Sniper Tactical news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score59% positive
- Total reviews17
- Release dateJan 8, 2016
- DeveloperfragOut Studio
- PublisherBlackFoot Studios
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: fragOut StudioPublisher: BlackFoot Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Sniper Tactical Steam news
Sniper Tactical news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Cancelled - 9 October 2019
Dear Players, Sadly we have been unable to drive the game into full state and leave the Early Access. Therefore we have decided to cancel this game development and focus on last final project of ours. The game will be permantently removed from the Steam store. Thank you for your support and perhaps we will meet again. Devs
- Update 1.4 - 1 August 2016
Hey guys! Last update before leaving Early Access. Changelog: ADDED: Support for 5:4 resolutions FIXED: Glitchy ragdoll behaviour during scaled time FIXED: Level 21 collision tweaks FIXED: Shooting range Again thanks for your continous support!
- Update 1.3 - 29 July 2016
Hello! With this update we are closing in our main goal which is to close Early Access. This update will increase amount of playable levels to 25 missions. This update also includes improved and optimized graphics on all levels, new hostage & enemy characters and optimized weapons. Changelog: ADDED: 13 classic mode levels and varied difficulty ADDED: Indication of weapon used to beat level on leaderborad (will add filtered scoreboards in next update) ADDED: New character models ADDED: New weapon - Buzzard bolt-action-rifle ADDED: New optic meshes ADDED: Overhead indicators for good and bad guys ADDED: Skip controls jibberish buttons (F) in the tutorial mode - will put you right in tutorial map classic mode ADDED: Lightning optimisation on all levels FIXED: Levels split between classic mode and horde mode FIXED: Weapon no longer gets stuck on fast changes of lowered/raised state FIXED: R…
- Update 1.2 - 12 January 2016
Bug #534: General: Cannot play Mission 7 from main menu Bug #536: General: Changed achievements limits Bug #537: Leaderboard: Time bug Bug #538: Level 2: Bug with disappearing map object while throwing grenade stance Bug #540: Level 6: Mission even if accomplished is not in main menu Bug #541: Enemy: Capsule collider instead of a box Bug #542: Enemy: Added more sniper rifles for countersnipers Bug #543: Level 3: Hostage can get stuck on a weapon crate Bug #544: Level 5: Wrong position of one of the enemy guard Bug #545: Level 8: Hostage have some problems with going to the next roof level Bug #546: General: Poor framerate on weaker PCs Bug #547: Interface: Sights get rescaled after first shot You can report issues directly here: Official Public Tracker
- Update 1.1 - 9 January 2016
Addressing some of the issues reported by users. Bug #522: Training Mission: Cannot see sniper Bug #524: General: hostage does not move when all enemies are dead. Bug #525: General: Can't launch mission 7 from mission selection menu Bug #527: Mission 11: the AA missile shooting down the helicopter right at the beginning of the mission appears to be coming through a wall? Bug #528: More intuitive grenades Bug #530: Level 9: Enemy soldier is going through building Bug #532: Level 2: Invisible collider at sniping position 1 Bug #533: Improved Hall of Fame You can report issues directly here http://redmine.fragoutstudio.com
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