SPSTEAMPULSELIVE ANALYTICS
Concealed Intent

Concealed Intent Steam metadata

Jarrah Technology | Aug 2, 2016 | game

Released

0players observed · 14 October 2026 - 08:00:49 UTC

IndieSimulationStrategySpaceTurn-Based CombatSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,718
  • Revenue (VGI)$25,180
  • Review score67% positive

Concealed Intent metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,718
  • Revenue (VGI)$25,180
  • Review score67% positive
  • Total reviews30
  • Release dateAug 2, 2016
  • DeveloperJarrah Technology
  • PublisherJarrah Technology

Genres: Indie, Simulation, Strategy

Company pages: Developer: Jarrah TechnologyPublisher: Jarrah Technology

Top Steam chartsTop 100 gamesGame directorySteam Store page

Concealed Intent Steam metadata

Concealed Intent metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/374150/metadata
Steam Storehttps://store.steampowered.com/app/374150/
Steam Communityhttps://steamcommunity.com/app/374150
PCGamingWiki search
IGDB searchSearch IGDB for Concealed Intent

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 20 positive, 10 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

8

Platform releases
  • Steam 2 August 2016

Latest Steam announcements

  • An Update - 24 September 2020

    Hello? It has been a while. Is there anyone still around here? It is probably time for an update. Back in April I stopped working at the startup where I have been the last 3 years. Now back home in Australia, I'm working on gamedev again! I hope to be able to make roughly 2 games per year. These new games will be much smaller than CI, but still in the strategy/tactics genre, as that is what I enjoy. The first doesn't have a name yet, and is taking longer than expected as I slowly relearn forgotten skills. It is a quick tile-placement battler. It still needs some work, especially to make it prettier, but hopefully it will be finished by the end of the year. Now some notes on Concealed Intent. Since the 1.3 update in April 2018, the code has not been touched, other than to keep the online server running. If there is a bug I will try to fix it and I will keep the online servers running, ot…

  • Version 1.3 Released - 20 April 2018

    The Concealed Intent 1.3 release is out now! It is a few months late, but finally here. Tell me about the 1.3 Update The main change in this release is the most requested feature from the discussion boards: it is now possible to rewatch old online games and to always see the last turn of an online game. If an online game finishes while you are not actively playing, then it will still be in your list of online games when you next start Concealed Intent. If selected it will display the end screen with the game's outcome. If you want to see the last turn just click the "Replay Last" button and it will be displayed. On the second time you start Concealed Intent after the game has finished it will be moved to the Old Games list - but you can still rewatch the whole game, read on! At the end of an online game there is now a "Rewatch" button. Click this and the entire game will be loaded and y…

  • Delays - 12 November 2017

    I have stated on a few occasions that I hoped to have a 1.3 Update complete and released by the end of this year. My apologies, I will fail to reach that goal. The plan is still to create another content update, and it will still be version 1.3, but it will not be complete by the end of this year. I now hope to have it finished and ready by March 2018. However, that depends on whether the situation preventing me finishing this year continue. The main issue is my “day job” for a London startup, which has also become a “most evenings and some weekends too” job. This job is taking so much of my time, there is almost none for the prolonged periods of game coding that is how I best produce. I believe it is likely that the effort the startup job requires will begin to drop to more manageable levels in the new year (fingers crossed). Again, my apologies. I have not forgotten Concealed Intent –…

  • Delays - 12 November 2017

    I have stated on a few occasions that I hoped to have a 1.3 Update complete and released by the end of this year. My apologies, I will fail to reach that goal. The plan is still to create another content update, and it will still be version 1.3, but it will not be complete by the end of this year. I now hope to have it finished and ready by March 2018. However, that depends on whether the situation preventing me finishing this year continue. The main issue is my “day job” for a London startup, which has also become a “most evenings and some weekends too” job. This job is taking so much of my time, there is almost none for the prolonged periods of game coding that is how I best produce. I believe it is likely that the effort the startup job requires will begin to drop to more manageable levels in the new year (fingers crossed). Again, my apologies. I have not forgotten Concealed Intent –…

