map you want to play on 3. in the pause menu go to multiplayer -> host private 4. enter a password, remember its case sensitive :P 5. you can keep the port number at 15937, but turn off uPNP as that might cause problems. 6. Message your friends who want to join, tell them your username (case sensitive also) and the password you set. To Join: 1. from the main menu go to Multiplayer -> Join Private 2. Enter the username an…

  • The Multiplayer Situation - 15 February 2016

    Hi everyone, I want to explain whats going on with multiplayer currently. In build 0.15.1 public match hosting is broken, the port forwarding solution I tried just flat out doesn't work. I'm scouring the internet trying to find a solution, and I'll be overhauling the whole system but its gonna take some time. sorry about that :( For right now if you'd like to host a game with friends here's how to do it. To host: 1. the host must port forward their computer 2. Load up a map you want to play on 3. in the pause menu go to multiplayer -> host private 4. enter a password, remember its case sensitive :P 5. you can keep the port number at 15937, but turn off uPNP as that might cause problems. 6. Message your friends who want to join, tell them your username (case sensitive also) and the password you set. To Join: 1. from the main menu go to Multiplayer -> Join Private 2. Enter the username an…

  • Pay What You Want Deal! - 13 February 2016

    Hey everyone! Megatect is currently available at Indie Game Stand as a pay what you want deal! Give at least $1 and get a Steam key! Tell your friends! https://indiegamestand.com/deal/

  • Pay What You Want Deal! - 13 February 2016

    Hey everyone! Megatect is currently available at Indie Game Stand as a pay what you want deal! Give at least $1 and get a Steam key! Tell your friends! https://indiegamestand.com/deal/

  • Update 0.15: Enemies! - 7 February 2016

    Hey Everyone! Sorry for the silence again, AI ain't easy :P BUT the latest update now includes some enemies! So far there's 3 types of rollers, the Bigfoot and the Rhino. While not super smart they can all navigate basic hallways, and the rollers can also use stairs! There are two changeable options to enemy spawners, Spawn with wires only and don't roam. The first will only spawn enemies if powered by a wire, just like turrets, and the second will stop them from roaming around if no target is spotted. This is useful if they keep leaving the room you want them to stay in. you can also press the "reset objects" button underneath the build menu to re-set all enemy spawns. The next major thing I'll be working on is the game mode stuff. I want to get team matches together and completely fix up the game rules stuff. Once I get that working I'll be adding a team property to the spawners as we…

  • Update 0.15: Enemies! - 7 February 2016

    Hey Everyone! Sorry for the silence again, AI ain't easy :P BUT the latest update now includes some enemies! So far there's 3 types of rollers, the Bigfoot and the Rhino. While not super smart they can all navigate basic hallways, and the rollers can also use stairs! There are two changeable options to enemy spawners, Spawn with wires only and don't roam. The first will only spawn enemies if powered by a wire, just like turrets, and the second will stop them from roaming around if no target is spotted. This is useful if they keep leaving the room you want them to stay in. you can also press the "reset objects" button underneath the build menu to re-set all enemy spawns. The next major thing I'll be working on is the game mode stuff. I want to get team matches together and completely fix up the game rules stuff. Once I get that working I'll be adding a team property to the spawners as we…

  • Bug Fix 0.14.6 - 15 January 2016

    New Bug fix! Hopefully haven't created another batch of bugs with it :P Changes: - Updated engine to Unity 5.3.1 - Replaced text tutorial with interactive level - Added Build menu controls - use A and D to switch pages - middle click will go to current hotbar selections page - double click will quick set block to hotbar selection - middle click to copy block also sets to blocks page - Fixed turret aiming issues - Fixed wall blaster using wrong projectile - Enemy HP overlay more reliable - Updated reflections - Improved wire placement when overlapping object - added tube corners and elbow bend - improved camera sticky issues

  • Bug Fix 0.14.6 - 15 January 2016

    New Bug fix! Hopefully haven't created another batch of bugs with it :P Changes: - Updated engine to Unity 5.3.1 - Replaced text tutorial with interactive level - Added Build menu controls - use A and D to switch pages - middle click will go to current hotbar selections page - double click will quick set block to hotbar selection - middle click to copy block also sets to blocks page - Fixed turret aiming issues - Fixed wall blaster using wrong projectile - Enemy HP overlay more reliable - Updated reflections - Improved wire placement when overlapping object - added tube corners and elbow bend - improved camera sticky issues

