SPSTEAMPULSELIVE ANALYTICS
NAPOLEON: RULE OF IRON

NAPOLEON: RULE OF IRON Steam metadata

Eisengeist Studio | Aug 1, 2025 | game

Released

2players observed · 23 September 2026 - 21:57:55 UTC

ActionStrategySteam Store

  • Latest observed players2 · 23 September 2026 - 21:57:55 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)403
  • Revenue (VGI)$6,445
  • Review score91% positive

NAPOLEON: RULE OF IRON metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 23 September 2026 - 21:57:55 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)403
  • Revenue (VGI)$6,445
  • Review score91% positive
  • Total reviews23
  • Release dateAug 1, 2025
  • DeveloperEisengeist Studio
  • PublisherEisengeist Studio

Genres: Action, Strategy

Company pages: Developer: Eisengeist StudioPublisher: Eisengeist Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

NAPOLEON: RULE OF IRON Steam metadata

NAPOLEON: RULE OF IRON metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3715460/metadata
Steam Storehttps://store.steampowered.com/app/3715460/
Steam Communityhttps://steamcommunity.com/app/3715460
PCGamingWiki search
IGDB searchSearch IGDB for NAPOLEON: RULE OF IRON

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 21 positive, 2 negative

Price and discount

$19.99

Platforms

Windows, Mac

Categories

Single-player, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, Stereo Sound, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 August 2025

Latest Steam announcements

  • Path 1.0.7 - 14 January 2026

    Hello, just a tiny update with some performance improvements.

  • Update 1.0.6 - 29 October 2025

    Hello everyone, here with another update:adjusted scroll sensitivity settings to have a larger range. You might have to readjust your settings.fixed a bug where when controllers were connected this was causing issues with the camera controls.french guard and eaglebearer units now reload faster (20s) than grenadiers as they should when the eaglebearer is not taken into battle from the campaign the eagle is not lost anymore

  • ❗Update Required - 4 October 2025

    I want to let you know about an important update.A recently identified security vulnerability with Unity has been spotted, and while there is currently no evidence of impact on users, I'm taking all relevant steps to ensure you’re on the latest and safest version of the game.To keep you safe, I’ve released a new patch that addresses the issue. Please update your game as soon as possible to stay protected.You can read more about it here:https://unity.com/security/sept-2025-01As always, my priority will be on keeping my games safe and enjoyable for everyone.

  • Update 1.0.5 - 11 September 2025

    Hello everyone, here with another update:when hovering your mouse over multiple units the game will now cycle through them for the tooltip. This allows you to see each units status all the time which is especially useful in meleeautosaves implementedstring error in Austerlitz speech fixedfixed deployment attack order bugthe resolution displayed in the settings is now accurate on first game startupThank you. Also make sure to check out my new project Rule of Iron: Dark Age.

  • Announcing my next project - 10 September 2025

    Hello everyone,First things first: I’m still working on Napoleon, and the next update is coming tomorrow.I’ve also been working on a new game. Rule of Iron: Dark Age takes you to the medieval era, still at true 1:1 scale with tens of thousands of soldiers, now in full 3D with a free camera. It will also feature a Total War-style turn-based campaign. The most exciting feature is a custom physics engine I have developed that will make units push, shove and collide making formation depth and tightness matter beyond pure spreadsheeting.You can view the game’s page here:If you want to support development, the best way is to add the game to your wishlist and spread the word!More soon. If you have any questions, please post them there. Thanks for reading and for your support so far!