  • International Move & Update - 18 June 2017

    TLDR; moved country and got a day job, so gamedev work will slow; but still aiming for a small Concealed Intent 1.3 update before end of the year. It has been a while since my last update on the happenings and plans for Concealed Intent and Jarrah Technology – time to rectify that. As some of you may be aware, just this week I moved from Kuala Lumpur, Malaysia to London, UK for my partner’s work (as was the original move to Malaysia). I am writing this while looking out on a surprisingly pleasant English summer day. Preparing for the move has meant I have not managed any significant time for gamedev work on Concealed Intent or my next game over the last couple of months. Now I’m set up in London, it’s time for gamedev, right? Unfortunately not. London is an extremely expensive city, and indie gamedev will not pay the bills, so I will need a day job. In fact I already have one (not in ga…

  • International Move & Update - 18 June 2017

    TLDR; moved country and got a day job, so gamedev work will slow; but still aiming for a small Concealed Intent 1.3 update before end of the year. It has been a while since my last update on the happenings and plans for Concealed Intent and Jarrah Technology – time to rectify that. As some of you may be aware, just this week I moved from Kuala Lumpur, Malaysia to London, UK for my partner’s work (as was the original move to Malaysia). I am writing this while looking out on a surprisingly pleasant English summer day. Preparing for the move has meant I have not managed any significant time for gamedev work on Concealed Intent or my next game over the last couple of months. Now I’m set up in London, it’s time for gamedev, right? Unfortunately not. London is an extremely expensive city, and indie gamedev will not pay the bills, so I will need a day job. In fact I already have one (not in ga…

  • Version 1.2.0 Released - 6 April 2017

    The Concealed Intent 1.2 release is out now! You may remember I said it would be out before the end of March. My apologies I am a week late, but on the bright side I now know a great deal about password hashing and HTTPS. Tell me about the 1.2 Update Among the bug fixes and minor improvements there are a few niceties added. Truly randomly generated skirmish maps (the 3 ‘?' option when configuring a skirmish). The Skirmish configuration page will now remember the last settings and return to it on restart, or just after a scenario. Also, there are two new types of drone: the Stealth Drone, an underpowered laser drone with some countermeasures; and the Detonation Drone, a heavy drone mounting an improved multi-pulse laser that unfortunately has a 95% chance of exploding when fired. Have fun! The biggest change is a new version of the game without Steam’s DRM. This will go up on other onlin…

  • Version 1.2.0 Released - 6 April 2017

    The Concealed Intent 1.2 release is out now! You may remember I said it would be out before the end of March. My apologies I am a week late, but on the bright side I now know a great deal about password hashing and HTTPS. Tell me about the 1.2 Update Among the bug fixes and minor improvements there are a few niceties added. Truly randomly generated skirmish maps (the 3 ‘?' option when configuring a skirmish). The Skirmish configuration page will now remember the last settings and return to it on restart, or just after a scenario. Also, there are two new types of drone: the Stealth Drone, an underpowered laser drone with some countermeasures; and the Detonation Drone, a heavy drone mounting an improved multi-pulse laser that unfortunately has a 95% chance of exploding when fired. Have fun! The biggest change is a new version of the game without Steam’s DRM. This will go up on other onlin…

  • Events and Updates - 15 February 2017

    Hello everyone, A few events have recently occurred, with a few more on the horizon. Thus it is time to replan work for the next couple months. First the important stuff - what I'll be doing. Then I'll explain why. Concealed Intent 1.2 Update It has been too long since touching the Concealed Intent codebase. I'm getting withdrawal symptoms. Over the next month or so I will start work on an update to Concealed Intent. Aiming for around 3 weeks worth of work, plus testing. Assuming I haven't forgotten too much, it should be out by the end of March. The first and main task of this update will be producing a version of the game without Steam DRM. Then a couple of new gameplay features will be added (a truly random map option in skirmishes, new drones). I have collected a few good suggestions to improve the UI, and I hope to get them done too. If there is still time after that I'll just keep…

