SPSTEAMPULSELIVE ANALYTICS
Battleplan

Battleplan Steam metadata

Foolish Mortals Games Inc. | Oct 12, 2026 | game

Coming Soon

GameSteam Store content

Strategy

  • Steam app typegame
  • Steam App ID3743140
  • PriceNo longer available on Steam Store
  • Release dateOct 12, 2026
  • DeveloperFoolish Mortals Games Inc.

Battleplan metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3743140
  • PriceNo longer available on Steam Store
  • Release dateOct 12, 2026
  • DeveloperFoolish Mortals Games Inc.
  • PublisherSlitherine Ltd.
  • Parent gameNot available

Genres: Strategy

Company pages: Developer: Foolish Mortals Games Inc.Publisher: Slitherine Ltd.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Battleplan Steam metadata

Battleplan metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3743140/metadata
Steam Communityhttps://steamcommunity.com/app/3743140
PCGamingWiki search
IGDB searchSearch IGDB for Battleplan

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Battleplan Is Ready - Out on October 12th - 17 September 2026

    Back in July, we announced that we needed more time to bring Battleplan to you in its best state, and had to delay the release.That extra time has allowed us to address the issues we wanted to fix, polish the experience, and make sure Battleplan is ready for launch.We’re now ready to deploy. Battleplan launches October 12th.Thank you for your patience and for sticking with us while we put the finishing touches in place. We can’t wait for you to finally take command and experience Battleplan for yourselves.Stay tuned. In the next few weeks, we’ll prepare you for launch with new reveals and videos, giving you a taste of what we’ve been working on before you get your hands on the game. Wishlist Battleplan now

  • Battleplan - Release Date Delayed - 3 July 2026

    Greetings, commanders,First of all, thank you for the incredible support and enthusiasm you've shown for Battleplan. Your input has been implemented throughout development and has helped us shape the game.Today, we need to share an important update regarding the release of Battleplan.Following a recent round of additional testing, we received very positive feedback overall. However, some areas were identified where the experience could be improved, and we want to address these before launch. As a result, we've decided to postpone the release of Battleplan to Q3.We aim to always be completely transparent with our community, and while this wasn't an easy decision, we believe it's the right one. The additional time will allow us to improve several aspects of the experience and ensure the game reaches players in the best possible shape.Some of the areas we're currently focusing on are:Impro…

  • Battleplan - Release Date Announcement - 17 June 2026

    Mark your calendars, because the day you have been waiting for has officially arrived. We are happy to announce that Battleplan will be releasing on July 14. Prepare to take control of armies and tactically draw up your plans in some of World War II’s largest battles. Relive history and dictate your path to victory. Wishlist Now

  • Battleplan - Dev Diary #10 | Combined Arms - 12 June 2026

    Each unit has different strengths & weaknesses. Victory will require using ALL unit types at your disposal. In this dev diary we’ll talk about combined arms tactics. Stat BonusesTo simulate units supporting each other, unit of different types within ~1sqkm give other nearby friendly units stat bonuses. This encourages you to make regiments of mixed types. Ex: Mechanized Infantry, Tanks & Anti-Tank Guns.Effect NameProvided ByEffect to Nearby FriendliesInfantry SupportInfantry, Mechanized Infantry, Paratroopers+20% defence, +30% moraleTank SupportLight Tanks, Medium Tanks+25% damage, +30% moraleHeavy Tank SupportHeavy Tanks+50% damage, +10% defence, +50% moraleEngineer SupportEngineers, Mechanized EngineersImmunity to minefields, +50% fortification destruction, +50% entrenchment speedScout SupportScouts+50% movement speedSupport Gun SupportAnti-Tank Guns (foot & self-propelled), Artillery…

  • Battleplan - Dev Diary #9 | Zone Orders - 11 May 2026

    We have a new way of issuing orders – ZONE ORDERS. This is an OPTIONAL way of commanding your troops in addition to the previously described TIMELINE orders.The default zone order is a Regimental Plan.REGIMENTAL PLANYou draw an area, which is then split into multiple ZONES based on the number of regiments you have. In the example below, each Infantry Regiment is assigned a zone, whilst the divisional HQ & support elements are assigned to a safe reserve area. This creates clear zones of responsibility for each Regiment and will allow you allocate and adjust units between zones as needed.TACTICSWhen executed, units within each zone will perform their assigned Tactic. Seize Ground has units aggressively push forward to capture enemy territory (regardless of being outnumbered or overextending). Balanced Hold will have units advance IF their flanks are secure and they’re not outnumbered.You…

