- A second patch has been released with some bug fixes and small changes - 2 October 2026
I've been hard at work on a new patch with some more bug fixes and small changes! Patch notes are below: BUG FIXES: -Some players did not receive their trinkets as a reward for returning lost spirits. If this happened to you, loading into the game with the new build should now add these missing trinkets to your inventory. This bug likely happened if you left the room before collecting the reward. -Fixed a bug where it would replay your death animation if you teleported while dying. -Fixed a bug where entering the spa water did not heal the player -Fixed an issue where the pricing of items in the shop sometimes did not match -Fixed a bug where healing during a "Complete without taking damage" challenge would end the fight.-Removed a leftover debug that skipped the storyline involving piecing Looter back together.-Fixed some spots where the player could get stuck -Fixed a bug where the Me…
- THANK YOU for the amazing launch! The first update is here! - 26 September 2026
Thank you all so much for such an amazing launch day! I am extremely grateful for all the support, and I am really happy seeing all the feedback coming in from the game. The response has been so much more than I expected, and I'm working hard to respond to every one and also put out a first patch.I've been listening to all your feedback and I've been working on a first patch, in order to address what seem to be the most important changes (bugs, missing rebinding keys, screenshots and video recording via Steam not working, a save issue, etc), and then I will work on another patch with some less urgent changes afterwards.It's been a busy day or two, but as you read this post the first patch should be available! I have a lot more on my todo list, but I wanted to get a quick patch up to fix some of the larger bugs at launch.Prevented a possible save corruption if you pause the game on the s…
- Состоялся релиз двухмерной метроидвании Well Dweller от автора инди-хитов Islets и Crypt Custodian - 22 September 2026
Kyle Thompson выпустила свой новый приключенческий экшен под названием Well Dweller. Сюжет проекта представляет собой мрачную и причудливую сказку о крошечной птичке по имени Глиммер, которая вооружается обычной спичкой. Главному герою предстоит отправиться на самое дно глубокого колодца в самом сердце дремучего леса, чтобы одолеть жестокую королеву и спасти своих похищенных братьев и сестёр. Игровой процесс этой двухмерной метроидвании традиционно завязан на исследовании огромного взаимосвязанного мира, поиске скрытых секретов и разгадывании древних загадок. Спичка в руках протагониста служит одновременно и эффективным оружием против опасных монстров, и незаменимым инструментом для освещения тёмных локаций. В ходе путешествия игроки смогут находить элементы разорванных книг с историей угасающего королевства, собирать полезные амулеты для изменения боевого стиля и заводить дружбу с мест…
- Well Dweller is OUT NOW! - 22 September 2026
Well Dweller is out NOW! I'm so proud of this game and I am so excited for it to finally be released! Thanks so much for all the support during development, and I hope you enjoy the game! A new launch trailer is below:
- Well Dweller is releasing on SEPTEMBER 22nd! - 24 August 2026
I'm so excited to announce that Well Dweller will be released on September 22nd! I'm really proud of this game and I can't wait for you all to play it. Thanks so much for all the support during development and I will see you in a month for the full release!-Kyle
- WELL DWELLER is taking part in Steam Next Fest! - 15 June 2026
Hi all!I'm pleased to announce that WELL DWELLER is taking part in the Steam Next Fest event that's just begun! The reactions and feedback I've had to the game so far have been great, and I'm looking forward to introducing the game to more people!I pushed a small patch yesterday based on some common feedback. I noticed a lot of people still found the bubble mechanic to be a bit frustrating, so I've adjusted a few things in relation to it. I re-did some of the level design to make the on-boarding of the mechanic more gradual (and less immediately-deadly), and I also played around with the responsiveness and aiming of them a little bit. Hopefully these should make using them much better, but as always I'm curious to hear what you all think.I hope you have a great time with the demo, and thanks for supporting the game in Steam Next Fest! And of course, if you have feedback on the game in g…
- Demo v 1.031 update - 14 June 2026
I wanted to put out one small update on the demo before Next Fest with a few changes based on common feedback: 1. I made some additional changes to the bubble mechanic. I changed some level design to make the onboarding a lot more gradual, and I redesigned some of the more frustrating rooms. I also added in some slight aim assist in certain spots where the movement is otherwise a bit finicky. I'll play around with this all a bit more, but I wanted to make some quick changes on that now.2. In a couple optional challenge rooms that are far from save points, I added in some additional healing spots.3. Some other small bug/localization fixes.Thanks for checking out the demo and for giving all your feedback! I really appreciate it,-Kyle
- New demo update and Steam Next Fest participation! - 12 June 2026
Hey everybody!This is just a quick update note to say that the Well Dweller demo has been updated! Although the content broadly stays the same, there have been some bug fixes, quality of life improvements, and some smoothing based upon feedback to earlier versions of the demo and private playtesting. There are some additions though, which are the inclusion of a postbox where you can recieve letters from the characters you meet, and the ability to replay time trials.Lastly, to note, Well Dweller will be taking part in Steam Next Fest beginning on June 15! If you didn't get a chance to try the game yet, or only partially completed a play through, now's a great time to return to it! Thanks for all your support!
- A small demo update has gone live! - 30 April 2026
Thanks so much every one for playing the demo and giving your feedback! I just uploaded a small update on the demo with three changes based on common feedback:Some players experienced a silent crash, either during loading, or immediately after the intro cutscene. This is hard to debug since I can't recreate it, but I think I fixed it so let me know if you still experience this crash in the newest build!I had a lot of comments on the bubble mechanic being a bit hard to aim. I made a couple small changes there which allow the movement to be more forgiving and I also updated the UI to make it easier to tell how close you need to get to the bubbles and which direction to aim.I added a tiny bit of "coyote time" onto the oil flask healing mechanic. There is already an early trinket (you can find it in the demo in the hunters cabin) that can allow for a much larger window, and the mechanic bec…
- Well Dweller demo is out now! - 23 April 2026
The demo for Well Dweller is out right now!! I’m really excited for you all to try it out, let me know what you all think. If you have any feedback, please let me know on Well Dwellers community discussions here on Steam or on my discord channel: discord.com/invite/gamesbykylethompsonPlease make sure to Wishlist also so you can be notified when the game releases later this year!
- Demo Releasing April 23rd! - 21 April 2026
Hello everyone! We're excited to announce that as part of our publisher Top Hat Studios' latest showcase, we just revealed that we'll be releasing our first ever public demo for Well Dweller on...this Thursday, April 23rd! We also revealed a brand new trailer, which can be viewed below:We're very excited for everyone to be hands on with the game for the first time and to hear your feedback. We can't wait to reveal the demo this Thursday! Once again thank you to everyone for your support and we hope to see you then!
- Catch some news about Well Dweller in the Top Hat Studios Showcase tomorrow! - 20 April 2026
Hey everybody!Thanks for keeping up with the development of Well Dweller! I know things have been a little bit quiet here, but I've been busy working hard on the game and some news is coming up very soon! Tune in to the Top Hat Studios showcase tomorrow (April 21st) at 9am US Pacific time, or 12pm on the US east coast, for a new trailer and a bit of news on the state of the game! I'm so excited to share more, will see you then!Catch it below:Or on IGN:See you there!
- Dark fairy-tale metroidvania Well Dweller looks incredible, probably a must-have for Hollow Knight fans - 11 August 2025
Dark fairy-tale metroidvania Well Dweller is the next game from Kyle Thompson who also made the highly rated Crypt Custodian and Islets. Read the full article here: https://www.gamingonlinux.com/2025/08/dark-fairy-tale-metroidvania-well-dweller-looks-incredible-probably-a-must-have-for-hollow-knight-fans/