  • Events and Updates - 15 February 2017

    Hello everyone, A few events have recently occurred, with a few more on the horizon. Thus it is time to replan work for the next couple months. First the important stuff - what I'll be doing. Then I'll explain why. Concealed Intent 1.2 Update It has been too long since touching the Concealed Intent codebase. I'm getting withdrawal symptoms. Over the next month or so I will start work on an update to Concealed Intent. Aiming for around 3 weeks worth of work, plus testing. Assuming I haven't forgotten too much, it should be out by the end of March. The first and main task of this update will be producing a version of the game without Steam DRM. Then a couple of new gameplay features will be added (a truly random map option in skirmishes, new drones). I have collected a few good suggestions to improve the UI, and I hope to get them done too. If there is still time after that I'll just keep…

  • Version 1.1.3 Released - 14 November 2016

    Another small bugfix. Anonymous feedback pointed out that the Reset button on the Loadout screen did not seem to reset the max number loaded for relevant components (e.g. Coolers). This was easy to fix (literally 1 line), so it is now fixed. --- Current Version: 1.1.3 (14th November 2016) Known Issues: * See Forum thread: http://steamcommunity.com/app/374150/discussions/0/490125103634714520/ Immediate Roadmap: * Bugfixes 1.1.2 (7th November 2016) -> 1.1.3 (14th November 2016) * Loadout reset button now resets max component counts (thanks anonymous feedback person)

  • Version 1.1.3 Released - 14 November 2016

    Another small bugfix. Anonymous feedback pointed out that the Reset button on the Loadout screen did not seem to reset the max number loaded for relevant components (e.g. Coolers). This was easy to fix (literally 1 line), so it is now fixed. --- Current Version: 1.1.3 (14th November 2016) Known Issues: * See Forum thread: http://steamcommunity.com/app/374150/discussions/0/490125103634714520/ Immediate Roadmap: * Bugfixes 1.1.2 (7th November 2016) -> 1.1.3 (14th November 2016) * Loadout reset button now resets max component counts (thanks anonymous feedback person)

  • Version 1.1.2 Released - 8 November 2016

    Another small release to fix a couple of reported bugs (thanks!). I know this release says the 7th and it is now the 8th - Steamworks was down all yesterday, so this is the earliest I could get it out. --- Current Version: 1.1.2 (7th November 2016) Known Issues: * See Forum thread: http://steamcommunity.com/app/374150/discussions/0/490125103634714520/ Immediate Roadmap: * Bugfixes 1.1.1 (25th October 2016) -> 1.1.2 (7th November 2016) * Fix online game bug in plan validation - check more carefully if the submitted id is new and widen movement tolerance (thanks OblivionDoll & FridayBiology) * Fix crash bug in Exhumation if goals completed out of intended order (thanks anonymous feedback person)

  • Version 1.1.2 Released - 8 November 2016

    Another small release to fix a couple of reported bugs (thanks!). I know this release says the 7th and it is now the 8th - Steamworks was down all yesterday, so this is the earliest I could get it out. --- Current Version: 1.1.2 (7th November 2016) Known Issues: * See Forum thread: http://steamcommunity.com/app/374150/discussions/0/490125103634714520/ Immediate Roadmap: * Bugfixes 1.1.1 (25th October 2016) -> 1.1.2 (7th November 2016) * Fix online game bug in plan validation - check more carefully if the submitted id is new and widen movement tolerance (thanks OblivionDoll & FridayBiology) * Fix crash bug in Exhumation if goals completed out of intended order (thanks anonymous feedback person)

  • Version 1.1.1 Released - 25 October 2016

    This is just a small release to fix a couple of small bugs as reported by players (thanks!). --- Current Version: 1.1.1 (25th October 2016) Known Issues: * See Forum thread: http://steamcommunity.com/app/374150/discussions/0/490125103634714520/ Immediate Roadmap: * Bugfixes 1.1.0 (15th October 2016) -> 1.1.1 (25th October 2016) * Fix leaking links in feedback system * Fix crash bug in the minelayer AI in the Clear mission (thanks Andy)

