SPSTEAMPULSELIVE ANALYTICS
Dungeon Survivor

Dungeon Survivor Steam metadata

Q | Jul 10, 2025 | game

Released

0players observed · 24 September 2026 - 17:20:51 UTC

ActionAdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)388
  • Revenue (VGI)$618
  • Review score50% positive

Dungeon Survivor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)388
  • Revenue (VGI)$618
  • Review score50% positive
  • Total reviews4
  • Release dateJul 10, 2025
  • DeveloperQ
  • PublisherQ Games

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: QPublisher: Q Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dungeon Survivor Steam metadata

Dungeon Survivor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3706460/metadata
Steam Storehttps://store.steampowered.com/app/3706460/
Steam Communityhttps://steamcommunity.com/app/3706460
PCGamingWiki search
IGDB searchSearch IGDB for Dungeon Survivor

Reviews, pricing, and metadata

Review summary

4 user reviews

50% positive, 2 positive, 2 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Gamepad Recommended, Playable without Timed Input

Achievements

16

Platform releases
  • Steam 22 May 2025

Latest Steam announcements

  • Patch Notes: Localization Issues - 22 July 2025

    I just noticed that French was never actually deployed with the game! - Sorry about that. In addition to fixing that, I have also added the ability to change language to the in-game settings. This work has also uncovered several other issues with localization. A few missing translations, as well as font and font size issues. I apologize for the messy text that you may have in your chosen language. I will see what I can do to address these issues! Localization Issues Discussion

  • Patch Notes - 19 July 2025

    Normal mode: * When respawning - you will now have 70% (Peckish) hunger. This allows you to immediately eat after a death to improve your stats What's Next: * Experimenting with alternative control options to improve accessibility. This new control scheme could allow playing with only the left stick, or at least much less right stick. * Continue making adjustments/improvements based on player feedback

  • Bug Fixes - 28 June 2025

    * Fixed an issue with the procedurally generated levels that caused parts of the map to not be visible * Fixed an issue with enemy spawns not re spawning enemies after the initial spawn and increased the max number of spawns allowed * Fixed an issue that would cause Gravel's death animation to not play

  • Content Patch: Localization part 1 (ptbr) - 22 June 2025

    Thanks to some great work by jhndboy, we have localization support for Brazilian Portuguese nearly complete! This patch introduces the first batch of localization. Not everything has a translation for PTBR yet but will very soon! Localization for French is also planned.

  • Patch Notes - 21 June 2025

    User Interface Improvements: show numerical value of health in health bar show icon of ingredients rather than the names make descriptions of food unlocks/effects clearer and more concise Also removed a bunch of unused files

  • Content Update: Spawn Zone Conversion Progress - 19 June 2025

    Finished updating all areas (except swamp) to use the new spawn zone. This will likely change the feel and difficulty of the game and what enemies are where. Several follow-up updates will likely be made to tweak the new spawns Swamp areas are likely to get updated to the new spawn zones - though they may not need it. We'll see

  • Hot Fix: Crash during level change transition - 17 June 2025

    Fixed an issue that could cause the game to crash when trying to move to the next level. Rough day! Not a record I was going for, but we got the hot fix hat trick ;P

  • Hot Fix: Spawn Zone update restored - 17 June 2025

    Re-enabled spawn zone update Improved spawns on canyon oneFixed an issue that could cause issues with controller input (want to know a secret? - the bug was my physical controller was broken haha)

  • Hot Fix: Spawn zone rolled back - 17 June 2025

    The spawn zone update has temporarily been rolled back to investigate an issue causing the player to be unable to move. Sorry about this, an actual fix will be deployed shortly.

