Endzone Girls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews20
- Release dateMay 23, 2025
- DeveloperAozora
- PublisherAozora
Genres: Indie, Simulation, Strategy
Company pages: Developer: AozoraPublisher: Aozora
Endzone Girls Steam news
Endzone Girls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [Development Log - 6] Updates and Future Plans - 22 November 2025
Game will be updated to v1.35Update ListUpdated overall map style Removed grid map style Opened Zone5 Normal Mode and Limited Mode (later half)Added Shotgun-β, Submachine Gun-β, Composite Bow-β, Pistol-βPlayers can obtain new weapons by clearing Chapter 5. Character AdjustmentsShinonome Shizuku Skill ChangesLeader skill attack increase effect activation rate 40% > 33%Vice-leader skill HP increase effect (20/21/22/23/24/25)% > (40/42/44/46/48/50)%Shirakawa Fuyuzuki Skill ChangesLeader skill HP increase effect (400/600/800/1000/1200/1600) > (40/42/44/46/48/50)% Building AdjustmentsIron Wall Phase I Build cooldown 90sec > 40secIron Wall All phases HP increased by 100%Tech Wall All phases HP increased by 50%Rifle-β Phase IV Attack 60 > 90Spear-β Phase IV HP 12000 > 15000Other ChangesAdded: Downgrade function cooldown 5secChanged: Repair function cooldown 10sec > 5secBug ReportsFixed the iss…
- Update Preview and Brief Talk on Chapter 5 Design - 5 November 2025
1) Chapter 5 Second HalfI wonder if everyone has cleared Chapter 5. The design of Chapter 5 is very different from Chapters 1–4.After Chapter 4, players have been playing the same mode repeatedly and have likely gone through countless rounds of Apocalypse Defense.If the same mode were used again, the gameplay would become repetitive.Players have also obtained various new characters, weapons, and upgrades, so their combat power is no longer the same as before.Therefore, the stage difficulty has been greatly increased, and the pace is faster.In return, players can now deploy four characters at once, becoming stronger to take on higher difficulty stages.At the same time, a large amount of resources will be given at the start, allowing players to build their ideal formation or test the power of different setups.I’m not sure how everyone feels, but I hope you enjoy the design of Chapter 5.2)…
- Development Log - 5: Updates and Future Plans! - 20 October 2025
A Short Talk from the DeveloperUpdates have been a bit slow recently—my apologies!Some time ago, I woke up one morning and couldn’t see clearly with my right eye. At first, I thought it would recover in a few minutes, but it actually took several hours to return to normal.Of course, I immediately looked it up online... The conclusion from the doctor was that my eye pressure was too high and that I needed to rest my eyes more.Although I still have my left eye... the pressure there isn’t low either, so I decided to take a proper break.At the same time, I’ve been busy responding to player questions, handling platform payments, and managing promotional tasks.I believe that in today’s world, the more you explain, the more mistakes you might make—so this is just a brief update, nothing to worry about.That’s all for personal matters; let’s put a period here.The Game Will Be Updated to Version…
- A new update is coming on 20 Oct! - 18 October 2025
This update includes the following content!-Zone4 Restriction mode-Zone5 first half-Zone5 Restriction mode-Shinonome Shizuku will join us!-4 strong buildings/troops can be obtained in Zone5----------------------------------------Zone5You can use 4 survivors in a game in Zone5!2 leader skills and 2 sub-leader skills will be triggered.Zone5 will be much more dangerous than before.You will face more numerous and stronger zombies.The number of zombies and the rate at which they get stronger will increase faster than before.----------------------------------------Character skill update-Hinata Reina, sub leader skill, damage increase-Amamiya Mio, leader skill, damage increase, hp increase-Tojo Asuka, sub leader skill, penetrate increase-Sakurai Mao, sub leader skill, bug fix, item sold money-Kamiya Yuna, leader skill, income increase-Kamiya Yuna, sub leader skill, (new)income increase, (new)b…
- bug fix - 26 July 2025
Bug - Some player cannot change Survivor after last update. Coming update. - Art update. - Last Stand Defense: Day Skip, Start day at 5 / 10 / 15 in new game. - Last Stand Defense: Trading, Use Serum, Serum2 to trade wood, iron.
- Bug fix - 6 July 2025
Fixed bugs and update - Mod error: Clip & Penetration. - Endzone error: Day end auto sales refund 100%, should be 50%. - English & Espanol UI (Words too long). Coming update. - Art update. - Last Stand Defense: Day Skip, Start day at 5 / 10 / 15 in new game. - Last Stand Defense: Trading, Use Serum, Serum2 to trade wood, iron.
