- king of the ring and hot potato - 14 August 2026
there are two new game modes king of the ring and hot potato in king of the ring there's a ring that moves around the map and you have to control it with your team in hot potato, when you die you swap teams, if you dying causes a team to have 0 players you lose and everyone else wins the game modes might be buggy i didnt test them that much yet fixed widescreen cropping issues i think added descriptions of each gamemode when you load into the game made some small visual changes there was also something else i changed i cant remember tho
- added egg under mountain - 10 August 2026
added egg under mountain that does nothing fixed bug with polymorph that caused lobbies to crash
- bug fixes + message to people with AMD 9000 series gpus - 27 July 2026
If your game is crashing with an AMD gpu there are two potential fixes: Fix 1: Rollback drivers to 26.3.1 ^ This is confirmed to fix the problem Fix 2: Go to windows settings -> Display Settings -> Graphics -> Advanced graphics settings -> Hardware-accelerated GPU scheduling -> Off, then restart pc ^ This worked for subnautica 2 which was having a similar issue, and is easier than rolling back drivers but might not fix the problem Patch Notes: Added rank and level to main menu Fixed some desync issues with boggarts and the bone dog Fixed desync issues with sticky tongue Fixed exiting polymorph making the book equipping animation weird I think I made dragons breath to more damage but i forget Made the starting portal look different to worm holes Made boggarts randomly come out of their mounds every once in a while Some other small ui changes
- update - 30 March 2026
You can now choose 4 spells from a pool of 8 to have in your spellbook (the new ones are pixie dust, polymorph, sticky tongue, and dragons breath), There's new PvE in the dead forest (look for the mounds of mud) and a new craftable item from it, There's a dog that guards the catacombs, I remade the lobby system, You can join/rejoin games that have already started, although this might be buggy and can be toggled on or off. If you toggle this on for public lobbies they will show up in the public lobby finder until the game ends, The games performance should be better, There's bubbles in the bog but they're rare, The player limit is now 10 but I'm not sure how stable that's gonna be especially on lower end computers/internet connections, The flag editor became slightly scuffed. I don't know what happened but I dont wanna touch it because it is complete spaghetti code and breaks easily, And…
- v0.8.1 - 15 September 2025
i fixed the bug
- v 0.8 DOOM - 31 August 2025
**2 NEW SPELL PAGES** New Spell: DOOM (tip: keep your feet on the ground) New Spell: Bubble **BALANCE CHANGES/BUG FIXES:** bug fixed that caused games to freeze in deathmatch 1v1s fixed bug where items could be invisible when dropped on death late game spell page cooldowns nerfed, they can now only have their cooldowns reduced by up to 50% trying to fix issues that cause worm holes to desync worms and holes no longer light up when they do not have a pair/destination freeze dmg buffed hitting rock with spells makes it disappear faster fireball burn nerfed late game boinger nerfed interactions between frog balloon and mushrooms nerfed fireball smoke is slightly easier to see through two large trees added behind sorcerer castle to match warlock castle mountain fog is slightly easier to see through mountain wind nerfed slightly levitator range capped discord button on main menu **YAPPING**…
- IF YOU ARE BEING KICKED FROM FRIENDS LOBBIES PLEASE READ - 26 August 2025
We have found the issue is steam nick names, HAVE THE HOST CLEAR EVERYONES NICKNAMES I added checks that kick you for name spoofing so that it was harder for cheaters to dodge the blocklist, but if the host has nicknames for players sent there will be a mismatch in the official steam name so they will be auto kicked, i am working on a fix sorry!
- V 0.7.9 hotfixes - 26 August 2025
a bug where players were unable to join their friends lobbies because they would be incorrectly kicked by anticheat checks a bug where freeze/wisp could cause someone to become immune to fireball until frozen again a bug where players with low fps would die from fall dmg after respawning fixed freeze sfx frogs nerfed bug related to public lobby finder more anticheat based changes
- still 0.7.8 but another hotfix - 23 August 2025
trying to fix bugs where fireball would oneshot due to incorrect server damage checks fixed a bug where the 1v1s would not show the victory screen trying to fix a bug where freeze was not hitting correctly people on this version will still be able to play with people on the previous version the only person these changes matter for is the host, so if the host has updated all players will have the above changes
- v 0.7.8 hotfix - 22 August 2025
fixed a bug where spell pages had no cooldown after 2 minutes fixed a bug where players would start at spell level 8
- v 0.7.7 - 21 August 2025
freeze, magic missle, and thunderbolt voice detection improvements the region size to find matches has been increased to the max so regions with lower playercounts should be able to find games now, i will be monitoring if this causes ping issues permanent blocklist for hosts and a (hopefully) always working kick option anti cheat measures, not sure how effective these will be long term, but it will break a lot of the currently available public cheats hopefully option to clear custom flags in settings and disable them for the match in the join team screen golems are now killable with melee weapons worm hole lasts much longer at early levels freeze damage nerfed late game bug fixes There is no new content this patch but stuff is on its way. I would rather do more spaced out large updates with lots of new stuff to do than frequent small updates that only add one or two new spells. The goal…
- Steam Global Top Sellers for week of 29 Jul — 5 August 2025 - 5 August 2025
* Grounded 2 ; * Battlefield™ 6 ; * Steam Deck ; * Titan Quest II ; * Dead by Daylight ; * PEAK ; * Ready or Not ; * Mage Arena ; * Tales of the Shire: A The Lord of The Rings™ Game ; * Cyberpunk 2077 ; * excluding free to play games View top 100 on SteamDB
- V 0.7.6 ROCK - 1 August 2025
NEW SPELL PAGE, fireball scaling capped, perfectly timing your jumps gives you a small stacking movespeed bonus, thunderbolt nerf, cant jump up castle walls without items
- V 0.7.4 - 30 July 2025
TRYING TO FIX: Bugs where players could not cast spell pages, Teams could not respawn if their flag was only half captured, Dungeon Skeletons would not initialize correctly and would teleport around and be invisible, You would spawn with your book equipped but it would not be visible Frog soup nerf Removed fire bowl after adding it to help british people but it was misfiring too frequently Added framerate cap settings
- V 0.7.2 - 29 July 2025
still trying to improve lobby finder trying to make freeze detect more often fix mountain wind bug trying to fix spell page not working bug (I do not think I was successful though but hard to test) trying to fix invisible renderers bugs
- Hotfix 0.7.1 - 28 July 2025
Trying to fix bug where you could join a lobby multiple times by clicking fast enough
- V 0.7 - 28 July 2025
HOPEFULLY LOBBY FINDER IMPROVEMENTS fixed a bug where shadow wizards were invisible various small bug fixes BALANCE CHANGES: Dark blast hit box and damage buff, capped freeze duration instead of infinite scaling with levels, magic missiles are slightly less homing and slightly slower, thunderbolt hitbox slightly larger, fireball damage scaling was lowered last patch but I forgot to write it down hehe
- HOTFIX 0.6.2 - 27 July 2025
ATTEMPTING TO FIX LOBBY OVERFLOW ERROR
- Hotfix v 0.6.1 - 27 July 2025
Attempting to fix an issue where more than 8 players were able to join a lobby
- v 0.6 - 27 July 2025
ATTEMPTING TO FIX: Bug where clicking join team on a full team would lock you out of swapping teams and cause 3v5 scenarios Picking up orbs could break your inventory Shadow Wizard audio is LOUD This may still be bugged, but attempted to fix a bug where players could not cast page spells Various other small bug fixes