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Dungeoncraft

Dungeoncraft Steam news

Zinnusl | Jun 5, 2015 | game

Released

0players observed · 26 September 2026 - 03:29:55 UTC

IndieStrategyEarly AccessStrategy RPGCard GameSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive

Dungeoncraft news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive
  • Total reviews5
  • Release dateJun 5, 2015
  • DeveloperZinnusl
  • PublisherZinnusl

Genres: Indie, Strategy, Early Access

Company pages: Developer: ZinnuslPublisher: Zinnusl

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dungeoncraft Steam news

Dungeoncraft news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 266 - 25 September 2016

    New: - (Re)-added scenarios - (Re)-Added the pvp map - Added a test level with a mechanical test case set up - Added GUI Elements to indicate wether another player is needed to play when connected to a server with a pvp map running - Added team selection window at race selection if the map has more than on team - Made diplomacy settings be automatically set to attack on sight for the opposite team - Added a ruby console - Added new ruby bindings - Reimplemented pressureplate - Reimplemented the mechanical system to be more robust - Added GUI windows for naming units, potions and spelltomes - ESC now erases chat/console window first, then closes all windows if open - Will now deselect all items in inventory if inventory is closed - Playername now changes as you type, rather than on pressing enter only Fixed: - Fixed rendering of dart trap not being representative of it's shooting directi…

  • Patch 266 - 25 September 2016

    New: - (Re)-added scenarios - (Re)-Added the pvp map - Added a test level with a mechanical test case set up - Added GUI Elements to indicate wether another player is needed to play when connected to a server with a pvp map running - Added team selection window at race selection if the map has more than on team - Made diplomacy settings be automatically set to attack on sight for the opposite team - Added a ruby console - Added new ruby bindings - Reimplemented pressureplate - Reimplemented the mechanical system to be more robust - Added GUI windows for naming units, potions and spelltomes - ESC now erases chat/console window first, then closes all windows if open - Will now deselect all items in inventory if inventory is closed - Playername now changes as you type, rather than on pressing enter only Fixed: - Fixed rendering of dart trap not being representative of it's shooting directi…

  • Patch 265 - 31 January 2016

    New:Switched to mruby 1.2.0Fixed:Visibility not working correctlyRace selection tooltips line breaksDungeons crashingMade names and unit health only appear if unit is visibleChanging controls not workingNot being able to equip itemsMade race selection always be the topmost windowAdditionial units now spawn at the same height as the first oneMade just pressing ALT and not moving the mouse show tile info as wellMade combining items function be disabled if clicking into nothingnessMade leftclicking outside of GUI also close container windowUnit description now correctly displays both frozen and petrified statuses at onceTurned off FXAA by defaultSaves/scripts not working with spacesChanged:Switched from grid based inventory system to ultima online-like system

  • Patch 265 - 31 January 2016

    New:Switched to mruby 1.2.0Fixed:Visibility not working correctlyRace selection tooltips line breaksDungeons crashingMade names and unit health only appear if unit is visibleChanging controls not workingNot being able to equip itemsMade race selection always be the topmost windowAdditionial units now spawn at the same height as the first oneMade just pressing ALT and not moving the mouse show tile info as wellMade combining items function be disabled if clicking into nothingnessMade leftclicking outside of GUI also close container windowUnit description now correctly displays both frozen and petrified statuses at onceTurned off FXAA by defaultSaves/scripts not working with spacesChanged:Switched from grid based inventory system to ultima online-like system

  • Patch 264r4 - 19 October 2015

    New in 264r4: New:(Re-)Added attribute costs to attribute screenFixed:Drag camera not turning off againDemo singleplayer button not doing anythingSelecting multiple units not workingSaving level problemsChanged:Renamed "Name" label on "Create World" screen to "World Name"

  • Patch 264r4 - 19 October 2015

    New in 264r4: New:(Re-)Added attribute costs to attribute screenFixed:Drag camera not turning off againDemo singleplayer button not doing anythingSelecting multiple units not workingSaving level problemsChanged:Renamed "Name" label on "Create World" screen to "World Name"