- Art Update Soon - 1 July 2025
Sample
- [Dev Log - 4] This Week's Updates & Future Plans! - 26 June 2025
【Update Contents】 New Mode Added: Last Stand Defense Unlocked after clearing 4-10. Click on the Ferris wheel to enter this mode. ✧ This mode lasts for 35 days, with the final 5 days as challenge stages. ✧ Players will begin on Day 1 in the Preparation Phase. ✧ During the Preparation Phase, players can access the following functions: ✧ Basic Prep Functions: Change (Units/Equipment), adjust sortie characters. ✧ Frontline Base Functions: Consume resources to upgrade. These values only apply to the current run and will reset after the operation ends. ✧ Construction and upgrades are limited by the base level. ✧ When entering combat, all resources will be capped based on base bonuses. ✧ After the final wave appears on a given day, resource generation will stop. ✧ After defeating all zombies, the day’s battle ends, and results are calculated immediately. ✧ Upon results calculation, all buildin…
- Bug fix and Update - 15 June 2025
Other language will update later. (New System) 2 Survivor Sortie - Survivor UI change. - Remove right coner button. Change to click Survivor icon. - 3-1 finish will unlock this function. - Stage 3-2 dialog change, add detail about 2 Survivor Sortie. - 1st Survivor trigger leader skill only. - 2nd Survivor trigger support skill only. - 0-5 yellow star will trigger leader skill (lv 1-6). - 5 yellow star will trigger support skill (lv1). - 1-5 red star will trigger support skill (lv 2-6). Alarm Animation add when alarm sound on, alarm animation will trigger. Alarm sound not on, alarm will not trigger. (Some story will make Alarm sound off)
- Bug Fix and Update - 15 June 2025
Other language will update later. Restricted Mode update. - Zone1, Zone2, Zone3 Restricted Mode appear. - If you feel its too difficult, please got 5-star character, and complete Zone4-8 got buff. - Star 1: + can got stage prize - Star 3: stage select box outline will become green. - Zone4 exist no Restricted Mode. Update confirm (further update) A hint will trigger when zombie alarm trigger. 2 Survivor Sortie, new skill Sup-leader will appear when 5star (level 1 skill). 6-10star will become a little bit stronger (level 2-max) Bug fix - Attack mode change button trigger by (space).
- [Dev Log - 3] This Week's Updates & Future Plans! - 12 June 2025
Added Zone410 stages in total, with tutorials and story includedUnlock 6 new buildings/unitsAdded new zombie - Raider type, extremely fast, luckily players have time stop ability! (Maybe change time stop to -90% speed to increase difficulty! Just kidding...)Clearing stages 4-3 and 4-8 will unlock new features and systemsAdded Building/Unit Improvement SystemTo empower players to fight unknown threats, after clearing (Chapter 4 Stage 8), the Building/Unit Improvement System will be unlocked.Players can use serum to improve unit abilities during battle preparation.There are "Tier 1 Improvements" and "Tier 2 Improvements."The ability pool is the same, but the required materials differ.Improvement grants one random ability from the following:Biological Fiber Synthesis - increases resource gainIron Metal Refining - increases resource gainNetwork Expansion - affects attack rangeNetwork Contra…
- Important Update - 6 June 2025
Game Title Change Someone: "You just added all the tags to the game title. Can you come up with a better name?" ... ... (Discussion ongoing) ... ... Developer: "Alright..." 【Important】Pixel Art Characters Added All characters have been remade into pixel art, and the new art style will be the default when starting the game. Players who already own the game can freely switch to the original character style via the top-right corner. The original art style will continue to be supported, so there's no need to worry about it being removed in the future. 【Important】New Guide for Levels 1-10 If you find the game difficult, entering any level will show some important survival tips (you don’t need to complete the level, just watch the dialogue). 【Important】Complete Story for Zone 3 Added This chapter includes important survival tips, especially useful for players wanting to challenge . If you fin…
- Bug Fixes, Partial Setting Disclosure and Adjustments - 4 June 2025
(This article translation exists and is AI-generated; it will be revised in future dev logs) Updates and Adjustments Currently, the game becomes very laggy when there are too many zombies. Actually, we’ve been making updates all along to improve performance during high zombie counts. On the development side, player units scan the map for enemies every frame. Because of this, that part of the system has undergone many revisions, which later caused some bugs. This update addresses (1) player feedback, (2) lag issues, and (3) game difficulty. Three areas of adjustment. If I don’t say anything, players may feel confused or even upset. But if I explain everything, the fun of the game might be reduced. Balancing all that, I’ve decided to reveal some of the settings. There are several types of unit attack modes: Attack the nearest target and don’t switch until it’s dead. Attack the nearest tar…
- 【Dev Log】This Week’s Update & Future Plans! - 1 June 2025
Time flies, and another week has gone by. How much progress have we made on the things mentioned in last week’s dev log? If you already know, you can skip the , since I also posted some updates during the week. Due to time constraints, I used Google Translate and didn't support many languages. Also, this dev log includes some , so if you're interested, check out the details below. (Since we support multiple languages, some wording might sound weird—thanks for your understanding.) Zone 3 Happy to report that Zone 3 stages are now complete, offering more challenges for players. Although… the story is still being translated... Character Skill Buffs This time we did a major rebalance and buff for all characters, along with related testing. Each of them now has their own playstyle, and you can build unique strategies in the tower defense game with them! Zombie Encyclopedia You can open the e…
