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The Curse of Tethria

The Curse of Tethria Steam news

Andrew Piper | Jan 30, 2026 | game

Released

0players observed ยท 25 September 2026 - 21:05:22 UTC

IndieSteam Store

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The Curse of Tethria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJan 30, 2026
  • DeveloperAndrew Piper
  • PublisherThreax Software

Genres: Indie

Company pages: Developer: Andrew PiperPublisher: Threax Software

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The Curse of Tethria Steam news

The Curse of Tethria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Release Date Announcement of 1-30-26 and Demo Update - 15 January 2026

    The Demo has been updated to RC status.Improved graphics for some in game elements.More performance optimizations.Bugfixes and gameplay polish.After a year and a half of development The Curse of Tethria will launch on Steam on 1-30-26. If you haven't tried the demo, check it out today. Also be sure to wishlist the game so you can be alerted when it comes out in just a couple weeks.Thank you to everyone who played it so far and provided feedback.

  • Demo Update 0.5.0 - 20 October 2025

    The demo has been updated to version 0.5.0.Fix bugs with some music volumes.Fix typos.Improve performance when outdoors.Sync Demo with current development version.

  • Demo Update 0.4.0 - 12 September 2025

    The demo has been updated to version 0.4.0.Increased play area outside of the dungeon.New challenges and half hearts to collect.More story content.Bugfixes and general improvements.Steam Cloud Enabled.If you tried the demo before and enjoyed it be sure to check out this version. It has a lot of new stuff.

  • Demo Update 0.3.0 - 12 August 2025

    The demo has been updated to version 0.3.0.Can now sprint by holding down roll.Remix several rooms.Add pushback when enemies are hit.Remove thrust attack. Rolling canceled into an attack is always better.Don't play hit stop if enemies are invulnerable.Lots of bugfixes.

  • Demo Update 0.2.0 - 29 July 2025

    The demo has been updated to version 0.2.0.Improved player responsiveness when moving and increased speed of attacks.Increase speed of camera tracking to be more responsive.Add an attack that cancels the forward roll.These changes make the player much more responsive. If you found combat laggy in previous versions try it again it feels much better.Remember which enemies were killed in the previous room. Enemies now respawn when you get 2 rooms away.Synchronize demo code with internal development version.

  • Demo Update 0.1.0 - 15 July 2025

    The demo build has been updated based on feedback and internal testing.There is now a control guide that shows what buttons perform what actions.Initial shader compilation progress is now shown on screen. You can play during this time, but performance will be reduced during compilation.The camera behaves better near walls and will move upward so you can still see.The character will hold their shield more to the side and have more motion when you go to block.Enemies move a little slower than the original demo version.

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