- Worlds 1-3 Patch 1.08 + Progress Update - 18 September 2026
Thank you all for your support through our Early Access! This patch continues our effort to refine the World 1 missions as well as optimize the Snogbert experience as a whole.v.1.08 Patch Notes- Added quick restart option for the Jump Limit mission.- New visual for the Air Time mission that displays the rules more clearly.- Optimized how actors that fall offscreen are handled by moving from a tick-based queue system to an event-based system. Changes applied to Worlds 1-3 Early Access.Progress UpdateWe've been hard at work on the 5th and final area of Snogbert, and things are going well!- All of the game's missions are implemented! - All in-game cutscenes and visuals are finished up to World 5. - Level designs for World 5 are underway. Our goal is to have them complete by the end of this month. And then... Playtesters wanted! Want to be the first to play Worlds 4-5 of Snogbert? Want to h…
- Worlds 1-3 Patch 1.07.01 - 18 August 2026
This is a smaller patch that adds a NEW animated intro before each level, answering the common feedback that the mission text was too easy to ignore.This patch also includes a minor volume adjustment to some SFX.Thanks for playing! Keep an ear out for more Snogbert news soon!
- Worlds 1-3 Patch 1.07 + Demo v2.07 - 29 July 2026
v1.07 Patch Notes- New original music during Coffee Breaks for Worlds 1 and 2, brought to you by our Snog Musician!- Enabled VSync and 60fps cap, limiting the game's GPU usage.- Falling offscreen no longer insta-kills Snogbert. - Increased length of one "Distance", and increased accuracy of distance measurement after taking damage.- Optimized how missions are loaded/tracked, moving toward something more like an event-based system than the previous tick-based one. Should improve performance. - Updated "Heads Will Roll" and "Take a Whiff" mission trackers. They're now set dynamically by the number of Enemies/Flowers present in the level, so they should always be accurate.Thank you to everyone who's been checking us out and giving feedback during our Early Access! We're still hard at work making Snogbert the best it can be, and we're glad you're here for the journey!Changes applied to both…
- Worlds 1-3 Patch v1.06 + Demo v2.06 - 12 June 2026
v1.06 Patch Notes- Added display for progress through the current world to the transition screen before each level.- Patched bug where Air Time could be extended by jumping as soon as player touched the ground. This change also patched bug where Air Time could be extended by "scrabbling" around corners of platforms.- Patched bug where two D6s that fell offscreen at the same time would be teleported to the same Door.- Patched bug where D6s spawned during Survive the Swarm mission would immediately be teleported away.- Made World 2 one level shorter, to match in-game visuals.- Updated Shadow spawn during World 3 boss.- Updated graffiti in some World 1 levels.Changes applied to both Worlds 1-3 and the demo.
- Worlds 1-3 Patch v1.05 + Demo v2.05 - 19 May 2026
v1.05 Patch Notes- We're going down! Main menu elements are now "falling", as well as other minor visual updates.- Added slight camera shake when Snogbert takes damage.- Full collision rework for D20s, patching bugs where they would get stuck on corners and semi-solid platforms.- Full rework (and new animation) to how D20s are spawned, patching bug where certain situations could prevent them from appearing. - New UI for DD Boss.- Updated semi-solid platform collision.- Minor bugfix related to D6 Doors.- Minor map updates in Worlds 3 and 1.Get ready to roll! We'll be taking this build on the road for MomoCon Atlanta! Maybe we'll see you there?Changes applied to both Worlds 1-3 and the demo.
- Demo v2.04 + Worlds 1-3 v1.04.01 - 9 May 2026
Updated demo to match changes in most recent Worlds 1-3 patch.Minor corrections to randomization for Worlds 1-3.Stay Snoggy!
- Worlds 1-3 Patch v1.04 + Progress Update - 7 May 2026
Hopefully everyone's been having a good time with Snogbert Worlds 1-3! v.1.04 Patch NotesWhen entering a new level, all input is now delayed until after transition animation completes. This includes player input, enemy AI, timers, and criteria trackers.Removed Snogbert's ability to move while hitstunned or going in a door.Added new level to World 1: Brick Bunker.Patched bug where D6s that fall offscreen would be respawned at the wrong door (or no door at all).Updated how D6s entering/exiting Doors is handled -- now handled by D6; was handled by Door.Patched bug where some D6 Doors wouldn't spawn in Swarm mission.Widened hitbox for riding a Wraith (to 70, from 60). This should make hopping on top a little easier.Lowered requirement for second phase of World 3's boss to 5 (from 6).New decorations in some World 3 mine levels.Progress UpdateThank you for your patience as we move through thi…
- Worlds 1-3 Patch v1.03 + Demo v2.03 - 23 March 2026
Added support for standard input on the pause menu. The mouse cursor can still be used, but it's no longer mandatory.New visuals:D6 enter/exit doors.A second indicator arrow now spawns showing level's Door when Snogbert is idle (in addition to the one showing Snogbert's location).Controller input graffiti in hub level.Targets now break when touching spikes.Updated logic for D6s respawning after falling into bottomless pits.Changes applied to both Worlds 1-3 and the demo. Thanks for playing!