  • Update 1.0.4 - 25 August 2025

    Hello, I'm back with a new update!Small tooltip adjustments.Minor main-menu UI enhancements.Updated credits text.Adjusted Toulon timer.Added splash screen.The battle timer can now be disabled for historical battles. In this mode, you can only win by elimination. I didn’t add this for the campaign because it affects battles with special conditions like Borodino. In that battle, the campaign branches depending on how much of the Russian army you destroy. If victory were based solely on elimination, this would be pointless.For the campaign, the best solution I found is an option to increase or decrease the timer from −25% to +100%. That should be enough for most players. You can set this once when starting a new campaign. This is backward compatible with your existing save files, meaning they will still work.If you want to edit your existing save files to modify the timer from now on, here…

  • New Price: $19.99 - 24 August 2025

    Thanks for the feedback—this should make it easier to jump in. I want more people to try it now, not only during sales. If you already bought: thank you for supporting me early!Also an update is coming soon to disable battle timers for historical battles.

  • Patch 1.0.3.1 - 8 August 2025

    - Fixed a bug where ammo wasn’t transferred from the campaign to the battle - Slightly modified the battle of Castiglione

  • Patch 1.0.3 - 4 August 2025

    Hello everyone. I am mostly publishing more UI tweaks today. Sorry about this I have been laser focused on gameplay. After the recent patches the UI should be much better and clearly understandable now. Patch 1.0.3- You now always see the button to skip dialogue and speeches. Before you had to bring it up with spacebar and players weren't finding that.- It's easier to see which difficulty you selected.- Loading screen adjusted.- You can now skip endings too by pressing ESC.- Eliminated unit pop-in when moving the camera using the minimap.- Disbanding units now refunds all soldiers/horses but no gold.

  • Patch 1.0.2 - 3 August 2025

    Here's another small update. - Fixed a bug regarding deployment zone spawning - You can now skip the Intro by pressing ESC - Slight UI Improvements

  • Patch 1.0.1 - 2 August 2025

    Hello everyone!Thank you for all your support and feedback since launch. I've been listening and am happy to release the first patch, which focuses on quality-of-life improvements, smarter AI, and bug fixes. Patch 1.0.1- Included camera instructions in guide.- You can now move the camera instantly by clicking on the minimap- You can now move the camera by moving the mouse to the screen corners.- Significantly decreased the likelihood of two AI units blocking each others Line Of Sight. This involved tweaking the detection of when an overlap between two units occurs among other things.- Increased the ability of the AI to order its line. During this it also exposes its own units less to flanking fire from the enemy.- Made the early campaign a bit easier.- Improved the readability of unit counts on the campaign map.- Fixed an issue where the General's unit wasn't playing the correct marchin…

  • Release - 1 August 2025

    Napoleon: Rule Of Iron is now available on Steam for Windows and MacOS!

  • Campaign, AI & Release Date - 15 July 2025

    Hey guys,I have been hard at work the past few weeks with finalising the campaign. The key feature of the campaign is that you can buy infantry, cavalry and artillery units inbetween battles with the rewards you gain from the battles. The ressources you need to recruit units are: soldiers, horses and gold. You can attach these units to Corps (groups) that get unlocked automatically as you progress. Depending on how many kills your units make during the battle the more experience they gain. At a certain level they get upgraded to a unit of the same type but with better stats. The unit subtypes are:Infantry: Line Infantry, Grenadier, GuardCavalry: Hussars, CuirassiersArtillery: 6 Pounder, 12 PounderWhen your units get upgraded they also get marching band and eagle attachments automatically. You must also buy musketballs and cannonballs so your troops can keep up ranged combat. Then there…

  • Combat System - 9 June 2025

    Hey guys,I wanted to go a bit more in depth of the combat system. Nobody has ever done a tactical rts game like this with up to 500.000 soldiers on screen so I had to pioneer many things. It turns out that this poses unique challenges.First of all it is necessary to limit the amount of units. To have a fun gaming experience in a real-time game like this I consider the absolute maximum to be 60 units for each player. Another thing is that you have to limit how broad these formations of up to 5000 men get. Otherwise a single unit would stretch across the whole map and be completely impractical to move around. So I basically put all units into a column formation. Now every unit represents what was historically a division. Also concerning bridges - because funneling a 50000 men army across a bridge took hours or days historically and this is not very fun to do in a game I removed them. I fi…