  • New Enemy Spawn System - 17 June 2025

    Before, Enemies were already there as soon as the level started. This caused a couple issues:one - sometimes enemies are nowhere to be seen only to all be found clumped up together in a corner somewhere.two - you kill the enemies and then you get lost, and the map feels empty. This update introduces a new enemy spawn system. Enemies will no longer be placed in the level from the very beginning. Instead, there are now zones throughout the level that will trigger enemy spawns when entered. These zones can also be triggered more than once. This helps tackle both issues. Enemies will have less time to wonder from their intended location. Enemies will also have multiple opportunities to spawn into the level helping it feel less empty after you have run through portions of the level.This new spawn system has only been added to the canyon levels and two of the cave levels. More tuning of this…

  • Content Update: Sound Effects Part 2 - 14 June 2025

    New Death Sounds: * troll * necromancer * dragon New Attack Sounds: * troll * necromancer * fire trap * dragon Other New Sounds: * lava in dungeon * chests opened (actually added in last update) Other Changes and fixes: * minor enemy tweaks * dragon attack can now hit other enemies * dragon will play a sound just before attacking * reset game moved to new grave stone in lobby * new settings for ambience sounds * all sounds now respect settings * fixed missing rewards on dungeon level one Whats Next: * potentially a few more sounds * cleanup of unused files * enemy improvements * ui improvements and localization * investigate possible performance improvements * final release!

  • Content Update: Sound Effects Part 1 - 12 June 2025

    A bunch of new sound effects have been added to the game, and a couple existing ones have been changed. This is just the beginning, some sounds added may get changed. More sounds are on the way. Not all sounds respect sound settings yet but will soon. New Death Sounds:playerboarfunguyskeletongoblinslimeNew Ambience:canyonscavesswampsmushroom 'break room'New Attack Sounds:goblinOther New Sounds:player dodgemushroom harvestcooking foodChanged Sounds:player slash and stabplayer bowtree fellOther Changes and fixes:bow attacks from player and skeleton now take .55 seconds to charge, up from .33 secondsenemies will no longer continue attacking player on deathWhat's NextMore sound work - adding more sounds, tweaking sounds, adding settingsContinued balancing changesEnemy behavior improvementLighting improvements (probably)Localization

  • Drop Table Balancing and Bug fixes - 10 June 2025

    Balancing * Increased drop rate of meat from boars * Added food levels 3 and 5 to large chests - level 5 being the rarest * Increased min resources given from large chests * Increase drop rate of buff books form skeletons and goblins to match the drop rate of attack books * Small chests now guarantee a buff book and now have a high chance of dropping an attack book. This used to be the other way around with buffs being even a little more rare * Skeletons and Goblins can now drop basic meals - though very rare * Increased chance of resource drops form Trolls and Necromancers * Added potion drop chance for Troll and Necromancer * Funguy will now always drop at least 1 mushroom * Increased potion drop rate from slimes Fixes: * Fixed a few more missing chests throughout all areas * Fixed an issue where keyboard disclaimer could get stuck

  • Dungeon Area Updates, Other Improvements and fixes - 9 June 2025

    Dungeon Updates: * Added rugs and crates to make the rooms more interesting * Moved some traps around, added a few, removed a few * Guaranteed to find 1 large or 2 small chests in the final room of each map in the dungeon area Other Improvements: * Mouse aim will now automatically enable when no controller is detected * Mouse aim will now automatically disable when a controller is detected Bug Fixes: * fixed an issue causing some chests not to spawn in the dungeon * fixed an issue causing enemies to spawn to close to the player during the boss fight What's Next: * Missing SFX * UI/UX improvements * Enemy improvements * Continued balancing changes * Localization

  • Mouse and Keyboard support! - 8 June 2025

    Yeah, that is pretty much it - You can play with mouse and keyboard now. Added glyphs for mouse and keyboard controls to how to. The game plays best with controller, though it's not bad with mouse and keyboard controls :)

  • Content Update: More leveling opportunities - 7 June 2025

    Attack recipes: Pinning Arrow, Piercing Arrow, and Stab can now level up!After collecting 3 books of the same attack recipe's, they will advance to level 2.These level 2 attacks will be slightly more powerful.Piercing Arrow II will do additional damage on hit and travel through an additional enemy when leveled up.Pinning Arrow II has increased range and will deal additional damageStab II has reduced cooldown and will do additional damageBuff recipes: Speed, Evasion, Armour, can now reach level 5!Levels 1-3 each require 1 bookLevel 4 requires an additional 3 booksLevel 5 requires an additional 4 books (10 books total for level 5)Buffs have been rebalanced with levels 4 and 5 Balance Changes:Dodge speed capped to the Speed III dodge velocity - meaning Speed IV and V only affect base walking speedArmour I now decreases damage by 20% (up from 15%)Armour III now decreased damage by 40% (down…