  • Patch 264r1 - 4 October 2015

    Fixed a crash that could occur when starting the game

  • Patch 264r1 - 4 October 2015

    Fixed a crash that could occur when starting the game

  • Patch 264 - 27 September 2015

    Patch 264 is finally in a releasable state and I'm happy to be able to do just that. Here the patch notes: New in 264: New:New interface using CEGUIAdded playername editbox to main menuMoved race selection to load game/join server windowsCan now bind functions to mouse buttonsAdded ability to write to booksAdded a server list to store your servers inLoad save screen now show what race you are playing on what saveImproved command line argument handlingMade building templates always be placed where pointing, unless ALT is held which will place it next to the tileAdded effect to floors to differentiate them from regular wallsFixed decaying units rendering wrong modelsFixed wrong display of "unarmed combat" and "armor using" -skills in the skills tabIncreased max item transfer range to 60 (up from 30)Known problems:Inventory items disappear when dragging and not moving the mouseInventory it…

  • Patch 264 - 27 September 2015

    Patch 264 is finally in a releasable state and I'm happy to be able to do just that. Here the patch notes: New in 264: New:New interface using CEGUIAdded playername editbox to main menuMoved race selection to load game/join server windowsCan now bind functions to mouse buttonsAdded ability to write to booksAdded a server list to store your servers inLoad save screen now show what race you are playing on what saveImproved command line argument handlingMade building templates always be placed where pointing, unless ALT is held which will place it next to the tileAdded effect to floors to differentiate them from regular wallsFixed decaying units rendering wrong modelsFixed wrong display of "unarmed combat" and "armor using" -skills in the skills tabIncreased max item transfer range to 60 (up from 30)Known problems:Inventory items disappear when dragging and not moving the mouseInventory it…

  • Patch 263r6 - 15 June 2015

    Game changes: Fixed game requiring a certain opengl extension, meaning it works on more graphics cards Fixed selection not working for some people Demo changes: Added a notice to the demo stating it's limitations Turned off the minimap in the demo by default

  • Patch 263r6 - 15 June 2015

    Game changes: Fixed game requiring a certain opengl extension, meaning it works on more graphics cards Fixed selection not working for some people Demo changes: Added a notice to the demo stating it's limitations Turned off the minimap in the demo by default

  • Patch 263r4 - 11 June 2015

    Released patch 263r4: Fixed attacking trees to get sticks and apples not working Fixed ATI/AMD black screen Turned shadows off by default to fix a crash some ATI/AMD users might have had on startup

  • Patch 263r4 - 11 June 2015

    Released patch 263r4: Fixed attacking trees to get sticks and apples not working Fixed ATI/AMD black screen Turned shadows off by default to fix a crash some ATI/AMD users might have had on startup

  • Patch 263r1 - 8 June 2015

    A new patch has been released changing the following: Fixed a bug that sometimes would not start a new game if you click "Start new game", but rather load the first one in the list Fixed a /give bug that would cause a crash Fixed manually combining items not working Fixed a problem with ATI and sometimes NVIDIA cards having a permament black screen Added the hammer + stone => sharp stone recipe

  • Patch 263r1 - 8 June 2015

    A new patch has been released changing the following: Fixed a bug that sometimes would not start a new game if you click "Start new game", but rather load the first one in the list Fixed a /give bug that would cause a crash Fixed manually combining items not working Fixed a problem with ATI and sometimes NVIDIA cards having a permament black screen Added the hammer + stone => sharp stone recipe

  • Getting started - 5 June 2015

    The game is launching in a couple of minutes so here's something to help you get started with digging your first hole and generally crafting useful stuff: http://dungeoncraft.draig.de/index.php/tutorial

  • Getting started - 5 June 2015

    The game is launching in a couple of minutes so here's something to help you get started with digging your first hole and generally crafting useful stuff: http://dungeoncraft.draig.de/index.php/tutorial

Patch notes and updates

S.noRelease datePatch nameGID number
125 September 2016Patch 2664249665521682919922
231 January 2016Patch 2654249665521682920022
319 October 2015Patch 264r44249665521682920138
44 October 2015Patch 264r14249665521682920258
527 September 2015Patch 2644249665521682920382
615 June 2015Patch 263r64249665521682920503
711 June 2015Patch 263r44249665521682920623
88 June 2015Patch 263r14249665521682920743

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