  • Battleplan - Dev Diary #8 | Army Constructor - 14 April 2026

    Upon starting a new campaign, you first create a fictional officer, choose a country and create a fictional corps. Your country determines your initial division, however you can recruit units from any of the three Allied countries (U.S., U.K. & Canada).Battleplan uses real-world officer photos, with most photos having associated background research of who they were.You can select division/corps insignia from any country.You can place your own custom officer photos, division patches & historical document photos inside specific folders for modding.DivisionsBefore the first tutorial you receive your first infantry division for free. By default your infantry division contains infantry, anti-tank guns, artillery, engineers, anti-air guns and multiple headquarters.The topmost headquarters is your divisional headquarters (anotated below). It displays the total LOGISTICAL weight of the formatio…

  • Battleplan | Checkpoint Live Event - Recap - 8 April 2026

    Yesterday, we hosted a live event on our Twitch channel to share an update on development progress of Battleplan. If you missed it, you can re-watch it:

  • Battleplan - Dev Diary #7 | Playing as the Germans - 2 April 2026

    Playing as the GermansAfter you beat each mission, you can play it again as the Germans with unique objectives and additional challenges.WHAT’S VICTORY?After the successful D-Day landings on June 6, the German army had no realistic chance of victory on the Western front. To reflect that we’ve had craft unique objectives that constitute a ‘victory’ when playing as the Germans. These objectives will never be ‘wipe the Allies off the map’. Instead they’re a combination of ‘hold out for longer than they did in real-life’, inflict significant casualties on the Allies or perform a minor counterattack.EXAMPLE: CHERBOURGPlaying the Cherbourg mission as the Germans gives you freedom to win in two ways: hold out for two weeks, or hold out for one week AND counterattack to capture & hold Carentan for a day. You are significantly outnumbered, and have no armoured divisions. Performing any attacks w…

  • Battleplan – Release Patch Demo v0.8.8 out now - 3 March 2026

    Steam Next Fest has come to an end, and we would like to say thank you for the warm welcome and the positive feedback we have received so far!As you know, the team is working hard to deliver a high quality experience, and we’re carefully taking your feedback into account.To thank our amazing community, we have released a new demo patch (v0.8.8) that fixes several bugs and improves the overall experience: Default camera pan speed increasedAdded tutorial to pre-mission screenCut-off & out-of-supply units don't regain morale. They lose morale, THEN take attrition damage from surrendering, making it easier to capture enemies behind your linesOut-of-supply units regain morale more slowlyFixed Country dropdown in Army ConstructorBriefing clipboard enlargedMade supply paths more visible in supply viewIncreased size of unspent skill point visual in army constructorFixed not winning Cherbourg af…

  • Battleplan is joining Steam Next Fest - 23 February 2026

    You’ve been asking for it… and now the time has finally come!Join the battle and experience the Battleplan Demo firsthandStep into the role of a General, where your responsibility is not to micromanage units on the field, but to make high-level strategic decisions from headquarters. Operational and tactical execution is delegated to your officers: your job is to plan, anticipate, and command.Using an interactive map, where you can draw your strategies directly onto the battlefield with a digital pencil: plot movements, design offensives and defensive lines, plan counterattacks, and organize supply routes exactly as a real commander would.Battleplan puts you in control of entire divisions and corps rather than individual squads. The focus is on grand strategy and maneuver warfare, delivering a commanding perspective.Your Feedback MattersYour feedback is essential to help us deliver the b…

  • Battleplan | Dev Diary #6 is now available - 19 February 2026

    An army without leadership is an unruly mob. Let’s talk about Officers. OFFICERSWhy do you need Officers in Battleplan?- Formations require an Officer to be deployed- Officers provide bonuses to troops under their command.SKILLS & BONUSESOfficers pass down ALL stat bonuses (or penalties) to ALL units below them in the chain of command. Every Officer starts with a random skill, and earns additional skills as they gain experience. Skills are chosen from the SKILL WEB. The web is a graph of interconnected nodes roughly divided into the following areas: Infantry skills, Armour skills, Artillery & Support Gun skills, Air Support skills and all-rounder generalized skills.PASSIVE SKILLS provide constant stat bonuses to ALL troops under their command. Ex: Assertive Staff: All units gain +5% movement speed and +5% damage. Some skills only affect certain unit types. Ex: Live-Fire Drills: Infantry…

