Multiworlds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3706320
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperFMF Games
- PublisherFMF Games
- Parent gameNot available
Genres: Casual, Indie, Simulation, Strategy, Early Access
Company pages: Developer: FMF GamesPublisher: FMF Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Multiworlds Steam news
Multiworlds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Polish and Bug Fixes - 26 December 2025
Bug Fixes:Steamworks updateFixed issue with one of the fragments being not solvable.Fixed worlds overlapping in one of the fragments making it insolvable.Fixed switches' link trails being too big and confusing.Fixed incorrect movement speed of the player.Polish:Added fade effect for triggering switches. Updated switch images.Updated lock to be green so as to keep other elements visible behind it. Updated locked image as well.Portals look portal like now.Added flame background to World Pieces. Each Dimension has a different colored flame to indicate easily, which World Piece it is.Improved spikes with cool flame-like effect as well. Atleast the dark dimension for now ːsteamhappyːFixed long sequences causing font size changes. Now the font size no longer resizes, it's going to be...Other Additions:For a no-keyboard setup, movement can now be queued using buttons rather than keyboards. You…
- Art update & Bug Fixes - 3 December 2025
Let's be honest, the game looked dull and it had no depth before. With minimalism still the core behind the game's art, find yourself engaging more with improved art. There are other fixes too, but mainly, the game looks better now.If you still need to know about what the fixes are:In-level walls now correctly interact with the player.Death and collecting the last World Piece no longer occurs at the same time. Death occurs first.Demo builds will not hold actual game-data, and vice versa.Fixed not all collectibles being collected in certain scenarios.Fixed collision issues after a Fragment reset.Added a setting to show buttons for player movement simulation queue.Optimizations (these are too technical, won't go into that here).Demo and Release Timelines are now correctly packed into the relevant builds. Fear not, this is not the last of the art updates you'll see.
- Improved Demo now available - 26 November 2025
Dive into the demo to see what the original game will be like. With levels having upto 4 worlds in some fragments, you'll get a glimpse of how tough things can be, and how much worse it may get from there 😉
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