- Update 1.3 - 4 June 2026
Greetings, dear inhabitants of the dwarven kingdom,Today, the dwarven kingdom receives a major new update featuring a highly requested community feature: the Map Editor!Create your own tile layouts, design balanced… or completely chaotic battlefields, experiment with new strategies, and shape maps that reflect your own style using the various available tiles.Let your creativity run wild and craft unique experiences for your future adventures in the kingdom’s mines!To celebrate the release of the Map Editor, the base game is available at 30% off for one week! Don’t hesitate to share your best creations with us as well: tag us with your favorite maps, and we’ll showcase the ones that catch the dwarven council’s attention 🧨Patch Note 1.3.1.aMechanics:Added a new “Map Editor” mode: you can now create, edit, and save your own maps, then select them directly when creating a game lobby.Social…
- Update #1.2 - 6 May 2026
Greetings, dear inhabitants of the dwarven kingdom,It's been a little over a month since the gates of the kingdom opened, and to celebrate this milestone, we're bringing you a brand-new update… along with some music!Official Soundtrack ReleaseThe official game soundtrack is now available, featuring tracks composed especially for the occasion. Inspired by the game's atmosphere, the music that brings your sessions to life can now follow you beyond the mines!Even better: the soundtrack will soon be available on all major streaming platforms.We would like to warmly thank Guillaume Picchi, from Percept, for composing these tracks that give our dwarven kingdom its true soul.Patch Notes 1.2.1aMechanics:New item added: the Lie Detector. Now available in the merchant's stock, this item detects and reveals when one of your opponents is bluffing during an auction. A very handy tool to expose them,…
- Patch #1.1.d1 - 28 April 2026
Patch #1.1.d1Added a global logging system to help diagnose potential issues more efficiently.Added error messages to improve clarity and feedback when unexpected lobby disconnections occur.Fixed an issue where player presence was not properly cleared after a crash, preventing players from joining or creating a new lobby.Fixed a bug where map selection would reset when a player joined a lobby, defaulting to the 3-player map.Fixed an issue where the merchant could appear with no items after reloading a game.Fixed a bug where pressing Escape would return to the menu while claiming rewards in the profile tab.
- Patch #1.1.c1 - 15 April 2026
Patch #1.1.c1Lobby rework: since launch, the lobby has been the most unstable part of the game and a major source of bugs. Its system has been fully reworked to improve robustness and resilience to packet loss. Issues with player slots disappearing when someone leaves a lobby should now be resolved. Player states (ready, waiting, color conflict, etc.) are now properly displayed when joining a lobby.Fixed the “Black Friday” achievement: loyalty card usage in the shop was not properly tracked. This issue has been resolved.Fixed item purchase tracking (gems spent and number of items bought) when purchasing with a full inventory.Fixed an issue where overlapping auctions could occur, causing visual, audio, and logic bugs, sometimes resulting in the loss of a won territory.Fixed an issue where the loading screen remained visible behind the return-to-lobby popup when a loading error occurred.
- Patch #1.1.b1 - 10 April 2026
Patch #1.1.b1Added additional information for Twitch integration, including a step-by-step tutorial.Added an “Objective Recap” option, available at the start of each phase and configurable in accessibility settings.Improved handling of an infinite loading issue when launching a game from a lobby. Players should now be returned to the lobby if a loading error occurs. Investigation is ongoing.
- Update #1.1 - 3 April 2026
Greetings, dear inhabitants of the dwarven kingdom,It has been 5 days since the mines opened, and we warmly thank you for your support and feedback.We are now officially releasing the first update to the mine galleries, featuring improvements, bug fixes, and new mechanics.Patch Note 1.1.a1Mechanics:Added a new mechanic allowing players to challenge other players’ bluffs. Some of you enjoyed bluffing at every opportunity, but this could create major imbalances. You can now challenge a bid during auctions to verify whether a player is bluffing. If your challenge is correct, your opponent must fold. Otherwise, if they had enough money to cover the bid, you must fold instead.Reworked the bribe item: it now affects any visible merchant, regardless of their social class (owner stock, unionized, or phase 1).Quality of Life:Improved payslip: you can now see in detail who you are paying taxes to…
- À la Mine is finally out! - 30 March 2026
The wait is finally over: À la Mine is now available on Steam!Starting today, play as dwarves with your friends, seeking power and control, and discover who will become an owner… or a union member in the kingdom’s mines!Watch the launch trailer:A turn-based strategy game that will put your friendships to the test…Don’t be fooled by their cheerful faces or the colorful environment: in À la Mine, dwarven pride is at stake and anything goes. Bluff during auctions, blow up your neighbors with dynamite, get rid of those who stand in your way, and secure a monopoly before anyone else by becoming the owner…And if you get crushed, band together into a ruthless union and sabotage the mine!Will you dare venture into the dwarven kingdom?Play À la Mine now!If you played the demo or took part in our playtests,Thank you so much! Thank you for playing, wishlisting the game, and sharing your feedback.…