  • Battleplan | Dev Diary #5 – Engineers - 9 January 2026

    MINEFIELDSEngineers can place minefields. Minefields are incredible defensive tools. Enemies inside of minefields receive a myriad of penalties. Their movement speed is drastically slowed, and when in combat take extra casualties, receive less defence, lower firepower and lower morale. Pictured below is the defensive line in Operation Veritable, with minefields and bunkers littering a swamp.Minefields have a strength percentage – the more time you give to lay mines, the stronger the minefield will be. You can tell the strength of a minefield visually by the number of mine icons. When you capture territory containing enemy minefields, their strength is slowly diminished over time as safe paths are marked & found.Friendly units are not slowed down by friendly minefields (maps & paths are marked for them).LAYING MINEFIELDSEngineers can automatically lay minefields (changeable in the Doctri…

  • Battleplan is coming to Steam Next Fest - 9 December 2025

    During Slitherine Next, we revealed some exciting news for all Battleplan players and strategy enthusiasts that a free Battleplan demo will be available during Steam Next Fest from February 23 to March 2.This will be your first chance to get hands-on with the game and experience the depth, tension, and tactical planning at the heart of Battleplan.Don’t miss this opportunity to try the demo ahead of release and share your thoughts with us. Your feedback is incredibly valuable and will help us.Stay tuned for more updates and get ready to command your forces on the battlefield during Steam Next FestWishlist now:

  • Battleplan at Slitherine Next - 3 December 2025

    Our biggest annual showcase returns to bring you exclusive news, gameplay reveals, and updates from some of our most anticipated titles. Whether you’re a long-time commander or new to the battlefield, this is your chance to see what’s next in the world of strategy gaming.This year’s edition will be different from anything we’ve done before. Expect a fresh format, new surprises, and a closer look at some truly exciting projects: trust us, you’ll want to be there live.Expect trailers, major announcements, developer insights, and plenty of surprises along the way. Stay tuned: Battleplan will be featured in the event with never before seen gameplay and more!📅 When: December 9th, 2025 – 18:00 CET 📺 Where: Live on YouTube and TwitchDon’t miss it: this will be a very special edition of Slitherine Next, and also the closing ceremony of our 25th birthday celebrations. You’ll want to be among t…

  • Battleplan Dev Diary #4 | Supply - 27 November 2025

    You may have heard the saying “Amateurs talk about tactics, but professionals studylogistics.”, so let’s talk about logistics.SUPPLYEach individual company keeps track of its own Supply. Supply represents ammo, fuel & food.When a unit is LOW on supply, they receive stat penalties. If they run completely out ofsupplies, they start taking attrition and lose health (soldiers deserting, wounded not beingtreated). Units low/out of supply surrender extremely quickly in combat.You can also see the supply status for the WHOLE division. Pictured below, the rth Armoured Division is overall consuming 9.1 tonnes/supplies per hour MORE than what they receive. They will eventually run out of supplies unless they: A. Move closer to a supply depot. B. Stop moving or fighting. Supply consumption is low when idle, but increases dramatically when moving or fighting. Each unit starts with some supplies, bu…

  • Hearts of Iron 4 has a fresh challenger in new WW2 game promising "month-long battles" with "unparalleled realism" - 7 November 2025

    Hearts of Iron 4 hasn't budged from its position as one of the best WW2 games on Steam for many years, and with good reason. But Paradox's tactics titan might have some serious competition on its hands from publisher Slitherine. Having already brought us the likes of Headquarters: World War II and Panzer Corps 2, it's just given us a proper look at Battleplan . Developed by Foolish Mortals, this new historical strategy game simulates "massive, month-long battles with hundreds of thousands of troops, second by second, day by day," and puts you right at the top level of command. Read the rest of the story... RELATED LINKS: New WW2 strategy game Battleplan has you command armies with a stroke of a pen

  • Battleplan | Showcase Event on November 7th - 31 October 2025

    Greetings commander,join us on November 7th at 17:00 CET for an exclusive Battleplan Gameplay Showcase, streamed live on our Slitherine’s official Twitch channelDuring the event, we’ll offer a first look at the latest updates to Battleplan, including a deep dive into how players can prepare and execute their own operations: from high-level strategic planning to frontline decision-making.After the showcase, a special streamer session will highlight the gameplay mechanics of Battleplan’s first mission, giving players an extended look at the action in motion.Tune in on November 7th to witness how Battleplan transforms the art of command into an immersive strategy experience. Don’t miss it, your next operation begins soon!Wishlist now:

