- 1.1.4 New Gameplay Mechanics Update: Hunger, Fatigue, and Improved AI - 23 August 2026
With the new update, your character will now gradually become hungry as time passes, requiring you to search the environment for food. This makes the survival aspect of the game much stronger.The character will also become tired after running for a certain amount of time, giving you only a limited window to escape when being chased. Once exhausted, you simply need to wait for your energy to recover before you can run again.The enemy creature has also received several improvements. It can now walk while searching for you instead of constantly running. However, if it spots you, it will sprint toward you at full speed.Its footsteps have also been redesigned. Every step is now loud, heavy, and powerful—each one sounding like the footsteps of death approaching.Finally, the main menu has been updated with the new update. The background is now much darker and more terrifying, setting a more ho…
- Map loss due to an error during the update - 10 August 2026
Dear community and players,Due to the artificial intelligence prototype located in Level 1 Part 3 losing control, the Level 1 Part 3 map has become irreversibly corrupted and locked.Unfortunately, I had to remove this map from the game. The lost content will be compensated with a new map and new chapters in future updates.I sincerely apologize for the missing content and the removal of this section. Thank you for your understanding and support.
- New languages—German and Russian—have been added. We will continue to add new la - 30 July 2026
New languages—German and Russian—have been added. We will continue to add new languages based on your requests and feedback.
- Language plugin update FRENCH, SPANISH. TURKISH - 29 July 2026
You can now switch between four different languages from the main menu. This language pack covers everything, including the in-game interface, subtitles, item descriptions, and notes. If you would like me to add a specific language, you can reach out by leaving a message in the update notes.
- 1.1.3 Major Gameplay & Mechanics Update - 18 March 2026
1.1.3 Major Gameplay & Mechanics UpdateA new sleep mechanic has been added. Players can now rest in a designated area in Chapter 3.A high-tech Kevlar armor has been introduced in the final chapter, providing partial protection against biological threats.A new cinematic sequence has been added to Level 2 Part 2, where players drive a military truck.Wall graffiti created by former inhabitants of the facility has been added, containing clues and final notes about what happened.Level 3, Level 4, and the final chapter have been optimized by 60%, achieving the best possible performance.All objects in Level 3, Level 4, and Level 5 have been completely reworked, and the maps have been improved.A BMP-4 armored personnel vehicle has been added and can be encountered in tunnels.Map lighting has been improved, and Lumen technology has been integrated without impacting performance.Vehicle tail light…
- 1.1.2 - 15 March 2026
Update Notes (US English) Due to optimization issues, Level 2 has been divided into Part 1 and Part 2. Added 1 new terrifying event. Footstep sounds have been redesigned and improved. Control rooms have been detailed and enhanced. Optimization improvements applied to Level 1, Level 2, and Level 2 – Part 2. Enemy AI vision range has been increased. Player movement speed has been reduced in certain areas to improve gameplay tension. The chance of encountering terrifying events and enemy attacks has been increased by 20%.
- 1.1.1 - 13 March 2026
• Map objects have been optimized. • New details were added to strengthen the game’s story. • Enemy entities will now communicate with you more often. • The number of enemy entities on the map has been increased. • A new section where you will be able to fly a plane is coming soon. • 2 new music tracks have been added. • Enemy AI has been improved and can now pass through many doors. • 2 new terrifying events have been added to the game. • The map has been made more dangerous and unsettling. • In-game computers now display visuals on their screens. • Enemy AI now searches for you more actively and focuses on your last known location.
- 1.1.0 - 16 February 2026
🇬🇧 Version 1.1.0 – Major Map & Optimization UpdateThe starting map, along with Level 2, Level 3, and Level 4, has been updated. Maps have been simplified and significantly optimized.A nuclear bomber aircraft maintenance hangar has been added to the control room area in Level 3.Map objects and lighting have been updated.Enemy creatures can now speak and engage in dialogue. Their AI has been improved; they will patrol more actively in areas where they detect the player.A short section explaining past events in the facility has been added.Dialogues and conversations have been improved.+ Developer’s Note: I sincerely thank my entire community for their continued support. Your reviews and feedback are my greatest source of motivation. Thanks to you, our game continues to grow every day.
- The Grand New Year Challenge Is About to Begin (Game Rewards) - 21 December 2025
This challenge is not based on luck, but on skill. The first player to find the Carrot Painting in the game will win a game worth 50 USD.The event will start during New Year. The goal of this event is to find the hidden Carrot Painting inside the game. The painting is located in a place that everyone can see and access.Hint: Go deeper.Everyone can participate in this event. There are no participation requirements. The first person to find it wins the prize.The reward is game gifts only; no cash will be given. Players will be informed 1 day before the event starts.Important note: This event is not organized or sponsored by Steam or Valve. It is entirely organized by the game developer.
- 1.0.9 - 20 December 2025
With this update, a new map has been added to the game. This map tells the story of the facility in the past, before all of these events took place. In the new map, the player will experience everything from the perspective of an office worker employed at the facility and will learn how the events originally began.In addition, optimization efforts are ongoing. Overall optimization for Chapter 2 has been improved by 30%.
- 1.0.8 - 1 December 2025
General lighting has been adjusted. The lighting is now simpler and easier on players’ eyes.Issues related to adjustable sound settings have been fixed.Overall optimization has been performed, increasing the frame rate by approximately 14%.Enemy movement and patrol areas have been expanded. Enemies now encounter the player more frequently, and the difficulty level has increased accordingly.The enemy freezing/stuck issue has been completely fixed.In Chapter 2, the area where 3 key cards must be found has been reduced. The library section has been closed, and the cards are now placed in more visible locations.Objects on the map have been replaced with more modern and theme-appropriate assets. Object density has been reduced, and overall map simplification has been applied.
- Update 1.0.7 – Gameplay Improvement Update - 24 November 2025
Footstep sounds have been updated to change depending on the surface: wood, tile, and stone.The brutality level on the maps has been increased. Battle marks and traces of clashes caused by the super soldiers inside the facility can now be seen in some areas of the map.A new enemy type has been added as a prototype. If you enter the wrong room, it will close your book of deeds. This demon-type enemy is still in development.Footstep sounds of the biological enemy species have been improved. They now produce louder, mass-appropriate sounds.To deepen the story, a dream scene has been added to Level 3. When you rest and sleep, you can see your spouse in your dream.My update frequency will be once every 5 days. You can support the game by writing reviews and sharing the things you want me to add or the things you didn’t like—positive or negative feedback is welcome.
- Thanks to your support, my game will continue to be developed. - 23 November 2025
Dear community and supporters,I had announced that my game would be removed. Thanks to the support you have given me, not only has the development budget needed for the game been secured, but the funds required for my second project have also been gathered in just one week.Görev will continue to receive updates and further development. I sincerely thank all the players from many countries around the world who have supported me. I will do my best to be worthy of your support.You can let me know the new features you want to see by writing a review or contacting me via email. From this point forward, the project will continue to receive updates based on your requests.
- Our game is being removed - 17 November 2025
Unfortunately, I have to remove my game due to insufficient sales and lack of sustainability of the development budget. I sincerely thank all my community who supported me and were with me.
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