- Hotfix #v2.0.b - 30 December 2025
Hello everyone,We’ve just deployed a new hotfix for À la Mine, bringing targeted fixes to tutorial progression and restoring proper functionality to several video options.FixesFixed an issue in Tutorial 1 where the final auction could fail to start, blocking tutorial progression.Fixed a bug in Tutorial 2 where the AI players’ turn order was not displayed correctly.Resolved an issue with the FPS Display video option, which was no longer functioning as intended.Fixed the VSync video option, which could not be properly enabled or disabled.Thank you once again for your feedback and bug reports, they help us improve À la Mine hotfix after hotfix.Please keep sharing your impressions and any issues you encounter 🧨
- Update #2 – The Final Version of the À la Mine Demo is Here! - 24 December 2025
Hello everyone,This year, Menthorin is back with a lovely gift just for you! He arrives with a brand-new update for the À la Mine demo—and plenty of announcements to share. 🧨So, let’s start from the beginning:The À la Mine demo is finished!It now includes:New voice acting for the tutorialNew interactions and animationsAn automatic save system to recover crashed games or resume a session you didn’t finishGame customization options (with or without gem families, items, Phase 2, or events)Accessibility options for colorblind playersVarious fixes and optimizations to improve the overall experienceQuality-of-life and game feel improvementsThis new demo version is the last major update. We’ll continue polishing it and fixing bugs when needed, but our focus has now shifted toward releasing the full game as soon as possible.When will the game be released?We can’t give you an exact date just ye…
- Update #1 - À La Mine Demo - 13 November 2025
Hello everyone, We are proud to present the very first major update for À La Mine Demo. Following our previous hotfixes, this update marks an important step in the evolution of the game, with the addition of a solo tutorial, several gameplay improvements, and new features to make the experience smoother and more enjoyable.New FeaturesSolo Tutorial: Discover the game at your own pace, always accompanied by Menthorin. This new way to get started is designed for both new players and those who want to revisit the basics.ImprovementsTurn voting system for syndicate players: Now more intuitive, less buggy, and featuring an adaptive timer.Paycheck screen: Improved readability with revised labels.Enhanced tooltips: More information available from merchants and for families and their effects, helping you better understand the game mechanics during your sessions.Status icons: Quickly see your sta…
- Hotfix #2 – À La Mine Demo - 20 October 2025
Hello everyone, We’ve deployed a new hotfix to address several issues affecting lobbies and game creation. These fixes aim to improve the overall stability of the game and reduce cases of infinite loading. Fixes Fixed an issue that could cause infinite loading in the lobby.Fixed a bug related to game creation and hosting, which could result in ghost sessions.Additions Added new alert messages in case of an error during lobby creation.Added an automatic warning when a player’s performance is too low, to help identify potential issues.Follow-up and Recommendations We’ve identified a potential issue during game creation, when the server loads after the clients. Until a full fix is implemented, we recommend choosing as host the player with the best configuration to ensure a more stable experience.We’re continuing to optimize loading times and improve network stability to minimize any risk o…
- Hotfix #1 – À La Mine Demo - 13 October 2025
Greetings, dear inhabitants of the Dwarven Kingdom,The À La Mine demo has just been released, and we’ve already spotted a few bugs. Here’s our first hotfix to kick off the Steam Neo Fest properly! FixesFixed confrontation results not always displaying correctly,Fixed bonus dice visuals that could sometimes fail to appear,Fixed sabotage dice remaining selectable after validation,Fixed an issue in the lobby where some packets could be lost, causing ghost players or problems when selecting skins,Fixed the game history not showing the correct players who performed sabotage,Fixed an issue allowing players to bid on a tile already occupied by another player, AdditionsAdded a message displayed when a player is kicked from a lobby,Added the mini-map during the selection of the syndicate member to be exempted from taxes,Added a hover effect on the mini-map to show tile information on the board,A…
- The À La Mine Demo Is Now Available! - 10 October 2025
Hello everyone, We’re very happy to announce that the first version of the À La Mine demo is now live on Steam! You can also watch the announcement video on YouTube hereWith this first demo, you can experience the full core loop of the game, featuring: Thrilling matches for 3 to 6 players,Auctions and confrontations,A second phase opposing owners and syndicate members,A merchant and part of his playable item stock,Play now:Of course, this demo is just the beginning! We plan to keep adding more content and polish to bring it closer to the final game experience. For more details, you can check out our roadmap on the Steam page. We hope you’ll enjoy it despite its early state, and that it will make you want to join the Dwarven Kingdom with us, always on the lookout for new opportunities! We’re more than open to your feedback, comments, and suggestions, so don’t hesitate to join our Discord…