Echoes in the Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3736440
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperMartin Demeter, Szabolcs Tóth
- PublisherMartin Demeter
- Parent gameNot available
Company pages: Developer: Martin Demeter, Szabolcs TóthPublisher: Martin Demeter
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Echoes in the Dark Steam news
Echoes in the Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Game’s Skeleton Is in Place — Full Production Has Begun - 11 September 2026
Hi everyone!It has been a while since our last development update, and a lot has changed since then.In our previous post, we talked about rebuilding the demo around its central mechanic:Monsters only move when you move.Since then, we’ve continued refining nearly every part of the experience. After hundreds of changes, additions, and fixes, we finally feel that the game’s “skeleton” is in place.Pun absolutely intended.The core systems are working together, the direction of the game feels clear, and we now have a strong foundation to build upon. This also means we have officially started production on the full game.WHAT’S NEW1. End-of-Mission Statistics and Player TitlesOne of the biggest additions is the new Statistics Screen at the end of the demo.It shows how you approached your playthrough, including:Your completion timeThe number of times you savedThe damage you tookHow many enemies…
- We’ve completely rethought the game - 19 November 2025
Hi everyone!We’re super excited to share some big news with you. The demo has gone through a massive transformation. In many ways, it now feels like a completely new game.Over the past months we’ve been showing the game at events, collecting feedback online, and watching how players interact with the core mechanic: monsters only move when you move.Players love this idea, and we’ve received tons of positive reactions. But we also noticed something important: the mechanic wasn’t being fully pushed to its potential.Many players tried to rush through the level, which often led to quick deaths. The traps weren’t being used enough, and the level didn’t create enough situations where thinking strategically (and using the movement mechanic) was essential.So we took a step back, opened a brand-new game-design lab project, and rethought the entire experience from the ground up.What We ChangedWe r…
- Welcome to ECHOES IN THE DARK: Concept & Team Intro - 13 October 2025
First of all, thank you for checking out our game! In this post, we’d like to introduce the concept behind Echoes in the Dark and a bit about ourselves.THE CONCEPTEchoes in the Dark is a horror FPS with a unique twist: monsters only move when you do. Every step you take matters, so you'll need to stay sharp and listen carefully to your surroundings. If you're aware and cautious, especially for the environment around you, you have a greater chance to survive.Our goal is to create a horror experience that blends strategic movement, limited resources, and deep atmosphere.You play as a police officer sent to investigate a mysterious emergency call. But when you arrive, you find only an abandoned graveyard swallowed by shadows (and something waiting for you in the dark).BEGINNINGS & ABOUT THE TEAMMy name is Martin Demeter (the guy on the left). Game development isn’t what I studied at univer…
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