- Bux fix - 1 June 2025
- map camara bux fix - player can still build although on detail ui now - ui style update
- New Update (10 new levels, character ability adjustments, appearance updates) - 31 May 2025
New Features: Added a button to disable dialogue during battle. Added new levels Zone3 1-10. Added new zombies. Added new weapons. The new levels are currently quite difficult; players wanting a challenge can attempt them after completing Zone2. Redesigned Tier 1 Male Zombie (pixel art + icon). Achievement badges display: Completing a level without using resource boosts grants 3 badges. Completing a level with 2x resource boost grants 2 badges. Completing a level with 3x resource boost grants 1 badge. When clicking a tile, the tile will show as red. Upgrades and repairs are now less error-prone. Zombies will block you from clicking tiles. Added a button and shortcut key (F) to toggle equipment info during battle. Repair costs halved. Health bar no longer shown at 100% health. No longer trigger repairs at 100% health. Reduced serum rewards from completing levels. When starting with 2x re…
- Today's Update - 27 May 2025
✅ Update Summary 🗺️Map Asset Update – New Ruined Cityscape Goal: Improve visuals without affecting strategy-focused players. Replaced old "Simple Buildings" with various "Ruined Buildings"! Since these have different appearances, they all have red borders. Red-bordered tiles cannot be built upon or moved. Replaced the old "Base" with a new military-style tent base! Updated "Cracked Ground", "Normal Ground", and "Mud" tiles to better fit the current visual style! 📖 Story Content / Tutorial Update 🖱️Hotkey Support Added Time Control Hotkeys: Space: Pause / Resume Z: 1x Speed X: 2x Speed C: 3x Speed Quick Sell Hotkey: Shift + E: Instantly sell items 🗨️Text Speed Option Added text speed options in the settings menu: 1x, 2x, 3x (Internally it's 1x, 3x, and 5x—after testing various languages, even 3x felt slow!) 🔘Button Position Update Upgrade / Downgrade / Sell buttons moved to the bott…
- 【Dev Log】Sharing the Journey: Upcoming Updates and Future Plans! - 25 May 2025
Hi everyone! I'm the developer of this game. This is the very first dev log—thank you to those who’ve left feedback before. I’ve truly read through it all and learned a lot from it. The purpose of this post is twofold: to keep you updated on the game’s progress, and to start learning how to communicate my development thoughts with you all in a more natural way. This is a brand new experience for me, and I’m still figuring out a comfortable rhythm. If you have any suggestions, feel free to let me know! 🛠️ What’s Coming Next Based on your feedback, I’m planning to add some of the features you mentioned. Here’s a quick preview! 📖 More Story Content Yes! I’m working on expanding the game’s story background and introducing a proper story opening. The early version focused heavily on gameplay, so the story mainly served as a basic tutorial. Now that I’ve put together a more complete world s…
- Update Content / Preview: - 24 May 2025
Update Applied A new option has been added to all stages: "2x Resources" and "3x Resources". When activated, you will receive multiplied resources at the start of the stage. However, players who challenge themselves by not using these boosts will receive more as rewards upon stage completion, based on the difficulty. Upcoming Update Issue: The story and tutorials are too short. To be honest, just like the demo, I originally didn't plan to include a story in the game. But since I'm already halfway through development, I figured—why not add some story elements? And so, it really became just a little. If I want to expand the content further, the translations will become a serious challenge. Why This Update I've received feedback that the game is too difficult, and I sincerely apologize. This is my first time making a tower defense game. I understand that just because I can beat the game do…
- New Update - 23 May 2025
Zone 2 difficulty reduced Consider that gamers have different levels of acceptance of game difficulty. The difficulty I initially set was that I could pass it myself. We also received feedback during the demo, such as it was too easy and therefore boring. Therefore, I set a difficulty level in Zone 2 that I also find difficult, and I am very sorry. The difficulty of the general mode has been significantly reduced, and the number of zombies has been reduced by 15-30%. Players who want a higher difficulty level will need to wait for the high difficulty mode to be opened. I hope you can complete the normal mode with your favorite combination. Due to the current number of translations, it is difficult to change teaching. Therefore, if you want to make full use of each building and skill, it can only be discovered by the players themselves in exist version. Due to feedback from some players,…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 July 2025 | bug fix | 1806064758671002 |
| 2 | 6 July 2025 | Bug fix | 1803527891826930 |
| 3 | 15 June 2025 | Bug fix and Update | 1802354289671288 |
| 4 | 15 June 2025 | Bug Fix and Update | 1802354289650535 |
| 5 | 6 June 2025 | Important Update | 1801617199419599 |
| 6 | 4 June 2025 | Bug Fixes, Partial Setting Disclosure and Adjustments | 1801617199346057 |
| 7 | 1 June 2025 | Bux fix | 1800991756393835 |
| 8 | 31 May 2025 | New Update (10 new levels, character ability adjustments, appearance updates) | 1800991756373968 |
| 9 | 27 May 2025 | Today's Update | 1800357164560119 |
| 10 | 24 May 2025 | Update Content / Preview: | 1800357164478469 |
| 11 | 23 May 2025 | New Update | 1800357164450743 |
| 12 | 13 May 2025 | Update 13/5/2025 | 1799088287974713 |
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