  • Version 1.1.1 Released - 25 October 2016

    This is just a small release to fix a couple of small bugs as reported by players (thanks!). --- Current Version: 1.1.1 (25th October 2016) Known Issues: * See Forum thread: http://steamcommunity.com/app/374150/discussions/0/490125103634714520/ Immediate Roadmap: * Bugfixes 1.1.0 (15th October 2016) -> 1.1.1 (25th October 2016) * Fix leaking links in feedback system * Fix crash bug in the minelayer AI in the Clear mission (thanks Andy)

  • Linux support, extra skirmish mode & more - Version 1.1.0 Released - 16 October 2016

    The Concealed Intent 1.1 update is now available. As pledged, this release brings Linux support and Steam async notifications (to see the notifications you will need to turn them on - start playing and then go to http://steamcommunity.com/id/me/gamenotifications/). Other notable changes include: a new skirmish objective (Gather) with two new skirmish modifiers; a FAQ web page linked from the tutorial menu; the plans a ship has are displayed with icons on their focus button; a display effect when shields are used; and lots of other little things. Thanks to everyone who reported issues or game suggestions. Some I've done, some I stored for later, and some probably won't get started. However, I think about all of them carefully. There are a few of you, and some are anonymous, so I won't mention everyone. Just know you all still have my huge thanks! --- Current Version: 1.1.0 (15th October…

  • Linux support, extra skirmish mode & more - Version 1.1.0 Released - 16 October 2016

    The Concealed Intent 1.1 update is now available. As pledged, this release brings Linux support and Steam async notifications (to see the notifications you will need to turn them on - start playing and then go to http://steamcommunity.com/id/me/gamenotifications/). Other notable changes include: a new skirmish objective (Gather) with two new skirmish modifiers; a FAQ web page linked from the tutorial menu; the plans a ship has are displayed with icons on their focus button; a display effect when shields are used; and lots of other little things. Thanks to everyone who reported issues or game suggestions. Some I've done, some I stored for later, and some probably won't get started. However, I think about all of them carefully. There are a few of you, and some are anonymous, so I won't mention everyone. Just know you all still have my huge thanks! --- Current Version: 1.1.0 (15th October…

  • 1.1 Progress Report - 3 October 2016

    September is over and the scheduled month of dev work for Concealed Intent 1.1 complete. The amount achieved was about as much as expected, although not as much as hoped. Since the last update Steam turn notifications are working, but it was a little harder than anticipated. Then came a new skirmish objective (Gather) and a bunch of bug fixes (mainly for Linux). Unfortunately that means there was not time for extra work on campaign missions or online. Still, the update is a large body of work and I’m glad to get it done, the game will be better for it. Now I just need to test it extensively before release! The plan is to give myself a fortnight of testing, so look for the update in mid-October (barring major issues). Looking at my Concealed Intent todo list I am amazed by how short it is – the shortest it has been since starting! It contains probably about a fortnight of online server i…

  • 1.1 Progress Report - 3 October 2016

    September is over and the scheduled month of dev work for Concealed Intent 1.1 complete. The amount achieved was about as much as expected, although not as much as hoped. Since the last update Steam turn notifications are working, but it was a little harder than anticipated. Then came a new skirmish objective (Gather) and a bunch of bug fixes (mainly for Linux). Unfortunately that means there was not time for extra work on campaign missions or online. Still, the update is a large body of work and I’m glad to get it done, the game will be better for it. Now I just need to test it extensively before release! The plan is to give myself a fortnight of testing, so look for the update in mid-October (barring major issues). Looking at my Concealed Intent todo list I am amazed by how short it is – the shortest it has been since starting! It contains probably about a fortnight of online server i…