  • More Boss Improvements - 6 June 2025

    More improvements to spawn logic for additional enemies. They could spawn very close to the player which made it more difficult than intended. Added some cover to the boss fight. It was very exposed before with nothing to hide behind. It was still possible to win, but frustratingly difficult, and it is still plenty challenging. Bug fixes: * Fixed starting position for player in cave 3

  • Boss Improvements - 5 June 2025

    * Improved spawn logic of additional enemies * Improved spawn logic of falling blocks during boss fight fixes: * fixed an issue with the fire sprite sometimes being backwards

  • Content Update: Boss Change, New Enemy (sort of), and other fixes - 5 June 2025

    Boss Update The boss fight is still the same as it was, however, it felt more appropriate to be fighting a Dragon! There will likely be changes to the boss fight in future updates. Achievements related to killing the boss have also been updated to reflect this change. New Enemy (sort of) The original boss (a necromancer) will live on in spirit. A scaled down version of the necromancer has been added to the dungeon levels. - With this a new achievement has been added to slay 50 necromancers. Fixes Swamp 2 had an issue with walls, not allowing arrows to fly over water in some spots.

  • New map, and buff improvements - 4 June 2025

    Swamp 2 The second, and potentially final swamp map has been added to the game. The second swamp will appear during the cave area. note: as with other updates that have added new maps, it is recommended to 'reset save data'. You should not have to, but may experience a duplicate level and miss out on content if you don't Buff improvements * All level three recipe buffs now last 3 minutes instead of 2 * Speed 1 now lasts 2 minutes instead of 1 * Speed 2 now lasts 2 minutes instead of 1

Patch notes and updates

S.noRelease datePatch nameGID number
122 July 2025Patch Notes: Localization Issues1805431065480848
219 July 2025Patch Notes1805431065414989
328 June 2025Bug Fixes1803527891580412
422 June 2025Content Patch: Localization part 1 (ptbr)1802893906815093
521 June 2025Patch Notes1802893906785257
619 June 2025Content Update: Spawn Zone Conversion Progress1802893906712936
717 June 2025Hot Fix: Crash during level change transition1802893906678427
817 June 2025Hot Fix: Spawn Zone update restored1802893906677966
917 June 2025Hot Fix: Spawn zone rolled back1802893906677537
1014 June 2025Content Update: Sound Effects Part 21802354289640603
1110 June 2025Drop Table Balancing and Bug fixes1801617199546528
129 June 2025Dungeon Area Updates, Other Improvements and fixes1801617199512307
138 June 2025Mouse and Keyboard support!1801617199481893
146 June 2025More Boss Improvements1801617199414098
155 June 2025Boss Improvements1801617199381981
165 June 2025Content Update: Boss Change, New Enemy (sort of), and other fixes1801617199376264
174 June 2025New map, and buff improvements1801617199349644
183 June 2025Small Patch: Player improvement, bug fix, and balance1800991756463220
193 June 2025Small Patch: Couple fixes and improvements1800991756456177
2030 May 2025Cooking Menu Improvements1800991756332502

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3706460
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateJul 10, 2025
DeveloperQ
PublisherQ Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type4 user reviews
Positive review percent50%
Positive reviews2
Negative reviews2
Total reviews4
Steam recommendationsNot available
Achievements16
Average playtime forever38 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3706460/

Short description

Collect food, slay monsters, and stay alive as you explore the canyons, caves, and dungeons.

About this game

In Dungeon Survivor, you will explore canyons, caves, and dungeon floors buried deep within. While exploring you will need to chop trees for wood, so that you can set up camps along the way. Forage and hunt for food to cook at camp, giving you buffs to protect and empower you. Equipped with sword and bow, fight monsters, explore, and stay alive!

Supported languages

English, French, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
60Gamepad Recommended
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Dungeon Survivor's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dungeon Survivor's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dungeon Survivor at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$1.99$1.99No discountSteam Store

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