  • Battleplan | Dev Diary #3 – Air Support - 16 October 2025

    Let’s go over the basics so you too can enjoy all the perks aircraft have to offer!AIRCRAFTAircraft are special units – they obviously cannot take territory, and don’t fight like regularground units. You’ll recruit different types of aircraft to perform different tasks.CLOSE-AIR SUPPORTFighter-bombers armed with rockets, cannons & machine-guns swoop down and strafe enemy units, inflicting minor damage but HUGE morale damage & stat penalties. Strafing runs won’t destroy enemy units on their own, but they apply huge stat penalties, making your own ground units have a decisive edge.You can set your doctrine to have fighter-bombers automatically patrol and aid friendlies in need, or you can give explicit orders to attack enemies within a specified area for a set amount of time.Close-air support isn’t very effective against enemies in fortifications – they’re most effective against enemies i…

  • Battleplan | Dev Diary #2 – Offence - 16 September 2025

    In most battles you’re going to have to attack. Let’s go over the most efficient ways to take territory while conserving troops.ESTABLISHING A TIMELINEFirst, are you in a hurry? Do you need to take that objective city RIGHT NOW, or can you wait? Read the mission briefing carefully, and look at the remaining time in the mission. Your approach will vary depending on how much time you have.QUICK OFFENCESIf you’re in a hurry, use a Breakthrough Attack followed by an Assemble order. Breakthrough Attacks have the division use a formation, then slowly push through a given route. Units WON’T stop to hold taken territory, and won’t wait to mop up enemy units.Once at the end of the path, the Assemble order has units break formation move as quickly as possible to the destination.This is ideal for quickly breaking through lightly defended frontlines. However this won’t break through heavy fortifica…

  • Battleplan | Dev Diary #1 – Defence - 14 August 2025

    Welcome to the Battleplan developer diaries! We’ll cover various topics to help you understand the game better and give you an edge against the enemy! Today we’ll cover defence – holding territory and vital landmarks.POSITION UNITS DURING DEPLOYMENTPlanning your defence starts before the mission does! In the deployment phase you can position your units anywhere in friendly territory. Your units instantly gain fortifications when the mission starts, so position your units during deployment, rather than moving them AFTER the mission starts.TERRAINTerrain alters the stats of units sitting inside it. Towns & forests are defensive terrain, increasing defence and firepower, whilst decreasing movement speed. Position your units at the edges of forests and towns, so enemies have to approach through the open.Swamps, wetlands and beaches are all-around terrain. They lower defence, firepower, move…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3743140
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateOct 12, 2026
DeveloperFoolish Mortals Games Inc.
PublisherSlitherine Ltd.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Battleplan is a historical, WW2 real-time strategy game of unparalleled realism and simulation. Fight across massive battlefields created from real-world geographic data. Create your army by customizing your order of battle and chain of command. Draw directly on the map to create elaborate plans.

About this game

Take command of entire divisions and fight in some of the war's largest battles. Battleplan is a unique real-time strategy game that simulates massive month-long battles with hundreds of thousands of troops second by second, day by day. You give high-level orders, then watch your officers and companies carry them out autonomously. Create elaborate plans Create elaborate, multi-step and multi-unit plans intuitively by directly drawing on the map. Employ varied tactics such as defence in depth, counterattacks, planned withdrawals and more. Perform preparatory bombardments before large set-piece attacks, then split the division to capture multiple objectives. Realistic army Each division is realistically modeled with headquarters, regiments, battalions and companies. Watch your infantry, tanks, engineers, anti-tank guns, artillery and scouts work together and perform tasks autonomously. Customize the entire chain of command and order of battle of your entire army. Combine divisions into corps, or split units down to companies. Requisition and upgrade units throughout the campaign. Hire and fire officers for your divisions. Listen to their advice - or don't! Keep your officers alive so they gain veterancy (and quirks). Massive battlefields Fight across across thousands of kilometers modeled using real-world geographic data. Each road, town, forest and swamp is exactly where they are in real-life. Place your artillery on the high-ground by examining real-world elevation maps. Real-time missions Each mission is simulated second-by-second, allowing you to pause, play in real-time or fast-forward at will. Mission lengths range from one week to a month. Master logistics Starve the enemy by cutting their supply lines. Fuel your advance by capturing supply depots. Pull back when your units run low on supplies. Supply is realistically simulated, with terrain dictating supply flow. Win the war Play 10+ massive historical battles set on World War II specifically in the Western Front, from 1944 onward. Upgrade your divisions with new attachments and promote officers. Let wounded divisions rest and recuperate. Gain powerful air support assets such recon, fighter-bomber…

Supported languages

English * , French, German, Spanish - Spain, Polish, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Battleplan's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Battleplan's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Battleplan at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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