Patch notes and updates

S.noRelease datePatch nameGID number
16 April 2017Version 1.2.0 Released4249665521682947133
214 November 2016Version 1.1.3 Released4249665521682947367
38 November 2016Version 1.1.2 Released4249665521682947465
425 October 2016Version 1.1.1 Released4249665521682947578
516 October 2016Linux support, extra skirmish mode & more - Version 1.1.0 Released4249665521682947687
613 August 2016Version 1.0.1 Released4249665521682948051
731 July 2016Concealed Intent is now 1.0!!!4249665521682948415
825 July 2016Release Candidate 4 or Version 0.9.34 Released4249665521682948534
911 July 2016Release Candidate 3 or Version 0.9.33 Released4249665521682948763
1022 June 2016Release Candidate 2 or Version 0.9.32 Released4249665521682948991
1110 June 2016Release Candidate 1 or Version 0.9.31 Released4249665521682949115
1220 May 2016Feature Complete or Version 0.9.30 Released4249665521682949235
135 May 2016Version 0.9.29 Released4249665521682949363
144 May 2016Version 0.9.28 Released4249665521682949486
1523 April 2016Version 0.9.27 Released4249665521682949618
1622 March 2016Version 0.9.26 Released4249665521682949820
1729 February 2016Version 0.9.25 Released4249665521682949941
1820 February 2016Version 0.9.24 Released4249665521682950052
193 February 2016Version 0.9.23 Released4249665521682950176
2015 January 2016Version 0.9.22 Released4249665521682950294

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID374150
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateAug 2, 2016
DeveloperJarrah Technology
PublisherJarrah Technology
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent67%
Positive reviews20
Negative reviews10
Total reviews30
Steam recommendationsNot available
Achievements8
Average playtime forever76 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/374150/

Short description

Concealed Intent is a simultaneous turn-based game of tactical space combat. Players control their ships in a fully 3D world - hunting down their enemies, just as they are being hunted themselves. In Concealed Intent you know your enemies are out there, but not exactly where, or even what they are.

About this game

Concealed Intent is a simultaneous turn-based game of tactical space combat. Players control their ships in a fully 3D world - hunting down their enemies, just as they are being hunted themselves. In Concealed Intent you know your enemies are out there, but not exactly where, or even what they are. To defeat your enemies you need to devise a range of strategies to gain enough information to successfully shoot at them. All the while they are trying to do the same to you. Space is big and empty. Finding something can be like looking for a needle in a haystack, but there is nowhere for the needle to hide. To stay concealed a ship needs to fade into the background as much as possible. Everything a ship does will signal its presence and increase the ability of those nearby to detect it. A big ship may blot out stars as it passes. Heat from engines can be detected against the cold of the void. Lasers can be traced back to their origin. Eventually as detection increases, a firing solution can be calculated so that a beam of coherent light a few millimeters in diameter can cross thousands of kilometers to strike an evasive enemy - hidden no longer! Key Features Turn-based - play at your own pace Single player campaign Instant procedural PvE skirmishes, with various objectives: Duel - Head to head duel, only one team can survive! Bases - Destroy the enemy base for victory. Waves - Endless waves of enemies assaulting your base, how long can you hold them off? Savior - A number of civilian shuttles are trying to reach a base while under attack, can you identify friend or foe quickly enough to save them all? Numerous playable ship types with configurable offensive and defensive ship components Rewatch turns User editable colors - colour-blind friendly Non-cheating AI - all the AI enemies have no more information than the Player would have in the same situation, and the same equipment Further skirmish options - set the number of player and enemy ships, apply modifiers (like "Harder AI" or "Loot Drops"), or even change the loadout of your opponent.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 14, 2026 to Oct 14, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Concealed Intent's USD price history spans from Oct 14, 2026 to Oct 14, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Concealed Intent's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 14, 2026 through Oct 14, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Concealed Intent at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-14$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2552,76314 October 2026 - 08:00:02 UTC1,818,368
2Wallpaper Engine70,95614 October 2026 - 07:30:34 UTC150,271
3Two Point Hospital53414 October 2026 - 03:59:39 UTC34,014
4Once Human11,73514 October 2026 - 04:19:18 UTC231,343
5Dota 2457,63514 October 2026 - 08:00:18 UTC1,291,328
6Escape From Duckov2,81914 October 2026 - 06:15:59 UTC301,322
7LoveChoice30514 October 2026 - 07:33:24 UTC1,139
8Dragon Cliff24214 October 2026 - 02:50:50 UTC2,000
9Battle Teams 222914 October 2026 - 06:37:52 UTC7,966