  • Update v0.14.5 Multiplayer Test! - 4 January 2016

    Public Multiplayer match hosting is now available! I think I finally got that port forwarding mess somewhat sorted out, all the diagnostic tools say the port is open but without a nearby alternate network available its impossible to test properly, So I'm just trying it live haha I'll try to keep a public match available while working, if you see it try to join! This update also comes with re-done guns with more unique shot FX, a new gun to play with and fire and shock elemental damage! you can also get a jetpack!

  • Update v0.14.5 Multiplayer Test! - 4 January 2016

    Public Multiplayer match hosting is now available! I think I finally got that port forwarding mess somewhat sorted out, all the diagnostic tools say the port is open but without a nearby alternate network available its impossible to test properly, So I'm just trying it live haha I'll try to keep a public match available while working, if you see it try to join! This update also comes with re-done guns with more unique shot FX, a new gun to play with and fire and shock elemental damage! you can also get a jetpack!

Patch notes and updates

S.noRelease datePatch nameGID number
129 September 2016v 0.26 Update4249665521682906289
218 June 2016v0.25 Update!4249665521682906388
312 March 2016MAJOR Update v0.2!4249665521682906712
415 January 2016Bug Fix 0.14.64249665521682907149
54 January 2016Update v0.14.5 Multiplayer Test!4249665521682907250

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID369270
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateNov 4, 2015
DeveloperJaunty Antics
PublisherJaunty Antics
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent73%
Positive reviews27
Negative reviews10
Total reviews37
Steam recommendationsNot available
AchievementsNot available
Average playtime forever1,381 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/369270/

Short description

Essentially, Megatect is a multiplayer map builder without limitation! Use a plethora of blocks, objects, and wires to create your own challenge maps, arenas, new sport, whatever you can dream up!

About this game

Essentially, Megatect is a multiplayer map builder without limitation! Use a plethora of blocks, objects, and wires to create your own challenge maps, arenas, new sports, whatever you can dream up! Play solo or with friends and share grids online for others to play! Megatect is currently in early access . Being a one man development team means updates may be slow, but much more content is definitely on the way! As of Version 0.13: You can Build grids alone or with friends via direct connect IP (currently requires port forwarding, I'm looking for a solution) Build your map with a large selection of blocks to work with, and many more coming! Place special blocks such as spawn points, jump pads and teleporters Place Guns, Pickups, and Ammo spawners Use wires to connect doors to buttons, activate platforms or lasers, and generally create puzzles! Launch the grid you're working on into Game Mode and play a match with your friends! Customize your character with different colors and armor pieces Change the time of day, world color and game properties from the world node More stuff I've forgotten to mention! Big future plans: Public hosting: Host a map you made in a public lobby and let everyone join you in your own map! Grid Sharing: Upload your gird for others to play and rate vehicles! Waypoints for races, navigation or as an end for your challenge maps team based power cores and receivers for CTF style games Even more stuff I've forgotten to mention! Be sure to check for recent information, And always feel free to get in touch with me and share your ideas or to tell me how broken and awful it is! I hope you enjoy Megatect, happy building!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Megatect's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Megatect's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Megatect at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.99$0.99No discountSteam Store

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TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,92022 September 2026 - 09:29:58 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Diablo® IV26,19522 September 2026 - 06:26:53 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 415,06322 September 2026 - 09:34:08 UTC96,185193,399Maxis
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Garry's Mod13,28622 September 2026 - 04:06:01 UTC73,7501,258,308Facepunch Studios
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2
Unturned11,73022 September 2026 - 07:17:15 UTC112,648564,603Smartly Dressed Games

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
War Thunder39,64722 September 2026 - 09:27:42 UTC125,317781,076Gaijin Entertainment
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
Project Zomboid29,92022 September 2026 - 09:29:58 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Escape from Tarkov19,45722 September 2026 - 09:38:27 UTC46,24962,122Battlestate Games
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
EA SPORTS FC™ 2617,48722 September 2026 - 06:36:42 UTC159,35063,186EA Canada, EA Romania

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