SPSTEAMPULSELIVE ANALYTICS
Floodpunk

Floodpunk Steam news

Floodpunk LLC | Oct 17, 2025 | game

Released

0players observed · 23 September 2026 - 03:27:47 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Floodpunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateOct 17, 2025
  • DeveloperFloodpunk LLC
  • PublisherFloodpunk LLC

Genres: Indie, Simulation, Strategy

Company pages: Developer: Floodpunk LLCPublisher: Floodpunk LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Floodpunk Steam news

Floodpunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1_0_5 is up! - 3 December 2025

    Got a lot of changes QOL for audio! Sorry Mac players but I'm still working out some bugs with audio for mac specifically, 1_0_5 should be up for y'all soon.With the winter sale coming up, I've been working on a new update to add some new features and levels! Been a very long November...whew. Glad this is finally up.Hope everyone had a happy thanksgiving, cheers!EDIT: Mac is up as of 12/3!

  • 1_0_4 out now! - 28 October 2025

    Finally got tutorial 2 redone! Also fixed a volume slider control issue users were having, as well as some overall rebalancing.Pipes and Roads now give x2 resource gain instead of x1.5, and combining them together gives a x4 instead of a x3.Fixed an issue with loading saves, resulting in progress seemingly being lost between sessions. (It wasn't, your progress is still there! It was just not loading the data correctly).Got mac up to date with windows build.Fixed more typos and minor graphical bugs.Completely redid tutorial 2!My goal is for an update every week, even if it's just minor bug fixes/updates!Feedback, bug reports are all welcome. Please feel free to start a discussion and I'll come around to it.Cheers!EDIT:Turns out I saved over the 2x2 spritesheet, resulting in most 2x2 structures becoming invisible. Whoops! Fixed that real quick, with a bonus change!Fixed resolution scaling…

  • 1_0_3 is up! - 20 October 2025

    You can now see all the new changes for the latest build in the changelog option on the main menu!This should add some transparency to what I'm working on behind the scenes. Reported bugs are being dealt with, and there are a few balance changes coming to some of the middle levels.Fixed some typos, mismatched descriptions and an out of date level preview icon for Tutorial 1.Completely redid tutorial 1, making it much easier to understand.

Patch notes and updates

S.noRelease datePatch nameGID number
13 December 20251_0_5 is up!1818118366168962
228 October 20251_0_4 out now!1814942955082898
320 October 20251_0_3 is up!1813674389058326

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