- Demo Patch v2.02 - 12 February 2026
Small patch this time. v2.02 adds support for standard input on the pause menu. The mouse cursor can still be used, but it's no longer mandatory. Stay Snoggy!
- Worlds 1-3 Patch v1.02 - 29 January 2026
Patched bugs related to save files not storing information properly:- Save files would overlap data.- Save files would not store best times.- Save files created in Rogue mode would not restart on death properly.Patched bug where 10s-place and 1s-place for best time displays' seconds value were swapped.We hope you'll continue to enjoy Snogbert Worlds 1-3! Thank you for playing!And be on the lookout for an updated version of our demo based on the current Early Access version!
- Worlds 1-3 Patch 1.01 - 10 January 2026
Fixed UI navigation issues on main menu. Buttons for selecting a Game Mode should now be operational. Thank you to the players who made us aware of this bug!
- Snogbert Worlds 1-3 Released! - 4 December 2025
We're celebrating National Dice Day in style with the official release of Snogbert Worlds 1-3! This Early Access build includes the first 32 levels, split across: World 1: Brick Bunker World 2: Crystal Caverns World 3: Dank Depths and 1 minigame. Help guide Snogbert through 10 random missions and find his missing shards! "Worlds 1-3" supports 3 save files, so try out both the Casual and Rogue game modes! Early Access? Snogbert Worlds 1-3 will be in Early Access until the full game is ready to roll. Until then, we'll be working towards bringing you as polished of an experience as possible. We plan to release quality updates over time and test out Steam features like achievements and leaderboards while in Early Access. Exciting things are in the works! And we want you all to be part of them, so... Contact Your SnogDevs Since Snogbert is still in active development, we'll be able to acknow…
- Playtest Ends; Next Fest Begins; Music Video?! - 12 October 2025
PlaytestToday's the last day of the Snogbert Worlds 1-3 Playtest! As a reminder for everyone taking part in that, please submit the feedback form (linked inside the game). At least the "About You" section must be completed in order to receive credit for testing. Thank you to everyone who's already completed their test! Your input has been invaluable to us, and we've been addressing it as we receive it.We're finishing the first round of changes to go into demo v2.1, just in time for...Steam Next Festbegins tomorrow! We're super excited to take part and bring Snogbert to the spotlight! (and spend all day playing new indie games...)If you don't know, this kind of pre-release attention is one of the most important things for indie developers. In many cases, the hype a game gets get early on is directly reflected in how well it does at launch. We've been wholly devoted to bringing you a fun…
- Worlds 1-3 Playtest Begins! - 21 September 2025
Thank you to everyone who signed up for our Snogbert Worlds 1-3 playtest! If you registered to take part, you're now able to install and play the game from your Steam library! This playtest includes Worlds 1, 2, and 3 as well as a feedback form. Make sure and submit the form (at least the "About You" section) so that we can have your name to properly credit you. If the game wasn't automatically added to your library, check the email inbox attached to your account for a confirmation from Steam with the subject "You've been invited to help test Snogbert".Thank you again to all testers! We look forward to hearing what you think of Snogbert!This round of playtesting will be active until 10/13/2025. We hope you'll support us in Steam Next Fest starting that same day. And if you missed out this time, please look forward to announcements about more opportunities to play Snogbert in the future!
- Demo V2 Released! - 19 September 2025
Thank you for over 800 demo plays this month! Eight HUNDRED of you spent time with our little guy, and we're grateful for it!Thank you all for your support!And thank you again to everyone who sent us bug reports. This update should address those issues and more.This patch includes:Title music! It's a WIP track, but we were so excited for you all to hear it that it's made it into the demo :)Difficulty updates to some missions in World 2: Crystal Caverns. Collision updates for nearly everything. Most notably to moving platforms, bottomless pits, Snogbert's doors, D6s' doors, and invisible doors.Loading optimization--the level should now load faster and wait for everything in it to be loaded before it starts. Updated music for World 2: Crystal Caverns.Patched bug where D8s would take damage immediately if spawning near another enemy.Patched bug where a D8's Arrow would never despawn if it…
- Playtest Invites Open Now! - 13 September 2025
We’re looking for gamers to take on Worlds 1-3 of Snogbert this month! If you’re reading this, it could be you!Want to play an all-new indie game and get your name in the credits?Sign up NOW at the link on our Steam page, or email [email protected] !Note: Playtest is Windows-only (sorry MacOS & Linux users, we're figuring it out).
- Demo Released! - 15 August 2025
Snogbert's Demo is out NOW for Windows users! Put your puzzle platforming to the test in this sample of the all-new arcade roguelike!This demo includes all 10 levels of World 1: Brick Bunker and 5 levels from World 2: Crystal Caverns. These feature 8 random missions to be explored.We'll keep this demo updated as progress is made on the full game, so stay tuned for more "Snogress"!