  • First Gameplay Footage - 15 May 2025

    Hey guys! Today I am publishing the first gameplay footage of NAPOLEON: RULE OF IRON. It shows the battle of Austerlitz in 1:1 scale. It demonstrates the core gameplay mechanics, some of the AI features and also a bit of the campaign. You can watch the video here: https://www.youtube.com/watch?v=VfEb9YCn1yA At the beginning of each battle there is a briefing with Napoleon and one of his marshals. They discuss the battle and potential strategies. Then the first thing that happens in every battle is that Napoleon holds a speech. These are based on actual historical recordings (note that these were typically given out to be read by officers, not Napoleon himself because of the size of the armies, but in a game this is much more epic). Then the player deploys, afterwards the AI. The AI organizes its unit into Corps that it dynamically assigns depending on how the player moves his forces. Th…

Patch notes and updates

S.noRelease datePatch nameGID number
114 January 2026Path 1.0.71821922921810091
28 August 2025Patch 1.0.3.11807332909600721
33 August 2025Patch 1.0.21806698490782259

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3715460
Live current players2
SteamPulse tracked peak5
Live count (today's peak floor)2
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateAug 1, 2025
DeveloperEisengeist Studio
PublisherEisengeist Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews21
Negative reviews2
Total reviews23
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3715460/

Short description

1:1 scale brings Napoleon Bonaparte's most legendary battles to life in this tactical real-time strategy game. Experience a story-driven campaign where you'll command 33 massive engagements like Waterloo with 200.000 or Leipzig with 500.000 soldiers.

About this game

NAPOLEON: RULE OF IRON is a tactical real-time strategy game where you can command Napoleon Bonaparte's most epic historical battles in 1:1 scale. At the battle of Borodino you will see 200.000 actual soldier models on screen engaging in vicious ranged and melee combat. At the battle of Leipzig even up to 500.000. Of course this depends on how well you do in the campaign. Charge of the french cavalry. The Campaign follows the story of Napoleon Bonaparte and his largest battles from Toulon to Waterloo: Fight in Italy, Egypt, Europe, Spain and Russia. This doesn't mean that the outcome is clear: there are three alternate endings, two of which are fictitious. Between battles you can manage your Grand Armée: buy supplies, recruit and disband infantry, cavalry and artillery and organize them into Corps. Units can gain experience over the course of the campaign and become your Old Guard. One of them can even bear an imperial eagle standard that inspires nearby soldiers - but be careful. Once it is lost to the enemy it is lost forever. Before each battle there is an immersive briefing and Napoleon will hold a speech infront of your army. The real-time battles give you full tactical control over historical formations like infantry and cavalry divisions and artillery batteries (up to 5000 rendered soldiers or 50 guns each). The maps were carefully reconstructed using NASA satellite data and historical records (though sometimes adjusted for gameplay reasons). These are the 33 battles you can fight in NAPOLEON: RULE OF IRON: Siege of Toulon, 1793 Mondovi, 1796 Lodi, 1796 Castiglione, 1796 Arcole, 1796 Rivoli, 1797 Pyramids, 1798 Abukir, 1799 Montebello, 1800 Marengo, 1800 Austerlitz, 1805 Jena, 1806 Auerstedt, 1806 Eylau, 1807 Friedland, 1807 Coruna, 1809 Aspern-Essling, 1809 Wagram, 1809 Salamanca, 1812 Witebsk, 1812 Smolensk, 1812 Borodino, 1812 Beresina, 1812 Vitoria, 1813 Lützen, 1813 Bautzen, 1813 Leipzig, 1813 Montmirail, 1814 Vauchamps, 1814 Montereau, 1814 Paris, 1814 Ligny, 1815 Waterloo, 1815 And two secret fictitious battles. The AI will throughout this present a formidable challenge. Innovative mechanics allow it for examp…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

NAPOLEON: RULE OF IRON's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

NAPOLEON: RULE OF IRON's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records NAPOLEON: RULE OF IRON at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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