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2457,63514 October 2026 - 08:00:18 UTC1,291,3282,758,031Valve
Slay the Spire 246,43514 October 2026 - 08:01:24 UTC574,638199,438Mega Crit
Total War: WARHAMMER III26,30414 October 2026 - 05:10:05 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
RimWorld21,79914 October 2026 - 05:29:47 UTC95,851239,107Ludeon Studios
Baldur's Gate 321,69514 October 2026 - 07:39:30 UTC875,343860,578Larian Studios
Hearts of Iron IV21,62514 October 2026 - 07:41:15 UTC93,196377,014Paradox Development Studio
Don't Starve Together20,86914 October 2026 - 06:57:30 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI19,63414 October 2026 - 05:55:33 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord16,77914 October 2026 - 07:17:29 UTC248,034298,531TaleWorlds Entertainment
Football Manager 2615,79914 October 2026 - 08:01:31 UTC82,75036,155Sports Interactive
Black Desert15,14614 October 2026 - 05:31:11 UTC59,91792,632Pearl Abyss
7 Days to Die14,64714 October 2026 - 08:01:29 UTC124,449401,451The Fun Pimps

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat152,28214 October 2026 - 07:27:21 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine72,59114 October 2026 - 08:01:31 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero56,17414 October 2026 - 08:01:23 UTC546,13043,714Nugem Studio, Tesseract Studio
WARDOGS54,41714 October 2026 - 06:53:26 UTC399,748Not availableBULKHEAD
Rust48,10214 October 2026 - 07:48:54 UTC259,6461,403,838Facepunch Studios
Slay the Spire 246,43514 October 2026 - 08:01:24 UTC574,638199,438Mega Crit
Valheim41,52514 October 2026 - 07:56:43 UTC498,478533,888Iron Gate AB
Deskrawl: Idle ARPG40,19213 October 2026 - 01:29:43 UTC47,772Not availableFirst Day Games
Stardew Valley39,28514 October 2026 - 07:39:14 UTC236,6141,016,067ConcernedApe
Crosshair X32,21113 October 2026 - 14:38:41 UTC87,92844,617CenterPoint Gaming
Project Zomboid31,24914 October 2026 - 07:41:48 UTC122,811486,203The Indie Stone
Palworld30,07714 October 2026 - 06:19:52 UTC2,101,535451,088Pocketpair

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat152,28214 October 2026 - 07:27:21 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS54,41714 October 2026 - 06:53:26 UTC399,748Not availableBULKHEAD
Farming Simulator 2547,95113 October 2026 - 19:08:33 UTC135,88359,322GIANTS Software
Stardew Valley39,28514 October 2026 - 07:39:14 UTC236,6141,016,067ConcernedApe
Project Zomboid31,24914 October 2026 - 07:41:48 UTC122,811486,203The Indie Stone
VRChat30,91414 October 2026 - 07:25:05 UTC74,217269,026VRChat Inc.
War Thunder30,45814 October 2026 - 06:55:43 UTC125,317781,076Gaijin Entertainment
Dressmaker23,46214 October 2026 - 04:13:16 UTC39,143Not availableelyaradine, raithza, oomsarel
The Isle21,83713 October 2026 - 16:17:53 UTC27,916121,501Afterthought LLC
RimWorld21,79914 October 2026 - 05:29:47 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,62514 October 2026 - 07:41:15 UTC93,196377,014Paradox Development Studio
Don't Starve Together20,86914 October 2026 - 06:57:30 UTC122,662531,182Klei Entertainment

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